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Unkown
offline
Unkown
958 posts
Nomad

2023. Science went too far. The best scientists in the world came together under the common goal of making the perfect soldier. One that wouldn't feel pain, would never let feelings get in the way, and would never lose the will to fight. And they kind of succeeded. However, these new soldiers lost all sense, and only knew aggresion and survival. They killed every human they saw, and within a year after their drugs got out, the infection had spread all over the world, and nearly everyone was either dead or infected by 2025. Now you have only one goal in mind as one of the few remaining sane people on Earth: to survive.

Character sheet:
You have 20 points to spend on skills, not including points granted by class choices.
Name: (First or last if you want, or just a nickname)
Gender: (Male or female)
Class: (Scavenger, hunter, recon, sniper, commander)
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Strength: (This affects how much stuff you can carry, along with how much damage you can deal with melee weapons, and how well you can fight bare-handed. This also slightly decreases how much damage you take.)
Stealth: (This greatly affects how easily you can avoid zombies and survivors. You will be able to move more quietly and stealthily and therefore be able to avoid combat more often and find stuff more frequently.)
Intelligence: (This affects how well you can use advanced equipment such as computers, security systems, and vehicles, and you are able to spot weaknesses and tactical opportunities better, along with gaining skill in lock-picking, hot-wiring, etc.)
Charisma: (This affects how well you can interact with other survivors. Raise it high enough and they might give you some free equipment and help, and will also become less likely to try and stab you in the back while you sleep.)
Accuracy: (This affects how well you can aim ranged and thrown weapons, and you are able to throw things farther and more precisely.)
Perception: (Affects how much you can see at a glance, you'll find more stuff when exploring/scavenging, and all you're senses are sharpened so you can sense survivors/zombies/equipment/etc. better.)
Luck: (Affects all stats slightly, zombies are less likely to detect you, you are more likely to scavenge better stuff, etc.)
------------------------------------------------------------------------------
Bio: (Just some basic information about your character, fitness, height, previous job, some random traits/habits, etc.)
Personality: (Basically how your character reacts to zombie situations and how they act towards survivors.)
Inventory weight: 15/15
Weapons: (You will most likely find one in the beginning of the game.)
Gear: (Anything you're wearing, used mostly for defense, speed, and strength.)
Equipement: (Anything you can use that is not a weapon or some type of gear, such as rope, keys, wood, etc.)
Aid: (Anything like first aid, food, water, drugs, etc.)

Classes:
Scavenger: +4 Perception, +4 Stealth, +2 Strength. As a scavenger you will find more stuff while scavenging, and are able to move faster and more stealthily.
Hunter: +4 Accuracy, +4 Strength, +2 Charisma. Hunters are fully trained to track and kill zombies, they are the strongest of the classes and can many times be used to defend others and keep themselves from zombies.
Recon: +4 Stealth, +3 Perception, +3 Intelligence. Recons work best as scouts. They are able to find useful stuff and avoid zombies more easily than others, but aren't too strong in combat.
Sniper: +4 Accuracy, +3 Intelligence, +2 Strength, +1 Charisma. Snipers are the best gunners of all the classes, and are best with ranged weapons. They often times can be used to pick off zombies before they get too close, and are great at combat.
Commander: +4 Intelligence, +4 Charisma, +2 Perception. Commanders are the leaders of the survivors, they are most influential to others and are very good at using their environment for their own good.

I will respond again in 5 hours, and start a game with whoever has joined by then. After that, anyone else can join but they will not have the benefit of starting with other survivors.

