ForumsGamesThe Last Stand: Dead Zone thread

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stinkyjim
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stinkyjim
487 posts
1,585

Post anything about the new MMO/Strategy/Zombie game made by ConArtist here. Discuss strategies, zombies, different characters, etc.

I have recently started the game. I,(unfortunately), ran out of fuel after about 15 minutes of gameplay, and am now searching for fuel around the map. Any tips on getting a large amount of fuel without paying for it?

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youarestupid
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youarestupid
2 posts
795

why does it [b]load sooo slowly?!

Kulmegil_
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Kulmegil_
35 posts
4,315

@Xendyl
(Some more info if my prev post was a bit "shallow")
Once on recycling window pick items (best ~5min) and start STANDARD recycling. Don't use speedup button yet (!) as it always cost fuel.

Once recycling task is active u can use speedup if time < 5min = no fuel is requried. Better recycler is faster = so will allow to put more items per task (less clicking).


Freebie speedup (no fuel) is a general rule in DeadZome game if remaing time is below 5 minutes

Popish10
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Popish10
8 posts
10

I have a question, how to unlock that slot near the gear that you can equip when viewing your survivor.

neoking007
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neoking007
31 posts
3,515

equals a facebook game, I'm disappointed

neoking007
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neoking007
31 posts
3,515

guys,I have a lot of information:

in the game to different classes, each has something special, then all classes


Engineer

Class Info
Weapon Specialization Improvised Weapons
Bonuses Highest Improvised Combat
2nd highest Melee Combat
2nd highest Health
Penalties 2nd lowest Ranged Combat
Special Ability Trap Disarming (Not Yet Implemented)


Fighter

Class Info
Weapon Specialization Assault Rifles, Light Machine Guns, Melee Weapons
Bonuses Highest Ranged Combat
Highest Melee Combat
Highest Health
Penalties Slowest Movement Speed
Special Ability N/A


Recon


Class Info
Weapon Specialization Assault Rifles, Long Rifles
Bonuses Fastest Movement Speed
2nd highest Ranged Combat
Penalties 2nd lowest Health
Special Ability Trap Spotting (Not Yet Implemented)


Scavenger

Class Info
Weapon Specialization Pistols, Shotguns
Bonuses 3rd highest Ranged Combat
Fastest Scavenging Speed
Penalties 3rd lowest Health
Special Ability Luck (Not Yet Implemented)


Medic

Class Info
Weapon Specialization Pistol, SMG
Bonuses 2nd Fastest Movement Speed
Fastest Healing Speed
Penalties Lowest Ranged Combat
Lowest Melee Combat
Lowest Improvised Combat
Lowest Health
Special Ability Can Heal Self/Others
Enemy Info (Not Yet Implemented)


Leader Edit Comments57 455PAGES ON
THIS WIKI
Leader
Variable
Class Info
Weapon Specialization All Weapons
Bonuses Variable
Penalties Variable
Special Ability Can Heal Self/Others
Luck (Not Yet Implemented)
Trap Disarming (Not Yet Implemented)
Trap Spotting (Not Yet Implemented)
Enemy Info (Not Yet Implemented)

Dovewings
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Dovewings
4 posts
770

I have items that have a yellow star. Is there something special about them? I'll continue researching them but I was wondering if any one knew about them.

Rakim
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Rakim
145 posts
9,895

This game seemed really fantastic at first, but having played for a while I doubt that I'll keep playing for very long. I love the idea of maintaining a compound and defending it against zombies (and people). However, I have started to hate games that require you to keep coming back to check on everything.
Games like this can easily become a burden rather than a way to have fun. That's why I always end up quitting games like this quickly. The worst that can happen is getting addicted and checking the game all the time.
Also, I'm not going to waste real money to buy premium currency (fuel in this case) to make do in a game. We'll see if it's possible to defend your compound without checking it all the time and buying fuel. If not, I'll definitely quit.

gizmo116
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gizmo116
7 posts
380

Dovewings, items with a yellow star are new. Items that have a different color background are special (black = not as good as the standard, & green, blue, purple and such mean its better than normal)

Kulmegil_
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Kulmegil_
35 posts
4,315

PS LOL, all the info on the Last Stand wiki find You:

http://tlaststand.wikia.com/

Dovewings
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Dovewings
4 posts
770

Thank you for the information. Now I know where to look for some of the better items.

Dovewings
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Dovewings
4 posts
770

Another question. Some of the survivers keep returning injured. I'm also losing morale with them. Do they need to remain and send another group or just stay at the camp for a bit?

Kulmegil_
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Kulmegil_
35 posts
4,315

Bad morale from injures will be gone after some time.
You can keep sending them to missions as soon as they are recovered.

Recovery time is based on survivor's level.
Free speedup (when time < 5min) rule apply here as well.

LOL, there is even an achievement (+500xp) for speeding up 5 recovery's

For the record:
they get injured either when they "die" on a mission or when standing outside green zone when time runs out / You click "return now" button.

GearX1
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GearX1
1 posts
0

too laggy

Dovewings
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Dovewings
4 posts
770

Good to know that they need to be in the green zone. That will help a lot.

nnoaheec12
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nnoaheec12
15 posts
30

The Adobe flash installer keeps giving me a "Installation Failed" sign so I won't be able to play it.

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