ABOUT TIME AZY.
Weather: clear
Time: Afternoon 4/4, Day 5/Winter
Temperature: Cold
Injured Heroes(Lose turns)
Dead Heroes(Dead, awaiting revival)
Undead Heroes (The dead revived)
Necropolis Citadel, Lvl 1: 100,000 HP
Necropolis Wall, Lvl 1: 7,000/10,000 HP
Necropolis Heroes
Devoidless the Mod: Lvl 2, XP 0/2000 (Striker) 2000 HP, 100 MP
Weapon: (Light) Weak mod's knife: Tier 1
Armor: (Medium) Mod's leathers: Tier 1
Inventory: (0/10)
Pet: Basatan the Giant Crab Lvl 3 2250 HP
Gamermartin: Lvl 4, XP 900/2000 (Support) 4000 HP, 100 MP
Weapon: (Heavy) Hill Giant's mallet T3
Armor: (Light) Mage robes T1
Inventory: (3/10) (Light) Oak Staff T1, Crystal Shards (???), Crystal Body T3 (Reflective)
Party (1/3): Selphy the Elf: Lvl 4, XP 900/4000 (Infantry) 4000 HP, 150 MP
Weapon: (Light) Elfin Shortbow T4
Armor: (Medium) Monster Hides T3
Inventory (2/10): (Light) Spellbook T3, Strong Healing Herbs (Heals 500 Health)
Matlox: Lvl 2, XP 0/2000 (Support) 2000 HP, 100 MP
Weapon: (Light) Oak staff T1
Armor: (Light) Mage robes T1
Inventory: (0/10) (Light) Shruiken T1, Black Leather T1
Poizaz: Lvl 2, XP 0/2000 (Infantry) 2000 HP, 100 MP
Weapon: (Medium) Corrupted Sword T3 (10% Corrupt effect)
Armor: (Light) Flimsy Shield T1
Inventory (0/10): (Medium) Cheap Spear T1
ArgamenPhish:Lvl 2, XP 1000/2000 (Support) 2000 HP, 100 MP
Weapon: (Light) Flimsy Shortbow (T1)
Armor: (Light) Cheap Robes (T1)
Inventory (0/10):
Necropolis Resources:
0/2000 Metal
0/2000 Stone
1000/1000 Wood
1000/1000 Flesh
1000/1000 Blood
0/1000 Dark Magic
35/200 Bodies
0/100 Spirits
Necropolis Buildings:
Lvl 1 Cemetary (Allows Tier 1 units to be built)
Lvl 2 Quarry (+200 Stone/Metal, 2000 Max)
Lvl 1 Undertaker (+100 Flesh/blood, 1000 Max)
Lvl 2 Evil lumbermill (+400 Wood, 2000 Max)
Lvl 1 Dark Altar (+200 Dark Magic, 1000 Max)
Lvl 2 Morgue (200 Max Bodies)
Lvl 1 Tunnel Bore (+100 Stone/Metal, 400/800 Load)
Lvl 1 Troop Generator (Set to: Dark Slimes (100 Dark Magic/turn) Produce 1/Turn)
Necropolis Troops
Tier 1 Units
Infantry
2 Dark Slime
1 Evil Ragdoll
Armor
Support
Striker
_-_-_-_-_-_-Attacking Forces-_-_-_-_-_-_-_-_-_-_-_-_-_-
None.
_-_-_-_-_-_-_-_-_-_-_-_Base Dividing Line-_-_-_-_-_-_-_-
Anarchy's Base: Does not exist! Lol!
Anarchists (Heroes):
Sonicheroes95: Lvl 3, XP 675/3000 (Infantry) 3000 HP, 100 MP
Weapon: (Medium) Kingdom Key T1
Armor: (Light) Robes and Bandana T1
Inventory: (0/10)
Shadowgun453: Lvl 2, XP 1875/2000 (Armor) 2000 HP, 100 MP
Weapon: (Medium) Smallsword T1
Armor: (Medium) Black Leather T1
Inventory (1/10): (Light) Robes T1
Rick073: Lvl 2, XP 0/2000 (Support) 2000 HP, 100 MP
Weapon: (Light) Revolver (6/6) (T2)
Armor: (Light) Flak Jacket (T3)
Inventory (2/10): (Light) Cheap pistol (10/10) (T1), (Light) Patchy body armor vest (T1)
Raispeed55: Lvl 3, XP 600/3000 (Striker) 3000 HP 100 MP
Weapon: Flimsy Knife (T1)
Armor: Robes (T1)
Inventory (0/10):
~~~~~~End of Character/Base Sheet~~~~~~~~~~~~~
Anarchist's Party: Rick picks up a rifle, and Raispeed takes *flips coin* the rapier. Sadly, it's lost its charge.
Gamer: No need to build a Summoning Circle unless you want to summon super-special Angel/Demon/other-dimensional units. However:
1 Small Stone Golem costs 100 Stone,
1 Small Metal Golem costs 100 Metal, and
1 Small Dark Golem costs 100 Dark Magic and 1 body.
*Calculating...*
16 Small Metal Golems
20 Small Stone Golems
10 Small Dark Golems
Why small? These guys are dwarf-sized. The Full-size ones are T2, but these are T1.
@Azy: You pillage some equipment from the frozen bodies! Smart move, actually. WHY WERE YOU GONE FOR SO LONG.
Anyway, you find:
10 GC Staffs (T3)
10 GC Mage Robes (T2), and
10 GC Claymores (T4).
So, where are you going to put all of this stuff? How about making a lvl 1 Storage Chest with 500 wood?