  • 336 Replies
SwordmasterQ
offline
SwordmasterQ
29 posts
Nomad

Name: "Roy"
Gender: Male
Class: Recon
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Strength: 1
Stealth: 2 +4
Intelligence: 7 +3
Charisma: 1
Accuracy: 3
Perception: 4 +3
Luck: 2
Bio: Born â-â-â-â-â- â-â-â-â-â-â-â-, on September 12, â-â-â-â-, in â-â-â-â-â-, â-â-â-â-, â-â-â-â-â- changed his name to Leroy â-â-â-â-â-â-â-â-â- when he turned 18. Little is known about his early childhood, except that he wished to be an astronaught early on. He got that wish, when on â-â-â- â-, â-â-â-â- he was sent up to the â-â-â-â- moon colony, where he lived for 6 years, until everyone other than him contracted a mysterious illness and died. He would have asked for help from the â-â-â-â-, but the zombie apocalypse was kinda going on at the time. He lived on the lunar base until â-â-â-â-â-â-â-â-â-, when his food supply started to run dangerously low. He was forced to return to Earth on the â-â-â-â-â-â-â-â-â-â-â-â- capsule. And now...
Personality: Irrational towards poeple, logical and smart on his own
Inventory weight: 5/15
Weapons: None
Gear: Thermal Space Suit Underwear
Equipement: Rebreather, Water Purifier
Aid: 2 Super-Dehydrated MRE Packages

The capsule makes splashdown in the ocean, off the cost of wherever this story is taking place. The capsule was designed so that the occupants could stay inside while an inflatable ring inflated and the heat shield and any otherwise heavy stuff fell off the capsule. The capsule floats to a pier, where Roy gets out onto the pier and takes any otherwise useful stuff with him. Roy looks around.

This good, or is it too spacetastic?

SwordmasterQ
offline
SwordmasterQ
29 posts
Nomad

Woah, so many blank squares! Why does it automatically insert dashes?

marinecorps101
offline
marinecorps101
604 posts
Peasant

just gave yourself a ton of stuff..

Omnihero10
offline
Omnihero10
2,515 posts
Nomad

Name: Storm Austin Hughes
Gender: Male
Class: Sniper
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Strength: 2
Stealth: 6
Charisma: 2
Accuracy: 6
Perception: 4
Luck: 0
---
Bio: Ever since a young age, he has been secluded, never taking time to connect with anyone, even his parents. His father constantly attempted to connect with him by teaching him how to shoot, but that inly incressed his accuracy.
Personality: Storm is a lone wolf, he stands alone and only helps himself, zombies dont intimidate him, most things dont.
Inventory weight: 15/15
Weapons: Father's Rifle (6/15)
Gear: None
Equipment: Father's Compass
Aid: Water bottle (1), Pear (1), Pizza slice (2)
Other: None

i kick the door open, and bass the door into what evers behind it, not careing whats behind it.

marinecorps101
offline
marinecorps101
604 posts
Peasant

how do you get rid of infection?

StormDragon
offline
StormDragon
4,584 posts
Peasant

Name: Elisa Tresa Finder (Storm)
Gender: Female
Class: Scavenger
Health: 87/100
Stamina: 100/100
Hunger: 100/100
Infection: 1.1%
Strength: 4
Stealth: 4
Intelligence: 4
Charisma: 4
Accuracy: 4
Perception: 5
Luck: 5
------------------------------------------------------------------------------
Bio: Elisa was born in the USA and did very good in school. Despite being what most people called a geek, Elisa had a good sized group of friends. These friends are the ones who call her Storm due to her white hair and slightly tanned skin reminding them of the character from X-Men that had the same codename. In 2019 Elisa graduated from collage with the classes to become an archeologist or a paleontologist. She now uses her skills to find what her friends and her need to survive.
Personality: Elisa is playful and quick thinking.
Inventory weight: 9/15
Weapons: Knife (Multitool), Frying pan, Army knife, Frag grenade (1)
Gear: None
Equipment: Can opener (Multitool), Screwdriver (Multitool), Handsaw (Multitool), Flashlight (67% battery), Lighter
Aid: Water bottle (3), Soda (1), Chocolate bar (2), Apple (3), Veggie sandvich (1)
Other: Cigarette (9), Dollar (17)


I don't know what the cigarettes can be used for since I don't smoke but who knows they might become useful. I think as I head out to the truck and look for the keys.

