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Unkown
offline
Unkown
958 posts
Nomad

2023. Science went too far. The best scientists in the world came together under the common goal of making the perfect soldier. One that wouldn't feel pain, would never let feelings get in the way, and would never lose the will to fight. And they kind of succeeded. However, these new soldiers lost all sense, and only knew aggresion and survival. They killed every human they saw, and within a year after their drugs got out, the infection had spread all over the world, and nearly everyone was either dead or infected by 2025. Now you have only one goal in mind as one of the few remaining sane people on Earth: to survive.

Character sheet:
You have 20 points to spend on skills, not including points granted by class choices.
Name: (First or last if you want, or just a nickname)
Gender: (Male or female)
Class: (Scavenger, hunter, recon, sniper, commander)
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Strength: (This affects how much stuff you can carry, along with how much damage you can deal with melee weapons, and how well you can fight bare-handed. This also slightly decreases how much damage you take.)
Stealth: (This greatly affects how easily you can avoid zombies and survivors. You will be able to move more quietly and stealthily and therefore be able to avoid combat more often and find stuff more frequently.)
Intelligence: (This affects how well you can use advanced equipment such as computers, security systems, and vehicles, and you are able to spot weaknesses and tactical opportunities better, along with gaining skill in lock-picking, hot-wiring, etc.)
Charisma: (This affects how well you can interact with other survivors. Raise it high enough and they might give you some free equipment and help, and will also become less likely to try and stab you in the back while you sleep.)
Accuracy: (This affects how well you can aim ranged and thrown weapons, and you are able to throw things farther and more precisely.)
Perception: (Affects how much you can see at a glance, you'll find more stuff when exploring/scavenging, and all you're senses are sharpened so you can sense survivors/zombies/equipment/etc. better.)
Luck: (Affects all stats slightly, zombies are less likely to detect you, you are more likely to scavenge better stuff, etc.)
------------------------------------------------------------------------------
Bio: (Just some basic information about your character, fitness, height, previous job, some random traits/habits, etc.)
Personality: (Basically how your character reacts to zombie situations and how they act towards survivors.)
Inventory weight: 15/15
Weapons: (You will most likely find one in the beginning of the game.)
Gear: (Anything you're wearing, used mostly for defense, speed, and strength.)
Equipement: (Anything you can use that is not a weapon or some type of gear, such as rope, keys, wood, etc.)
Aid: (Anything like first aid, food, water, drugs, etc.)

Classes:
Scavenger: +4 Perception, +4 Stealth, +2 Strength. As a scavenger you will find more stuff while scavenging, and are able to move faster and more stealthily.
Hunter: +4 Accuracy, +4 Strength, +2 Charisma. Hunters are fully trained to track and kill zombies, they are the strongest of the classes and can many times be used to defend others and keep themselves from zombies.
Recon: +4 Stealth, +3 Perception, +3 Intelligence. Recons work best as scouts. They are able to find useful stuff and avoid zombies more easily than others, but aren't too strong in combat.
Sniper: +4 Accuracy, +3 Intelligence, +2 Strength, +1 Charisma. Snipers are the best gunners of all the classes, and are best with ranged weapons. They often times can be used to pick off zombies before they get too close, and are great at combat.
Commander: +4 Intelligence, +4 Charisma, +2 Perception. Commanders are the leaders of the survivors, they are most influential to others and are very good at using their environment for their own good.

I will respond again in 5 hours, and start a game with whoever has joined by then. After that, anyone else can join but they will not have the benefit of starting with other survivors.

  • 336 Replies
StormDragon
offline
StormDragon
4,584 posts
Peasant

Name: Elisa Tresa Finder (Storm)
Gender: Female
Class: Scavenger
Health: 87/100
Stamina: 100/100
Hunger: 80/100
Infection: 1.1%
Strength: 4
Stealth: 4
Intelligence: 4
Charisma: 4
Accuracy: 4
Perception: 5
Luck: 5
------------------------------------------------------------------------------
Bio: Elisa was born in the USA and did very good in school. Despite being what most people called a geek, Elisa had a good sized group of friends. These friends are the ones who call her Storm due to her white hair and slightly tanned skin reminding them of the character from X-Men that had the same codename. In 2019 Elisa graduated from collage with the classes to become an archeologist or a paleontologist. She now uses her skills to find what her friends and her need to survive.
Personality: Elisa is playful and quick thinking.
Inventory weight: 10/15
Weapons: Knife (Multitool), Frying pan, Army knife, Switchblade, Frag grenade (1)
Gear: None
Equipment: Can opener (Multitool), Screwdriver (Multitool), Handsaw (Multitool), Flashlight (67% battery), Lighter
Aid: Water bottle (3), Soda (1), Chocolate bar (2), Apple (3), Veggie sandvich (1)
Other: Cigarette (9), Dollar (17), Pick-up truck keys (1, 98% Gas)

