ForumsForum GamesWorld in Conflict (City Builder)

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loco5
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loco5
16,288 posts
Peasant

the year is 1984, Tensions between the Eastern Bloc, and NATO are boiling over. Neither side wants to step down, and large build up of forces are everywhere The Doomsday Clock is now at 11:57 The only time it's been closer to doomsday (Midnight) was in 1957. (Historical Divergence) Now many nations are dissolving into internal conflict, only a few nations manage to hold their own, but lose a lot of territory, whether it be for Communism, Democracy, Neither, or just plain Anarchy. Now much of Europe, Asia, and even a lot of the Americas are dissolved into squabbling city states, with (for the times) primitive technology like simple bolt action rifles, and basics for civilization (Agriculture, basic buildings, a list of simple laws, etc.).

Sheet:
Leader Name:
Age:
Gender:
Description:
Bio: optional
Faction: This is what your city state fights for: Democracy, Communism, or Neutral, remember, if you're gonna play a Democratic russian city state, or a communist British city state, don't expect to have any allies
---------
City Name: Can be real, or made up, don't be silly
City Standard:
Population:8,000 (Split between the below 3)
Workers:
Scientists:
Soldiers:
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center,
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)50,000
Morale: Average
Events: Your city State has been formed



this will focus on war (and peace), for the most part. And i believe this is it.

  • 154 Replies
loco5
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loco5
16,288 posts
Peasant

Leader Name: Savell the Mighty
Age: 27
Gender: Male
Description: 180 Lbs, muscular, 5'11", brown eyes, black hair, and a Now shaved chin.
Bio: Proud and physically powerful, able to brawl his way out of the loudest tavern and yet delicately difuse a a tense situation.
Faction: Neither
Nationality: American
----------
City Name: New Hope
City Standard: A green cross on a white field.
Population:7,990 (Split between the below 3)
Workers:3500
Scientists:2500
Soldiers:1990
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center, lumber mill, quarry, farm, Small watch tower
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
Resources:45,000
Morale: Average
Events: agricultural research center: 1 turns, Flak Jackets: 4 turns, Medical Building: 3 turns

no waiting, may i suggest allowing your population to, erm, create more population

theEPICgameKING
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theEPICgameKING
807 posts
Farmer

Leader Name: Savell the Mighty
Age: 27
Gender: Male
Description: 180 Lbs, muscular, 5'11", brown eyes, black hair, and a Now shaved chin.
Bio: Proud and physically powerful, able to brawl his way out of the loudest tavern and yet delicately difuse a a tense situation.
Faction: Neither
Nationality: American
----------
City Name: New Hope
City Standard: A green cross on a white field.
Population:7,990 (Split between the below 3)
Workers:3500
Scientists:2500
Soldiers:1990
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center, lumber mill, quarry, farm, Small watch tower
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
Resources:45,000
Morale: Average
Events: agricultural research center: 1 turns, Flak Jackets: 4 turns, Medical Building: 3 turns

Nah, we need more houses. Dont want overcrowding to occur. 8000 pop/800 houses=10 people per house. That's crowded.
Let's get my workers busy creating 200 more houses! Give us an even 1000.

loco5
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loco5
16,288 posts
Peasant

Leader Name: Savell the Mighty
Age: 27
Gender: Male
Description: 180 Lbs, muscular, 5'11", brown eyes, black hair, and a Now shaved chin.
Bio: Proud and physically powerful, able to brawl his way out of the loudest tavern and yet delicately difuse a a tense situation.
Faction: Neither
Nationality: American
----------
City Name: New Hope
City Standard: A green cross on a white field.
Population:7,990 (Split between the below 3)
Workers:3500
Scientists:2500
Soldiers:1990
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center, lumber mill, quarry, farm, Small watch tower, Agricultural Research Center
Tech: Bolt Action Rifles, Advanced Agricultural Tool (Iron ploughs, iron scythes, etc.)
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
Resources:45,000
Morale: Average
Events: Flak Jackets: 3 turns, Medical Building: 2 turns, 200 houses: 4 turns

maxaznboy
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maxaznboy
216 posts
Peasant

Leader Name: Glades
Age: 21
Gender: Male
Description: Average male: black hair, brown eyes, etc;
Bio: The only reason why he is a leader is because while everyone else seems to conflict over it, Glades couldn't care less about the position -- to much responsibilities and such. Knowing that he wouldn't abuse the power of command, others start to nominate and look at him as their leader, soon nearly everyone did, and with no supporters, soon too did the other leader candidates.
Faction: Neutral
Nationality:Austrian
Area: (naturally) Austria
---------
City Name: Frontrosis
City Standard: Black Flag
Population:8,000
Workers: 4000
Scientists: 1000
Soldiers: 3000
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center,
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)50,000
Morale: Average
Events: Farm: 1 turns, 2 small watchtowers: 4 turns, school: 5 turns, storage: 1 turns, Medium Agriculture: 3 turns

preservation, like for food and such?