Chess341
offline
Chess341
960 posts
Shepherd

Name: Justin Erwin
Gender: Male
Class: Commander
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Strength: 3
Stealth: 3
Intelligence: 6
Charisma: 5
Accuracy: 3
Perception: 5
Luck: 5
---------------------------------------------------------------------
Bio: White skin, blue eyes, light brown buzz cut hair, 6 ft 2 in, 200 lbs. A 4th year college student at OSU when the outbreak first started he had just started dating his high school crush when himself, his girlfriend ans two of his closes friends set out for New York Harbor. Now he's trying to get to the Liberty Bell where his friends meet up at if they were separated.
Personality: Towards zombies he takes in account their numbers and his armament/numbers before engaging. Towards survivors he's friendly unless attacked first and will help anyone in need at (almost) any time.
Inventory weight: 0/15
Weapons: Swiss Army Knife
Gear:
Equipment:
Aid:
Other:

Yeah I screwed up my bio. Now is this good? Also are you using Max Brook's Zombie from the Zombie Survival Guide?

marinecorps101
offline
marinecorps101
604 posts
Peasant

can we give other players items?

nageh
offline
nageh
2 posts
Farmer

Name: Paul Austin (BloodStorm)
Gender: Male
Class: Hunter
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Strength: 14
Stealth: 0
Intelligence: 4
Charisma: 4
Accuracy: 4
Perception: 0
Luck: 4
----------------------------------------------------------
Bio:5'9". Large muscles. Personal trainer then FBI agent. Born in Germany. His nickname comes from his blood-red hair. Average intelligence. Cold-Blooded killer. Kind-hearted with loved ones.
Personality: Short-fused and quick-thinking.
Inventory weight: 0/15
Weapons: nothing
Gear: Kevlar vest, steel-toed boots, denim jeans and baseball cap.
Equipment: Holster, and backpack.
Aid: None

ellock
offline
ellock
385 posts
Blacksmith

Name: Cole
Gender: Male
Class: Scavenger
Health: 100/100
Stamina: 100/100
Hunger: 82/100
Infection: 0%
Strength: 5
Stealth: 9
Intelligence: 7
Charisma: 0
Accuracy: 3
Perception: 4
Luck: 2
------------------------------------------------------------------------------
Bio: Slightly above average fitness. Was a computer programmer, with a love for the out doors. Slightly tall for his age of 24, but still nimble and light on his feet.
Personality: Socializing is terrible and is slightly awkward around others because he can not see how it would be important to have a friend in this situation. Headstrong and stubborn. Independent and analytic.
Inventory weight: 3/15
Weapons: None
Gear: None
Equipement: Flashlight (33% Battery)
Aid: Water bottle (2), Apple (1), Turkey sandvich (1)
Other: Labtop (21% Battery)




I would open the door and look around my apartment for any signs of anything at all.

marinecorps101
offline
marinecorps101
604 posts
Peasant

i want to help ellock

_Unkown_
offline
_Unkown_
2 posts
Nomad

Sorry everyone, I seem to not be able to log into my account for some reason. I made this one for use for the moment, and will try to get my old one working again. Don't mind the change.

Also, a note: When you are carrying too much and your inventory weight is over 15, you will become overencumbered. When you're overencumbered, your hunger and stamina drop quicker, and you are unable to move or do quick actions too easily. You can lose this status by leaving behind or selling stuff until your inventory weight reaches 15 or below again.

