ForumsForum GamesEpic's Tactical Base vs. Base Strategy RPG!

512 77663
theEPICgameKING
offline
theEPICgameKING
807 posts
Farmer

Hello there AG citizens! I'm theEPICgameKING. For a while now, Kylelolcat allowed me control of his CtO spinoff: Destroy Lolcatia! Unfortunately, probably from me taking over (with his permission) and adding new RPG elements every turn (The famed: Postly Updates~), most people have now left. That makes me sad...AND DETERMINED! This game, 100% my own creation, parallels Kyle's CtO's while still being unique in that it is an RPG too! This game combines the RPG elements of Heroes, Magic, and an XP/Level system while also incorporating the strategy elements of Colony, Age of War, Final Fantasy Tactics, and Age of Empires (And every other war game), NOT TO MENTION the luck of the dice from Backgammon! Yes, it's a THREE-IN-ONE game! What could be better? Here's the Stat sheet I will be using:

Admin Stuff (For me)

Weather: Clear/Cloudy/Stormy
Time: Morning/Noon/Afternoon/Night
Temperature: Freezing/Cold/Temperate/Warm/HOT

Injured Heroes(Lose turns)

Dead Heroes(Dead, awaiting revival)

Undead Heroes (The dead revived)

Base 1 Target Building, Lvl X: 100,000*level HP
Base 1 Wall, Lvl X: Current HP/10,000*Lvl Max HP

Base 1 Heroes
Generic Hero name: Level 1, XP 0/1000 (Class)
HP: 1000*Level
MP: 100
Weapon: Starting weapon (Tier 1/2/3/4/5)
Armor: Starting armor (Tier 1/2/3/4/5)

Base 1 Resources:

Base 1 Buildings:[b]

[b]Base 1 Troops

Tier 1 Units

Infantry

Armor

Support

Striker

Troops in Battlefield between Bases

Base 2 Target Building, Lvl X: 100,000*level HP
Base 2 Wall, Lvl X: Current HP/10,000*Lvl Max HP

Base 2 Heroes

Base 2Resources:

Base 2Buildings:

Base 2 Troops
Tier 1

Infantry

Armor

Support

Striker

Never seen anything like it, right? Well, i'll try to explain.
Resources: Wood, Stone, Metal, etc. Resources are needed to build Buildings and Troops, and
repair/level your Wall. Note that the Target Building CANNOT be repaired. It can be leveled to have
more HP, though.
The Wall: Attacking units must break through the Wall before attacking the Target building.
This is tough to do, but Armor units, with their extra attack power, do best against the Wall.
Buildings: Stuff like a Quarry, Generator, Bank, etc. These produce resources. Depending on
your Base Type, you will start with different starting buildings.
Troops: I'm personally proud of this. Troops have Types; Infantry, Armor, Support, and
Striker.
Infantry are your basic foot soldiers, armed with melee weapons like swords and axes. The backbone
of any army, Infantry troops do well against Support, but lose against Armor.
Armor units are high-defence, slow-moving units like Knights and Tanks. Able to bear lots of
damage, Armor units smash through Infantry but are too slow to fight against Strikers.
Strikers are those sneaky, fragile assassin units, like Saboteurs and ninjas. Strikers can backstab
Armor units, but due to weak constitution they're easy to be picked off by Support types.
Support units stay back behind the front line. Archers, Snipers, as well as Healers and Workers are
all Support types. They can pick off Strikers, but have low defence and easily get owned by
Infantry.

Subtypes: There are a few Subtypes in addition to the basic Type of units.
Flying: Flying units can only be attacked by Support and other Flying units.
Healers help...heal, units and Heroes. Priests, Doctors, etc.
Workers are your workforce! What, you thought Buildings ran themselves? A lot of Workers, while
being suckish at combat, enhance your Resource income. With enough of them, you could be getting
DOUBLE your normal income rate!

