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Unkown
offline
Unkown
958 posts
Nomad

2023. Science went too far. The best scientists in the world came together under the common goal of making the perfect soldier. One that wouldn't feel pain, would never let feelings get in the way, and would never lose the will to fight. And they kind of succeeded. However, these new soldiers lost all sense, and only knew aggresion and survival. They killed every human they saw, and within a year after their drugs got out, the infection had spread all over the world, and nearly everyone was either dead or infected by 2025. Now you have only one goal in mind as one of the few remaining sane people on Earth: to survive.

Character sheet:
You have 20 points to spend on skills, not including points granted by class choices.
Name: (First or last if you want, or just a nickname)
Gender: (Male or female)
Class: (Scavenger, hunter, recon, sniper, commander)
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Strength: (This affects how much stuff you can carry, along with how much damage you can deal with melee weapons, and how well you can fight bare-handed. This also slightly decreases how much damage you take.)
Stealth: (This greatly affects how easily you can avoid zombies and survivors. You will be able to move more quietly and stealthily and therefore be able to avoid combat more often and find stuff more frequently.)
Intelligence: (This affects how well you can use advanced equipment such as computers, security systems, and vehicles, and you are able to spot weaknesses and tactical opportunities better, along with gaining skill in lock-picking, hot-wiring, etc.)
Charisma: (This affects how well you can interact with other survivors. Raise it high enough and they might give you some free equipment and help, and will also become less likely to try and stab you in the back while you sleep.)
Accuracy: (This affects how well you can aim ranged and thrown weapons, and you are able to throw things farther and more precisely.)
Perception: (Affects how much you can see at a glance, you'll find more stuff when exploring/scavenging, and all you're senses are sharpened so you can sense survivors/zombies/equipment/etc. better.)
Luck: (Affects all stats slightly, zombies are less likely to detect you, you are more likely to scavenge better stuff, etc.)
------------------------------------------------------------------------------
Bio: (Just some basic information about your character, fitness, height, previous job, some random traits/habits, etc.)
Personality: (Basically how your character reacts to zombie situations and how they act towards survivors.)
Inventory weight: 15/15
Weapons: (You will most likely find one in the beginning of the game.)
Gear: (Anything you're wearing, used mostly for defense, speed, and strength.)
Equipement: (Anything you can use that is not a weapon or some type of gear, such as rope, keys, wood, etc.)
Aid: (Anything like first aid, food, water, drugs, etc.)

Classes:
Scavenger: +4 Perception, +4 Stealth, +2 Strength. As a scavenger you will find more stuff while scavenging, and are able to move faster and more stealthily.
Hunter: +4 Accuracy, +4 Strength, +2 Charisma. Hunters are fully trained to track and kill zombies, they are the strongest of the classes and can many times be used to defend others and keep themselves from zombies.
Recon: +4 Stealth, +3 Perception, +3 Intelligence. Recons work best as scouts. They are able to find useful stuff and avoid zombies more easily than others, but aren't too strong in combat.
Sniper: +4 Accuracy, +3 Intelligence, +2 Strength, +1 Charisma. Snipers are the best gunners of all the classes, and are best with ranged weapons. They often times can be used to pick off zombies before they get too close, and are great at combat.
Commander: +4 Intelligence, +4 Charisma, +2 Perception. Commanders are the leaders of the survivors, they are most influential to others and are very good at using their environment for their own good.

I will respond again in 5 hours, and start a game with whoever has joined by then. After that, anyone else can join but they will not have the benefit of starting with other survivors.

  • 336 Replies
kase70
offline
kase70
98 posts
Peasant

Name: Lillou Zitah
Gender: Female
Age : 29
Class: Recon
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Infection : 0%
Strength: 3
Stealth: 4
Intelligence: 7
Charisma: 4
Accuracy: 1
Perception: 8
Luck: 3
------------------------------------------------------------------------------
Bio: Lillou was a scientist. She did not work on the "EDEN" program but she was really interested in the human improvement topic. Its main research was about automated plants and robotics. After the infection spread, she decided to reach the laboratory were EDEN was developped and try to find a remedy. She has no illusion of saving the world but that's all she can do.
Personality: "Observe and analyse". That's how she think. Helpful, maybe naive, she try to find the best solution for everybody.
Inventory weight: 3/15
Weapons: Small knife
Gear: None
Equipement: Flashlight (78% Battery)
Aid: Turkey Sandvich (2)
Other: Pistol rounds (13)

