Community

CommunityNewcomers Forum

SIPPYCUpS: the comment merit guarantee!

Thread Locked

Posted Nov 17, '12 at 8:54pm

xeano321

xeano321

1,803 posts

Here's my rough sketch on Dogfight 2.

The second in a successful series of arcade shooters, Dogfight 2 is a World War 1 fighter pilot simulation game. You are portrayed as an ace pilot fighting for the Germans using a Fokker Dr.I. Your missions range from attacking patrols, to defending your base, to intercepting enemy bombers.

The game develops rather nicely. Progressing from simple, and relatively easy levels to challenging, difficult levels that require the use of careful strategy to use your four available fighter tactics to survive.

(That's all I got right now. Will probably add more tomorrow or Monday. All criticism is appreciated.)

 

Posted Nov 17, '12 at 9:10pm

Gantic

Gantic

4,971 posts

Moderator

The most common minor issue is minor grammatical errors. There are a lot of minor grammatical issues. That doesn't mean I'm going to point all of them out. In fact, I don't. They add up but still don't mean much. :P My response to grammatical issues may seem inconsistent, but I'm tougher on you on what may be stylistic issues if I can tell you're American and you know American English. Mind your commas people! You're American, especially outside of the bathroom. European grammar is slightly(?) different and I don't know the details. Other grammar I don't even know.

REVIEWS:
@colony101 What else did you like besides that it was a simple and diverse? What levels were your favorite? Why didn't you like that the yeti boss was hard?
@ImTheMostManlyMan Biggest issue is your tendency to string a lot of clauses into one sentences. It's a problem because sometimes the way you string them together isn't grammatical.
(P1 L1) You accidentally a word.
(P1 L2) I don't think you can have the sentence as "The first of which is the character", because that's a dependent clause. It should be "blah blah blah, the first of which is blah."
(P1 L2-3) That is a really long sentences and perhaps you should break it into other sentences or just cut it down to the essentials because if you parse your sentence, it's not even grammatical. "the pose you find him in at the start of the chapters and when he sits idle." doesn't make sense because it doesn't have a verb to go with it.
(P2 L6) It's "feat" not "feet".
(P2 L6) Comma splice. It's a new independent clause after "feet though".
(P2 L8-10) You should break that sentence up.
(P2 L10) You misspelled "two".
(P2 L11-12) Not a sentence.
(P4 L1) You don't need that comma before "but" because it's a conjunction followed by a dependent clause.
(P5 L2) Flash games should be plural, so it's "one of my favorite Flash games"
(P5 L2-3) You might want to break that into two sentences or rewrite it. I'm not sure that's grammatical.
@Jacen96 Except for the parts that make no sense, it's good.
(P1 L1) First sentence isn't even a sentence.
(P1 L1) Change that "is" to "are".
(P1 L4) Also not a grammatical sentence.
(P2 L1) Comma splice.
(P3 L1) "earning anywhere an eight" doesn't make sense to me. What is it supposed to say?
(P3 L3)Misspelled "mediocre".
@IAgreeWithYou You're rating system is a bit arbitrary and inconsistent. Why is it 6.8? Why not 6.9? or 6.7? The ratings average to 5.56 which is close to 5.5 than 6.0. Other than that, very minor problems that don't really affect the overall that much.
You misspelled "amount".
(P6 L1) Correct "there's" to "there're" or "there are".
(P6 L2) Comma splice seems weird when there are no other comma splices in your review, but not a big problem.
(P6 L2-3) Having "It's... but is..." doesn't seem right. Grammatically, that comes out to be "It's... but it's is...".
@TheRed555 Can you write that in complete sentences. Also, your rating system doesn't match. 3/5, 3/5, and 4/5 don't make 6/10, unless it's a weighted average.
@Patrick2011 One last thing and you're done: How is gravity applied inconsistently?
@xeano321 I'm going to wait until you have the whole thing. Also, I already finished typing all of this when I saw yours, but I'm still waiting for the whole thing.

 

Posted Nov 17, '12 at 9:55pm

ImTheMostManlyMan

ImTheMostManlyMan

2,294 posts

(P1 L1) You accidentally a word.

Um....What? Did I miss a word? I added one just in case

(P2 L6) Comma splice. It's a new independent clause after "feet though".

I'm not real technical about grammar and I don't know what that means, so I replaced a comma with a semicolon.

As I start the game I'm immediately intrigued by the setting of the start menu, followed other graphical curiosities, the first of which is the character. A blank canvas of a person, his blank profile gives him an air of mystery. Looking past his mysteriously blank figure it is easy to tell that he is the good guy by the character being a white silhouette as opposed to the usual black and the position he takes when idle.