Rank/Tier: These just explain how good your units are. You can train your units for 20% of
their starting cost to up their Rank once, and once they reach Rank 5, they're maxed and cant
upgrade anymore, but are now equal to a Rank 1 unit of the next Tier. Obviously, the best unit is a
Tier 5, Rank 5. Rank is represented by *'s next to the unit name.
Heroes: You, the player, are a Hero! You have a Type just like units, but instead of
Tier/Rank you have a Level! Doing things like killing enemies, etc. gives you XP. It takes more XP
to level up more; 1000 XP gets a Lvl1 to Lvl2, but you need 2000 to get from Lvl2 to Lvl 3. Heroes
can fight eachother when they meet, and the winner takes 10% of the TOTAL XP of the loser. Total XP
is how much XP you have total. So a Level 3 (0/3000 XP) Hero has 3000 XP (1000 for Level 2+2000 for
Level 3).

Magic: Yes! Every Hero has Magic! Unlike other games where Magic costs a set amount of MP, this
game incorporates Flexible Magic; the more you use, the stronger it is! your hero starts out with
the basics:
Cure, costs X MP and heals 50X HP
Fire: Fire Elemental damage for 25X damage and lowers target's defence, making them take 1.5x more
damage from further attacks. Further levels increase damage and defence lowering.
Ice: Ice Damage for 30x and slows down the target. Further levels increase damage and slow down the
target more.
Thunder: Electrical Damage for 40x and has a 25% chance to stun the target. Further levels increase
damage and stun chance %.
More spells can be discovered later on in the game as your Hero levels up, finds them in Dungeons,
purchases them from the Black Market, or learns them from the monsters/other heroes he/she fights
and defeats. Note that certain items increase a Hero's magic power and max MP, so if you're a
Wizard, look for these.

[b]Some places to visit (For a Hero):

Haunted Beach: Full of low-level ghosts and the occasional lost sword. Good for heroes just
starting out.
Great Plains: No, not the Midwest. Monsters here are tougher, but there's not much treasure
around.
Scary Volcano: Lots of Mines and Dungeons are located in this dormant volcano. The deeper
you go, the stronger the monsters get.
Small/Medium/Large/Jumbo Dungeon: You have to look for these, usually found in the Scary
volcano but not always. Full of treasure and monsters.
Small/Medium/Large/Jumbo Mine: These mines give some of EVERY resource for your Base every
turn. Each Day (4 turns) they degrade to the next level, with Small mines becoming Useless.
Monster Forest: The toughest of all the Locations, Legendary Monsters as well as everything
from the other locations can be found here. Legendary monsters carry supreme Rank 5 Weapons and/or
Armor, but they're Final Boss tough. Beware.
The Black Market: ANYTHING can be bought here; weapons, armor, new magic spells, even
troops! However, this is Unfair, so don't expect to get a good deal from this. I warned you now.
Base Types: Once everyone's chosen their sides, they'll have to choose a Type for their base. Type is basically your
government structure, influencing how you develop.
Kingdom: Govern as a King! Target building is Royal Palace, Buildings cost 10% less, but all
soldiers also cost Money, a unique resource for this type. Good for those who have a balance
between unit strategy and hero development.
Native Tribe: Be just like the Native Americans! Target building is Chief's Tent, divine
help costs less, but max Population is lowered. A good type for those who like to pray for Acts of
God to smash their enemy rather than beat them outright.

Necropolism: Rule the undead! Target Building is Citadel, Undead can be summoned at a cost of Bodies (Not population; bodies increases with the enemies you kill), as well as normal units. Good for those who enjoy having a swarm of units mindlessly control them.

Anarchy: No government whatsoever...wait, what? Since no one's following you, Heroes gain TRIPLE XP, but cannot build buildings, gather resources, or train units. A real challenge, focusing on Hero development over strategy.

  • 512 Replies
Raispeed55
offline
Raispeed55
233 posts
Nomad

Just so your eternal Pwnsomeness gets his fill of lols, I'll just "accidentally" fall into the sea and pray; "OH YOUR ALMIGHTY EPICSOMENESS, I HAVE ' ACCIDENTALLY ' FALLEN INTO THE GREAT SEA! OH WOULD YOU PLEASE GIVE YOUR LOLSOMENESS' FEEBLE SERVANT A DROP OF MERCY AND LIFT THINE SERVANT BACK ONTO THE WOODEN BOAT?!"

