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marinecorps101
offline
marinecorps101
604 posts
Peasant

in the land of Calandria there are 4 kingdoms. You will pick your kingdom to fight off bandits,dark magic, and evil forces.

Calandria, King Rolfe
Commander Stevenson
Population: 2,457,291
This is the army of the free people, they have horses and carriages but there sages and dragon riders are all gone dead in the last great war. they are nobles and knights "Sworn" the defend against those who can't fight themselves. Most have lost there way, but some still are the soldiers that fought to defend there people.They named there kingdom after the country to prove that they are dominate

Mages guild archmage litar
Archpriest
Population:914,565
contrary to popular belief sages do still exists, and not ever citizen has the skill to cast spells. They are priest and sages only few use weapons. They combat dark magic closing the many portals that are always coming out of the ground stopping the dark lords from invading Calandria.

Fliers of the East, Jacobs
Commander Jackson
Population:451,749
The riders of the East fly dragons, yes dragons. They are like every other human.few citizens can't fly dragons but to fight on them is another story.they are constantly fighting off evil forces.

Espests Republic, Council of 9
Captains of the 9
The Espests Republic are the slave trading science culture that earn money and fight to gain wealth. They have the council of 9 and each council member has a Captain to control there armies. Each council member is given a yearly job.

Character sheet:
Name: (First or last if you want, or just a nickname)
Gender: (Male or female)
Kingdom: (pick yours from the top)
Class: (Soldier,Captain,Archer,Explorer)
Health: 100/100
Stamina: 100/100
Magic: 100/100
Hunger: 100/100
Thirst: 100/100
Strength: (This affects how much stuff you can carry, along with how much damage you can deal with melee weapons, and how well you can fight bare-handed. This also slightly decreases how much damage you take.)

Intelligence: (This affects how well you can use tactical
advantages and how well your soldiers do.)

Charisma: (this affects prices and marriages and things)

Accuracy: (This affects how well you can aim ranged and thrown weapons, and you are able to throw things farther and more precisely.)
------------------------------------------------------------------------------
Bio: (physical description)
Inventory weight: 0/0
Weaponsany weapons or shields)
Armourany armor)
gearanything like arrows,scarabs, gold, etc)
Aid: (Anything like food, water, herbs, etc.)
Soldier bounse 4 strength
Captain bounse 4 intelligence
Archer bounse 4 accuracy
Explorer bounse 4 charisma

  • 131 Replies
marinecorps101
offline
marinecorps101
604 posts
Peasant

Name: Sparky
Gender:M
Kingdom:Mages guild
Class: Archer
Health: 71/100
Stamina: 54/100
Magic: 100/100
Hunger: 40/100
Thirst: 39/100
Strength: 3
Intelligence: 4
Charisma: 3
Accuracy: 4
--------------------------------------------------------------------
Bio: 6'3"
Inventory weight: 4/40
Weapons:staff
Armour:Mages cloak with very light leather armor underneath
gear: Spell book (9 spells total know 2, Fire hands, and healers touch)
Aid:

you see the commander in one corner fighting off three imps with his guts falling out, 2 soldiers on the ground one missing its head and the adventurer there with duel swords fighting 7 imps with the help of the last 2 soldiers.

Cardibard
offline
Cardibard
2,025 posts
Nomad

Name: Sparky
Gender:M
Kingdom:Mages guild
Class: Archer
Health: 71/100
Stamina: 54/100
Magic: 100/100
Hunger: 40/100
Thirst: 39/100
Strength: 3
Intelligence: 4
Charisma: 3
Accuracy: 4
--------------------------------------------------------------------
Bio: 6'3"
Inventory weight: 4/40
Weapons:staff
Armour:Mages cloak with very light leather armor underneath
gear: Spell book (9 spells total know 2, Fire hands, and healers touch)
Aid:

I go to help the commander using fire hands when I can, and using my staff to hit the imps if I don't have energy up yet.

marinecorps101
offline
marinecorps101
604 posts
Peasant

Name: Sparky
Gender:M
Kingdom:Mages guild
Class: Archer
Health: 62/100
Stamina: 54/100
Magic: 69/100
Hunger: 40/100
Thirst: 39/100
Strength: 3
Intelligence: 4
Charisma: 3
Accuracy: 4
--------------------------------------------------------------------
Bio: 6'3"
Inventory weight: 4/40
Weapons:staff
Armour:Mages cloak with very light leather armor underneath
gear: Spell book (9 spells total know 2, Fire hands, and healers touch)
Aid:

you get to the commander as he falls over dead. you kill 4 imps on the way but lots are coming outa the forest