Yep, for food mainly.

Ps. Do farms need worker to work them? I'd think they do, but some games don't... then again this is a more RL game.
---------
ah, you got me, geography isn't my best ability


Not mine either, forte, I've been to the mountains once, when I was a kid on a field trip, and it seemed forested to me, the rest of the stuff I researched to get a better picture, but meh, your game, so your picture, just describe it better so I/we, the players, can see the same thing, next time.
theEPICgameKING
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theEPICgameKING
807 posts
Farmer

Leader Name: Savell the Mighty
Age: 27
Gender: Male
Description: 180 Lbs, muscular, 5'11", brown eyes, black hair, and a Now shaved chin.
Bio: Proud and physically powerful, able to brawl his way out of the loudest tavern and yet delicately difuse a a tense situation.
Faction: Neither
Nationality: American
----------
City Name: New Hope
City Standard: A green cross on a white field.
Population:7,990 (Split between the below 3)
Workers:3500
Scientists:2500
Soldiers:1990
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center, lumber mill, quarry, farm, Small watch tower, Agricultural Research Center
Tech: Bolt Action Rifles, Advanced Agricultural Tool (Iron ploughs, iron scythes, etc.)
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
Resources:45,000
Morale: Average
Events: Flak Jackets: 3 turns, Medical Building: 2 turns, 200 houses: 4 turns

Ah, good. I walk into the farm and start farming to make more resources!
I also have the militia look for any abandoned cars and bring them back here, as well as looking for horses. Another mad idea! Take the engines out of the cars, put them in neutral gear, then have the horses pull them!

sinboss
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sinboss
109 posts
Nomad

Leader: Johnothon Hughs
Age:23
Gender: male
Description: Military vest with Military boots and Helmets
Bio: a ex-marine but when a mayor dies hes the man for the replacement
Faction: ima play nuetral
---------
City Name: new Alexandria (ps old Alexandria was dead when the mayor died)
City Standard: well a dead town beside the old one witch is really neat and beutiful
Population:8,000 (Split between the below 3)
Workers:3000
Scientists:2000
Soldiers:3000
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center,
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)50,000
Morale: Average
Events:

sorry i was at a funeral

ok then ill try to teach a construction worker at a school to be an a engineer

i send 500 soldiars a different way than last time

i also make 500 workers make a recruiting center in both sides of town east and west

i also make my scientists try to make adjustments to my rifles

loco5
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loco5
16,288 posts
Peasant

Leader Name: Glades
Age: 21
Gender: Male
Description: Average male: black hair, brown eyes, etc;
Bio: The only reason why he is a leader is because while everyone else seems to conflict over it, Glades couldn't care less about the position -- to much responsibilities and such. Knowing that he wouldn't abuse the power of command, others start to nominate and look at him as their leader, soon nearly everyone did, and with no supporters, soon too did the other leader candidates.
Faction: Neutral
Nationality:Austrian
Area: (naturally) Austria
---------
City Name: Frontrosis
City Standard: Black Flag
Population:8,000
Workers: 4000
Scientists: 1000
Soldiers: 3000
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center,
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)50,000
Morale: Average
Events: Farm: 1 turns, 2 small watchtowers: 4 turns, school: 5 turns, storage: 1 turns, Medium Agriculture: 3 turns


i live in a semiarid desert, been to a mountain...once

anyone who isn't listed in the population is hard working


Leader Name: Savell the Mighty
Age: 27
Gender: Male
Description: 180 Lbs, muscular, 5'11", brown eyes, black hair, and a Now shaved chin.
Bio: Proud and physically powerful, able to brawl his way out of the loudest tavern and yet delicately difuse a a tense situation.
Faction: Neither
Nationality: American
----------
City Name: New Hope
City Standard: A green cross on a white field.
Population:7,990 (Split between the below 3)
Workers:3500
Scientists:2500
Soldiers:1990
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center, lumber mill, quarry, farm, Small watch tower, Agricultural Research Center
Tech: Bolt Action Rifles, Advanced Agricultural Tool (Iron ploughs, iron scythes, etc.)
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
Resources:45,000
Morale: Average
Events: Flak Jackets: 3 turns, Medical Building: 2 turns, 200 houses: 4 turns