I still run for my life and try to determine at which stair I am to see if I can flee through a window

marinecorps101
offline
marinecorps101
604 posts
Peasant

Name: Tyler
Gender: Male
Class: Scavenger
Health: 85/100
Stamina: 100/100
Hunger: 77/100
Infection: 1.3%
Strength: 3
Stealth: 4
Intelligence: 4
Charisma: 2
Accuracy: 4
Perception: 4
Luck: 9
Bio: Tall. Black hair. Not so muscular. His old job was at an office so he is accustom to being bored. He was in a gun club for 2 years before he was thrown out for misfiring and nearly hitting the director. This made him be more careful around firearms and later take a class that taught some basic safety for firearms.
Personality: Uncool but level-headed.
Inventory weight: 15/15
Weapons: Revolver (6/24), Silenced pistol (12/0), Rocket launcher (1/1), Chainsaw (100% Gas), Bat
Gear: None
Equipment: None
Aid: Turkey Sandvich (1), Water bottle (2)
Other: None
Vehicle: Pick-up truck, 97% Gas (Shotgun shells [21], Assault rifle rounds [39], Hunting rifle rounds [11])

i let him go but keep an eye on him

psychoman200
offline
psychoman200
62 posts
Nomad

Name: Dom Shepard
Gender: Male
Class: Hunter
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Strength: 4
Stealth: 5
Intelligence: 2
Charisma: 2
Accuracy: 2
Perception: 3
Luck: 2
------------------------------------------------------------------------------
Bio: Dom have live in Canada during a long time then he goes to Russia to live the rest of his life. During the travel the plane crash and Dom has being the only surviver during 4 months and he got evacuated 1 week before the virus start to infected people.
Personality: He's like a mercenary and he's quiet
Inventory weight: 3/15
Weapons: Pistol (0/0), Army knife
Gear: None
Equipment: Rope (10 feet)
Aid: None
Other: None
Vehicle: None

i go to the door wich marked "AUTHORIZED EMPLOYEES ONLY,"

psychoman200
offline
psychoman200
62 posts
Nomad

Name: Dom Shepard
Gender: Male
Class: Hunter
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Strength: 4
Stealth: 5
Intelligence: 2
Charisma: 2
Accuracy: 2
Perception: 3
Luck: 2
------------------------------------------------------------------------------
Bio: Dom have live in Canada during a long time then he goes to Russia to live the rest of his life. During the travel the plane crash and Dom has being the only surviver during 4 months and he got evacuated 1 week before the virus start to infected people.
Personality: He's like a mercenary and he's quiet
Inventory weight: 3/15
Weapons: Pistol (0/0), Army knife
Gear: None
Equipment: Rope (10 feet)
Aid: None
Other: None
Vehicle: None

i decide to go to the door wich is marked "AUTHORIZED EMPLOYEES ONLY," to see if i can get anymore help or information of what happen

Unkown
offline
Unkown
958 posts
Nomad

Name: Elisa Tresa Finder (Storm)
Gender: Female
Class: Scavenger
Health: 80/100
Stamina: 95/100
Hunger: 75/100
Infection: 1.5%
Strength: 4
Stealth: 4
Intelligence: 4
Charisma: 4
Accuracy: 4
Perception: 5
Luck: 5
------------------------------------------------------------------------------
Bio: Elisa was born in the USA and did very good in school. Despite being what most people called a geek, Elisa had a good sized group of friends. These friends are the ones who call her Storm due to her white hair and slightly tanned skin reminding them of the character from X-Men that had the same codename. In 2019 Elisa graduated from collage with the classes to become an archeologist or a paleontologist. She now uses her skills to find what her friends and her need to survive.
Personality: Elisa is playful and quick thinking.
Inventory weight: 10/15
Weapons: Knife (Multitool), Frying pan, Army knife, Switchblade, Frag grenade (1)
Gear: None
Equipment: Can opener (Multitool), Screwdriver (Multitool), Handsaw (Multitool), Flashlight (67% battery), Lighter
Aid: Water bottle (3), Soda (1), Chocolate bar (2), Apple (3), Veggie sandvich (1)
Other: Cigarette (9), Dollar (17), Pick-up truck keys
Vehicle: Pick-up truck, 97% Gas (Shotgun shells [21], Assault rifle rounds [39], Hunting rifle rounds [11])

You are able to take down all of the zombies with the frying pan, only getting a few scratches. The loud noises from earlier are at their peak now, and you can tell something bad's about to happen...


