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evilsweetblock
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evilsweetblock
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The zombie apocalypse started earlier than it shouldve. You are in a house, Severly wounded but the zombies have left you alone.... for now. So what shall you do now?

Char. Sheet
Name:
Age:1-200
Health: 35/100
Armor: 0/0
XP 0/100
Weapons:
Inventory: 3x bread 2x can of soup 1x crackers
Ammo:
Skills:
Crafting: 1/100
Cooking: 1/100
Lockpicking: 1/100
First aid: 1/100
Scavenging: 1/100
Speechcraft: 1/100
Atributes:
STR. 1
DEF. 1
VIT. 1
DEX. 1
LUCK. 1

You are in a house.The kitchen has'ent been scavenged yet, but either has the basement, living room, or bedroom.... Chose to search 1 of the 4.

  • 244 Replies
evilsweetblock
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evilsweetblock
2,638 posts
Scribe

Name: Shade
Age:27
Health: 95/100
Armor: 0/0
XP 0/100
Status: Normal (+0 hp OT), Healthy
Noteriety: 0
Squad Size: 1
Jane: Health 20/25 C Sword, Normal
Safehouse: None
Weapons:Mark XII 23/0, Skinner
Inventory: 1x L.2 Medkit
Ammo: 397 Mark Ammo
Skills:
Crafting: 1/100
Cooking: 1/100
Lockpicking: 1/100
First aid: 8/100
Scavenging: 1/100
Speechcraft: 1/100
Atributes:
STR. 1
DEF. 1
VIT. 1
DEX. 1
LUCK. 1

The nurse decides to give you a medkit L.2 and teach you a little

Yea ih have that, DEX increases hit rate/ hit chance, and STR increases damage.

Name: Axinger
Age: 19
Health: 400/400
Armor: 100/100
XP 0/100
Weapons: MarkXV Pistol (175/900) M-Grade Shock rifle (20/40) M-Grade Skinner.
Inventory: 3x MRE
Status:
Noteriety: +15
Squad Size: 5
5x Super soilders 400/400, 800/800, 200/200, 1000/1000, 500/500
Ammo: 1500 Mark ammo 60 Shock charges
Skills:
Crafting: 50/100
Cooking: 50/100
Lockpicking: 50/100
First aid: 50/100
Scavenging: 50/100
Speechcraft: 50/100
Atributes:
STR. 2
DEF. 6
VIT. 4
DEX. 5
LUCK. 9

You shoot and take out the zombies, using 125 ammo You have helped: Storm!

Name:Storm
Age:23
Health: 21/100
Armor: 0/0
XP 20/200
Status: Normal, Burnt (-5 Def.)
Noteriety: 0
Squad Size: 1
Johny: Health: 10/25 Fists, Normal.
Safe House: LVL.1 0/100 Barricade, Storage:
Weapons: Skinner, Kark shock rifle 8/8 Mark VII Pistol 0/0
Inventory: 3x bread 2x can of soup 3x wood 1x soda
Ammo:
Skills:
Crafting: 1/100
Cooking: 1/100
Lockpicking: 1/100
First aid: 4/100
Scavenging: 9/100
Fishing: 1/100
Speechcraft: 4/100
Atributes: 0 Point
STR. 1
DEF. 2 -5
VIT. 1
DEX. 1
LUCK. 1

The low flying helicopter lands and kills the zombies for you, but you fear you may have to fight them
Axiger has helped you!

lonelighters
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lonelighters
372 posts
Peasant

Name: Shade
Age:27
Health: 95/100
Armor: 0/0
XP 0/100
Status: Normal (+0 hp OT), Healthy
Noteriety: 0
Squad Size: 1
Jane: Health 20/25 C Sword, Normal
Safehouse: None
Weapons:Mark XII 23/0, Skinner
Inventory: 1x L.2 Medkit
Ammo: 397 Mark Ammo
Skills:
Crafting: 1/100
Cooking: 1/100
Lockpicking: 1/100
First aid: 8/100
Scavenging: 1/100
Speechcraft: 1/100
Atributes:
STR. 1
DEF. 1
VIT. 1
DEX. 1
LUCK. 1

Questions:
1. Does health regenerate over time?
2. How do you increase Attributes?
3. What happened to all the food in my inventory?

