ForumsQuests[OFFICIAL] Quest Feedback Thread!

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Ferret
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Ferret
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ivanxxxxxxx
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ivanxxxxxxx
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In the description of quests some games
have direct link and some do not have.


Games that have a direct link are:

Dawn of the Dragons
Decision 2
The Last Stand: Dead Zone
Castaway 2
House of Wolves
Incursion 2: The Artifact
Jacksmith
Burrito Bison Revenge
Tower of Doom
Insectonator: Zombie Mode
This is the Only Level 4
Cursed Treasure 2
Gemcraft Labyrinth
Demons vs Fairyland
Hands of War 3
Railbot

These games do not have a direct link:

Strike Force Heroes 2
Epic Combo Redux
Epic Battle Fantasy 4
Infectonator 2
Kingdom Rush
Sinjid
Treadmillasaurus Rex
Coinbox Hero
Give Up
Sushi Cat 2: The Great Purrade
Catapult Madness
Chuck the Sheep
Upgrade Complete 2
This is the Only Level 3
Help the Hero!
Sequester
K.O.L.M.
Monster Bark

Ferret
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Ferret
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Yes, that's true. That's because early threads have it and later quests don't. Since we don't have an edit option, I've just let the old ones go. Is it a big issue do you think?

ivanxxxxxxx
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ivanxxxxxxx
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No, because everything else takes you directly to the game, for example
on Quests page each quest takes you directly to the game.
And as you're told it's been before,and now all new quests have direct link to the game.

ivanxxxxxxx
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ivanxxxxxxx
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If you are wondering how much quests did players earned so far
or for which game they won the most,and how often Armor Games cheer us with new
quests and much more,then you should look at this.
Some interesting statistics and graphs

All data was collected and processed on June 25 2013.

Players have won the most quests for Kingdom Rush. In total 1,909,670
Total earned so far 8,237,046
Soon it will be 10 million, wow

http://s21.postimg.org/mc9feejpz/ivan1.jpg

The games are sorted by release date

http://s21.postimg.org/ig0ow5o47/ivan2.jpg

The number of quest gradually increasing by release date

http://s24.postimg.org/xcc4tz839/ivan3.jpg

My favorite The frequency of quests released by month (QSI)

http://s10.postimg.org/75vl00jjd/ivan4.jpg

Ferret
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Ferret
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Looking good with all that data.

It's true we've had a lull period as you can tell, mostly due to issues with making sure Dead Zone Quests worked perfectly. Which they do now! I hear we may be getting more Quests for launch end of this week!

Tristurbed
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Tristurbed
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Please no more MMO achievements. Dead Zone is bad enough although Dawn of the Dragons is alright.. but level 100 for one achievement is pushing it. Might just be me though.

What I really want to see is making quests only available through the AG online save. That way people can't use .sol files to cheat their achievements. About 4 years ago, back when I was an active achievement hunter (and a lot younger) on Kongregate, I used to do this to games that were just really boring or had extremely difficult achievements. Needless to say, it's what killed the fun for me.

I guess it's a little contradicting because MMO games are one of the few you can't cheat... anyways, just my 2 cents.

Understandable if discussing cheating is not allowed here, please just remove my post if so (I posted something similar on the "Games that need Quests" topic).

ivanxxxxxxx
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ivanxxxxxxx
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Some explanations:

On the Armor Games home page in the section popular games
you can see complete game statistics.The same goes for the
other sections on the home page.
Yes you can actually see the complete statistics which includes
(Quests available, Quests earned)

But it is not possible to see the statistics in Game categories
(MMO,Action,Adventure,Arcade,Shooting,Puzzle & Skill,Strategy,
Sports,Misc,Mobile,All)

The information I have gathered and processed were from Quests page.
Often, these data do not fit with the data on the home page and the data in the game.So I decided to use only one source of data.

Q: Why these data do not match?
A: Because the data is variable,I can not collect that data in real time,
for something like that there should be a particular script.

I can only collect data at one moment of time,and then process it.
In the next moment, these data is no longer valid, because is variable.
That's why I highlight the tables. Possible errors 1%.

The curves are accurate because they are based on official informations.

I will now explain the following graph

http://s15.postimg.org/pdv5xm2nv/ivan5.jpg

Ferret
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Ferret
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Yes, that Last Stand Quests were very different sorts of Quests. Both AG and ConArtists spent a long time troubleshooting them. I think there should be new Quests on that graph already though, and we're releasing another set today!

ivanxxxxxxx
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ivanxxxxxxx
1,359 posts
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Yes,after the new set of quests curve on the graph has rising path again.
Which I most look forward to

Here's some interesting facts,On this day:

1. We have total 273 quests.
2. 36 games has quests.
3. There are 96 easy difficulty quests which is 35,2% of total.
4. There are 111 medium difficulty quests which is 40,7% of total.
5. There are 66 hard difficulty quests which is 24,1 % of total.
6. The rarest quest is "3M Damage" for Epic Battle Fantasy IV
7. Only 162 players have completed quest "3M damage".
8. Most players have completed Quest "First Encounter" for Kingdom Rush.
9. 236141 players have completed quest "First Encounter".
10. Players have earned the most quests for Kingdom Rush, over 2 million.
11. Players have earned the least quests for Sequester,approximately 8 thousand
12. The total number of earned quests is nearly 10 million. Wow

dogpawjohnson
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dogpawjohnson
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I really think that all quested games should have an online save option, otherwise if you're dealing with a constantly cleared cache and/or accessing from multiple systems some of them are impossible.

GoGamers
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GoGamers
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Please make back AG Ranks it was better then...

ivanxxxxxxx
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ivanxxxxxxx
1,359 posts
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In this post I'll try to describe you my new idea
This idea has a purpose to create a better gaming environment.

I believe that the Quest system needs a new component:
Iam presenting you Challenges.

On this screenshot you can see the current appearance of Quest page.

http://s16.postimg.org/6x5hiug2d/ivan.png

This page has been modified/MS paint

http://s24.postimg.org/6gjkxpe5h/ivan1.png

Changes are shown in this screenshot.

http://s23.postimg.org/wr2n9wbez/ivan2.png

Challenges can be divided into three groups:

-Gold Challenges with timer (hoursseconds 9999)
-Silver Challenges with timer (hoursseconds 18099)
and
-Wood Challenges with timer (hoursseconds 36099)

I do not want to discuss the timer.
Timer can be set to any value.

http://s7.postimg.org/8hnjrf06z/ivan3.png

Quests/Challenges to Challenges/Quests changes the order by click.

http://s11.postimg.org/s0a67iq37/ivan4.png

Appearance of shield by its correct status

http://s11.postimg.org/oj844jr0z/ivan5.png

Important:
The challenges do not have to be difficult,on the contrary
they can be well designed and tricky.
For example: Clucked Away quest for CTCA (Find and kill the hidden chicken.)
This could be a challenge,(for example golden challenge).
The point of this challenge is to make players to find their own
solution which would result satisfaction.
And after the challenge ends,solution may go out into public.


Perhaps many people will not like this,but also maybe
many people will like this.So we need to hear everyone's opinion.
This is just an idea

Ferret
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Ferret
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Hmmm, I'm curious what you feel the difference between a challenge and a Quest may be? Is it that it's timed? We have some Quests that are currently timed.

ivanxxxxxxx
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ivanxxxxxxx
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32,320

No its not like that.

Challenge would have its own timer.And when the time is up, the challenge is over.
That is the difference.

It would be something like event.
opens on: some date/time
ends on: some date/time

During that time you will have to complete challenge in order to obtain challenge-shield.

some_how
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some_how
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what you earn from the quests?

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