Name: Tyler
Gender: Male
Class: Scavenger
Health: 85/100
Stamina: 100/100
Hunger: 90/100
Infection: 1.3%
Strength: 3
Stealth: 4
Intelligence: 4
Charisma: 2
Accuracy: 4
Perception: 4
Luck: 9
Bio: Tall. Black hair. Not so muscular. His old job was at an office so he is accustom to being bored. He was in a gun club for 2 years before he was thrown out for misfiring and nearly hitting the director. This made him be more careful around firearms and later take a class that taught some basic safety for firearms.
Personality: Uncool but level-headed.
Inventory weight: 16/15 (OVERENCUMBERED, DROP SOMETHING TO LOSE STATUS)
Weapons: Revolver (6/22), Silenced pistol (12/12), Rocket launcher (1/2), Chainsaw (21% Gas), Switchblade, Bat
Gear: None
Equipment: None
Aid: Turkey sandvich
Other: Shotgun shells (21), Hunting rifle rounds (11), Assault rifle rounds (47), Dollar (3)

(That's a secret. Also, you're too far from Ellock to help him, but you might meet him later... And lastly, yes, you are able to give items to players.)

You run off towards the gas station, and stop by outside to scavenge. You see some money on a few of the gas -things-, a wrapped Turkey sandvich, and a pick up truck. In the back of the pick-up truck you find a variety of ammo, and...a rocket launcher...(WAT) As you put it on your back, you see the survivor you were following come out of the gas station towards you. You greet the survivor and ask if you can join them.


Name: "Roy"
Gender: Male
Class: Recon
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Strength: 1
Stealth: 6
Intelligence: 10
Charisma: 1
Accuracy: 3
Perception: 7
Luck: 2
Bio: ________
Personality: Irrational towards poeple, logical and smart on his own.
Inventory weight: 0/15
Weapons:
Gear:
Equipement:
Aid:

Try again. First off, change the bio because looking at it gives me a headache. Second, don't make yourself overpowered please. Third, I will give you the starting scene.


Name: Storm Austin Hughes
Gender: Male
Class: Sniper
Health: 100/100
Stamina: 100/100
Hunger: 90/100
Strength: 2
Stealth: 6
Charisma: 2
Accuracy: 6
Perception: 4
Luck: 0
---
Bio: Ever since a young age, he has been secluded, never taking time to connect with anyone, even his parents. His father constantly attempted to connect with him by teaching him how to shoot, but that inly incressed his accuracy.
Personality: Storm is a lone wolf, he stands alone and only helps himself, zombies dont intimidate him, most things dont.
Inventory weight: 4/15
Weapons: Father's Rifle (6/15)
Gear: None
Equipment: Father's Compass
Aid: Water bottle (1), Pear (1), Pizza slice (2)
Other: None

You knock down 4 zombies as you slam the door open, but there are more coming from every direction. Not many, but enough to be able to swarm you pretty easily. What now?


Name: Elisa Tresa Finder (Storm)
Gender: Female
Class: Scavenger
Health: 87/100
Stamina: 100/100
Hunger: 100/100
Infection: 1.1%
Strength: 4
Stealth: 4
Intelligence: 4
Charisma: 4
Accuracy: 4
Perception: 5
Luck: 5
------------------------------------------------------------------------------
Bio: Elisa was born in the USA and did very good in school. Despite being what most people called a geek, Elisa had a good sized group of friends. These friends are the ones who call her Storm due to her white hair and slightly tanned skin reminding them of the character from X-Men that had the same codename. In 2019 Elisa graduated from collage with the classes to become an archeologist or a paleontologist. She now uses her skills to find what her friends and her need to survive.
Personality: Elisa is playful and quick thinking.
Inventory weight: 9/15
Weapons: Knife (Multitool), Frying pan, Army knife, Frag grenade (1)
Gear: None
Equipment: Can opener (Multitool), Screwdriver (Multitool), Handsaw (Multitool), Flashlight (67% battery), Lighter
Aid: Water bottle (3), Soda (1), Chocolate bar (2), Apple (3), Veggie sandvich (1)
Other: Cigarette (9), Dollar (17)

As you walk out of the gas station, you see another survivor looting the back of the truck. He looks over at you and says hi, and asks if he can stick with you. He seems to be having pretty good luck, with two guns stuck in his belt, a rocket launcher and chainsaw on his back, and a knife in his pocket. How do you respond?