Name: Lillou Zitah
Gender: Female
Age : 29
Class: Recon
Health: 100/100
Stamina: 90/100
Hunger: 95/100
Infection : 0%
Strength: 3
Stealth: 4
Intelligence: 7
Charisma: 4
Accuracy: 1
Perception: 8
Luck: 3
------------------------------------------------------------------------------
Bio: Lillou was a scientist. She did not work on the "EDEN" program but she was really interested in the human improvement topic. Its main research was about automated plants and robotics. After the infection spread, she decided to reach the laboratory were EDEN was developped and try to find a remedy. She has no illusion of saving the world but that's all she can do.
Personality: "Observe and analyse". That's how she think. Helpful, maybe naive, she try to find the best solution for everybody.
Inventory weight: 3/15
Weapons: Small knife
Gear: None
Equipement: Flashlight (78% Battery)
Aid: Turkey Sandvich (2)
Other: Pistol rounds (13)

(You mean floor?)

As you run, you run into another survivor, who lets you pass and takes down the zombies that were chasing you. However, it seems two zombies were after that survivor as well, and now they block your path. Along with that, extremely loud and close noises are coming from an unknown source, and signal that something bad is about to happen. Straight past the zombies is what looks like a reception area, which must have been where the other survivor must have entered from.


Name: Tyler
Gender: Male
Class: Scavenger
Health: 85/100
Stamina: 100/100
Hunger: 75/100
Infection: 1.3%
Strength: 3
Stealth: 4
Intelligence: 4
Charisma: 2
Accuracy: 4
Perception: 4
Luck: 9
Bio: Tall. Black hair. Not so muscular. His old job was at an office so he is accustom to being bored. He was in a gun club for 2 years before he was thrown out for misfiring and nearly hitting the director. This made him be more careful around firearms and later take a class that taught some basic safety for firearms.
Personality: Uncool but level-headed.
Inventory weight: 15/15
Weapons: Revolver (6/24), Silenced pistol (12/0), Rocket launcher (1/1), Chainsaw (100% Gas), Bat
Gear: None
Equipment: None
Aid: Turkey Sandvich (1), Water bottle (2)
Other: None
Vehicle: Pick-up truck, 97% Gas (Shotgun shells [21], Assault rifle rounds [39], Hunting rifle rounds [11])

He runs past you, away from the apartments. Soon after, however, 5 zombies come out from around the corner in front of you. These were apparently the "things" that were chasing the survivor.


Name: Dom Shepard
Gender: Male
Class: Hunter
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Strength: 4
Stealth: 5
Intelligence: 2
Charisma: 2
Accuracy: 2
Perception: 3
Luck: 2
------------------------------------------------------------------------------
Bio: Dom have live in Canada during a long time then he goes to Russia to live the rest of his life. During the travel the plane crash and Dom has being the only surviver during 4 months and he got evacuated 1 week before the virus start to infected people.
Personality: He's like a mercenary and he's quiet
Inventory weight: 3/15
Weapons: Pistol (0/0), Army knife
Gear: None
Equipment: Rope (10 feet)
Aid: None
Other: None
Vehicle: None

You go into what seems like a security room, filled with cameras, computers, etc. There is one zombie ahead of you as you walk in, and it charges towards you, how do you respond?

StormDragon
offline
StormDragon
4,584 posts
Peasant

Name: Elisa Tresa Finder (Storm)
Gender: Female
Class: Scavenger
Health: 80/100
Stamina: 95/100
Hunger: 75/100
Infection: 1.5%
Strength: 4
Stealth: 4
Intelligence: 4
Charisma: 4
Accuracy: 4
Perception: 5
Luck: 5
------------------------------------------------------------------------------
Bio: Elisa was born in the USA and did very good in school. Despite being what most people called a geek, Elisa had a good sized group of friends. These friends are the ones who call her Storm due to her white hair and slightly tanned skin reminding them of the character from X-Men that had the same codename. In 2019 Elisa graduated from collage with the classes to become an archeologist or a paleontologist. She now uses her skills to find what her friends and her need to survive.
Personality: Elisa is playful and quick thinking.
Inventory weight: 10/15
Weapons: Knife (Multitool), Frying pan, Army knife, Switchblade, Frag grenade (1)
Gear: None
Equipment: Can opener (Multitool), Screwdriver (Multitool), Handsaw (Multitool), Flashlight (67% battery), Lighter
Aid: Water bottle (3), Soda (1), Chocolate bar (2), Apple (3), Veggie sandvich (1)
Other: Cigarette (9), Dollar (17), Pick-up truck keys
Vehicle: Pick-up truck, 97% Gas (Shotgun shells [21], Assault rifle rounds [39], Hunting rifle rounds [11])