Azywng
offline
Azywng
373 posts
Shepherd

I wish to spawn 10 zombies. I pray to Dear Epicness for advice for noobs.

theEPICgameKING
offline
theEPICgameKING
807 posts
Farmer

Raispeed, don't forget our FINAL BATTLE raging over in the abandoned Team vs. Team thread. everyone check it out.
http://armorgames.com/community/thread/10644264/complete-the-objective-team-vs-team-aka-no-kyle-is-not-dead/page/21

will post tommorow. too tired for tonight.

theEPICgameKING
offline
theEPICgameKING
807 posts
Farmer

Notice: I still feel like the game battle time is screwy. I therefore ask a vote of you, a yes or no: Would you like to, when in Battle Mode, post your character sheet and I will update up to three turns of that battle per one game turn? This will give you triple the time fighting an enemy, but you do have to save your character sheet. save it on a text document if you want, I recommend that. It's up to you. Plebicite, GO!

Weather: clear
Time: Night 1/4, Day 5/Winter
Temperature: Cold

Injured Heroes(Lose turns)

Dead Heroes(Dead, awaiting revival)

Undead Heroes (The dead revived)

Necropolis Citadel, Lvl 1: 100,000 HP
Necropolis Wall, Lvl 1: 7,000/10,000 HP

Necropolis Heroes
Devoidless the Mod: Lvl 2, XP 0/2000 (Striker) 2000 HP, 100 MP
Weapon: (Light) Weak mod's knife: Tier 1
Armor: (Medium) Mod's leathers: Tier 1
Inventory: (0/10)
Pet: Basatan the Giant Crab Lvl 3 2250 HP
Gamermartin: Lvl 5, XP 1500/5000 (Support) 5000 HP, 100 MP
Weapon: (Heavy) Hill Giant's mallet (T3)
Armor: (Light) Crystal Body T3 (Reflective)
Inventory: (3/10) (Light) Oak Staff (T1), Crystal Shards (???), Mage robes (T1)
Abilities: Aim (CD:1)
Party (1/3): Selphy the Elf: Lvl 4, XP 900/4000 (Infantry) 4000 HP, 150 MP
Weapon: (Light) Elfin Shortbow T4
Armor: (Medium) Monster Hides T3
Inventory (2/10): (Light) Spellbook T3, Strong Healing Herbs (Heals 500 Health)
Abilities: Strong Strike (CD: 2)
Matlox: Lvl 2, XP 0/2000 (Support) 2000 HP, 100 MP
Weapon: (Light) Oak staff T1
Armor: (Light) Mage robes T1
Inventory: (0/10) (Light) Shruiken T1, Black Leather T1
Poizaz: Lvl 2, XP 0/2000 (Infantry) 2000 HP, 100 MP
Weapon: (Medium) Corrupted Sword T3 (10% Corrupt effect)
Armor: (Light) Flimsy Shield T1
Inventory (0/10): (Medium) Cheap Spear T1
ArgamenPhish:Lvl 2, XP 1000/2000 (Support) 2000 HP, 100 MP
Weapon: (Light) Flimsy Shortbow (T1)
Armor: (Light) Cheap Robes (T1)
Inventory (0/10):
Azywng: Lvl 2, XP 1000/2000 (Support) 2000 HP 100 MP
Weapon: (Light) GC Staff (T3)
Armor: (Light) GC Mage Robes (T2)
Inventory (8/10): 8 (Heavy) GC Claymores (T4)
Necropolis Resources:
2000/2000 Metal
2000/2000 Stone
1000/1000 Wood
1000/1000 Flesh
1000/1000 Blood
0/1000 Dark Magic
190/200 Bodies
100/100 Spirits

Necropolis Buildings:
Lvl 1 Cemetary (Allows Tier 1 units to be built)
Lvl 2 Quarry (+200 Stone/Metal, 2000 Max)
Lvl 1 Undertaker (+100 Flesh/blood, 1000 Max)
Lvl 2 Evil lumbermill (+400 Wood, 2000 Max)
Lvl 1 Dark Altar (+200 Dark Magic, 1000 Max)
Lvl 2 Morgue (200 Max Bodies)
Lvl 1 Equipment chest (Stores 20 pieces of Equipment) (20/20) Contains:
9 (Light) GC staffs (T3)
9 (Light) GC Mage Robes (T2)
2 (Heavy) GC Claymores (T4)
Lvl 1 Tunnel Bore (+100 Stone/Metal, 400/800 Load)
Lvl 1 Troop Generator (Set to: Dark Slimes (100 Dark Magic/turn) Produce 1/Turn)
Necropolis Troops
Tier 1 Units

