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Need help on GemCraft?

Posted Jul 23, '08 at 1:06am

ybom

ybom

87 posts

Gold - Serf

H_Bear,
Sounds like you have an instance error or you don't have enough hdd space dedicated to the game. I'd refresh first, then if that doesn't work, right click and increase the allowed space for armor games.

 

Posted Jul 25, '08 at 1:19am

Sinner_From_Below

Sinner_From_Below

10 posts

Iron - Squire

Guys, im wondering what the Dual Gem mastery skill does exactly. I know it obviousely makes Dual Gems stronger but what does it do exactly?

 

Posted Jul 25, '08 at 1:21am

Sinner_From_Below

Sinner_From_Below

10 posts

Iron - Squire

and H_Bear, have u beaten the first epic battle?

 

Posted Jul 25, '08 at 1:31am

SAL37

SAL37

349 posts

Iron - Lord

SFB , dual mastery makes your dual gems witch prevents more loss of specials.
For Explames: (Note im making this up)
A ruby gem (%8 fire speed)
+
A emereld gem (%6 poison dmg.)
=
Dual ruby-emereld gem (%4 fire speed %2 poison dmg.)
If you use like 2 skill on Dual mastery
It may be like this:
Dual ruby-emereld gem (%7 fire speed %4 poison dmg.)
Prevents loss effects
----------------------
I beaten the forth epic guy!!!!
I'm stuck there like a month(well not really i haven't played for a long time...)

 

Posted Jul 25, '08 at 7:38am

lkajsdhkjash

lkajsdhkjash

1 post

Iron - Serf

How do I kill the Guardian?
My lvl is 75
I've completed all levels with glowing frame score, including secret levels.

In last battle I have about 10 lvl7 gems and still can't kill him please help with some strategy.

 

Posted Jul 25, '08 at 2:21pm

Sinner_From_Below

Sinner_From_Below

10 posts

Iron - Squire

thx alot SAL, but do any of u guys know how to get those armatars that u need AP for? what is AP and how do u get it?

 

Posted Jul 25, '08 at 2:51pm

Pieman831

Pieman831

18 posts

Wood - Squire

AP is armor points and you get them from posting in forums, rating games, commenting games, and other stuff

 

Posted Jul 25, '08 at 3:37pm

opal219

opal219

1 post

 -

ok.. so what I've gleaned is that the forgotton (chapter one) is the end so far?  Chapter two doesn't exist yet?
I got all the glow rings and beat that last epic bug .. now I find out there's no where to go from here yet????
grumble

 

Posted Jul 27, '08 at 11:56am

Galadhgur

Galadhgur

3 posts

Iron - Serf

SFB , dual mastery makes your dual gems witch prevents more loss of specials.
For Explames: (Note im making this up)
A ruby gem (%8 fire speed)
+
A emereld gem (%6 poison dmg.)
=
Dual ruby-emereld gem (%4 fire speed %2 poison dmg.)
If you use like 2 skill on Dual mastery
It may be like this:
Dual ruby-emereld gem (%7 fire speed %4 poison dmg.)
Prevents loss effects
/

SAL37, I think you are wrong about this.
Even with max "dual gem mastery" the specials of the gems are reduced to 70%. For example a dual lime gem has its cap for chain hit at 28%, while a pures cap is at 40% and no skill can change this.
What "dual gem mastery" does is,it increases the min and max dmg as well as the fire range and rate that is added (only for pure and dual) which become better than the normal boni for pure gems (at ma skill).

 

Posted Jul 28, '08 at 9:12am

Galadhgur

Galadhgur

3 posts

Iron - Serf

lkajsdhkjash and eemjayy I dont know what Guardian you mean, but if you mean the corrupt wizard (the 5th epic and final battle) this might help ;-)
This is how I managed to kill him few mins ago, there might be other/better ways but at least this one worked for me(lvl 72(?)Wizard - now 74; max skill at the first 4 skills (mana and armor), gem creating and combining, cheaper buildings, pure gem mastery and high grade starter gems, all other points I spend to medium grade starter gems)

1. get your mana pool up to 19k and make sure to have at least 5200 mana (or close to and a orange gem *g*)
2. get some pure grade 6 gems (3 purple, 3 cyan, 4 green and 2 blue)
3. get towers (2 north of enemy base, 7-8 in 2 lines north of road, a hole line south up to the crossroad and 3 more near crossroad (at road that leads south)
4. build water trench all the way from base to crossroad and three on northern part of the U-turn
5. setting of gems:
- pruple close to base (2 north, 1 at road) switch the 2 from the base to crossroad when boss is out of range
- cyan 2 close to base that will be switched to crossroad (western part so they also cover the U-turn) the third in middle of southern line of towers
- green in southern line of tower 2 left 2 right of the cyan; the left ones have to switch to crossraod when boss is out of range and back; get one green in the south-eastern tower when boss passes and to the tower west of your base when boss is about to enter it
- one blue at the end of southern line of towers near croasroad and the other in secound row north of road which will be switched to the tower in the U-turn
- cause I had only 4600 mana when boss arived I had a orange gem (grade 5) to travle with the boss to get my 5200 mana for first lap

After this lap armor was about 50/120 and HP 90k/146k, so I get the 2 right greens in the towers north of the base instead of purple and also to crossroad so there were 4 green at crossroad in 2nd lap. I also got one of the green in the U-turn tower instead of the blue one (that was 5th tower south of road) to do some more dmg.
When the wizard was at U-turn the secound time he final died.

Some more hints (for all battles):
- with maxed "gem creation and combining" building gems up from grade 1 is the cheapest way to get gems of the kind you want (and gives some gold amulets for points)
- at lvl 27-39 with maxed skill dual gems are best cause of there fireing speed; at lvl 40+ its same for pure
- imo three+ color gems are waste of gems cause of the lag of boni dual and pure gems get
- two grade 6 gems are better than 1 grade 7 (as long as you have space for towers so both can fire at the enemy
- the specials of dual gems depend on how much parts (grade 1 gems) of each isused to combine them i.e. grade 6 red + grade 1 orange =!= grade 5 red + grade 5 orange even if its both times grade 6 red-orange
- red and lime gems are best for multiple targets at single (epic) bosses they lose their power
- cyan and lime have a cap for their specials at grade 6 (14% to shock, 40% to chain hit for pure, 70% of this for dual gems)
- always send in the next wave as long as you can handle it to get more mana
- try spend all your mana before last enemy dies to get some (more/better) amulets for more points
- dont give up on a battle you loose, try it some times, cause bad luck at getting gems (starters and normal) can make huge differences

 
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