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[OFFICIAL] Quest Feedback Thread!

Posted Jan 18, '13 at 5:38am

AircraftCarrier

AircraftCarrier

145 posts

I'm extremely against this.

To begin with, when I suggested MasterMerol to upload his Apples in the Tree to AG, his reply was this:

Really, oficially uploading a 2+ year old game in a different website would be just embarrasing

Now tell me, importing a 2+ year old feature of NG and Kong into AG, is this a good idea?

And come on, this quest system, compared to NG and Kong's similar systems, is immature. Copying without our own innovations is simply a sin.

Putting that aside, how many quest we have? 94? Come on, other sites have thousands. It's not a good move, bro.

 

Posted Jan 18, '13 at 5:55am

sourwhatup2

sourwhatup2

3,255 posts

Putting that aside, how many quest we have? 94? Come on, other sites have thousands. It's not a good move, bro.

It's been barely 1 day of having been released.

Now tell me, importing a 2+ year old feature of NG and Kong into AG, is this a good idea?

For one the quests don't give you points of any kind, they are just there for bragging rights as of now.  What the main problem was, was actually just a way to get rid of AP and replace it with something else. That's it. It isn't to copy another site.

 

Posted Jan 18, '13 at 7:36am

matrixdiscoking

matrixdiscoking

119 posts

my one question is what will happen to armatars
ferret told me that they will be available to all very shortly is that a good idea and is it true

 

Posted Jan 18, '13 at 8:06am

Reton8

Reton8

2,494 posts

Moderator

And come on, this quest system, compared to NG and Kong's similar systems, is immature. Copying without our own innovations is simply a sin.

Putting that aside, how many quest we have? 94? Come on, other sites have thousands. It's not a good move, bro.

While I do somewhat agree here, Armor Games should do somehting to make quests unique or have give the player more incentive to complete them. But, I thought I read that AG3 is going to be done in a rolling release like method (which it appears that way with features being added and interfaces being changed gradually.)

That being said, the quests may still change in form (maybe giving quest points :] ) and I'm certain there will be plenty more quests to come.

 

Posted Jan 18, '13 at 8:42am

soccerdude2

soccerdude2

1,587 posts

@Reton8 I do like the idea of the color-coded quests as it would make it easier to see which are which instead of having to mouse over every one of them.

Also, if the idea of only putting so many quests on your bio gets implemented, it would be nice to maybe be able to "showcase" your top quests and customize which ones are up for seeing before seeing "All Quests." Kind of like favorite games too, although you can't showcase those either.

 

Posted Jan 18, '13 at 9:18am

Reton8

Reton8

2,494 posts

Moderator

Oh, One more thing

The quest button should highlight or something when you hover over it. I will assume this is going to happen anyway, because all of the other buttons do when you hover over them or wait, maybe I'll assume it's a glitch in my browser o.0?

 

Posted Jan 18, '13 at 10:39am

sourwhatup2

sourwhatup2

3,255 posts

Also, if the idea of only putting so many quests on your bio gets implemented, it would be nice to maybe be able to "showcase" your top quests and customize which ones are up for seeing before seeing "All Quests." Kind of like favorite games too, although you can't showcase those either.

Yup, it's been said over and over again, I've even said it three times I think. Ferret already confirmed that they're really considering of finding a way to make it more ''compact''.

or wait, maybe I'll assume it's a glitch in my browser o.0?

It's not a glitch. It's just a still image that has a link connected to it.

 

Posted Jan 18, '13 at 10:48am

Reton8

Reton8

2,494 posts

Moderator

It's not a glitch. It's just a still image that has a link connected to it.

Okay, then I feel it needs to highlight when there is a mouse over event.

Also, I'm noticing the "player's completed" stat has some quirks. I obtained the quest "Unlucky" and It said player completed 1, it then later went down to 0, but I the quest was in my profile which was correct. (now it's at 5).

As well, I'm sometimes noticing that the number of players completed changes for a quest depending on what page you view the quest.

 

Posted Jan 18, '13 at 11:10am

Reton8

Reton8

2,494 posts

Moderator

http://static2.fjcdn.com/thumbnails/comments/i+finally+have+a+use+for+this+_36ca131bd52f4311b4fdc4874f98771c.jpg

It'd probably be very complicated to implement, but it'd be nice to be able to click on the "players completed" stat and see a list of players who have completed that quest.

Why?

Because,,for difficult quest it is fun to see who has completed them, especially when only a handful of people have. Also, it helps with the bragging right and showing off haha.

(It's more convenient than searching every user and then looking through a huge profile to see who has the quest.)

 

Posted Jan 18, '13 at 11:24am

EmperorPalpatine

EmperorPalpatine

4,971 posts

Yay! Quests are working now, but I need to play/load (not win) on Chrome before it'll show up on IE.

 
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