Infantry
3 Dark Slime
1 Evil Ragdoll
10 Zombies
Armor
16 S. Metal Golems
20 S. Stone Golems
10 S. Dark Golems
Support

Striker

_-_-_-_-_-_-Attacking Forces-_-_-_-_-_-_-_-_-_-_-_-_-_-
None.
_-_-_-_-_-_-_-_-_-_-_-_Base Dividing Line-_-_-_-_-_-_-_-
Anarchy's Base: Does not exist! Lol!
Anarchists (Heroes):
Sonicheroes95: Lvl 3, XP 675/3000 (Infantry) 3000 HP, 100 MP
Weapon: (Medium) Kingdom Key T1
Armor: (Light) Robes and Bandana T1
Inventory: (0/10)
Shadowgun453: Lvl 3, XP 0/3000 (Armor) 3000 HP, 100 MP
Weapon: (Medium) Smallsword T1
Armor: (Medium) Black Leather T1
Inventory (1/10): (Light) Robes T1
Rick073: Lvl 2, XP 0/2000 (Support) 2000 HP, 100 MP
Weapon: (Light) Revolver (6/6) (T2)
Armor: (Light) Flak Jacket (T3)
Inventory (2/10): (Light) Cheap pistol (10/10) (T1), (Light) Patchy body armor vest (T1)
Raispeed55: Lvl 3, XP 600/3000 (Striker) 3000 HP 100 MP
Weapon: Flimsy Knife (T1)
Armor: Robes (T1)
Inventory (0/10):
~~~~~~End of Character/Base Sheet~~~~~~~~~~~~~


@Anarchist Party: On the wise advice of Shadow, Rick, Sonic and Shadow sneak down into the hull of the ship. It's night-time, and the 17 pirates (Minus the 2 swashbucklers and 1 deckhand) are sleeping. Don't. make. A. sound. *Dungeon mode initiated!* Dungeon Mode is super dangerous, because if you die in a Dungeon and are not revived, you're PERMADEAD until someone rescues and revives you.

@Raispeed: ...PFFFT XD The King of Games laughs at Raispeed's clumsiness and lifts him up to the Crow's Nest, surprising a Pirate Watchman! Great, you just woke him up. "Okay, but you didn't say WHERE to put you!" QUICK, DO SOMETHING BEFORE YOU GET INTO BATTLEMODE! HE'S STILL GROGGY!

@Azy: Zombies? 10 of them? Okie dokie, that'll cost you 100 dark magic and 1 body each, or 100 Dark Magic, Flesh, and Blood each. ...Crap, we're out of Dark Magic. Then again, since you prayed to me for help, I send you guys a Noob Care Package. It fills up your resources TO THE MAX. you now have enough Dark Magic to summon your zombies. YOU'RE WELCOME. That also gives you 1000 XP for creating 10 T1 units.

@Gamer: Completely forgot to give you your experience for your massive Golem summoning. Let's see...4600 XP? WHAT? Since EXP is only shared in battle...you level up! That's crazy!

Gamer and Selphy have learned their first Class ability. Just clarifying.

Poizaz00
offline
Poizaz00
605 posts
Peasant

I go adventuring. HFS here I come!

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

if this ship was larger, we could probably throw something to create a distraction. as it stands, let's see if we can assassinate any of the pirates before they wake up.

shadowgun453
offline
shadowgun453
2,463 posts
Farmer

That's a good idea sonic. So lets do that.

rick073
offline
rick073
2,754 posts
Peasant

I'll let you guys handle the sneaky sneaky bit of this... Guns aren't really silent, you know what I mean?

gamermartin
offline
gamermartin
276 posts
Farmer

I tell selphy to help me repair the wall and I try to create more stone and metal golems with the stuff left over

Azywng
offline
Azywng
373 posts
Shepherd

I go and give the claymores to the zombies. Then I attempt to fire a ball of energy at a nearby rock (to see if I can cast magic).

theEPICgameKING
offline
theEPICgameKING
807 posts
Farmer

Weather: clear
Time: Night 2/4, Day 5/Winter
