Notice: I still feel like the game battle time is screwy. I therefore ask a vote of you, a yes or no: Would you like to, when in Battle Mode, post your character sheet and I will update up to three turns of that battle per one game turn? This will give you triple the time fighting an enemy, but you do have to save your character sheet. save it on a text document if you want, I recommend that. It's up to you. Plebicite, GO!
Weather: clear
Time: Night 1/4, Day 5/Winter
Temperature: Cold
Injured Heroes(Lose turns)
Dead Heroes(Dead, awaiting revival)
Undead Heroes (The dead revived)
Necropolis Citadel, Lvl 1: 100,000 HP
Necropolis Wall, Lvl 1: 7,000/10,000 HP
Necropolis Heroes
Devoidless the Mod: Lvl 2, XP 0/2000 (Striker) 2000 HP, 100 MP
Weapon: (Light) Weak mod's knife: Tier 1
Armor: (Medium) Mod's leathers: Tier 1
Inventory: (0/10)
Pet: Basatan the Giant Crab Lvl 3 2250 HP
Gamermartin: Lvl 5, XP 1500/5000 (Support) 5000 HP, 100 MP
Weapon: (Heavy) Hill Giant's mallet (T3)
Armor: (Light) Crystal Body T3 (Reflective)
Inventory: (3/10) (Light) Oak Staff (T1), Crystal Shards (???), Mage robes (T1)
Abilities: Aim (CD:1)
Party (1/3): Selphy the Elf: Lvl 4, XP 900/4000 (Infantry) 4000 HP, 150 MP
Weapon: (Light) Elfin Shortbow T4
Armor: (Medium) Monster Hides T3
Inventory (2/10): (Light) Spellbook T3, Strong Healing Herbs (Heals 500 Health)
Abilities: Strong Strike (CD: 2)
Matlox: Lvl 2, XP 0/2000 (Support) 2000 HP, 100 MP
Weapon: (Light) Oak staff T1
Armor: (Light) Mage robes T1
Inventory: (0/10) (Light) Shruiken T1, Black Leather T1
Poizaz: Lvl 2, XP 0/2000 (Infantry) 2000 HP, 100 MP
Weapon: (Medium) Corrupted Sword T3 (10% Corrupt effect)
Armor: (Light) Flimsy Shield T1
Inventory (0/10): (Medium) Cheap Spear T1
ArgamenPhish:Lvl 2, XP 1000/2000 (Support) 2000 HP, 100 MP
Weapon: (Light) Flimsy Shortbow (T1)
Armor: (Light) Cheap Robes (T1)
Inventory (0/10):
Azywng: Lvl 2, XP 1000/2000 (Support) 2000 HP 100 MP
Weapon: (Light) GC Staff (T3)
Armor: (Light) GC Mage Robes (T2)
Inventory (8/10): 8 (Heavy) GC Claymores (T4)
Necropolis Resources:
2000/2000 Metal
2000/2000 Stone
1000/1000 Wood
1000/1000 Flesh
1000/1000 Blood
0/1000 Dark Magic
190/200 Bodies
100/100 Spirits
Necropolis Buildings:
Lvl 1 Cemetary (Allows Tier 1 units to be built)
Lvl 2 Quarry (+200 Stone/Metal, 2000 Max)
Lvl 1 Undertaker (+100 Flesh/blood, 1000 Max)
Lvl 2 Evil lumbermill (+400 Wood, 2000 Max)
Lvl 1 Dark Altar (+200 Dark Magic, 1000 Max)
Lvl 2 Morgue (200 Max Bodies)
Lvl 1 Equipment chest (Stores 20 pieces of Equipment) (20/20) Contains:
9 (Light) GC staffs (T3)
9 (Light) GC Mage Robes (T2)
2 (Heavy) GC Claymores (T4)
Lvl 1 Tunnel Bore (+100 Stone/Metal, 400/800 Load)
Lvl 1 Troop Generator (Set to: Dark Slimes (100 Dark Magic/turn) Produce 1/Turn)
Necropolis Troops
Tier 1 Units
Infantry
3 Dark Slime
1 Evil Ragdoll
10 Zombies
Armor
16 S. Metal Golems
20 S. Stone Golems
10 S. Dark Golems
Support
Striker
_-_-_-_-_-_-Attacking Forces-_-_-_-_-_-_-_-_-_-_-_-_-_-
None.
_-_-_-_-_-_-_-_-_-_-_-_Base Dividing Line-_-_-_-_-_-_-_-
Anarchy's Base: Does not exist! Lol!
Anarchists (Heroes):
Sonicheroes95: Lvl 3, XP 675/3000 (Infantry) 3000 HP, 100 MP
Weapon: (Medium) Kingdom Key T1
Armor: (Light) Robes and Bandana T1
Inventory: (0/10)
Shadowgun453: Lvl 3, XP 0/3000 (Armor) 3000 HP, 100 MP
Weapon: (Medium) Smallsword T1
Armor: (Medium) Black Leather T1
Inventory (1/10): (Light) Robes T1
Rick073: Lvl 2, XP 0/2000 (Support) 2000 HP, 100 MP
Weapon: (Light) Revolver (6/6) (T2)
Armor: (Light) Flak Jacket (T3)
Inventory (2/10): (Light) Cheap pistol (10/10) (T1), (Light) Patchy body armor vest (T1)
Raispeed55: Lvl 3, XP 600/3000 (Striker) 3000 HP 100 MP
Weapon: Flimsy Knife (T1)
Armor: Robes (T1)
Inventory (0/10):
~~~~~~End of Character/Base Sheet~~~~~~~~~~~~~
@Anarchist Party: On the wise advice of Shadow, Rick, Sonic and Shadow sneak down into the hull of the ship. It's night-time, and the 17 pirates (Minus the 2 swashbucklers and 1 deckhand) are sleeping. Don't. make. A. sound. *Dungeon mode initiated!* Dungeon Mode is super dangerous, because if you die in a Dungeon and are not revived, you're PERMADEAD until someone rescues and revives you.
@Raispeed: ...PFFFT XD The King of Games laughs at Raispeed's clumsiness and lifts him up to the Crow's Nest, surprising a Pirate Watchman! Great, you just woke him up. "Okay, but you didn't say WHERE to put you!" QUICK, DO SOMETHING BEFORE YOU GET INTO BATTLEMODE! HE'S STILL GROGGY!
@Azy: Zombies? 10 of them? Okie dokie, that'll cost you 100 dark magic and 1 body each, or 100 Dark Magic, Flesh, and Blood each. ...Crap, we're out of Dark Magic. Then again, since you prayed to me for help, I send you guys a Noob Care Package. It fills up your resources TO THE MAX. you now have enough Dark Magic to summon your zombies. YOU'RE WELCOME. That also gives you 1000 XP for creating 10 T1 units.
@Gamer: Completely forgot to give you your experience for your massive Golem summoning. Let's see...4600 XP? WHAT? Since EXP is only shared in battle...you level up! That's crazy!
Gamer and Selphy have learned their first Class ability. Just clarifying.