ForumsNewcomers ForumSIPPYCUpS: the comment merit guarantee!

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Gantic
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Gantic
11,752 posts
33,275

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Welcome to SIPPYCUpS, the comment merit guarantee!

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SIPPYCUpS (aka the Self-Improvement Program Promoting Your Comment Upgrade Success) is an introduction to the world of game comment merits. Game comment merits are given to superb game reviews, of which you could be one of many writers! SIPPYCUpS will help you on your way to your very first merit. If you want to earn merits, but don't know where to start, SIPPYCUpS is a good place. You write, we review, you learn! When you complete SIPPYCUpS, you will earn your guaranteed merit right away! And you'll also know what it takes it write great game comments and maybe earn more merits on your own.

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It's easy to join SIPPYCUpS! Just sign up in this thread. SIPPYCUpS is available to everyone who has not already completed SIPPYCUpS, but only users with 0 merits before signing up can earn the merit right away after completing SIPPYCUpS.*

*If users have merits from sources other than game comments, they must link to all comments containing the merits. Should that total be equal to the merit count upon enrollment, that user will be eligible for the merit.

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Once you are approved for SIPPYCuPS, you are ready to start!
1.) Read Up about merits if you haven't already. Don't worry. It isn't a long read.
2.) Look Up a game you like and play it through. Take notes as you play.
3.) Write Up a review of it. Don't know where to start? We'll help you with that.
4.) Proof Up your review and correct any mistakes. This is an important step.
5.) Post Up your review in this thread. A SIPPYCUpS representative will review your review.

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Once your review has been reviewed by a representative of SIPPYCUpS, you can start improving your review by looking at the suggestions. Do you need to work on your grammar? Do you need to add something to your review? Do you need to rewrite for clarity? Learn from these suggestions! Repeat.

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Once your final review has been approved, you have leveled up with SIPPYCUpS! Now you know what it takes to write a great game comment. Post your review to the game and earn your well-deserved merit. You can now use what you learned to write better comments in the future and maybe earn more merits, and you'll know you earned these on your own. You now also qualify for SIPPYCUpS+ Premium Advantage!

  • 300 Replies
shanke
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shanke
67 posts
2,905

oohh THXS 4 the info

xeano321
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xeano321
3,087 posts
2,095

Okay, I think I might have my review finished:

The second in a successful series of arcade shooters, Dogfight 2 is a World War 1 fighter pilot simulation game. You are an ace pilot fighting for the Germans using a Fokker Dr.I. Your missions range from attacking patrols, to defending your base, to intercepting enemy bombers.

The game develops rather nicely. Progressing from simple, and relatively easy levels to challenging, difficult levels that require the use of careful strategy to use your four available fighter tactics to survive.

While I considered the game to be fairly enjoyable, it does have some negative aspects. Firstly, the audio is not at all developed well. One soundtrack is used throughout the entire game, constantly repeating itself every time a level is completed or ends. The lack of change in the soundtrack makes the audio part of the game annoying and monotonous, thus making the audio not as enjoyable to listen to. Another negative point I would like to bring up, is the graphics engine. If there is multiple actions occurring at one time during gameplay, the graphics can tend to freeze, or run with considerable lag. While this issue occurs only occasionally, it does lead to a rather un-enjoyable gameplay experience.

I enjoyed the challenge involved in completing each level of the game. Figuring out which plane to shoot down first and which to shoot down last, when to use bombs, and when to use guns, and also when to use the four available Ace tactics to their full advantage. I also found the game to be fairly realistic... Sound effects and graphics were used to their full advantage to create a pretty realistic World War I atmosphere.

Overall, I'm very satisfied with the game in its entirety. While it may be plagued with a few minor problems, they are mostly small issues, without much effect on the gameplay or the enjoyability. I highly recommend playing Dogfight 2. It's a game which can be played and enjoyed many times.

Gantic
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Gantic
11,752 posts
33,275

I will get to the reviews later.

MRWalker82
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MRWalker82
4,047 posts
1,770

tl;dr

your reviews suck, no merits will be awarded and you all shall be flogged mercilessly. we now return to your regularly scheduled program.

Gantic
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Gantic
11,752 posts
33,275

@xeano321 Regarding lag, are you sure that's not on your end? It runs fine for me. I can't even run the newer games without lagging.
P1 Last sentence doesn't need those commas because each item is linked by to.

Lee_Blade
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Lee_Blade
97 posts
825

I want to join this team

Lee_Blade
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Lee_Blade
97 posts
825

Guys to if you want reach wave 100 you must first have 1 player who is i high level then when you finish wave 30 don't worry wave 31 and above are easy waves but if you are knight you must have the skill Rage,if you're ranger you must have the skill Focus and Frost Flask and if you are magician you must have the skills Heal and Magic staff
NOTE: 1.)In Knight you may also use the skill Mighty Dash if you are in trouble
2.)In Ranger if the enemies are attacking the castle,use
Frost Flask to freeze the enemies or if there are large enemies use the skill Assasination just in

Lee_Blade
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Lee_Blade
97 posts
825

Guys to if you want reach wave 100 you must first have 1 player who is i high level then when you finish wave 30 don't worry wave 31 and above are easy waves but if you are knight you must have the skill Rage,if you're ranger you must have the skill Focus and Frost Flask and if you are magician you must have the skills Heal and Magic staff
NOTE: 1.)In Knight you may also use the skill Mighty Dash if you are in trouble
2.)In Ranger if the enemies are attacking the castle,use
Frost Flask to freeze the enemies or if there are large enemies use the skill Assasination just in case.