The gameplay was quite enjoyable for those who like this type of game. You run and jump to get to the end of the "chapter", but the shaking of the screen and the tricky obstacles keep you entertained and paying attention. Each chapter of the game kept the same feel as the last one but without being monotonous credited to the new, tricky and fun obstacles that each progressing mission provides. You find as you continue in the mission that you are about to kill a monster, but first you must climb to the top to hit him at his critical spot located at the top. Getting to the top is no easy feat though; you must go up, down, left and right to get there. Kudos to you for making the body parts that you climb up and the monsters' full outward appearance go together and not be contradictory to each other. I also think that the job you did on making the levels hard and innovative are so good that I had the tendency to forget that I was climbing a monster. However, the feeling of being on a monster comes rushing back to me by three things.
1: The shaking screen followed/accompanied by the monster roaring
2: Getting to the end and slaying said monster
3: The occasional background pieces that resemble body parts

The music, though odd at times, does help intensify the whole thing and put it together nicely and further the feel that you're fighting a tough enemy. I find that the removal of the music as you go underwater sells the effect of being underwater. The music also helps to tell what period of time you're in and where you're at with the medieval middle-east sounding music.

The story was good. It was short, sweet and to the point but not so much that you don't get to appreciate it. The story part was long enough that you got a good idea as to what was going on but short enough to hold back complaint of it being too gameplay-interrupting. At the end of the story was what I thought was a nice and, in a way, pleasant story twist. I won't go into details about the story but I will say that it's good and kept you paying attention to it.

By the time I first finished it I was ready for the game to be over, but after playing it through for a second time my only complaint is that it wasn't longer. Overall I would definitely say that it is one of the best flash games that I've ever played.

 

Posted Nov 17, '12 at 9:58pm

Patrick2011

Patrick2011

2,900 posts

Here's my third draft of the review with an explanation of inconsistent gravity:

Nuclearoids is a decent game, but it has a few issues. First of all, I like the graphics, specifically how the colors change with each explosion as well as the detailed texture of each nuclearoid. I also like how the rate of difficulty increases as one advances in the game. In addition, I like the random placement, which makes one think about each attempt differently. However, I find that there is not enough overall variety in the game, both in objectives and in nuclearoids. I also found that gravity is applied inconsistently. For example, when two nuclearoids go in the general direction of each other, sometimes they will gravitate towards each other. Other times, they will remain apart because no gravity is applied. The distance they get toward each other should be a factor, but two very close nuclearoids won't always gravitate while two fairly distant nuclearoids may gravitate. As for improvements, I think more nuclearoid types should be added, and a progress bar should be added for each objective so one knows how much of the goal has been achieved so far. Additionally, allowing multiple clicks for tougher objectives would be a good idea, and the power indicator before the explosion click should be longer so one has a better idea of what the click will do. Overall, I think this game is interesting but has plenty of room for improvement.

 

Posted Nov 17, '12 at 10:01pm

Patrick2011

Patrick2011

2,900 posts

(P1 L1) You accidentally a word.

Um....What? Did I miss a word? I added one just in case

Here's what you accidentallied:

ImTheMostManlyMan wrote:

As I start the game I'm immediately intrigued by the setting of the start menu, followed other graphical curiosities

You're missing a word between the two bolded words.

 

Posted Nov 17, '12 at 10:37pm

Gantic

Gantic

4,971 posts

Moderator

@ImTheMostManlyMan You're good to go. Just put in that missing word.
@Patrick2011 You've got the green light.

 

Posted Nov 17, '12 at 11:06pm

ImTheMostManlyMan

ImTheMostManlyMan

2,294 posts

@ImTheMostManlyMan You're good to go. Just put in that missing word.

You're killing me not telling me what word I'm missing, I have added another word.

As I start the game I'm immediately intrigued by the setting of the start menu, followed other graphical curiosities, the first of which is the main character.

 

Posted Nov 17, '12 at 11:15pm

ImTheMostManlyMan

ImTheMostManlyMan

2,294 posts

.....I'm an idiot.....Thank you patrick....I'll just go post the review now.....The thrice revised one.....

 

Posted Nov 17, '12 at 11:50pm

Gantic

Gantic

4,971 posts

Moderator

This was a triumph.
I'm making a post here: HUGE SUCCESS.
It's hard to overstate my satisfaction.

SIPPYCUpS Project:
We do what we must because we can.
For the good of all users
Except the ones who are banned.

ImTheMostManlyMan just got his first real cake
He just kept on trying till he found his mistake
And the comment gets done and you get a neat pun
For the users who are still active

Now if Patrick2011 were on I'd continue this song, but I skipped some stanzas so this will be all wrong. This parody will end but SIPPYCUpS will still fend for the users who are still active.

 

Posted Nov 17, '12 at 11:57pm

Gantic

Gantic

4,971 posts

Moderator

Blah. Should have checked my profile first. Anyways... two down, two million more to go.

Better hurry. This offer might not last forever. ;)