Actions:
I thank the nurse for the help. I ask when I'll be released from said hospital and ask about how the zombies started. I do attempt to show an interest in continuing learning on first aid but thats about it. I ask how Jane is doing as well.

StormDragon
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StormDragon
4,618 posts
Farmer

Name:Storm
Age:23
Health: 21/100
Armor: 0/0
XP 20/200
Status: Normal, Burnt (-5 Def.)
Noteriety: 0
Squad Size: 1
Johny: Health: 10/25 Fists, Normal.
Safe House: LVL.1 0/100 Barricade, Storage:
Weapons: Skinner, Kark shock rifle 8/8 Mark VII Pistol 0/0
Inventory: 3x bread 2x can of soup 3x wood 1x soda
Ammo:
Skills:
Crafting: 1/100
Cooking: 1/100
Lockpicking: 1/100
First aid: 4/100
Scavenging: 9/100
Fishing: 1/100
Speechcraft: 4/100
Atributes: 0 Point
STR. 1
DEF. 2 -5
VIT. 1
DEX. 1
LUCK. 1

I head over to the truck and try to get the supplies that I need without a fight.

gamermartin
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gamermartin
317 posts
Blacksmith

Name:kenny
Age:21
Health: 82/100
Armor: 0/0
XP 0/100
Status: Hungry (-3 hp OT, -10 DEF), Wounded
Noteriety: 0
Squad Size: 1
Fred 100/100 Health, Mark II pistol 4/10
Weapons: Flash light 100 (on)
Inventory: 3x bread 2x can of soup 1x crackers
Ammo: 2x Batterys
Skills:
Crafting: 1/100
Cooking: 1/100
Lockpicking: 1/100
First aid: 1/100
Scavenging: 1/100
Speechcraft: 1/100
Atributes:
STR. 1
DEF. 1-10
VIT. 1
DEX. 1
LUCK. 1

I tell him to store as much food as he can and to tell me what don't I get while I look out the window and eat crackers with a can of soup.

evilsweetblock
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evilsweetblock
2,638 posts
Scribe

Name: Shade
Age:27
Health: 100/100
Armor: 0/0
XP 0/100
Status: Hungry (-3 hp OT), Healthy
Noteriety: 0
Squad Size: 1
Jane: Health 25/25, Normal
Safehouse: None
Weapons:
Inventory: 1x L.2 Medkit
Ammo:
Skills:
Crafting: 1/100
Cooking: 1/100
Lockpicking: 1/100
First aid: 8/100
Scavenging: 1/100
Speechcraft: 1/100
Atributes:
STR. 1
DEF. 1
VIT. 1
DEX. 1
LUCK. 1

1. No, Health doesnt regenerate, but you gain "bonuses" from eating, since you havent eaten, your Health is going to go down.
2. You gain atribute by leveling you, such as every time you hit 10 in a stat, youll gain 20 XP
3. I forgot to erase them earlier, they took it because your in like a hospital prison.

She says youll get out in about 3 months, your wife is fine, but we took all you stuff. But she also doesnt teach you any more medical treatment, even though you know nothing, and it would be so easy

Name:Storm
Age:23
Health: 11/100
Armor: 0/0
XP 20/200
Status: Starving, Burnt (-5 Def. -10 health)
Noteriety: 0
Squad Size: 1
Johny: Health: 10/25 Fists, Normal.
Safe House: LVL.1 0/100 Barricade, Storage:
Weapons: Skinner, Kark shock rifle 8/8 Mark VII Pistol 0/0
Inventory: 3x bread 2x can of soup 3x wood 1x soda
Ammo:
Skills:
Crafting: 1/100
Cooking: 1/100
Lockpicking: 1/100
First aid: 4/100
Scavenging: 9/100
Fishing: 1/100
Speechcraft: 4/100
Atributes: 0 Point
STR. 1
DEF. 2 -5
VIT. 1
DEX. 1
LUCK. 1

You go over, and find 3x medkits, 2x burn oil, and a dead guard armor intact. (you should probaly take armor)

