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marinecorps101
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marinecorps101
614 posts
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in the land of Calandria there are 4 kingdoms. You will pick your kingdom to fight off bandits,dark magic, and evil forces.

Calandria, King Rolfe
Commander Stevenson
Population: 2,457,291
This is the army of the free people, they have horses and carriages but there sages and dragon riders are all gone dead in the last great war. they are nobles and knights "Sworn" the defend against those who can't fight themselves. Most have lost there way, but some still are the soldiers that fought to defend there people.They named there kingdom after the country to prove that they are dominate

Mages guild archmage litar
Archpriest
Population:914,565
contrary to popular belief sages do still exists, and not ever citizen has the skill to cast spells. They are priest and sages only few use weapons. They combat dark magic closing the many portals that are always coming out of the ground stopping the dark lords from invading Calandria.

Fliers of the East, Jacobs
Commander Jackson
Population:451,749
The riders of the East fly dragons, yes dragons. They are like every other human.few citizens can't fly dragons but to fight on them is another story.they are constantly fighting off evil forces.

Espests Republic, Council of 9
Captains of the 9
The Espests Republic are the slave trading science culture that earn money and fight to gain wealth. They have the council of 9 and each council member has a Captain to control there armies. Each council member is given a yearly job.

Character sheet:
Name: (First or last if you want, or just a nickname)
Gender: (Male or female)
Kingdom: (pick yours from the top)
Class: (Soldier,Captain,Archer,Explorer)
Health: 100/100
Stamina: 100/100
Magic: 100/100
Hunger: 100/100
Thirst: 100/100
Strength: (This affects how much stuff you can carry, along with how much damage you can deal with melee weapons, and how well you can fight bare-handed. This also slightly decreases how much damage you take.)

Intelligence: (This affects how well you can use tactical
advantages and how well your soldiers do.)

Charisma: (this affects prices and marriages and things)

Accuracy: (This affects how well you can aim ranged and thrown weapons, and you are able to throw things farther and more precisely.)
------------------------------------------------------------------------------
Bio: (physical description)
Inventory weight: 0/0
Weaponsany weapons or shields)
Armourany armor)
gearanything like arrows,scarabs, gold, etc)
Aid: (Anything like food, water, herbs, etc.)
Soldier bounse 4 strength
Captain bounse 4 intelligence
Archer bounse 4 accuracy
Explorer bounse 4 charisma

  • 131 Replies
marinecorps101
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marinecorps101
614 posts
780

forgot the story

In the days of Calandria peace was almost always besides the few bandits,gates of Osma(dark magic),and orcish and goblin soldiers. None of this was to worry of the peasants that where protected, but this all might change as the sages and dragon riders grow weaker the evil forces grow stronger. how will you help? will you cast spells to defeat Calandria's enemies, will you ride on dragon back aiding your fellow soldiers, will you ride with your armies on horse,will you turn evil and fight the forces that defend Calandria?, or will you sit aside and grow an army of gold as forces struggle to take the land?

spikeabc
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spikeabc
1,672 posts
3,700

my charater sheet: tank
male
fliers of the east
captain
lets say 100 strength
give me as much intelligence you can think of
chrasima catches my eye, give me alot of that lets so based off of the samples 200
i dont need to much accuracy, give my something fair but not low

my descrpition is 5"10', blue eyes black hair, buff.
my weapons are a steel battle axe, becaue i love them.
armor, hmm, lets go pretty thick here as i am a captain. full body, chest, shoulder pads, leggings, boots, gloves, helmet, everything made of iron.

if i got that right, tell me whats next.

marinecorps101
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marinecorps101
614 posts
780

