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Epic's Tactical Base vs. Base Strategy RPG!

Posted Dec 19, '12 at 11:01pm

Poizaz00

Poizaz00

90 posts

I summon a violent ghost with bodies and dark magic, and imbue it into a sword, which I will make from metal.

 

Posted Dec 21, '12 at 12:19am

theEPICgameKING

theEPICgameKING

458 posts

Computer is being buggy. Working off friend's cell phone. Will post tommorow, hopefully.

 

Posted Dec 21, '12 at 10:35pm

Devoidless

Devoidless

3,553 posts

I tell Bastan to burrow into the sand in order to cover himself up, trying to position himself right behind the dizzy foe.
I also attempt to myself quickly and kick the foe in the chest to hopefully have him trip over the mound (which is Basatan burrowed under the sand). After which I attempt to stab him while he is on the ground (providing he falls over).

 

Posted Dec 22, '12 at 1:26am

theEPICgameKING

theEPICgameKING

458 posts

Computer is fixed, but I have been grounded because I was playing other Forum Games, and my mother does not want my playing RPs/RPGs. She belted me because I am hosting this one. *Rubs red mark on face* Advice would be appreciated.

Apologies for the update delay, but I will get to this tommorow, hopefully. It all depends on when I can sneak on. Again, I am very sorry that I haven't been able to update. Merry christmas/hanukhah(?)/solstice(for me)/whatever, happy everything.

 

Posted Dec 22, '12 at 1:55am

shadowgun453

shadowgun453

1,679 posts

Here is a suggestion get your own computer.

 

Posted Dec 23, '12 at 12:31am

Raispeed55

Raispeed55

248 posts

I want to join,but let me see what are the other classes are before I go into the game.

 

Posted Dec 23, '12 at 12:19pm

theEPICgameKING

theEPICgameKING

458 posts

@Raispeed55: There are four classes in the game: Infantry, Support, Armor, and Striker. Infantry is your basic melee soldiers, they gain a bonus to HP. Support are your ranged units, able to attack safely from a distance, at a cost of being weak in close combat. Armor units are slow but very sturdy, with more defence but less speed. Striker units are fast assassin-types, with more speed but less HP. Depending on your type, you will have an advantage to one other type and a weakness to another. Here's a crappy text-chart:
Striker>Support>Infantry>Armor>Striker etc...
All units start with 1000 HP and 100 MP. There is no generic class like Paladin, Wizard, Rogue, etc. None of that, this isn't D@D.
You'll also have to pick which side you want to join: The Necropolis with its ability to command swarms of the undead, or the Anarchists, which gain TRIPLE XP at the cost of not having any base or units whatsoever.

Weather: Cloudy
Time: afternoon, Day 3
Temperature: Temperate

Injured Heroes(Lose turns)
Shadowgun
Dead Heroes(Dead, awaiting revival)
Devoidless the Mod
Undead Heroes (The dead revived)

Necropolis Citadel, Lvl 1: 100,000 HP
Necropolis Wall, Lvl 1: 10,000/10,000 HP

Necropolis Heroes
Devoidless the Mod: Lvl 1, XP 0/1000 (Striker)1000 HP, 100 MP
    Weapon: Weak mod's knife: Tier 1
    Armor: Mod's leathers: Tier 1
    Inventory: (0/10)
    Pet: Basatan the Giant Crab Lvl 3 2250 HP
Gamermartin: Lvl 1, XP 250/1000 (Support) 1000 HP, 100 MP
    Weapon: Hill Giant's mallet T3
    Armor: Mage robes T1
    Inventory: (0/10) Oak Staff T1
Matlox: Lvl 1, XP 500/1000 (Support) 1000 HP, 100 MP
    Weapon: Oak staff T1
    Armor: Mage robes T1
    Inventory: (0/10) Shruiken T1, Black Leather T1
Poizaz: Lvl 1, XP 400/1000 (Infantry) 1000 HP, 100 MP
    Weapon: Cheap Spear T1
    Armor: Flimsy Shield T1
    Inventory: (0/10)
Necropolis Resources:
400/1000 Metal
1000/1000 Stone
1000/1000 Wood
1000/1000 Flesh
1000/1000 Blood
800/1000 Dark Magic
10/100 Bodies

Necropolis Buildings:
Lvl 1 Cemetary (Allows Tier 1 units to be built)
Lvl 1 Quarry (+100 Stone/Metal, 1000 Max)
Lvl 1 Undertaker (+100 Flesh/blood, 1000 Max)
Lvl 1 Evil lumbermill (+200 Wood, 1000 Max)
Lvl 1 Dark Altar (+200 Dark Magic, 1000 Max)
Lvl 1 Morgue (100 Max Bodies)
Necropolis Troops
Tier 1 Units