Name:kenny
Age:21
Health: 85/100
Armor: 0/0
XP 0/100
Status: Fed (+3 hp OT, -8 DEF), Wounded
Noteriety: 0
Squad Size: 1
Fred 100/100 Health, Mark II pistol 4/10
Weapons: Flash light 87 (off)
Inventory: 3x bread 1x Can of soup
Ammo: 2x Batterys
Skills:
Crafting: 1/100
Cooking: 1/100
Lockpicking: 1/100
First aid: 1/100
Scavenging: 1/100
Speechcraft: 1/100
Atributes:
STR. 1
DEF. 1-8
VIT. 1
DEX. 1
LUCK. 1

He doesnt find anything, but e lock the door, and moves somthing big to block it

gamermartin
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gamermartin
317 posts
Blacksmith

Name:kenny
Age:21
Health: 85/100
Armor: 0/0
XP 0/100
Status: Fed (+3 hp OT, -8 DEF), Wounded
Noteriety: 0
Squad Size: 1
Fred 100/100 Health, Mark II pistol 4/10
Weapons: Flash light 87 (off)
Inventory: 3x bread 1x Can of soup
Ammo: 2x Batterys
Skills:
Crafting: 1/100
Cooking: 1/100
Lockpicking: 1/100
First aid: 1/100
Scavenging: 1/100
Speechcraft: 1/100
Atributes:
STR. 1
DEF. 1-8
VIT. 1
DEX. 1
LUCK. 1

I tell him to I tell him to find any money he can because it might still be useful and I look out the window at the guy who had the gun.

evilsweetblock
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evilsweetblock
2,638 posts
Scribe

Name:kenny
Age:21
Health: 88/100
Armor: 0/0
XP 0/100
Status: Fed (+3 hp OT, -8 DEF), Wounded
Noteriety: 0
Squad Size: 1
Fred 100/100 Health, Mark II pistol 4/10
Weapons: Flash light 87 (off)
Inventory: 3x bread 1x Can of soup 20$
Ammo: 2x Batterys
Skills:
Crafting: 1/100
Cooking: 1/100
Lockpicking: 1/100
First aid: 1/100
Scavenging: 1/100
Speechcraft: 1/100
Atributes:
STR. 1
DEF. 1-8
VIT. 1
DEX. 1
LUCK. 1

As you look at his you see he's sorounded by 5 more people, then you see him shoot 2 reload then..... you see 1 of the people take a chunk from his arm! Frank comes back with 20$$

gamermartin
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gamermartin
317 posts
Blacksmith

Name:kenny
Age:21
Health: 88/100
Armor: 0/0
XP 0/100
Status: Fed (+3 hp OT, -8 DEF), Wounded
Noteriety: 0
Squad Size: 1
Fred 100/100 Health, Mark II pistol 4/10
Weapons: Flash light 87 (off)
Inventory: 3x bread 1x Can of soup 20$
Ammo: 2x Batterys
Skills:
Crafting: 1/100
Cooking: 1/100
Lockpicking: 1/100
First aid: 1/100
Scavenging: 1/100
Speechcraft: 1/100
Atributes:
STR. 1
DEF. 1-8
VIT. 1
DEX. 1
LUCK. 1

I tell him to turn on the TV to see the news and I take the 20$$.
(does the house have a computer?)

evilsweetblock
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evilsweetblock
2,638 posts
Scribe

Name:kenny
Age:21
Health: 91/100
Armor: 0/0
XP 0/100
Status: Normal (+0 hp OT, -7 DEF), Wounded
Noteriety: 0
Squad Size: 1
Fred 100/100 Health, Mark II pistol 4/10
Weapons: Flash light 87 (off)
Inventory: 3x bread 1x Can of soup 20$
Ammo: 2x Batterys
Skills:
Crafting: 1/100
Cooking: 1/100
Lockpicking: 1/100
First aid: 1/100
Scavenging: 1/100
Speechcraft: 1/100
Atributes:
STR. 1
DEF. 1-7
VIT. 1
DEX. 1
LUCK. 1

Yes but theres o free internet and you didnt purchase it.
You turn the TV on and see the news lady Yelling "Barricade the doors" in a direction o the left. Then she says that she doesnt have much time, because the zombies are going to break through. thats the last thing she says then you hear a scream and the TV loses connection to the news channel.

gamermartin
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gamermartin
317 posts
Blacksmith