I head out of the building hoping that it isn't a bomb.

marinecorps101
offline
marinecorps101
604 posts
Peasant

Name: Tyler
Gender: Male
Class: Scavenger
Health: 85/100
Stamina: 100/100
Hunger: 75/100
Infection: 1.3%
Strength: 3
Stealth: 4
Intelligence: 4
Charisma: 2
Accuracy: 4
Perception: 4
Luck: 9
Bio: Tall. Black hair. Not so muscular. His old job was at an office so he is accustom to being bored. He was in a gun club for 2 years before he was thrown out for misfiring and nearly hitting the director. This made him be more careful around firearms and later take a class that taught some basic safety for firearms.
Personality: Uncool but level-headed.
Inventory weight: 15/15
Weapons: Revolver (6/24), Silenced pistol (12/0), Rocket launcher (1/1), Chainsaw (100% Gas), Bat
Gear: None
Equipment: None
Aid: Turkey Sandvich (1), Water bottle (2)
Other: None
Vehicle: Pick-up truck, 97% Gas (Shotgun shells [21], Assault rifle rounds [39], Hunting rifle rounds [11])

i use my bat on them

psychoman200
offline
psychoman200
62 posts
Nomad

Name: Dom Shepard
Gender: Male
Class: Hunter
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Strength: 4
Stealth: 5
Intelligence: 2
Charisma: 2
Accuracy: 2
Perception: 3
Luck: 2

------------------------------------------------------------------------------

Bio: Dom have live in Canada during a long time then he goes to Russia to live the rest of his life. During the travel the plane crash and Dom has being the only surviver during 4 months and he got evacuated 1 week before the virus start to infected people.
Personality: he's like a mercenarie and hes quiet
Inventory weight: 15/15
Weapons:
Gear:
Equipment:
Aid:

i get out of the room and i try to barricade the door to make sure that it not getting out

kase70
offline
kase70
98 posts
Peasant

Name: Lillou Zitah
Gender: Female
Age : 29
Class: Recon
Health: 100/100
Stamina: 90/100
Hunger: 95/100
Infection : 0%
Strength: 3
Stealth: 4
Intelligence: 7
Charisma: 4
Accuracy: 1
Perception: 8
Luck: 3
------------------------------------------------------------------------------
Bio: Lillou was a scientist. She did not work on the "EDEN" program but she was really interested in the human improvement topic. Its main research was about automated plants and robotics. After the infection spread, she decided to reach the laboratory were EDEN was developped and try to find a remedy. She has no illusion of saving the world but that's all she can do.
Personality: "Observe and analyse". That's how she think. Helpful, maybe naive, she try to find the best solution for everybody.
Inventory weight: 3/15
Weapons: Small knife
Gear: None
Equipement: Flashlight (78% Battery)
Aid: Turkey Sandvich (2)
Other: Pistol rounds (13)

(Sorry, yes, I meant floor.)

I turn my head and see that the other survivor killed my pusuers. I decide to go back to search her protection and ask her what is that strange noise and if there is any safe camp around here. The two other zombies shouldn't be a problem if we fight together.

