*Stops procrastinating and makes an update*
I know, I know. The update was supposed to be yesterday. Well, I have sort of an update for pang, but the rest need to be revised by the boss. He hasn't been keeping up to date with everything, which is driving us nuts. Ah, well, i suppose.
pang's missions will be played alongside pickpocket or by himself, and they will consist of mainly combat related stuff. Influenced by the awesomeness of Ezio in AC and the duo team in AC Brotherhood, pang will have the abilities of advanced martial arts. He'll have some cool stuff - swords, axes, guns, magic, and a lot more. If you've ever played Assassin's Creed, you'll know what it's like to enter Open Conflict. Basically, a bunch of enemies surround you and you fight 3 at a time, while the others stand outside the triangle and shoot stuff at you. pang will be able block/deflect enemy attacks, or he can choose to sneak up on enemies kill them in a single hit, something we're calling a Ninja Kill.
The thing I'm most excited about is the pickpocket/pang duo, something we're trying not to call PP missions, for obvious reasons. :P Anyway, the missions will focus on getting to larger computers to get the most valuable stuff, like super-awesome ray guns (all equipable) and access to world maps and such on Multiplayer. We haven't started developing this part of the game yet, so we're fuzzy on the details, but we're aiming for Co-Op modes you can do with a friend.
I haven't quite gotten a full preview for pang or anyone else, but, like I said, I have to wait for Paul to go ahead and let me post them.