ForumsForum GamesWorld in Conflict (City Builder)

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loco5
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loco5
16,288 posts
Peasant

the year is 1984, Tensions between the Eastern Bloc, and NATO are boiling over. Neither side wants to step down, and large build up of forces are everywhere The Doomsday Clock is now at 11:57 The only time it's been closer to doomsday (Midnight) was in 1957. (Historical Divergence) Now many nations are dissolving into internal conflict, only a few nations manage to hold their own, but lose a lot of territory, whether it be for Communism, Democracy, Neither, or just plain Anarchy. Now much of Europe, Asia, and even a lot of the Americas are dissolved into squabbling city states, with (for the times) primitive technology like simple bolt action rifles, and basics for civilization (Agriculture, basic buildings, a list of simple laws, etc.).

Sheet:
Leader Name:
Age:
Gender:
Description:
Bio: optional
Faction: This is what your city state fights for: Democracy, Communism, or Neutral, remember, if you're gonna play a Democratic russian city state, or a communist British city state, don't expect to have any allies
---------
City Name: Can be real, or made up, don't be silly
City Standard:
Population:8,000 (Split between the below 3)
Workers:
Scientists:
Soldiers:
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center,
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)50,000
Morale: Average
Events: Your city State has been formed



this will focus on war (and peace), for the most part. And i believe this is it.

  • 154 Replies
maxaznboy
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maxaznboy
216 posts
Peasant

Leader Name: Glades
Age: 21
Gender: Male
Description: Average male: black hair, brown eyes, etc;
Bio: The only reason why he is a leader is because while everyone else seems to conflict over it, Glades couldn't care less about the position -- to much responsibilities and such. Knowing that he wouldn't abuse the power of command, others start to nominate and look at him as their leader, soon nearly everyone did, and with no supporters, soon too did the other leader candidates.
Faction: Neutral
Nationality:Austrian
Area: (naturally) Austria
---------
City Name: Frontrosis
City Standard: Black Flag
Population:8,000
Workers: 4000
Scientists: 1000
Soldiers: 3000
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center, 100 Farms, Resource Storage
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)50,000
Morale: Average
Events: , 2 small watchtowers: 3 turns, school: 4 turns, Medium Agriculture: 2 turns, 200 houses:4 turns

you can get ice-boxes y'know, you have salting and drying already

Really now? Hmm, alright then; though I don't see how I'm able to get salt, need to be near a body of salt water for that, unless I am. Need to research my environment; though it'll have to wait, no scientists to research it.
theEPICgameKING
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theEPICgameKING
807 posts
Farmer

Leader Name: Savell the Mighty
Age: 27
Gender: Male
Description: 180 Lbs, muscular, 5'11", brown eyes, black hair, and a Now shaved chin.
Bio: Proud and physically powerful, able to brawl his way out of the loudest tavern and yet delicately difuse a a tense situation.
Faction: Neither
Nationality: American
----------
City Name: New Hope
City Standard: A green cross on a white field.
Population:7,990 (Split between the below 3)
Workers:3500
Scientists:2500
Soldiers:1990
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center, lumber mill, quarry, farm, Small watch tower, Agricultural Research Center
Tech: Bolt Action Rifles, Advanced Agricultural Tool (Iron ploughs, iron scythes, etc.)
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
Resources:45,000
Morale: Average
Events: Flak Jackets: 3 turns, Medical Building: 2 turns, 200 houses: 4 turns

Well then, I allow my population to increase. *Wink.*

PwnajLeadah981
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PwnajLeadah981
564 posts
Nomad

Sorry for the delay.
Leader Name: Lope Luna
Age: 30
Gender: Male
Description: He is strong, smart, strategic, and has black eyes, clean cut black hair; a firm stature, slightly latino-tan; and is 5"11' tall.
Faction: Democracy
---------
City Name: Technoberno
Located near Philippines, some miles to the west.
City Standard: A giant monument of the flags of Tenochtitlan, Tokyo, and Berlin and the legendary warriors named Kinos, Ronin, and Sora.
Population:8,000 (Split between the below 3)
Workers:3,000
Scientists:2,500
Soldiers:2,500
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center,
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
Resources:50,000
Morale: Average
Events: Your city State has been formed

PwnajLeadah981
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PwnajLeadah981
564 posts
Nomad

Located near the Philippines, some miles to the west.