Cardibard
offline
Cardibard
2,025 posts
Nomad

Name: Sparky
Gender:M
Kingdom:Mages guild
Class: Archer
Health: 62/100
Stamina: 54/100
Magic: 69/100
Hunger: 40/100
Thirst: 39/100
Strength: 3
Intelligence: 4
Charisma: 3
Accuracy: 4
--------------------------------------------------------------------
Bio: 6'3"
Inventory weight: 4/40
Weapons:staff
Armour:Mages cloak with very light leather armor underneath
gear: Spell book (9 spells total know 2, Fire hands, and healers touch)
Aid:

I use my staff to beat them back as I back towards the adventurer.

marinecorps101
offline
marinecorps101
604 posts
Peasant

Name: Sparky
Gender:M
Kingdom:Mages guild
Class: Archer
Health: 62/100
Stamina: 54/100
Magic: 69/100
Hunger: 40/100
Thirst: 39/100
Strength: 3
Intelligence: 4
Charisma: 3
Accuracy: 4
--------------------------------------------------------------------
Bio: 6'3"
Inventory weight: 4/40
Weapons:
Armour:Mages cloak with very light leather armor underneath
gear: Spell book (9 spells total know 2, Fire hands, and healers touch)
Aid:

your staff breaks soon. as a soldier falls near you, you see his sword lying on the ground as the adventurer battles 5 imps left with the aid of the last soldier. as you see 10 imps surround you

Cardibard
offline
Cardibard
2,025 posts
Nomad

Name: Sparky
Gender:M
Kingdom:Mages guild
Class: Archer
Health: 62/100
Stamina: 54/100
Magic: 69/100
Hunger: 40/100
Thirst: 39/100
Strength: 3
Intelligence: 4
Charisma: 3
Accuracy: 4
--------------------------------------------------------------------
Bio: 6'3"
Inventory weight: 4/40
Weapons:
Armour:Mages cloak with very light leather armor underneath
gear: Spell book (9 spells total know 2, Fire hands, and healers touch)
Aid:

I take the sword and use it in battle against the imps, as I transfer the fire from my heands to the blade itself.

marinecorps101
offline
marinecorps101
604 posts
Peasant

Name: Sparky
Gender:M
Kingdom:Mages guild
Class: Archer
Health: 62/100
Stamina: 54/100
Magic: 69/100
Hunger: 40/100
Thirst: 39/100
Strength: 3
Intelligence: 4
Charisma: 3
Accuracy: 4
--------------------------------------------------------------------
Bio: 6'3"
Inventory weight: 7/40
Weapons: Light sword
Armour:Mages cloak with very light leather armor underneath
gear: Spell book (9 spells total know 2, Fire hands, and healers touch)
Aid:

you began fighting imps and after a while they all are dead at the hands of you, the adventurer, and the last soldier. now what?

Cardibard
offline
Cardibard
2,025 posts
Nomad

Name: Sparky
Gender:M
Kingdom:Mages guild
Class: Archer
Health: 62/100
Stamina: 54/100
Magic: 69/100
Hunger: 40/100
Thirst: 39/100
Strength: 3
Intelligence: 4
Charisma: 3
Accuracy: 4
--------------------------------------------------------------------
Bio: 6'3"
Inventory weight: 7/40
Weapons: Light sword
Armour:Mages cloak with very light leather armor underneath
gear: Spell book (9 spells total know 2, Fire hands, and healers touch)
Aid:

"What do we do now? It is just us three. We still have to relay the message, I know that. What do you guys want to do?"I ask them both.

marinecorps101
offline
marinecorps101
604 posts
Peasant

Name: Sparky
Gender:M
Kingdom:Mages guild
Class: Archer
Health: 62/100
Stamina: 54/100
Magic: 69/100
Hunger: 40/100
Thirst: 39/100
Strength: 3
Intelligence: 4
Charisma: 3
Accuracy: 4
--------------------------------------------------------------------
Bio: 6'3"
Inventory weight: 7/40
Weapons: Light sword
Armour:Mages cloak with very light leather armor underneath
gear: Spell book (9 spells total know 2, Fire hands, and healers touch)
Aid:

The adventure says grab what you can from your comrades

Cardibard
offline
Cardibard
2,025 posts
Nomad

Name: Sparky
Gender:M
Kingdom:Mages guild
Class: Archer
Health: 62/100
Stamina: 54/100
Magic: 69/100
Hunger: 40/100
Thirst: 39/100
Strength: 3
Intelligence: 4
Charisma: 3
Accuracy: 4
--------------------------------------------------------------------
Bio: 6'3"
Inventory weight: 7/40
Weapons: Light sword
Armour:Mages cloak with very light leather armor underneath
gear: Spell book (9 spells total know 2, Fire hands, and healers touch)
Aid:

I search the bodies of my dead comrads to find anything of use.

marinecorps101
offline
marinecorps101
604 posts
Peasant

Name: Sparky
Gender:M
Kingdom:Mages guild
Class: Archer
Health: 62/100
Stamina: 54/100
Magic: 69/100
Hunger: 40/100
Thirst: 39/100
Strength: 3
Intelligence: 4
Charisma: 3
Accuracy: 4
--------------------------------------------------------------------
Bio: 6'3"
Inventory weight: 7/40
Weapons: Light sword
Armour:Mages cloak with very light leather armor underneath
gear: Spell book (9 spells total know 2, Fire hands, and healers touch)1 Glowing ring,1 scroll in Dwarvish,1 Scarab
Aid: 3 skins of water,4 apples,7 oranges, 2 banananas

*Found
3 skins of water
4 apples
7 Oranges
2 Bananas
1 Glowing ring
1 scroll in Dwarvish.
1 Scarab

You look through your friend stuff there armor deeply charred and still hot, and most of there contests of there bags are burnt to. You grab what you an from the commander and a soldier, The adventurer grabs things from the other soldiers and gives some to the last soldier. Nobody knows who's in command. What do you do?

(might wanna ask these two companions questions)

marinecorps101
offline
marinecorps101
604 posts
Peasant

did my other post go through?

Cardibard
offline
Cardibard
2,025 posts
Nomad

Name: Sparky
Gender:M
Kingdom:Mages guild
Class: Archer
Health: 62/100
Stamina: 54/100
Magic: 69/100
Hunger: 40/100
Thirst: 39/100
Strength: 3
Intelligence: 4
Charisma: 3
Accuracy: 4
--------------------------------------------------------------------
Bio: 6'3"
Inventory weight: 7/40
Weapons: Light sword
Armour:Mages cloak with very light leather armor underneath
gear: Spell book (9 spells total know 2, Fire hands, and healers touch)1 Glowing ring,1 scroll in Dwarvish,1 Scarab
Aid: 3 skins of water,4 apples,7 oranges, 2 banananas

"So what are you two interested in, instead of fighting? Or is that all you care for?"I ask them.

marinecorps101
offline
marinecorps101
604 posts
Peasant

Name: Sparky
Gender:M
Kingdom:Mages guild
Class: Archer
Health: 62/100
Stamina: 54/100
Magic: 69/100
Hunger: 40/100
Thirst: 39/100
Strength: 3
Intelligence: 4
Charisma: 3
Accuracy: 4
--------------------------------------------------------------------
Bio: 6'3"
Inventory weight: 7/40
Weapons: Light sword
Armour:Mages cloak with very light leather armor underneath
gear: Spell book (9 spells total know 2, Fire hands, and healers touch)1 Glowing ring,1 scroll in Dwarvish,1 Scarab
Aid: 3 skins of water,4 apples,7 oranges, 2 banananas

they both look mad at the topic "No we don't just care about fighting". The soldier says he has a family....or at least had one if they made it out of the city. The Adventure says he wonders around looking for valuables.

Cardibard
offline
Cardibard
2,025 posts
Nomad

Name: Sparky
Gender:M
Kingdom:Mages guild
Class: Archer
Health: 62/100
Stamina: 54/100
Magic: 69/100
Hunger: 40/100
Thirst: 39/100
Strength: 3
Intelligence: 4
Charisma: 3
Accuracy: 4
--------------------------------------------------------------------
Bio: 6'3"
Inventory weight: 7/40
Weapons: Light sword
Armour:Mages cloak with very light leather armor underneath
gear: Spell book (9 spells total know 2, Fire hands, and healers touch)1 Glowing ring,1 scroll in Dwarvish,1 Scarab
Aid: 3 skins of water,4 apples,7 oranges, 2 banananas

"Oh a treasure hunter. Not the greatest profession, but if you are going to rob some dead person of their riches you should have a legitimate title other than grave robber. And to you my good friend."I say to the soldier."I am sorry about your family, but we must go on to make sure that the deaths of our friends and families are not in vain. We must be off to the capital."

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