Name:kenny
Age:21
Health: 91/100
Armor: 0/0
XP 0/100
Status: Normal (+0 hp OT, -7 DEF), Wounded
Noteriety: 0
Squad Size: 1
Fred 100/100 Health, Mark II pistol 4/10
Weapons: Flash light 87 (off)
Inventory: 3x bread 1x Can of soup 20$
Ammo: 2x Batterys
Skills:
Crafting: 1/100
Cooking: 1/100
Lockpicking: 1/100
First aid: 1/100
Scavenging: 1/100
Speechcraft: 1/100
Atributes:
STR. 1
DEF. 1-7
VIT. 1
DEX. 1
LUCK. 1

I turn off the TV and I go to all the windows and look around for any zombies and I tell Fred to search the house again for anything useful.
( do I have a garage, an attic, or a basement.)

evilsweetblock
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evilsweetblock
2,638 posts
Scribe

Name:kenny
Age:21
Health: 91/100
Armor: 0/0
XP 0/100
Status: Normal (+0 hp OT, -7 DEF), Wounded
Noteriety: 0
Squad Size: 1
Fred 100/100 Health, Mark II pistol 4/10
Weapons: Flash light 87 (off)
Inventory: 3x bread 1x Can of soup 20$
Ammo: 2x Batterys
Skills:
Crafting: 1/100
Cooking: 1/100
Lockpicking: 1/100
First aid: 1/100
Scavenging: 1/100
Speechcraft: 1/100
Atributes:
STR. 1
DEF. 1-7
VIT. 1
DEX. 1
LUCK. 1

He looks around but stll nothing. As you look out you see that gun just sitting there were the guy was.


(no your in a apartment)

lonelighters
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lonelighters
372 posts
Peasant

Name: Shade
Age:27
Health: 100/100
Armor: 0/0
XP 0/100
Status: Hungry (-3 hp OT), Healthy
Noteriety: 0
Squad Size: 1
Jane: Health 25/25, Normal
Safehouse: None
Weapons:
Inventory: 1x L.2 Medkit
Ammo:
Skills:
Crafting: 1/100
Cooking: 1/100
Lockpicking: 1/100
First aid: 8/100
Scavenging: 1/100
Speechcraft: 1/100
Atributes:
STR. 1
DEF. 1
VIT. 1
DEX. 1
LUCK. 1

I ask for breakfast/lunch/dinner whatever is appropriate. I ask whether I'll get my stuff back when I'm released. I ask why the military is showing an interest in street gangs.

evilsweetblock
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evilsweetblock
2,638 posts
Scribe

Name: Shade
Age:27
Health: 100/100
Armor: 0/0
XP 0/100
Status: Hungry (-3 hp OT), Healthy
Noteriety: 0
Squad Size: 1
Jane: Health 25/25, Normal
Safehouse: None
Weapons:
Inventory: 1x L.2 Medkit 3x MRE
Ammo:
Skills:
Crafting: 1/100
Cooking: 1/100
Lockpicking: 1/100
First aid: 8/100
Scavenging: 1/100
Speechcraft: 1/100
Atributes:
STR. 1
DEF. 1
VIT. 1
DEX. 1
LUCK. 1

She gives you 3 MRE's, Then finally breaks. "your not in a millatary camp, That camp was destroyed, infact this is the only room that hasent been infected, And about the street gang, its not, its a group of survivors who banded together as raiders."

evilsweetblock
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evilsweetblock
2,638 posts
Scribe

I have made a world domination game, here is the link

axzinger
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axzinger
26 posts
Peasant

Name: Axinger
Age: 19
Health: 400/400
Armor: 100/100
XP 0/100
Weapons: MarkXV Pistol (175/900) M-Grade Shock rifle (20/40) M-Grade Skinner.
Inventory: 3x MRE
Status:
Noteriety: +15
Squad Size: 5
5x Super soilders 400/400, 800/800, 200/200, 1000/1000, 500/500
Ammo: 1500 Mark ammo 60 Shock charges
Skills:
Crafting: 50/100
Cooking: 50/100
Lockpicking: 50/100
First aid: 50/100
Scavenging: 50/100
Speechcraft: 50/100
Atributes:
STR. 2
DEF. 6
VIT. 4
DEX. 5
LUCK. 9

I go over and talk to storm and see if he knows of a good spot to set up a base at.

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