Infantry
1 Evil Ragdoll
Armor

Support

Striker

Anarchy's Base: Does not exist! Lol!
Anarchists (Heroes):
Sonicheroes95: Lvl 2, XP 800/2000 (Infantry) 2000 HP, 100 MP
    Weapon: Kingdom Key T1
    Armor: Bandana T1
    Inventory: (0/10)
Shadowgun453: Lvl 2, XP 0/2000  (Armor) 2000 HP, 100 MP
    Weapon: Smallsword T1
    Armor: Black Leather T1
    Inventory (0/10): Robes T1
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

@Legendary Battle Mode@Voidy vs Legendary Ghost Shogun Zokozan
Devoidless the Mod: Level 1, XP 0/1000 (Striker)0 HP, 100 MP *DEAD*
    Weapon: Chipped Katana: Tier 1
    Armor: Mod's leathers: Tier 1
    Inventory: (0/10)
    Pet: Basatan the Giant Crab Lvl 3 1 HP (Infantry) *CRITICAL*
Legendary Ghost Shogun Zokozan: Lvl 10, 5000 HP 0 MP (Armor) 5000 XP *Dizzy!*
    Weapon: Shame's Pride T3
    Armor: Shame's Persistence T3
    Inventory: ???
Basatan does as you ask, but the dizzy Zokozan swings his sword around, and CLEAVES YOU IN TWAIN. You dead. Basatan carries you away quickly, back to the Necropolis.
Your journey is not over! There are several options for revival:
Become Undead (Cancels level growth, very easy to be revived)
Strike a deal with ME (Haggle for your soul!)
Wait to be revived by one of your allies (They'll need to be Lvl 3 in order to have the Life spell)
Wait 5 turns.

Battle mode: Sonic and Shadow vs Pirate Deckhand
Shadowgun453: Lvl 2, XP 0/2000  (Armor) 500 HP, 100 MP *CRIPPLED*
    Weapon: Smallsword T1
    Armor: Black Leather T1
    Inventory (1/10): Robes T1
Sonicheroes95: Lvl 2, XP 800/2000 (Infantry) 2000 HP, 100 MP
    Weapon: Kingdom Key T1
    Armor: Robes and Bandana T1
    Inventory: (0/10)
Pirate Deckhand Lvl 5 (Infantry) 5000 HP 1250 XP
    Weapon: Cutlass T2
    Armor: Parrying Dagger
    Inventory: (1/10) Flintlock Pistol T2 (Ranged)
Both Sonic and Shadow try to negotiate with the Pirate Deckhand, but this fails! 1: Pirates are notoriously untrustworthy, and 2: You haven't even damaged him yet! The Deckhand charges forward and skewers Shadowgun in the leg for 1500, Injuring him!(He loses 1 turn) I keep telling you guys, if you want to negotiate, beat the enemy until near-death!

@GamerThe first thing you see is the large wooden platform, and a struggling Elf girl in chains, led to a Guillitine(?) by two Green Cross acolytes. Everyone's yelling and screaming, a general air of defiance; the main population does NOT want this to happen, but they're restrained by several lvl 20 guards. It's an execution, quick, WHAT DO?

Poizaz: Attempting to craft...*rolling dice* You use 100 Metal, 1 body, and 400 Dark Magic to SUCCESSFULLY craft...A Corrupted Sword T3! This sword can randomly apply the Corrupted status effect, weakening your foe considerably (-100 on their rolls). Good for you, you also gained 300 XP for that.

 

Posted Dec 23, '12 at 1:21pm

rick073

rick073

328 posts

So... This looks interesting. Am I allowed to start my own little faction using small numbers of highly advanced soldiers?

 

Posted Dec 23, '12 at 4:00pm

shadowgun453

shadowgun453

1,679 posts

I know i can't move but can I still talk? If so this is what I say to the pirate, "I wasn't going to suggest taking some of your gold, I was suggesting that we take lesson on how to wield a sword better. But it too late now, Sonic kill this back stabbing rogue." If not I wait my turn.

 

Posted Dec 23, '12 at 4:18pm

gamermartin

gamermartin

190 posts

I yell out "ATTACK!!!" hoping to get the people to help while I use 30mp of ice on the closest guards then assuing that they are stunned I charge past them with my hammer and I smash any guards in my way and if I make it on to the platform I throw a dagger (the one from the alter and the one from the cultist) at each of the acolytes and if I get to the girl I smash the chains with my hammer.

 
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