Name: Justin Erwin
Gender: Male
Class: Commander
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Strength: 3
Stealth: 3
Intelligence: 6
Charisma: 5
Accuracy: 3
Perception: 5
Luck: 5
---------------------------------------------------------------------
Bio: White skin, blue eyes, light brown buzz cut hair, 6 ft 2 in, 200 lbs. A 4th year college student at OSU when the outbreak first started he had just started dating his high school crush when himself, his girlfriend ans two of his closes friends set out for New York Harbor. Now he's trying to get to the Liberty Bell where his friends meet up at if they were separated.
Personality: Towards zombies he takes in account their numbers and his armament/numbers before engaging. Towards survivors he's friendly unless attacked first and will help anyone in need at (almost) any time.
Inventory weight: 2/15
Weapons: Switchblade
Gear: None
Equipment: None
Aid: Beer (1), Water bottle (2)
Other: None

(Never heard of that. Can you describe this zombie?)

You have been forced to hide out in a janitor's closet in the first floor of an office building. Zombies have been trying to get to you, but they seem to have left, though you can still hear a few sounds. How do you proceed?


Name: Paul Austin (BloodStorm)
Gender: Male
Class: Hunter
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Strength: 14
Stealth: 0
Intelligence: 4
Charisma: 4
Accuracy: 4
Perception: 0
Luck: 4
----------------------------------------------------------
Bio: 5'9". Large muscles. Personal trainer then FBI agent. Born in Germany. His nickname comes from his blood-red hair. Average intelligence. Cold-Blooded killer. Kind-hearted with loved ones.
Personality: Short-fused and quick-thinking.
Inventory weight: 0/17
Weapons: None
Gear: Kevlar vest
Equipment: Holster, and backpack.
Aid: None
Other: None

(Dang dude, you take the frickin' apocalypse with your fists XP)

You were exiting a small home after not finding anything to take, but are blocked by 5 zombies right outside the door. What do you do?


Name: Cole
Gender: Male
Class: Scavenger
Health: 100/100
Stamina: 100/100
Hunger: 82/100
Infection: 0%
Strength: 5
Stealth: 9
Intelligence: 7
Charisma: 0
Accuracy: 3
Perception: 4
Luck: 2
------------------------------------------------------------------------------
Bio: Slightly above average fitness. Was a computer programmer, with a love for the out doors. Slightly tall for his age of 24, but still nimble and light on his feet.
Personality: Socializing is terrible and is slightly awkward around others because he can not see how it would be important to have a friend in this situation. Headstrong and stubborn. Independent and analytic.
Inventory weight: 3/15
Weapons: None
Gear: None
Equipement: Flashlight (33% Battery)
Aid: Water bottle (2), Apple (1), Turkey sandvich (1)
Other: Labtop (21% Battery)

You look around and see two zombies, neither of which notice you. One is behind your kitchen counter to your left, and another is wandering around in the living room to your right. What do you do?

marinecorps101
offline
marinecorps101
604 posts
Peasant

is this game dead? i really liked it

Unkown
offline
Unkown
958 posts
Nomad

Sorry, everyone, I had some problems with my account.

Name: Tyler
Gender: Male
Class: Scavenger
Health: 85/100
Stamina: 100/100
Hunger: 90/100
Infection: 1.3%
Strength: 3
Stealth: 4
Intelligence: 4
Charisma: 2
Accuracy: 4
Perception: 4
Luck: 9
Bio: Tall. Black hair. Not so muscular. His old job was at an office so he is accustom to being bored. He was in a gun club for 2 years before he was thrown out for misfiring and nearly hitting the director. This made him be more careful around firearms and later take a class that taught some basic safety for firearms.
Personality: Uncool but level-headed.
Inventory weight: 16/15 (OVERENCUMBERED, DROP AN ITEM TO LOSE STATUS)
Weapons: Revolver (6/24), Silenced pistol (12/12), Rocket launcher (1/2), Chainsaw (21% Gas), Switchblade, Bat
Gear: None
Equipment: None
Aid: Turkey Sandvich (1), Water bottle (2)
Other: Shotgun shells (21), Assault Rifle (39), Hunting rifle (11)

(That's a secret. Also, yes you can give items, and you cannot help ellock currently as he is too far away.)