Temperature: F-F-F-Freezing...

Injured Heroes(Lose turns)

Dead Heroes(Dead, awaiting revival)
Sonic, Shadow
Undead Heroes (The dead revived)

Necropolis Citadel, Lvl 1: 100,000 HP
Necropolis Wall, Lvl 1: 10,000/10,000 HP

Necropolis Heroes
Devoidless the Mod: Lvl 2, XP 0/2000 (Striker) 2000 HP, 100 MP
Weapon: (Light) Weak mod's knife: Tier 1
Armor: (Medium) Mod's leathers: Tier 1
Inventory: (0/10)
Pet: Basatan the Giant Crab Lvl 3 2250 HP
Gamermartin: Lvl 6, XP 500/6000 (Support) 5000 HP, 100 MP
Weapon: (Heavy) Hill Giant's mallet (T3)
Armor: (Light) Crystal Body T3 (Reflective)
Inventory: (3/10) (Light) Oak Staff (T1), Crystal Shards (???), Mage robes

(T1)
Abilities: Aim (CD:1)
Party (1/3): Selphy the Elf: Lvl 4, XP 900/4000 (Infantry) 4000 HP, 150 MP
Weapon: (Light) Elfin Shortbow T4
Armor: (Medium) Monster Hides T3
Inventory (2/10): (Light) Spellbook T3, Strong Healing Herbs (Heals 500

Health)
Abilities: Strong Strike (CD: 2)
Matlox: Lvl 2, XP 0/2000 (Support) 2000 HP, 100 MP
Weapon: (Light) Oak staff T1
Armor: (Light) Mage robes T1
Inventory: (0/10) (Light) Shruiken T1, Black Leather T1
Poizaz: Lvl 2, XP 0/2000 (Infantry) 2000 HP, 100 MP
Weapon: (Medium) Corrupted Sword T3 (10% Corrupt effect)
Armor: (Light) Flimsy Shield T1
Inventory (0/10): (Medium) Cheap Spear T1
ArgamenPhish:Lvl 2, XP 1000/2000 (Support) 2000 HP, 100 MP
Weapon: (Light) Flimsy Shortbow (T1)
Armor: (Light) Cheap Robes (T1)
Inventory (0/10):
Azywng: Lvl 4, XP 0/2000 (Support) 2000 HP 100 MP
Weapon: (Light) GC Staff (T3)
Armor: (Light) GC Mage Robes (T2)
Inventory (8/10): 8 (Heavy) GC Claymores (T4)
Necropolis Resources:
0/2000 Metal
0/2000 Stone
1000/1000 Wood
1000/1000 Flesh
1000/1000 Blood
0/1000 Dark Magic
190/200 Bodies
100/100 Spirits

Necropolis Buildings:
Lvl 1 Cemetary (Allows Tier 1 units to be built)
Lvl 2 Quarry (+200 Stone/Metal, 2000 Max)
Lvl 1 Undertaker (+100 Flesh/blood, 1000 Max)
Lvl 2 Evil lumbermill (+400 Wood, 2000 Max)
Lvl 1 Dark Altar (+200 Dark Magic, 1000 Max)
Lvl 2 Morgue (200 Max Bodies)
Lvl 1 Equipment chest (Stores 20 pieces of Equipment) (20/20) Contains:
9 (Light) GC staffs (T3)
9 (Light) GC Mage Robes (T2)
2 (Heavy) GC Claymores (T4)
Lvl 1 Tunnel Bore (+100 Stone/Metal, 400/800 Load)
Lvl 1 Troop Generator (Set to: Dark Slimes (100 Dark Magic/turn) Produce 1/Turn)
Necropolis Troops
Tier 1 Units

Infantry
3 Dark Slime
1 Evil Ragdoll
10 Zombies****
Armor
36 S. Metal Golems
40 S. Stone Golems
10 S. Dark Golems
Support

Striker

_-_-_-_-_-_-Attacking Forces-_-_-_-_-_-_-_-_-_-_-_-_-_-
None.
_-_-_-_-_-_-_-_-_-_-_-_Base Dividing Line-_-_-_-_-_-_-_-
Anarchy's Base: Does not exist! Lol!
Anarchists (Heroes):
Sonicheroes95: Lvl 3, XP 675/3000 (Infantry) 3000 HP, 100 MP
Weapon: (Medium) Kingdom Key T1
Armor: (Light) Robes and Bandana T1
Inventory: (0/10)
Shadowgun453: Lvl 3, XP 0/3000 (Armor) 3000 HP, 100 MP
Weapon: (Medium) Smallsword T1
Armor: (Medium) Black Leather T1
Inventory (1/10): (Light) Robes T1
Rick073: Lvl 2, XP 0/2000 (Support) 2000 HP, 100 MP
Weapon: (Light) Revolver (6/6) (T2)
Armor: (Light) Flak Jacket (T3)
Inventory (2/10): (Light) Cheap pistol (10/10) (T1), (Light) Patchy body

armor vest (T1)
Raispeed55: Lvl 3, XP 600/3000 (Striker) 3000 HP 100 MP
Weapon: Flimsy Knife (T1)
Armor: Robes (T1)
Inventory (0/10):
~~~~~~End of Character/Base Sheet~~~~~~~~~~~~~