unlike most motivational posters, that's not gonna do much



horses aren't static, and cars are heavy, REALLY heavy


Leader: Johnothon Hughs
Age:23
Gender: male
Description: Military vest with Military boots and Helmets
Bio: a ex-marine but when a mayor dies hes the man for the replacement
Faction: ima play nuetral
---------
City Name: new Alexandria (ps old Alexandria was dead when the mayor died)
City Standard: well a dead town beside the old one witch is really neat and beutiful
Population:8,000 (Split between the below 3)
Workers:3000
Scientists:2000
Soldiers:3000
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center,
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)50,000
Morale: Average
Events:

apologies for the loss


you need a school


whaat?


one is enough for now


adjustments?

sinboss
offline
sinboss
109 posts
Nomad

Leader: Johnothon Hughs
Age:23
Gender: male
Description: Military vest with Military boots and Helmets
Bio: a ex-marine but when a mayor dies hes the man for the replacement
Faction: ima play nuetral
---------
City Name: new Alexandria (ps old Alexandria was dead when the mayor died)
City Standard: well a dead town beside the old one witch is really neat and beutiful
Population:8,000 (Split between the below 3)
Workers:3000
Scientists:2000
Soldiers:3000
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center,
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)50,000
Morale: Average
Events:

i also send 500 men to look for vehicles

ps after reading what i missed im living in a very separated valley with my people

its half coverd with moutains like so
key l or - =moutains $=houses #=trees *=townhall sm=small entrance %=watch towers ^=lumber mill or quarry (farmland)=farm M=militia T=tavern
l------%M M M M M M%---------##################%M M M M M%------l%llll
l ---------################## ( farmland )lMllll
l$$$$$$$$$$ ( farmland )M M( farmland )lsmll
l$$$$$$$$$$$$$$$$$$$$$$$$$$$$ ( farmland )M M( farmland )lllllllll
l$$$$$ * $$$$$$$$$$$$$$$ T^^^^ ##################^^#########
l$$$$$$$$$$$$$$$$$$$$$$--------#################################
------------------------------------smM%-------------------#####################

loco5
offline
loco5
16,288 posts
Peasant

Leader: Johnothon Hughs
Age:23
Gender: male
Description: Military vest with Military boots and Helmets
Bio: a ex-marine but when a mayor dies hes the man for the replacement
Faction: ima play nuetral
---------
City Name: new Alexandria (ps old Alexandria was dead when the mayor died)
City Standard: well a dead town beside the old one witch is really neat and beutiful
Population:8,000 (Split between the below 3)
Workers:3000
Scientists:2000
Soldiers:3000
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center,
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)50,000
Morale: Average
Events:

wait, i need an area, where are you?

PwnajLeadah981
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PwnajLeadah981
564 posts
Nomad

Join in?
Leader Name: Lope Luna
Age: 30
Gender: Male
Description: He is strong, smart, strategic, and has black eyes, clean cut black hair; a firm stature, slightly latino-tan; and is 5"11' tall.
Faction: Democracy
---------
City Name: Technoberno
City Standard: A giant monument of the flags of Tenochtitlan, Tokyo, and Berlin and the legendary warriors named Kinos, Ronin, and Sora.
Population:8,000 (Split between the below 3)
Workers:3,000
Scientists:2,500
Soldiers:2,500
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center,
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
Resources:50,000
Morale: Average
Events: Your city State has been formed

loco5
offline
loco5
16,288 posts
Peasant

Leader Name: Lope Luna
Age: 30
Gender: Male
Description: He is strong, smart, strategic, and has black eyes, clean cut black hair; a firm stature, slightly latino-tan; and is 5"11' tall.
Faction: Democracy
---------
City Name: Technoberno
City Standard: A giant monument of the flags of Tenochtitlan, Tokyo, and Berlin and the legendary warriors named Kinos, Ronin, and Sora.
Population:8,000 (Split between the below 3)
Workers:3,000
Scientists:2,500
Soldiers:2,500
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center,
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
Resources:50,000
Morale: Average
Events: Your city State has been formed

where is your city located?

