Forums

ForumsForum Games

Epic's Tactical Base vs. Base Strategy RPG!

Posted Feb 3, '13 at 10:37pm

shadowgun453

shadowgun453

1,682 posts

No speed 3x.

 

Posted Feb 4, '13 at 5:49pm

Azywng

Azywng

114 posts

I slug that mofo wolf visciously.
Azywng: Lvl 4, XP 0/2000 (Support) 3100 HP 0 MP
    Weapon: (Light) GC Staff (T3)
    Armor: (Light) GC Mage Robes (T2)
    Inventory (0/10):

 

Posted Feb 4, '13 at 7:11pm

Azywng

Azywng

114 posts

Oh, and I actually can't even find the game...

 

Posted Feb 5, '13 at 7:27pm

theEPICgameKING

theEPICgameKING

458 posts

Vote's tied at 2 yes 2 no. We need a tie-breaker! Will post a bit later after dinner.

Azy: http://armorgames.com/community/thread/ … val/page/9

 

Posted Feb 5, '13 at 7:33pm

MattEmAngel

MattEmAngel

4,172 posts

MattEmAngel: Lvl 2 EXP 0/2000 (Support) 2000 HP 100 MP
     Weapon: (Light) Crossbow T2
     Armor: (Light) Leather set T2
     Inventory (1/10): Strike Medal

HOLY CRAP YOU ACTUALLY FIGURED OUT HOW TO WORK THE MEDAL WITHOUT ANY HINTS. By choosing Strike, you unlock your first class ability EARLY! If you chose Stealth, I would've leveled you up. So, what's your first move?

BECAUSE I'M AWESOME! Okay so I unlocked a class ability. What is it? And what are my moves? Don't tell me I have to go read the entire beginning again...

And I'm not voting because I haven't been in a battle yet.

 

Posted Feb 5, '13 at 7:38pm

MattEmAngel

MattEmAngel

4,172 posts

Oh, and I complained to the Monster Survival thread for you. Go check the last post.

 

Posted Feb 5, '13 at 8:25pm

theEPICgameKING

theEPICgameKING

458 posts

Notes on Taming: Usually you got to beat a monster down to critical HP and wait for it to submit. However, certain monsters are easier to tame than others. Keep this in mind!

Weather: Cloudy
Time: Morning 2/4, Day 6/Winter
Temperature: F-F-F-Freezing...

ACHIEVEMENT-EARNERS
Sonicheroes: Lame mage: 25 AP
Achievement Point list
Necropolitans: 50 AP
Anarchists: 75 AP
Injured Heroes (Lose turns)

Dead Heroes (Dead, awaiting revival)
Sonic, Shadow
Undead Heroes (The dead revived)

Necropolis Citadel, Level 1: 100,000 HP
Necropolis Wall, Level 1: 10,000/10,000 HP

Necropolis Heroes
Gamermartin: Level 6, XP 500/6000 (Support) 5000 HP, 100 MP [Aim (Ready)]
Weapon: Hill Giant's mallet (T3-Heavy)
Armor: Crystal Body T3-Light) (Reflective)
Inventory: (3/10) (Light) Oak Staff (T1), Crystal Shards (???), Mage robes (T1)
Selphy the Elf: Level 4, XP 900/4000 (Infantry) 4000 HP, 150 MP
Weapon: (Light) Elfin Short bow T4
Armor: (Medium) Monster Hides T3
Inventory (2/10): (Light) Spell book T3, Strong Healing Herbs (Heals 500 Health)
Abilities: Strong Strike (CD: Ready!)
Matlox: Level 2, XP 0/2000 (Support) 2000 HP, 100 MP
Weapon: Oak staff (T1-Light)
Armor: Mage robes (T1-Light)
Inventory: (0/10) Shruiken (T1-Light), Black Leather (T1-Light)
Poizaz: Level 2, XP 0/2000 (Infantry) 2000 HP, 100 MP
Weapon: Corrupted Sword (T3-Medium) (10% Corrupt)
Armor: Flimsy Shield T1-Light
Inventory (0/10): Cheap Spear T1
ArgamenPhish: Level 2, XP 1000/2000 (Support) 2000 HP, 100 MP
Weapon: (Light) Flimsy Short bow (T1-Light)
Armor: (Light) Cheap Robes (T1-Light)
Inventory (0/10):
Azywng: Level 4, XP 0/2000 (Support) 2000 HP 100 MP [Aim Ready]
Weapon: (Light) GC Staff (T3-Light)
Armor: (Light) GC Mage Robes (T2-Light)
Inventory (0/10):
MattEmAngel: Level 2 EXP 0/2000 (Support) 2000 HP 100 MP [Aim (Ready)]
Weapon: Crossbow (T2-Light)
Armor:  Leather set (T2-Light)
Inventory (1/10): Strike Medal
Evilsweetblock: Level 2 EXP 0/2000 (Armor) 2000 HP 100 MP
Weapon:  Chain Whip (T2-Light) (Tamer)
Armor:  Heavy Leather (T2-Heavy)
Inventory (1/10): Raw Meat (???)