I look for a place that can be turned into a safe house.

marinecorps101
offline
marinecorps101
604 posts
Peasant

Name: Tyler
Gender: Male
Class: Scavenger
Health: 85/100
Stamina: 95/100
Hunger: 80/100
Infection: 1.3%
Strength: 3
Stealth: 4
Intelligence: 4
Charisma: 2
Accuracy: 4
Perception: 4
Luck: 9
Bio: Tall. Black hair. Not so muscular. His old job was at an office so he is accustom to being bored. He was in a gun club for 2 years before he was thrown out for misfiring and nearly hitting the director. This made him be more careful around firearms and later take a class that taught some basic safety for firearms.
Personality: Uncool but level-headed.
Inventory weight: 15/15
Weapons: Revolver (6/24), Silenced pistol (12/0), Rocket launcher (1/1), Chainsaw (100% Gas), Bat
Gear: None
Equipment: None
Aid: Turkey Sandvich (1), Water bottle (2)
Other: Shotgun shells (21), Assault Rifle (39), Hunting rifle (11)

i yell that we should try and find other survivors (non-hostile this time)

StormDragon
offline
StormDragon
4,584 posts
Peasant

Name: Elisa Tresa Finder (Storm)
Gender: Female
Class: Scavenger
Health: 87/100
Stamina: 100/100
Hunger: 80/100
Infection: 1.1%
Strength: 4
Stealth: 4
Intelligence: 4
Charisma: 4
Accuracy: 4
Perception: 5
Luck: 5
------------------------------------------------------------------------------
Bio: Elisa was born in the USA and did very good in school. Despite being what most people called a geek, Elisa had a good sized group of friends. These friends are the ones who call her Storm due to her white hair and slightly tanned skin reminding them of the character from X-Men that had the same codename. In 2019 Elisa graduated from collage with the classes to become an archeologist or a paleontologist. She now uses her skills to find what her friends and her need to survive.
Personality: Elisa is playful and quick thinking.
Inventory weight: 10/15
Weapons: Knife (Multitool), Frying pan, Army knife, Switchblade, Frag grenade (1)
Gear: None
Equipment: Can opener (Multitool), Screwdriver (Multitool), Handsaw (Multitool), Flashlight (67% battery), Lighter
Aid: Water bottle (3), Soda (1), Chocolate bar (2), Apple (3), Veggie sandvich (1)
Other: Cigarette (9), Dollar (17), Pick-up truck keys (1, 98% Gas)

"Agreed but we also need to find a base to work from since we're not going to always be lucky enough to find a place with gas."

kase70
offline
kase70
98 posts
Peasant

(Hi, i'm a newbie with that kind of RPG, and my english is far from being perfect, but I'll do my best)

Name: Lillou Zitah
Gender: Female
Age : 29
Class: recon
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Infection : 0%
Strength: 0+3
Stealth: 4
Intelligence: 3+4
Charisma: 0+4
Accuracy: 0+1
Perception: 3+5
Luck: 0+3
------------------------------------------------------------------------------
Bio: Lillou is a scientific. She did not work on the "EDEN" program but she was really interested in human improvement topic. It's main researches was about automated plants and robotics. After the infection spread, she decided to reach the laboratory were EDEN was developped and try to find a remedy. She has no illusion of saving the world but that's all she can do.
Personality: "Observe and analyse". That's how she think. Helpful, maybe naive, she try to find the best solution for everybody.
Inventory weight: 0/15
Weapons:
Gear:
Equipement:
Aid:

marinecorps101
offline
marinecorps101
604 posts
Peasant

Name: Tyler
Gender: Male
Class: Scavenger
Health: 85/100
Stamina: 95/100
Hunger: 80/100
Infection: 1.3%
Strength: 3
Stealth: 4
Intelligence: 4
Charisma: 2
Accuracy: 4
Perception: 4
Luck: 9
Bio: Tall. Black hair. Not so muscular. His old job was at an office so he is accustom to being bored. He was in a gun club for 2 years before he was thrown out for misfiring and nearly hitting the director. This made him be more careful around firearms and later take a class that taught some basic safety for firearms.
Personality: Uncool but level-headed.
Inventory weight: 15/15
Weapons: Revolver (6/24), Silenced pistol (12/0), Rocket launcher (1/1), Chainsaw (100% Gas), Bat
Gear: None
Equipment: None
Aid: Turkey Sandvich (1), Water bottle (2)
Other: Shotgun shells (21), Assault Rifle (39), Hunting rifle (11)