You run over to the gas station and are able to find some useful stuff outside: a turkey sandvich, some money on one of the gas -things-, a few bottles of water and a pick up truck. In the back of the truck you find several different types of ammo, and...a rocket launcher...(WAT) As you strap it to your back, the other survivor you were following comes out of the gas station and approaches you. You say hi, and ask if you can join her.


Name: "Roy"
Gender: Male
Class: Recon
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Strength: 1
Stealth: 6
Intelligence: 10
Charisma: 1
Accuracy: 3
Perception: 7
Luck: 2
Bio: _______
Personality: Irrational towards poeple, logical and smart on his own
Inventory weight: 0/15
Weapons:
Gear:
Equipement:
Aid:

First, change your bio because my head hurts when I look at it. Second, do not give yourself so much overpowered stuff. Third, I will give you the starting scene.


Name: Storm Austin Hughes
Gender: Male
Class: Sniper
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Strength: 2
Stealth: 6
Charisma: 2
Accuracy: 6
Perception: 4
Luck: 0
---
Bio: Ever since a young age, he has been secluded, never taking time to connect with anyone, even his parents. His father constantly attempted to connect with him by teaching him how to shoot, but that inly incressed his accuracy.
Personality: Storm is a lone wolf, he stands alone and only helps himself, zombies dont intimidate him, most things dont.
Inventory weight: 15/15
Weapons: Father's Rifle (6/15)
Gear: None
Equipment: Father's Compass
Aid: Water bottle (1), Pear (1), Pizza slice (2)
Other: None

You bash the door open and push back 3 zombies, but the noise attracts zombies in the area, and now their coming at you from all directions.


Name: Elisa Tresa Finder (Storm)
Gender: Female
Class: Scavenger
Health: 87/100
Stamina: 100/100
Hunger: 100/100
Infection: 1.1%
Strength: 4
Stealth: 4
Intelligence: 4
Charisma: 4
Accuracy: 4
Perception: 5
Luck: 5
------------------------------------------------------------------------------
Bio: Elisa was born in the USA and did very good in school. Despite being what most people called a geek, Elisa had a good sized group of friends. These friends are the ones who call her Storm due to her white hair and slightly tanned skin reminding them of the character from X-Men that had the same codename. In 2019 Elisa graduated from collage with the classes to become an archeologist or a paleontologist. She now uses her skills to find what her friends and her need to survive.
Personality: Elisa is playful and quick thinking.
Inventory weight: 9/15
Weapons: Knife (Multitool), Frying pan, Army knife, Frag grenade (1)
Gear: None
Equipment: Can opener (Multitool), Screwdriver (Multitool), Handsaw (Multitool), Flashlight (67% battery), Lighter
Aid: Water bottle (3), Soda (1), Chocolate bar (2), Apple (3), Veggie sandvich (1)
Other: Cigarette (9), Dollar (17)

As you head out of the gas station and towards the truck, you see the survivor from earlier. He is well equipped, with a chainsaw, two guns, and even a rocket launcher, and he has just finished scavenging the back of the truck. He says hello and asks if he can stick with you for a bit. How do you respond?