Name:
Gender: male
Kingdom: Fliers of the east
Class: Captain
Health: 100/100
Stamina: 100/100
Magic: 100/100
Hunger: 100/100
Thirst: 100/100
(sorry forgot to add a cap add 10 extra points)
Strength:
Intelligence:
Charisma:4
Accuracy:
-------------------------------------------------------------------
Bio: my descrpition is 5"10', blue eyes black hair, buff.
Inventory weight: 7/10
Weapons: Iron tree cutter's axe
Armour: Light leather
gear:
Aid:1 skin of water,50 gold
Allies:
(you must go to the leader and request supplies to get it but that would also mean joining his army making you need to follow him where he goes so for right now your rank is "peasant" but you are a true captain thats waiting for his chance to become a warrior and lead men into war.)
you walk along the streets of Azberth the Capitol of the East Fliers, the city in the stone. It was named this because during the early years they where under attack constantly and needed a stronghold. they found it here and once the dragons where breaded into the mountains they soon grew up and had there own young, but at your class a dragon must pick you or join the army to receive a dragon.-----------(action part of your intro)------------
you walk along the streets fresh from your job as a woodcutter 50 gold still in your pocket from your wages, when what feels like the earth is ripping apart you see dragon warriors riding towards the gate then foot soldiers starting to evacuate the houses. you try and ask why but they tell you to run towards the keep and don't stop. you decide to........

spikeabc
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spikeabc
1,672 posts
3,700

i will quote any action i have in this because i like it. so:

you try and ask why but they tell you to run towards the keep and don't stop. you decide to........


assuming thats where they are all going, i will run to the keep alongside them for my dear life because im probably not strong enough to go with the dragon riders on foot lol.
marinecorps101
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marinecorps101
614 posts
780

Name:
Gender: male
Kingdom: Fliers of the east
Class: Captain
Health: 100/100
Stamina: 100/100
Magic: 100/100
Hunger: 100/100
Thirst: 100/100
(sorry forgot to add a cap add 10 extra points)
Strength:
Intelligence:
Charisma:4
Accuracy:
-------------------------------------------------------------------
Bio:5"10', blue eyes black hair, buff.
Inventory weight: 7/10
Weapons: Iron tree cutter's axe
Armour: Light leather
gear:
Aid:1 skin of water,50 gold
Allies:

please fill that out

you get to the keep and look out the window you see soldiers falling into positions to defend the passage to the dragon's lairs. guards are telling you to keep moving as you go to look out the other window a guard stops you so

spikeabc
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spikeabc
1,672 posts
3,700

you try and ask why but they tell you to run towards the keep and don't stop. you decide to........


alright. assuming the gaurds are also running to the keep, i will follow them for my life.
marinecorps101
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marinecorps101
614 posts
780

what

spikeabc
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spikeabc
1,672 posts
3,700

oh sry i told you my forum posts were failing it was a double post because i thought it never posted.

please fill that out


im asuming you mean my allies. well, what are my chocies? for gear, i am not sure what you mean because armor is technically gear.

you get to the keep and look out the window you see soldiers falling into positions to defend the passage to the dragon's lairs. guards are telling you to keep moving as you go to look out the other window a guard stops you so


well you kinda just left that right in the middle of something. but i guess i just listen to the guard and turn around(?)
marinecorps101
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marinecorps101
614 posts
780

Name: HERE
Gender: male
Kingdom: Fliers of the east
Class: Captain
Health: 100/100
Stamina: 100/100
Magic: 100/100
Hunger: 100/100
Thirst: 100/100
(sorry forgot to add a cap add 10 extra points) HERE
Strength:
Intelligence:
Charisma:4
Accuracy:
-------------------------------------------------------------------
Bio:5"10', blue eyes black hair, buff.
Inventory weight: 7/10
Weapons: Iron tree cutter's axe
Armour: Light leather
gear: None
Aid:1 skin of water,50 gold
Allies: None
fill out the HERE sections

Guards start yelling for everyone to run up to the dragons lair and you hear one say "The orcs are in the streets the guards there are almost all dead" as other guards yell throwing you out the back door you see the dragon lair and a gap in the guards to get back to the keep what do you do

Cardibard
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Cardibard
2,028 posts
40

Name: Sparky
Gender:M
Kingdom:Mages guild
Class: Archer
Health: 100/100
Stamina: 100/100
Magic: 100/100
Hunger: 100/100
Thirst: 100/100
Strength: 3
Intelligence: 4
Charisma: 3
Accuracy: (Archers Bonus)4
------------------------------------------------------------------------------
Bio: 6'3"
Inventory weight: 0/0
Weapons:Bow and Arrows, staff
Armour:Mages cloak with very light leather armor underneath
gear:
Aid:

marinecorps101
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marinecorps101
614 posts
780