Nerdsoft
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Nerdsoft
1,266 posts
Peasant

Name: Seth Jase
Age: 27
Gender: Male
Desc: 6 ft 2, thin-ish, black hair in a crew-cut, intelligent.
-------------------
Faction: Capitalist Democracy, because you can have a Communist Democracy. Duh.
----------
City name: Alderwood
Location: Built on the ruins of old Alexandria. Somebody made a New Alexandria, because the old one got destroyed. They said. So I call the ruins.
City Standard: A silver-white owl with amber eyes, on a black background.
Population: 8,000, as that seems the norm.
Civilians: 3,000
Scientists: 3,000
Soldiers: 2,000
Soldier Types: Rifleman (Modified AK-47)
----------
Buildings: (150, 10 storey average) Town hall, Solar arrays, Barracks, Farms (duh), Quarries/Mines, Salvage yard, Port
Vehicles:
Defences: Who'd be stupid enough to attack overland? It's in a desert! Still, some harbour guns; Alexandria was a port.
Allies: None
Enemies: Ditto
Morale: Decent
Tech: High-ish (for the age; nowhere near 21st century level)
Events: City formed.
Not OP anymore, I'd hope. :3

maxaznboy
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maxaznboy
216 posts
Peasant

@Nerdsoft - Did you even check the first page of the game? The character sheet (though there has been a few added stats) is there. Anyways, you're adding too much stuff of your own; you have to first research then build those stuff.

Nerdsoft
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Nerdsoft
1,266 posts
Peasant

Ah. Okay. But seriously, EVERYBODY had ploughs and scythes in 1984. They were obsolete.

maxaznboy
offline
maxaznboy
216 posts
Peasant

@Nerdsoft - True, but they didn't really know how to make them did they? They mainly relied on factories to produce them, then just bought them from the stores. With the factories gone, they would have to be analyzed first. Also, the game doesn't have to match reality, as there can be many (depending on the choices people make, it changes).

Anyways, it's been four days since there was a last update, wonder what happened.

loco5
offline
loco5
16,288 posts
Peasant

Leader Name: Glades
Age: 21
Gender: Male
Description: Average male: black hair, brown eyes, etc;
Bio: The only reason why he is a leader is because while everyone else seems to conflict over it, Glades couldn't care less about the position -- to much responsibilities and such. Knowing that he wouldn't abuse the power of command, others start to nominate and look at him as their leader, soon nearly everyone did, and with no supporters, soon too did the other leader candidates.
Faction: Neutral
Nationality:Austrian
Area: (naturally) Austria
---------
City Name: Frontrosis
City Standard: Black Flag
Population:8,000
Workers: 4000
Scientists: 1000
Soldiers: 3000
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center, 100 Farms, Resource Storage
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)50,000
Morale: Average
Events: , 2 small watchtowers: 3 turns, school: 4 turns, Medium Agriculture: 2 turns, 200 houses:4 turns


*looks at map*

oh, hm, well... drying at least


so what now?

Leader Name: Savell the Mighty
Age: 27
Gender: Male
Description: 180 Lbs, muscular, 5'11", brown eyes, black hair, and a Now shaved chin.
Bio: Proud and physically powerful, able to brawl his way out of the loudest tavern and yet delicately difuse a a tense situation.
Faction: Neither
Nationality: American
----------
City Name: New Hope
City Standard: A green cross on a white field.
Population:7,990 (Split between the below 3)
Workers:3500
Scientists:2500
Soldiers:1990
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center, lumber mill, quarry, farm, Small watch tower, Agricultural Research Center
Tech: Bolt Action Rifles, Advanced Agricultural Tool (Iron ploughs, iron scythes, etc.)
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
Resources:45,000
Morale: Average
Events: Flak Jackets: 2 turns, Medical Building: 1 turns, 200 houses: 3 turns, 1,000 population: 2 turns


they do, need some time to be a growin' though



Leader Name: Lope Luna
Age: 30
Gender: Male
Description: He is strong, smart, strategic, and has black eyes, clean cut black hair; a firm stature, slightly latino-tan; and is 5"11' tall.
Faction: Democracy
---------
City Name: Technoberno
Located near Philippines, some miles to the west.
City Standard: A giant monument of the flags of Tenochtitlan, Tokyo, and Berlin and the legendary warriors named Kinos, Ronin, and Sora.
Population:8,000 (Split between the below 3)
Workers:3,000
Scientists:2,500
Soldiers:2,500
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center,
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
Resources:50,000
Morale: Average
Events: Your city State has been formed

wait so is it in the Philippines or a island near it, cause i'm shaky with that area at best


Nerdsoft, maxz is right


also sorry, i was unable to get on, finals and all that.

theEPICgameKING
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theEPICgameKING
807 posts
Farmer

Leader Name: Savell the Mighty
Age: 27
Gender: Male
Description: 180 Lbs, muscular, 5'11", brown eyes, black hair, and a Now shaved chin.
Bio: Proud and physically powerful, able to brawl his way out of the loudest tavern and yet delicately difuse a a tense situation.
Faction: Neither
Nationality: American
----------
City Name: New Hope
City Standard: A green cross on a white field.
Population:7,990 (Split between the below 3)
Workers:3500
Scientists:2500
Soldiers:1990
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center, lumber mill, quarry, farm, Small watch tower, Agricultural Research Center
Tech: Bolt Action Rifles, Advanced Agricultural Tool (Iron ploughs, iron scythes, etc.)
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
Resources:45,000
Morale: Average
Events: Flak Jackets: 2 turns, Medical Building: 1 turns, 200 houses: 3 turns, 1,000 population: 2 turns

Great. While the women are pregnant, I have the scientists research Scopes for our guns, to increase accuracy.

