Forums

ForumsVideo Games

The Best Defense is a Great Annoyance

Posted Dec 1, '12 at 10:34pm

JackMinnow

JackMinnow

29 posts

Perhaps I am jaded, but I have grown utterly sick of defense games. Army of Ages, Kingdom Rush, Gemcraft Labyrith, Bloons, Crimson Warfare, Shadez, Defend your Whatever, Demonic Defense, Plants vs Zombies, etc, are all great games but oh so similar. I realize there is only so much that can be done with the concept in and of itself, but it would be nice to see a new spin or something highly innovative.

 

Posted Dec 1, '12 at 11:33pm

DaemonVeril

DaemonVeril

227 posts

Well you could take a look at a game like Orcs Must Die!, which lets you build defenses and third person action. I do understand your annoyance though, it does seem nowadays that most TD games are somewhat cookie cutter.

 

Posted Dec 1, '12 at 11:36pm

IAgreeWithYou

IAgreeWithYou

531 posts

Sorry, post got cut out.

Anyway, I know. I've been hating defence games forever and for some reason people think they're so original and well made. I think these games can be fun at all but the market is so flooded that other games are so much more fun to play. I didn't even like gemcraft but everyone is convinced it's one of the best games in the world.

I think that all the innovation in that market has been done for now and we need to move over to a different genre of games.

The only thing I can think of is opposite TD games where you're fighting against the towers. Those games are always fun.

 

Posted Dec 1, '12 at 11:43pm

Kasic

Kasic

5,746 posts

it would be nice to see a new spin or something highly innovative.


Two defense games that I really like are Elona Shooter and Enigmata Stellar War. They have some other elements that make them harder and more fun to play, along with re-playability.

The only thing I can think of is opposite TD games where you're fighting against the towers. Those games are always fun.


I have yet to see a single type of those games that I would ever spend more than 5 minutes playing.
 

Posted Dec 1, '12 at 11:49pm

IAgreeWithYou

IAgreeWithYou

531 posts

I have yet to see a single type of those games that I would ever spend more than 5 minutes playing.


I'll admit, most of them are really bad because they're really not made by experienced coders. I honestly think that if multiplayer TD was put into a game (Plus a normal single player thing) it would go down really well.
 

Posted Dec 2, '12 at 2:47am

pangtongshu

pangtongshu

10,108 posts

Honestly...I only play them if I have nothing else to do..and even then it gets so old after a few short minutes

*buld tower(s)
*click play
*fastfoward
*Maybe build more towers to be safe
*repeat...with..same..towers

 

Posted Dec 2, '12 at 4:56am

JackMinnow

JackMinnow

29 posts

I honestly think that if multiplayer TD was put into a game (Plus a normal single player thing) it would go down really well.


Yes, YES, and more YES.
 

Posted Dec 2, '12 at 11:41am

09philj

09philj

2,782 posts

There is one good td... Kingdom rush. The rest are just dull.

 

Posted Dec 2, '12 at 2:11pm

Blaster901

Blaster901

36 posts

Villainous is a game where instead of defending against enemies, you fight against the towers. Give it a try if you have time.


Anyways, I agree.

TD games get dull after a while.

I think people like them is because after they upgraded their towers and stuff, the towers massacre just about everything.

In other words, it feels good to the player to watch the enemies get dominated.

 

Posted Dec 2, '12 at 9:14pm

Kasic

Kasic

5,746 posts

There is one good td... Kingdom rush. The rest are just dull.


Makes me cry >.<

Off the top of my head, here are all the TDs that are better than Kindgom Rush and why.

1) All Bloons tower defense games: Original concept (which while repetitive at the 5th instance...) that introduce unique enemies and a large variety of towers and levels. Open placement is a bonus.

2) Bubble Tanks Tower Defences: Somewhat generic enemies, but you make your own path. With also a larger variety of towers, plus the unique concept of combining up to a 8x8 grid of towers to make super towers which you can boost, is entertaining and variable. Different scenarios keep the game interesting.

3) Gemcraft: With the exception of Labyrinth, no premium content. A good skill component is implemented in the level up system and the ability to place towers where you want is good. Multiple modes change the game up a little and the combination of gems and use through different means gives a lot of strategy options.

Getting tired of this, but I think you all see my point by now...
 
Reply to The Best Defense is a Great Annoyance

You must be logged in to post a reply!