Lee_Blade
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Lee_Blade
97 posts
825

The Last Castle
Guys to if you want reach wave 100 you must first have 1 player who is i high level then when you finish wave 30 don't worry wave 31 and above are easy waves but if you are knight you must have the skill Rage,if you're ranger you must have the skill Focus and Frost Flask and if you are magician you must have the skills Heal and Magic staff.
NOTE:
1.)In Knight you may also use the skill Mighty Dash if you are in trouble.
2.)In Ranger if the enemies are attacking the castle,use Frost Flask or Assasination.

Lee_Blade
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Lee_Blade
97 posts
825

Sorry that I have many attempts because I just want a merit

Gantic
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Gantic
11,752 posts
33,275

Figure out what you want to write before you post it.

xeano321
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xeano321
3,087 posts
2,095

your reviews suck, no merits will be awarded and you all shall be flogged mercilessly.


Nothing like those kind words of encouragement.

Regarding lag, are you sure that's not on your end?


Probably, considering my $300 computer is on its last leg. I didn't consider that... Edit time!

P1 Last sentence doesn't need those commas because each item is linked by to.


Oops... I get sort of carried away with commas.

I'll get my edited version posted tomorrow.
70_70_70
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70_70_70
398 posts
970

@Lee_Blade: haha u seems made the same mistake like many others- u just make somw tips for ur game, but it s not the right way to get the guaranteed merit XD

Soooo mah advice is u should look at this post of Gantic about the list of the ppl joined this events

Then find the post of the ones which alr graduted, like patrick or manlyman to see how they write lah XD


@Gantic: just noticed that u put me in the TOP of the rooster list, it s such a honour for me XD
but now i m quite busy with the banking job in the real life out there XD
so can I postponed mah draft for a long while later? :-P
hmm, as u know now is near New Year alr so it s quite busy in banks, no?
so when I have Lunar NY (coz i m an Asian open-minded guys, LOL I mean I m in Asia so I ll got some free time in Lunar NY, which occurs around Feb, NOT 1st of Jan lah XD)

Tactical_Fish
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Tactical_Fish
780 posts
2,970

Game Review: Attempt 2
Game: St. Pattack
St. Pattack is a side scrolling beat 'em up with a Irish air about it. You play as St. Pattack, attempting to free Ireland from the menace of snakes, druids, and evil leprechauns by beating all of said enemies with your staff. This is not a game where you can expect to be sitting at your computer for hours trying to beat it. It's simple, but still a lot of fun.

The graphics are very good on St. Pattack. Everything looks very smooth, and the game flows well. Again, don't expect anything fancy like shadowing or 3D effects. There's a lot of color to keep it interesting as well.
The sound comes out great as well. There's Irish-sounding music in the background, it's probably supposed to be a flute or pipes. Every character has their own voice: St. Pattack yelling at his enemies, snakes hissing, bosses taunting, and a lot of leprechauns spouting nonsense. The sound effects are one of my favorite parts of the game because they make a violent, bloody (to a point) game sound very comical. I like that it looks and sounds very in depth without being too complicated.

The gameplay is very simple. You can move around, drop off of platforms, and shield yourself with the arrow keys. There's one attack button (swing your staff) and a special attack, which I won't spoil now. There's a lot of room to run around, platforms to jump on. The way the game "advances" is that certain enemies drop coins. You must collect a certain number of coins to advance to the next level. In addition to coins, some enemies drop potatoes, which replenish your health, or beers, which add to your special attacks. Every level also has sheep that can be killed for stew, which also adds to your health. The game also has two bosses. Both require a special strategy to defeat them. I won't spoil those for you either. What I like about the gameplay is that it remains simple and easy to master, while the game itself is still challenging.

Another thing I enjoy about this game is the way the two skill levels work. There's easy and hard. Easy is really not difficult at all, but I used it to learn the strategy of beating the bosses, before moving on to the seriously difficult hard level.

Improvement-wise, I'm not sure how much improving can be done to this game. Not because it's the best game ever, but because there's just not much that can be done to it. The only two things I could think of are to add combo attacks, controlled by the player, to the game. Although I like the current simplicity, adding player-controlled combos just gives you more control, and adds to the fun rating. The other addition is just to add more levels; it's too short. I really enjoyed this game, and it didn't get boring for me at all. I just want it to last longer.

Overall, I give St. Pattack a 9/10. The one point that's left could be attained by adding the two above improvements, especially adding more levels.

Gantic
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Gantic
11,752 posts
33,275

I think you're good to go Tactical_Fish.

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