Nerdsoft
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Nerdsoft
1,266 posts
Peasant

Name: Seth Jase
Age: 27
Gender: Male
Desc: 6 ft 2, thin-ish, black hair in a crew-cut, intelligent.
-------------------
Faction: Capitalist Democracy, because you can have a Communist Democracy. Duh.
----------
City name: Alderwood
City Standard: A silver-white owl with amber eyes, on a black background.
Population: 15,000
Civilians: 7,000
Scientists: 4,000
Soldiers: 4,000
Soldier Types: Sniper, Rifleman (Modified AK-47), Tank crew, Pilot, Artillery
----------
Buildings: Houses (100) Apartment blocks (150, 10 storey average) Town hall, Factory (15), Auto-factory (50), Hydro power plant, Solar array (3), Lab (20), Recruitment Center, Barracks.
Vehicles: Tanks (75), Jet Fighters (50), Helicopters (20) Jet Bombers (15)
Defenses: SAM and SSM Emplacements, Walls, Submarine/torpedo nets (not that you'd be stupid enough to send a sub through the rapids)
Allies: None
Enemies: Ditto
Morale: Decent
Tech: High (for the age; nearly 21st century level)
Events: City formed.
Tell me if it's OP or UP.

loco5
offline
loco5
16,288 posts
Peasant

Name: Seth Jase
Age: 27
Gender: Male
Desc: 6 ft 2, thin-ish, black hair in a crew-cut, intelligent.
-------------------
Faction: Capitalist Democracy, because you can have a Communist Democracy. Duh.
----------
City name: Alderwood
City Standard: A silver-white owl with amber eyes, on a black background.
Population: 15,000
Civilians: 7,000
Scientists: 4,000
Soldiers: 4,000
Soldier Types: Sniper, Rifleman (Modified AK-47), Tank crew, Pilot, Artillery
----------
Buildings: Houses (100) Apartment blocks (150, 10 storey average) Town hall, Factory (15), Auto-factory (50), Hydro power plant, Solar array (3), Lab (20), Recruitment Center, Barracks.
Vehicles: Tanks (75), Jet Fighters (50), Helicopters (20) Jet Bombers (15)
Defenses: SAM and SSM Emplacements, Walls, Submarine/torpedo nets (not that you'd be stupid enough to send a sub through the rapids)
Allies: None
Enemies: Ditto
Morale: Decent
Tech: High (for the age; nearly 21st century level)
Events: City formed.

utterly OP

maxaznboy
offline
maxaznboy
216 posts
Peasant

Leader Name: Glades
Age: 21
Gender: Male
Description: Average male: black hair, brown eyes, etc;
Bio: The only reason why he is a leader is because while everyone else seems to conflict over it, Glades couldn't care less about the position -- to much responsibilities and such. Knowing that he wouldn't abuse the power of command, others start to nominate and look at him as their leader, soon nearly everyone did, and with no supporters, soon too did the other leader candidates.
Faction: Neutral
Nationality:Austrian
Area: (naturally) Austria
---------
City Name: Frontrosis
City Standard: Black Flag
Population:8,000
Workers: 4000
Scientists: 1000
Soldiers: 3000
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center,
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)50,000
Morale: Average
Events: Farm: 1 turns, 2 small watchtowers: 4 turns, school: 5 turns, storage: 1 turns, Medium Agriculture: 3 turns


Hmm, now that the scientists are back I'll have some, 700, start researching tools: wheel, plow, hoe, ax, hammer, etc (if I don't know them);
page 6, 4th post
I have my remaining 300 scientists research preservation (drying, if you need specifics), if able.

I'll have 500 workers start building some farms

Anyways, once the workers are down with the farm I'll have them build a few houses, err 200 for now. (I had set 500 workers on the farm, if I remember correctly).

--------------------------------
anyone who isn't listed in the population is hard working

Ps. So I take it that there are more population then the 8000 listed, and those are our 'roducers' (E.g: miners, farmers, lumberjacks, etc)?
loco5
offline
loco5
16,288 posts
Peasant

Leader Name: Glades
Age: 21
Gender: Male
Description: Average male: black hair, brown eyes, etc;
Bio: The only reason why he is a leader is because while everyone else seems to conflict over it, Glades couldn't care less about the position -- to much responsibilities and such. Knowing that he wouldn't abuse the power of command, others start to nominate and look at him as their leader, soon nearly everyone did, and with no supporters, soon too did the other leader candidates.
Faction: Neutral
Nationality:Austrian
Area: (naturally) Austria
---------
City Name: Frontrosis
City Standard: Black Flag
Population:8,000
Workers: 4000
Scientists: 1000
Soldiers: 3000
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center, 100 Farms, Resource Storage
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)50,000
Morale: Average
Events: , 2 small watchtowers: 3 turns, school: 4 turns, Medium Agriculture: 2 turns, 200 houses:4 turns


you can get ice-boxes y'know, you have salting and drying already



--------

Basically

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