(REPLYING TO STORM)
Yea i was thinking if we could get some better weapons and more survivors we could try and have a hospital as base because nobody will attempt to go there unless it's an emergency

Chess341
offline
Chess341
960 posts
Shepherd

Name: Justin Erwin
Gender: Male
Class: Commander
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Strength: 3
Stealth: 3
Intelligence: 6
Charisma: 5
Accuracy: 3
Perception: 5
Luck: 5
---------------------------------------------------------------------
Bio: White skin, blue eyes, light brown buzz cut hair, 6 ft 2 in, 200 lbs. A 4th year college student at OSU when the outbreak first started he had just started dating his high school crush when himself, his girlfriend ans two of his closes friends set out for New York Harbor. Now he's trying to get to the Liberty Bell where his friends meet up at if they were separated.
Personality: Towards zombies he takes in account their numbers and his armament/numbers before engaging. Towards survivors he's friendly unless attacked first and will help anyone in need at (almost) any time.
Inventory weight: 2/15
Weapons: Switchblade
Gear: None
Equipment: None
Aid: Beer (1), Water bottle (2)
Other: None

How is bear an aid? Anyway I peak out of the closet to see what i see.

StormDragon
offline
StormDragon
4,584 posts
Peasant

Name: Tyler
Gender: Male
Class: Scavenger
Health: 85/100
Stamina: 95/100
Hunger: 80/100
Infection: 1.3%
Strength: 3
Stealth: 4
Intelligence: 4
Charisma: 2
Accuracy: 4
Perception: 4
Luck: 9
Bio: Tall. Black hair. Not so muscular. His old job was at an office so he is accustom to being bored. He was in a gun club for 2 years before he was thrown out for misfiring and nearly hitting the director. This made him be more careful around firearms and later take a class that taught some basic safety for firearms.
Personality: Uncool but level-headed.
Inventory weight: 15/15
Weapons: Revolver (6/24), Silenced pistol (12/0), Rocket launcher (1/1), Chainsaw (100% Gas), Bat
Gear: None
Equipment: None
Aid: Turkey Sandvich (1), Water bottle (2)
Other: Shotgun shells (21), Assault Rifle (39), Hunting rifle (11)

"Sounds like a good plan." I say with a nod as I drive.

Unkown
offline
Unkown
958 posts
Nomad

Name: Elisa Tresa Finder (Storm)
Gender: Female
Class: Scavenger
Health: 87/100
Stamina: 100/100
Hunger: 77/100
Infection: 1.1%
Strength: 4
Stealth: 4
Intelligence: 4
Charisma: 4
Accuracy: 4
Perception: 5
Luck: 5
------------------------------------------------------------------------------
Bio: Elisa was born in the USA and did very good in school. Despite being what most people called a geek, Elisa had a good sized group of friends. These friends are the ones who call her Storm due to her white hair and slightly tanned skin reminding them of the character from X-Men that had the same codename. In 2019 Elisa graduated from collage with the classes to become an archeologist or a paleontologist. She now uses her skills to find what her friends and her need to survive.
Personality: Elisa is playful and quick thinking.
Inventory weight: 10/15
Weapons: Knife (Multitool), Frying pan, Army knife, Switchblade, Frag grenade (1)
Gear: None
Equipment: Can opener (Multitool), Screwdriver (Multitool), Handsaw (Multitool), Flashlight (67% battery), Lighter
Aid: Water bottle (3), Soda (1), Chocolate bar (2), Apple (3), Veggie sandvich (1)
Other: Cigarette (9), Dollar (17), Pick-up truck keys (1, 97% Gas)

As you two agree to find a hospital to use as a base of operations, sure enough after a minute of driving you find one. It's completely wrecked, but it seems to be mostly intact. Next door is a gun store that should cover weapons (at least for the moment), and you don't see anything moving nearby, neither survivor or zombie. Across the street from the hospital there are also a few apartment buildings.