Name: Justin Erwin
Gender: Male
Class: Commander
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Strength: 3
Stealth: 3
Intelligence: 6
Charisma: 5
Accuracy: 3
Perception: 5
Luck: 5
---------------------------------------------------------------------
Bio: White skin, blue eyes, light brown buzz cut hair, 6 ft 2 in, 200 lbs. A 4th year college student at OSU when the outbreak first started he had just started dating his high school crush when himself, his girlfriend ans two of his closes friends set out for New York Harbor. Now he's trying to get to the Liberty Bell where his friends meet up at if they were separated.
Personality: Towards zombies he takes in account their numbers and his armament/numbers before engaging. Towards survivors he's friendly unless attacked first and will help anyone in need at (almost) any time.
Inventory weight: 0/15
Weapons: Swiss Army Knife
Gear: None
Equipment: None
Aid: None
Other: None

(Never heard of that, can you describe this zombie?)

You are in the janitors closet of a small office building. You were chased there by zombies, but they seem to have gone. You hear a few moans and some shuffling but it is relatively quite. How do you proceed?


Name: Paul Austin (BloodStorm)
Gender: Male
Class: Hunter
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Strength: 14
Stealth: 0
Intelligence: 4
Charisma: 4
Accuracy: 4
Perception: 0
Luck: 4
----------------------------------------------------------
Bio: 5'9". Large muscles. Personal trainer then FBI agent. Born in Germany. His nickname comes from his blood-red hair. Average intelligence. Cold-Blooded killer. Kind-hearted with loved ones.
Personality: Short-fused and quick-thinking.
Inventory weight: 3/15
Weapons: Nothing
Gear: Kevlar vest
Equipment: Holster, Backpack
Aid: None

(Dang dude, you could take on the whole zombie apocalypse with only your fists XP)

You walk out from a house after scavenging it, but then see that a group of zombies are coming at you from each direction, how do you proceed?


Name: Cole
Gender: Male
Class: Scavenger
Health: 100/100
Stamina: 100/100
Hunger: 82/100
Infection: 0%
Strength: 5
Stealth: 9
Intelligence: 7
Charisma: 0
Accuracy: 3
Perception: 4
Luck: 2
------------------------------------------------------------------------------
Bio: Slightly above average fitness. Was a computer programmer, with a love for the out doors. Slightly tall for his age of 24, but still nimble and light on his feet.
Personality: Socializing is terrible and is slightly awkward around others because he can not see how it would be important to have a friend in this situation. Headstrong and stubborn. Independent and analytic.
Inventory weight: 3/15
Weapons: None
Gear: None
Equipement: Flashlight (33% Battery)
Aid: Water bottle (2), Apple (1), Turkey sandvich (1)
Other: Labtop (21% Battery)

You open the door and peek outside. A few feet in front of you is the front door which is slightly open. to your right is a zombie wandering around your living room, and to your left is another zombie behind your kitchen counter. Neither notice you, as they are facing away. How do you proceed?

StormDragon
offline
StormDragon
4,584 posts
Peasant

Name: Elisa Tresa Finder (Storm)
Gender: Female
Class: Scavenger
Health: 87/100
Stamina: 100/100
Hunger: 100/100
Infection: 1.1%
Strength: 4
Stealth: 4
Intelligence: 4
Charisma: 4
Accuracy: 4
Perception: 5
Luck: 5
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Bio: Elisa was born in the USA and did very good in school. Despite being what most people called a geek, Elisa had a good sized group of friends. These friends are the ones who call her Storm due to her white hair and slightly tanned skin reminding them of the character from X-Men that had the same codename. In 2019 Elisa graduated from collage with the classes to become an archeologist or a paleontologist. She now uses her skills to find what her friends and her need to survive.
Personality: Elisa is playful and quick thinking.
Inventory weight: 9/15
Weapons: Knife (Multitool), Frying pan, Army knife, Frag grenade (1)
Gear: None
Equipment: Can opener (Multitool), Screwdriver (Multitool), Handsaw (Multitool), Flashlight (67% battery), Lighter
Aid: Water bottle (3), Soda (1), Chocolate bar (2), Apple (3), Veggie sandvich (1)
Other: Cigarette (9), Dollar (17)

"Yeah, you can join. My name's Elisa Tresa Finder but pleas call me Storm."

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