@Poizaz: ...WHERE? You wander aimlessly...and find...a Small Dungeon! Go in?

@Sonic and shadow: You guys know that everyone gets a death scream, right? The

pirates wake up and SLAUGHTER THE HELL OUT OF YOU so fast there's no battle mode.

...at least you 2 of them before dying. Some situations call for certain class

types; here would be great for Strikers, but Raispeed is busy fighting a pirate

all alone in the crow's nest.

@Rick: Smart move, you hide while Sonic and Shadow attempt-and fail- to take out

the pirates. They haven't noticed you, and all rush out to look for intruders.

What now? Sonic and Shadow are just lying there, dead. Carry them out of here

maybe? Seems like you could use a Prayer. Everybody gets 1 free prayer you

know...

@Raispeed: You're in the Crow's Nest. There's no barrels. You get into a battle!
Raispeed55: Lvl 3, XP 600/3000 (Striker) 3000 HP 100 MP
Weapon: Flimsy Knife (T1)
Armor: Robes (T1)
Inventory (0/10):

@Gamer and selphy: You repair the wall, and make even MORE GOLEMS, once again

depleting your resources. +20 S. Metal and Stone golems, +4000 EXP. YOU LEVEL UP

ONCE AGAIN. You can choose 1 -Ra spell; Fira, Blizzara, OR Thundara. You'll get them all eventually.

@Azy: ...you WHAT? I never imagined anyone trying to equip their troops with

equipment. ...Okay. Uh. Crap, going to have to wing this...Since it's a T4

weapon, your zombies RANK UP...uh...4 times? Well, I guess that's one way to get

rid of crappy equipment. ...How much EXP should I give you...4000 seems good. YOU

LEVEL UP? ...TWICE? YOU EARNED AN ACHIEVEMENT: LEVEL SKIPPER (Level up twice at

once!) Get another achievement for goodies!

*WEATHER EVENT* It's F-F-Freezing outside! Beware for Ice-elemental monsters like Snowmen & co.!

theEPICgameKING
offline
theEPICgameKING
807 posts
Farmer

Woah, what happened with the spacing?
Also, Azy: You just wasted 50 MP blowing a rock to smithereens with a Fire spell. Nice.

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

I was expecting them to stay asleep so they'd not scream in their death. welp.

theEPICgameKING
offline
theEPICgameKING
807 posts
Farmer

Eh, Sonic, you're infantry. Not the subtle type. Raispeed, however, could've slit their throats with his dagger. You basically whacked them with your keyblade. Not exactly a silent death, see?

gamermartin
offline
gamermartin
276 posts
Farmer

I learn Thundara and I go out to the plains with selphy to search for a mine.

Showing 286-300 of 512