Unkown
offline
Unkown
958 posts
Nomad

Name: Elisa Tresa Finder (Storm)
Gender: Female
Class: Scavenger
Health: 80/100
Stamina: 95/100
Hunger: 75/100
Infection: 1.5%
Strength: 4
Stealth: 4
Intelligence: 4
Charisma: 4
Accuracy: 4
Perception: 5
Luck: 5
------------------------------------------------------------------------------
Bio: Elisa was born in the USA and did very good in school. Despite being what most people called a geek, Elisa had a good sized group of friends. These friends are the ones who call her Storm due to her white hair and slightly tanned skin reminding them of the character from X-Men that had the same codename. In 2019 Elisa graduated from collage with the classes to become an archeologist or a paleontologist. She now uses her skills to find what her friends and her need to survive.
Personality: Elisa is playful and quick thinking.
Inventory weight: 10/15
Weapons: Knife (Multitool), Frying pan, Army knife, Switchblade, Frag grenade (1)
Gear: None
Equipment: Can opener (Multitool), Screwdriver (Multitool), Handsaw (Multitool), Flashlight (67% battery), Lighter
Aid: Water bottle (3), Soda (1), Chocolate bar (2), Apple (3), Veggie sandvich (1)
Other: Cigarette (9), Dollar (17), Pick-up truck keys
Vehicle: Pick-up truck, 97% Gas (Shotgun shells [21], Assault rifle rounds [39], Hunting rifle rounds [11])

You turn to exit the building, but as you do you see that the survivor that passed you has been stopped by two zombies. Being unarmed by the looks of it, he backs off and comes back to you, asking if you know what the strange noises are coming from behind you two. You answer that you don't know. How do you handle the current situation?


Name: Tyler
Gender: Male
Class: Scavenger
Health: 80/100
Stamina: 95/100
Hunger: 75/100
Infection: 1.5%
Strength: 3
Stealth: 4
Intelligence: 4
Charisma: 2
Accuracy: 4
Perception: 4
Luck: 9
Bio: Tall. Black hair. Not so muscular. His old job was at an office so he is accustom to being bored. He was in a gun club for 2 years before he was thrown out for misfiring and nearly hitting the director. This made him be more careful around firearms and later take a class that taught some basic safety for firearms.
Personality: Uncool but level-headed.
Inventory weight: 15/15
Weapons: Revolver (6/24), Silenced pistol (12/0), Rocket launcher (1/1), Chainsaw (100% Gas), Bat
Gear: None
Equipment: None
Aid: Turkey Sandvich (1), Water bottle (2)
Other: None
Vehicle: Pick-up truck, 97% Gas (Shotgun shells [21], Assault rifle rounds [39], Hunting rifle rounds [11])

You are able to get past them with minimal damage done to yourself. What next?


Name: Dom Shepard
Gender: Male
Class: Hunter
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Strength: 4
Stealth: 5
Intelligence: 2
Charisma: 2
Accuracy: 2
Perception: 3
Luck: 2

------------------------------------------------------------------------------

Bio: Dom have live in Canada during a long time then he goes to Russia to live the rest of his life. During the travel the plane crash and Dom has being the only surviver during 4 months and he got evacuated 1 week before the virus start to infected people.
Personality: he's like a mercenarie and hes quiet
Inventory weight: 3/15
Weapons: Pistol (0/0), Army knife
Gear: None
Equipment: Rope (10 feet)
Aid: None

Are you sure you want to do that? There is a zombie charging at you that can have you dead in a second, and blocking the door would take time.


Name: Lillou Zitah
Gender: Female
Age : 29
Class: Recon
Health: 100/100
Stamina: 90/100
Hunger: 95/100
Infection : 0%
Strength: 3
Stealth: 4
Intelligence: 7
Charisma: 4
Accuracy: 1
Perception: 8
Luck: 3
------------------------------------------------------------------------------
Bio: Lillou was a scientist. She did not work on the "EDEN" program but she was really interested in the human improvement topic. Its main research was about automated plants and robotics. After the infection spread, she decided to reach the laboratory were EDEN was developped and try to find a remedy. She has no illusion of saving the world but that's all she can do.
Personality: "Observe and analyse". That's how she think. Helpful, maybe naive, she try to find the best solution for everybody.
Inventory weight: 3/15
Weapons: Small knife
Gear: None
Equipement: Flashlight (78% Battery)
Aid: Turkey Sandvich (2)
Other: Pistol rounds (13)

The survivor has indeed finished off the zombies chasing you, and so you move back to get next to her. She does not know what the strange noises are, and also tells you that a safe camping place has not been found nearby.