loco5
offline
loco5
16,288 posts
Peasant

Leader Name: Savell the Mighty
Age: 27
Gender: Male
Description: 180 Lbs, muscular, 5'11", brown eyes, black hair, and a Now shaved chin.
Bio: Proud and physically powerful, able to brawl his way out of the loudest tavern and yet delicately difuse a a tense situation.
Faction: Neither
Nationality: American
----------
City Name: New Hope
City Standard: A green cross on a white field.
Population:7,990 (Split between the below 3)
Workers:3500
Scientists:2500
Soldiers:1990
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center, lumber mill, quarry, farm, Small watch tower, Agricultural Research Center, Triage building
Tech: Bolt Action Rifles, Advanced Agricultural Tool (Iron ploughs, iron scythes, etc.), Rudimentary medical practices
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
Resources:45,000
Morale:Above-Average
Events: Flak Jackets: 1 turns,, 200 houses: 2 turns, 1,000 population: 1 turns, Scope:10 turns

theEPICgameKING
offline
theEPICgameKING
807 posts
Farmer

Leader Name: Savell the Mighty
Age: 27
Gender: Male
Description: 180 Lbs, muscular, 5'11", brown eyes, black hair, and a Now shaved chin.
Bio: Proud and physically powerful, able to brawl his way out of the loudest tavern and yet delicately difuse a a tense situation.
Faction: Neither
Nationality: American
----------
City Name: New Hope
City Standard: A green cross on a white field.
Population:7,990 (Split between the below 3)
Workers:3500
Scientists:2500
Soldiers:1990
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center, lumber mill, quarry, farm, Small watch tower, Agricultural Research Center, Triage building
Tech: Bolt Action Rifles, Advanced Agricultural Tool (Iron ploughs, iron scythes, etc.), Rudimentary medical practices
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
Resources:45,000

Yay!
Darn...what to do?
For the interest of defence, I ask my builders to start building a castle-like fortress in the city center. Just work on the walls for now.

loco5
offline
loco5
16,288 posts
Peasant

Leader Name: Savell the Mighty
Age: 27
Gender: Male
Description: 180 Lbs, muscular, 5'11", brown eyes, black hair, and a Now shaved chin.
Bio: Proud and physically powerful, able to brawl his way out of the loudest tavern and yet delicately difuse a a tense situation.
Faction: Neither
Nationality: American
----------
City Name: New Hope
City Standard: A green cross on a white field.
Population:7,990 (Split between the below 3)
Workers:3500
Scientists:2500
Soldiers:1990
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center, lumber mill, quarry, farm, Small watch tower, Agricultural Research Center, Triage building
Tech: Bolt Action Rifles, Advanced Agricultural Tool (Iron ploughs, iron scythes, etc.), Rudimentary medical practices
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
Resources:45,000

that'll be a few years in the least

theEPICgameKING
offline
theEPICgameKING
807 posts
Farmer

Leader Name: Savell the Mighty
Age: 27
Gender: Male
Description: 180 Lbs, muscular, 5'11", brown eyes, black hair, and a Now shaved chin.
Bio: Proud and physically powerful, able to brawl his way out of the loudest tavern and yet delicately difuse a a tense situation.
Faction: Neither
Nationality: American
----------
City Name: New Hope
City Standard: A green cross on a white field.
Population:7,990 (Split between the below 3)
Workers:3500
Scientists:2500
Soldiers:1990
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center, lumber mill, quarry, farm, Small watch tower, Agricultural Research Center, Triage building
Tech: Bolt Action Rifles, Advanced Agricultural Tool (Iron ploughs, iron scythes, etc.), Rudimentary medical practices
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
Resources:45,000
Morale:Above-Average
Events: Flak Jackets: 1 turns,, 200 houses: 2 turns, 1,000 population: 1 turns, Scope:10 turns

Darn it!
If nothing else, I take 500 soldiers out to look for those bandits, following the vehicle tracks.

loco5
offline
loco5
16,288 posts
Peasant

Leader Name: Savell the Mighty
Age: 27
Gender: Male
Description: 180 Lbs, muscular, 5'11", brown eyes, black hair, and a Now shaved chin.
Bio: Proud and physically powerful, able to brawl his way out of the loudest tavern and yet delicately difuse a a tense situation.
Faction: Neither
Nationality: American
----------
City Name: New Hope
City Standard: A green cross on a white field.
Population:7,990 (Split between the below 3)
Workers:3500
Scientists:2500
Soldiers:1990
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center, lumber mill, quarry, farm, Small watch tower, Agricultural Research Center, Triage building
Tech: Bolt Action Rifles, Advanced Agricultural Tool (Iron ploughs, iron scythes, etc.), Rudimentary medical practices
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
Resources:45,000
Morale:Above-Average
Events: Flak Jackets: 1 turns,, 200 houses: 2 turns, 1,000 population: 1 turns, Scope:10 turns


the 500 soldiers couldn't hope to keep up with trucks, that lead off in the far distance

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