Name: Tyler
Gender: Male
Class: Scavenger
Health: 85/100
Stamina: 100/100
Hunger: 77/100
Infection: 1.3%
Strength: 3
Stealth: 4
Intelligence: 4
Charisma: 2
Accuracy: 4
Perception: 4
Luck: 9
Bio: Tall. Black hair. Not so muscular. His old job was at an office so he is accustom to being bored. He was in a gun club for 2 years before he was thrown out for misfiring and nearly hitting the director. This made him be more careful around firearms and later take a class that taught some basic safety for firearms.
Personality: Uncool but level-headed.
Inventory weight: 15/15
Weapons: Revolver (6/24), Silenced pistol (12/0), Rocket launcher (1/1), Chainsaw (100% Gas), Bat
Gear: None
Equipment: None
Aid: Turkey Sandvich (1), Water bottle (2)
Other: Shotgun shells (21), Assault rifle rounds (39), Hunting rifle rounds (11)

(Read the post I made for Storm, too lazy to re-type XP)


Name: Lillou Zitah
Gender: Female
Age : 29
Class: Recon
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Infection : 0%
Strength: 3
Stealth: 4
Intelligence: 7
Charisma: 4
Accuracy: 1
Perception: 8
Luck: 3
------------------------------------------------------------------------------
Bio: Lillou was a scientist. She did not work on the "EDEN" program but she was really interested in the human improvement topic. Its main research was about automated plants and robotics. After the infection spread, she decided to reach the laboratory were EDEN was developped and try to find a remedy. She has no illusion of saving the world but that's all she can do.
Personality: "Observe and analyse". That's how she think. Helpful, maybe naive, she try to find the best solution for everybody.
Inventory weight: 0/15
Weapons: None
Gear: None
Equipement: None
Aid: None

(That's fine, all are accepted, it's for the fun and time-wasting aspect of it, not the formality of it )

You wake up. You find yourself in a room, looking like some sort of laboratory or hospital. It doesn't look like you reached your objective, but you came close. You cannot remember how you got there, but the whole place is wrecked and there are three dead survivors nearby. You hear a few shuffles and groans from zombies, and the room you are in seems to be a chemistry central. What do you do?


Name: Justin Erwin
Gender: Male
Class: Commander
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Strength: 3
Stealth: 3
Intelligence: 6
Charisma: 5
Accuracy: 3
Perception: 5
Luck: 5
---------------------------------------------------------------------
Bio: White skin, blue eyes, light brown buzz cut hair, 6 ft 2 in, 200 lbs. A 4th year college student at OSU when the outbreak first started he had just started dating his high school crush when himself, his girlfriend ans two of his closes friends set out for New York Harbor. Now he's trying to get to the Liberty Bell where his friends meet up at if they were separated.
Personality: Towards zombies he takes in account their numbers and his armament/numbers before engaging. Towards survivors he's friendly unless attacked first and will help anyone in need at (almost) any time.
Inventory weight: 2/15
Weapons: Switchblade
Gear: None
Equipment: None
Aid: Beer (1), Water bottle (2)
Other: None

(You'll have to find out for yourself )

You open the door of the closet slightly, and down one side of the hallway you see a few doors dotting the sides, with a single zombie walking away from you down the hall.

kase70
offline
kase70
98 posts
Peasant

Name: Lillou Zitah
Gender: Female
Age : 29
Class: Recon
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Infection : 0%
Strength: 3
Stealth: 4
Intelligence: 7
Charisma: 4
Accuracy: 1
Perception: 8
Luck: 3
------------------------------------------------------------------------------
Bio: Lillou was a scientist. She did not work on the "EDEN" program but she was really interested in the human improvement topic. Its main research was about automated plants and robotics. After the infection spread, she decided to reach the laboratory were EDEN was developped and try to find a remedy. She has no illusion of saving the world but that's all she can do.
Personality: "Observe and analyse". That's how she think. Helpful, maybe naive, she try to find the best solution for everybody.
Inventory weight: 0/15
Weapons: None
Gear: None
Equipement: None
Aid: None

My head hurts. I try to remember if I heard anything about zombies eating corpses. They may distract the ones I hear. After few seconds, I decide to move as silently as possible towards the dead survivors to see if they have anything usefull. At the same time, I watch around to identify possible exits.