Name: Sparky
Gender:M
Kingdom:Mages guild
Class: Archer
Health: 100/100
Stamina: 100/100
Magic: 100/100
Hunger: 100/100
Thirst: 100/100
Strength: 3
Intelligence: 4
Charisma: 3
Accuracy: 4
--------------------------------------------------------------------
Bio: 6'3"
Inventory weight: 0/0
Weapons:staff
Armour:Mages cloak with very light leather armor underneath
gear: Spell book (9 spells total know 2, Fire hands, and healers touch)
Aid:

A student in the guilds training you are on your 5th year in school. In your first year you learned about the dark magic that constantly is fighting your people for control. In the second year you learned history and why your people are here. In the third year you learned about magic itself and how to control it. In your 4th and 5th year you learned two spells.The cities of the mages guild don't have names just numbers yours is 13.
_---------------------(Action part)---------------------------_
As normal you see Powerful mages fly threw the sky to go close the portal that has probably sprung up. But the group of 4 you see splits and 2 of them go left also you see the few foot soldiers that the city has are marching through the streets calmly evacuation people. the other sages walk in and start preparing a defense. you are asked to either join the fight against the dark magic or to be evacuated you choose to

Cardibard
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Cardibard
2,028 posts
40

Name: Sparky
Gender:M
Kingdom:Mages guild
Class: Archer
Health: 100/100
Stamina: 100/100
Magic: 100/100
Hunger: 100/100
Thirst: 100/100
Strength: 3
Intelligence: 4
Charisma: 3
Accuracy: 4
--------------------------------------------------------------------
Bio: 6'3"
Inventory weight: 0/0
Weapons:staff
Armour:Mages cloak with very light leather armor underneath
gear: Spell book (9 spells total know 2, Fire hands, and healers touch)
Aid:

I ask to join the fight

marinecorps101
offline
marinecorps101
614 posts
780

Name: Sparky
Gender:M
Kingdom:Mages guild
Class: Archer
Health: 100/100
Stamina: 100/100
Magic: 100/100
Hunger: 100/100
Thirst: 100/100
Strength: 3
Intelligence: 4
Charisma: 3
Accuracy: 4
--------------------------------------------------------------------
Bio: 6'3"
Inventory weight: 0/0
Weapons:staff
Armour:Mages cloak with very light leather armor underneath
gear: Spell book (9 spells total know 2, Fire hands, and healers touch)
Aid:

you say your willing to join the fight the guard smiles and tells you to go get ready behind a barrel where 3 archers are set up.

Cardibard
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Cardibard
2,028 posts
40

Name: Sparky
Gender:M
Kingdom:Mages guild
Class: Archer
Health: 100/100
Stamina: 100/100
Magic: 100/100
Hunger: 100/100
Thirst: 100/100
Strength: 3
Intelligence: 4
Charisma: 3
Accuracy: 4
--------------------------------------------------------------------
Bio: 6'3"
Inventory weight: 0/0
Weapons:staff
Armour:Mages cloak with very light leather armor underneath
gear: Spell book (9 spells total know 2, Fire hands, and healers touch)
Aid:

I do as I am told

marinecorps101
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marinecorps101
614 posts
780

Name: Sparky
Gender:M
Kingdom:Mages guild
Class: Archer
Health: 100/100
Stamina: 100/100
Magic: 100/100
Hunger: 100/100
Thirst: 100/100
Strength: 3
Intelligence: 4
Charisma: 3
Accuracy: 4
--------------------------------------------------------------------
Bio: 6'3"
Inventory weight: 0/0
Weapons:staff
Armour:Mages cloak with very light leather armor underneath
gear: Spell book (9 spells total know 2, Fire hands, and healers touch)
Aid:

you get to your station and have a view of three gates. the middle one burst open and the second one turns a fiery red like a portal.
out of the portal dozens of enemies pour out and run at you. they look like imps from what the book described them as. as for the gate that was burst open one of the powerful mages runs through it missing an arm. as he almost gets to you a huge dragon swoops in and crush him under his foot then another 10 mages get next to the dragon and open fire with fire,ice,thunder, and dark bolts killing off many soldiers
Suggestions
A) fight back
B)heal some soldiers
C) RUNNNN!

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