kase70
offline
kase70
98 posts
Peasant

Name: Lillou Zitah
Gender: Female
Age : 29
Class: Recon
Health: 100/100
Stamina: 90/100
Hunger: 95/100
Infection : 0%
Strength: 3
Stealth: 4
Intelligence: 7
Charisma: 4
Accuracy: 1
Perception: 8
Luck: 3
------------------------------------------------------------------------------
Bio: Lillou was a scientist. She did not work on the "EDEN" program but she was really interested in the human improvement topic. Its main research was about automated plants and robotics. After the infection spread, she decided to reach the laboratory were EDEN was developped and try to find a remedy. She has no illusion of saving the world but that's all she can do.
Personality: "Observe and analyse". That's how she think. Helpful, maybe naive, she try to find the best solution for everybody.
Inventory weight: 3/15
Weapons: Small knife
Gear: None
Equipement: Flashlight (78% Battery)
Aid: Turkey Sandvich (2)
Other: Pistol rounds (13)

Because there are two zombies and this scaring noise in the hall, I look around us to see if there is any other way to go. I have absolutely no urge to discover what is outside.

StormDragon
offline
StormDragon
4,584 posts
Peasant

Name: Elisa Tresa Finder (Storm)
Gender: Female
Class: Scavenger
Health: 80/100
Stamina: 95/100
Hunger: 75/100
Infection: 1.5%
Strength: 4
Stealth: 4
Intelligence: 4
Charisma: 4
Accuracy: 4
Perception: 5
Luck: 5
------------------------------------------------------------------------------
Bio: Elisa was born in the USA and did very good in school. Despite being what most people called a geek, Elisa had a good sized group of friends. These friends are the ones who call her Storm due to her white hair and slightly tanned skin reminding them of the character from X-Men that had the same codename. In 2019 Elisa graduated from collage with the classes to become an archeologist or a paleontologist. She now uses her skills to find what her friends and her need to survive.
Personality: Elisa is playful and quick thinking.
Inventory weight: 10/15
Weapons: Knife (Multitool), Frying pan, Army knife, Switchblade, Frag grenade (1)
Gear: None
Equipment: Can opener (Multitool), Screwdriver (Multitool), Handsaw (Multitool), Flashlight (67% battery), Lighter
Aid: Water bottle (3), Soda (1), Chocolate bar (2), Apple (3), Veggie sandvich (1)
Other: Cigarette (9), Dollar (17), Pick-up truck keys
Vehicle: Pick-up truck, 97% Gas (Shotgun shells [21], Assault rifle rounds [39], Hunting rifle rounds [11])

I deal with those two zombies the same way I dealt with the last two. Then I turn back towards the sound knowing that it needs to stop if I want the zombies to stop coming here.

marinecorps101
offline
marinecorps101
604 posts
Peasant

Name: Tyler
Gender: Male
Class: Scavenger
Health: 80/100
Stamina: 95/100
Hunger: 75/100
Infection: 1.5%
Strength: 3
Stealth: 4
Intelligence: 4
Charisma: 2
Accuracy: 4
Perception: 4
Luck: 9
Bio: Tall. Black hair. Not so muscular. His old job was at an office so he is accustom to being bored. He was in a gun club for 2 years before he was thrown out for misfiring and nearly hitting the director. This made him be more careful around firearms and later take a class that taught some basic safety for firearms.
Personality: Uncool but level-headed.
Inventory weight: 15/15
Weapons: Revolver (6/24), Silenced pistol (12/0), Rocket launcher (1/1), Chainsaw (100% Gas), Bat
Gear: None
Equipment: None
Aid: Turkey Sandvich (1), Water bottle (2)
Other: None
Vehicle: Pick-up truck, 97% Gas (Shotgun shells [21], Assault rifle rounds [39], Hunting rifle rounds [11])

i head into the hospital

psychoman200
offline
psychoman200
62 posts
Nomad

Name: Dom Shepard
Gender: Male
Class: Hunter
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Strength: 4
Stealth: 5
Intelligence: 2
Charisma: 2
Accuracy: 2
Perception: 3
Luck: 2

------------------------------------------------------------------------------

Bio: Dom have live in Canada during a long time then he goes to Russia to live the rest of his life. During the travel the plane crash and Dom has being the only surviver during 4 months and he got evacuated 1 week before the virus start to infected people.
Personality: he's like a mercenarie and hes quiet
Inventory weight: 3/15
Weapons: Pistol (0/0), Army knife
Gear: None
Equipment: Rope (10 feet)
Aid: None

nvm i decide to charge on the zombie grab him to his neck, so i cant bite me and put my finguer into his eyes to take him down, its my chance to kill him without weapon and have a chance to survive

psychoman200
offline
psychoman200
62 posts
Nomad

he cant bite me* srry for that mistake

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