marinecorps101
offline
marinecorps101
604 posts
Peasant

Name: Tyler
Gender: Male
Class: Scavenger
Health: 85/100
Stamina: 100/100
Hunger: 77/100
Infection: 1.3%
Strength: 3
Stealth: 4
Intelligence: 4
Charisma: 2
Accuracy: 4
Perception: 4
Luck: 9
Bio: Tall. Black hair. Not so muscular. His old job was at an office so he is accustom to being bored. He was in a gun club for 2 years before he was thrown out for misfiring and nearly hitting the director. This made him be more careful around firearms and later take a class that taught some basic safety for firearms.
Personality: Uncool but level-headed.
Inventory weight: 15/15
Weapons: Revolver (6/24), Silenced pistol (12/0), Rocket launcher (1/1), Chainsaw (100% Gas), Bat
Gear: None
Equipment: None
Aid: Turkey Sandvich (1), Water bottle (2)
Other: Shotgun shells (21), Assault rifle rounds (39), Hunting rifle rounds (11)

"storm im going to check out apartments and scavenge a bit you wanna come?"
*puts all extra ammo that don't have guns in truck*
i try and look around this first part without going into the apartments to see if theres anything useful

ellock
offline
ellock
385 posts
Blacksmith

Name: Cole
Gender: Male
Class: Scavenger
Health: 100/100
Stamina: 100/100
Hunger: 80/100
Infection: 0%
Strength: 5
Stealth: 9
Intelligence: 7
Charisma: 0
Accuracy: 3
Perception: 4
Luck: 2
------------------------------------------------------------------------------
Bio: Slightly above average fitness. Was a computer programmer, with a love for the out doors. Slightly tall for his age of 24, but still nimble and light on his feet.
Personality: Socializing is terrible and is slightly awkward around others because he can not see how it would be important to have a friend in this situation. Headstrong and stubborn. Independent and analytic.
Inventory weight: 3/15
Weapons: None
Gear: None
Equipement: Flashlight (33% Battery)
Aid: Water bottle (2), Apple (1), Turkey sandvich (1)
Other: Labtop (21% Battery)
I leave and look around for a safe house being indifferent if I have a follower or not.

StormDragon
offline
StormDragon
4,584 posts
Peasant

Name: Elisa Tresa Finder (Storm)
Gender: Female
Class: Scavenger
Health: 87/100
Stamina: 100/100
Hunger: 77/100
Infection: 1.1%
Strength: 4
Stealth: 4
Intelligence: 4
Charisma: 4
Accuracy: 4
Perception: 5
Luck: 5
------------------------------------------------------------------------------
Bio: Elisa was born in the USA and did very good in school. Despite being what most people called a geek, Elisa had a good sized group of friends. These friends are the ones who call her Storm due to her white hair and slightly tanned skin reminding them of the character from X-Men that had the same codename. In 2019 Elisa graduated from collage with the classes to become an archeologist or a paleontologist. She now uses her skills to find what her friends and her need to survive.
Personality: Elisa is playful and quick thinking.
Inventory weight: 10/15
Weapons: Knife (Multitool), Frying pan, Army knife, Switchblade, Frag grenade (1)
Gear: None
Equipment: Can opener (Multitool), Screwdriver (Multitool), Handsaw (Multitool), Flashlight (67% battery), Lighter
Aid: Water bottle (3), Soda (1), Chocolate bar (2), Apple (3), Veggie sandvich (1)
Other: Cigarette (9), Dollar (17), Pick-up truck keys (1, 97% Gas)

"No, I want to explore the hospital and start working on fortifications." I say and turn the truck off so I can take the keys.

Unkown
offline
Unkown
958 posts
Nomad

Name: Lillou Zitah
Gender: Female
Age : 29
Class: Recon
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Infection : 0%
Strength: 3
Stealth: 4
Intelligence: 7
Charisma: 4
Accuracy: 1
Perception: 8
Luck: 3
------------------------------------------------------------------------------
Bio: Lillou was a scientist. She did not work on the "EDEN" program but she was really interested in the human improvement topic. Its main research was about automated plants and robotics. After the infection spread, she decided to reach the laboratory were EDEN was developped and try to find a remedy. She has no illusion of saving the world but that's all she can do.
Personality: "Observe and analyse". That's how she think. Helpful, maybe naive, she try to find the best solution for everybody.
Inventory weight: 3/15
Weapons: Small knife
Gear: None
Equipement: Flashlight (78% Battery)
Aid: Turkey Sandvich (2)
Other: Pistol rounds (13)

You can't hear anything similar to that, so you move quietly towards one of the dead survivors. No new sounds can be heard, you haven't been discovered. The survivor doesn't have much, two turkey sanwiches, some pistol ammo, a flashlight, and a knife. What next?


Name: Tyler
Gender: Male
Class: Scavenger
Health: 85/100
Stamina: 100/100
Hunger: 77/100
Infection: 1.3%
Strength: 3
Stealth: 4
Intelligence: 4
Charisma: 2
Accuracy: 4
Perception: 4
Luck: 9
Bio: Tall. Black hair. Not so muscular. His old job was at an office so he is accustom to being bored. He was in a gun club for 2 years before he was thrown out for misfiring and nearly hitting the director. This made him be more careful around firearms and later take a class that taught some basic safety for firearms.
Personality: Uncool but level-headed.
Inventory weight: 15/15
Weapons: Revolver (6/24), Silenced pistol (12/0), Rocket launcher (1/1), Chainsaw (100% Gas), Bat
Gear: None
Equipment: None
Aid: Turkey Sandvich (1), Water bottle (2)
Other: Shotgun shells (21), Assault rifle rounds (39), Hunting rifle rounds (11)




Name: Cole
Gender: Male
Class: Scavenger
Health: 100/100
Stamina: 100/100
Hunger: 80/100
Infection: 0%
Strength: 5
Stealth: 9
Intelligence: 7
Charisma: 0
Accuracy: 3
Perception: 4
Luck: 2
------------------------------------------------------------------------------
Bio: Slightly above average fitness. Was a computer programmer, with a love for the out doors. Slightly tall for his age of 24, but still nimble and light on his feet.
Personality: Socializing is terrible and is slightly awkward around others because he can not see how it would be important to have a friend in this situation. Headstrong and stubborn. Independent and analytic.
Inventory weight: 3/15
Weapons: None
Gear: None
Equipement: Flashlight (33% Battery)
Aid: Water bottle (2), Apple (1), Turkey sandvich (1)
Other: Labtop (21% Battery)

The only buildings around you are apartments, not too much safety to be found in the area. However, you hear a few shuffles coming closer.


Name: Elisa Tresa Finder (Storm)
Gender: Female
Class: Scavenger
Health: 87/100
Stamina: 100/100
Hunger: 77/100
Infection: 1.1%
Strength: 4
Stealth: 4
Intelligence: 4
Charisma: 4
Accuracy: 4
Perception: 5
Luck: 5
------------------------------------------------------------------------------
Bio: Elisa was born in the USA and did very good in school. Despite being what most people called a geek, Elisa had a good sized group of friends. These friends are the ones who call her Storm due to her white hair and slightly tanned skin reminding them of the character from X-Men that had the same codename. In 2019 Elisa graduated from collage with the classes to become an archeologist or a paleontologist. She now uses her skills to find what her friends and her need to survive.
Personality: Elisa is playful and quick thinking.
Inventory weight: 10/15
Weapons: Knife (Multitool), Frying pan, Army knife, Switchblade, Frag grenade (1)
Gear: None
Equipment: Can opener (Multitool), Screwdriver (Multitool), Handsaw (Multitool), Flashlight (67% battery), Lighter
Aid: Water bottle (3), Soda (1), Chocolate bar (2), Apple (3), Veggie sandvich (1)
Other: Cigarette (9), Dollar (17), Pick-up truck keys (1, 97% Gas)

You two part ways, with you going into the hospital and your friend heading towards the apartments. However, as you head inside you see two zombies in the reception area. How do you handle them.

marinecorps101
offline
marinecorps101
604 posts
Peasant

Name: Tyler
Gender: Male
Class: Scavenger
Health: 85/100
Stamina: 100/100
Hunger: 77/100
Infection: 1.3%
Strength: 3
Stealth: 4
Intelligence: 4
Charisma: 2
Accuracy: 4
Perception: 4
Luck: 9
Bio: Tall. Black hair. Not so muscular. His old job was at an office so he is accustom to being bored. He was in a gun club for 2 years before he was thrown out for misfiring and nearly hitting the director. This made him be more careful around firearms and later take a class that taught some basic safety for firearms.
Personality: Uncool but level-headed.
Inventory weight: 15/15
Weapons: Revolver (6/24), Silenced pistol (12/0), Rocket launcher (1/1), Chainsaw (100% Gas), Bat
Gear: None
Equipment: None
Aid: Turkey Sandvich (1), Water bottle (2)
Other: Shotgun shells (21), Assault rifle rounds (39), Hunting rifle rounds (11)

i still need something

marinecorps101
offline
marinecorps101
604 posts
Peasant

(oh and yes you do have your own little fan)

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