Necropolis Resources:
1400/2000 Metal
1400/2000 Stone
1000/1000 Wood
1000/1000 Flesh
1000/1000 Blood
0/1000 Dark Magic
190/200 Bodies
100/100 Spirits

Necropolis Buildings:
Level 1 Cemetery
(Allows Tier 1 units to be built)
Level 2 Quarry (+200 Stone/Metal, 2000 Max)
Level 1 Undertaker (+100 Flesh/blood, 1000 Max)
Level 2 Evil lumber mill (+400 Wood, 2000 Max)
Level 1 Dark Altar (+200 Dark Magic, 1000 Max)
Level 2 Morgue (200 Max Bodies)
Level 1 Equipment chest (Stores 20 pieces of Equipment) (18/20) Contains:
9 GC staffs (T3-Light)
9 GC Mage Robes (T2-Light)
Level 1 Tunnel Bore (+100 Stone/Metal, 200/800 Load)
Level 1 Troop Generator (Set to: Dark Slimes (100 Dark Magic/turn) Produce 1/Turn)
Necropolis Troops
Tier 1

Infantry
6 Dark Slimes
1 Evil Ragdoll
10 Zombies****
Armor
36 S. Metal Golems
40 S. Stone Golems
10 S. Dark Golems
Support

Striker

_-_-_-_-_-_-_-_-_-Attacking Forces-_-_-_-_-_-_-_-_-_-_-
None at the moment!
_-_-_-_-_-_-_-_-_-Base Dividing Line-_-_-_-_-_-_-_-_-_-_-
Anarchist Heroes!
Sonicheroes95: Level 3, XP 675/3000 (Infantry) 3000 HP, 99 MP
Weapon: Kingdom Key (T1-Medium)
Armor: Robes and Bandana (T1-Light)
Inventory: (0/10)
Shadowgun453: Level 3, XP 0/3000 (Armor) 3000 HP, 100 MP
Weapon: Small sword (T1-Medium)
Armor: Black Leather (T1-Medium)
Inventory (1/10): (Light) Robes (T1-Light)
Rick073: Level 2, XP 0/2000 (Support) 2000 HP, 100 MP
Weapon: (Light) Revolver (4/6) (T2-Light)
Armor: (Light) Flak Jacket (T3-Medium)
Inventory (3/10): Cheap pistol (10/10) (T1-Light), Patchy body armor vest (T1-Light), Black Powder Rifle (10 Ammo, Single Shot) (T3-Medium)
Raispeed55: Level 3, XP 600/3000 (Striker) 3000 HP 95 MP
Weapon: Flimsy Knife (T1-Light)
Armor: Robes (T1)
Inventory (0/10):
~~~~~~End of Character/Base Sheet~~~~~~~~~~~~~
Battle modes
Anarchists vs. Pirate Swashbuckler
Sonicheroes95: Level 3, XP 675/3000 (Infantry) 3000 HP, 99 MP
Weapon: Kingdom Key (T1-Medium)
Armor: Robes and Bandana (T1-Light)
Inventory: (0/10)
Shadowgun453: Level 3, XP 0/3000 (Armor) 3000 HP, 100 MP
Weapon: Small sword (T1-Medium)
Armor: Black Leather (T1-Medium)
Inventory (1/10): (Light) Robes (T1-Light)
Rick073: Level 2, XP 0/2000 (Support) 2000 HP, 100 MP
Weapon: (Light) Revolver (4/6) (T2-Light)
Armor: (Light) Flak Jacket (T3-Medium)
Inventory (3/10): Cheap pistol (10/10) (T1-Light), Patchy body armor vest (T1-Light), Black Powder Rifle (10 Ammo, Single Shot) (T3-Medium)
Raispeed55: Level 3, XP 600/3000 (Striker) 3000 HP 95 MP
Weapon: Flimsy Knife (T1-Light)
Armor: Robes (T1)
Inventory (0/10):
-------------Vs. ------------
Pirate Swashbuckler 2: Level 7, 1150 HP 100 MP *STUN*
Weapon: Rapier (T4-Medium)
Armor: Pirate Garb (T2-Medium)
Inventory (1/10) Black Powder Rifle (10 Ammo, Single Shot)

Standard Hack n Slash by Shadow, but it grazes for 150! Ah well. Rick reloads and curb-stomps that darn pirate for 700! It was super effective! Sonic cast’s fire for 1 MP, but the pirate’s armor absorbs all the damage! At least you got that achievement.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Azywng: Level 4, XP 0/2000 (Support) 3100 HP 0 MP
Weapon: GC Staff (T3-Light)
Armor:  Mage Robes (T2-Light)
Inventory (0/10):
-------------Vs. ------------
Snow wolf: Level 6, 1550 HP 0 MP
Weapon: Mighty Jaws (T3-Medium)
Armor: Fur (T2-Light)
Inventory (1/10): Wolf fangs (???)

Taking your posting of your sheet as a yes! You try to smack the wolf, but its busy hanging off the end of your staff, chewing happily. The GC staff, on close examination, is made of bone. Snow Wolf’s kind of cute, actually. Hmmm…*Hint *
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Kylelolcat, Level 3 XP 900/3000, (Armor) 3000 HP 100 MP
Weapon: Cheap B. Sword +Flimsy Tower Shield (T1-Medium)
Armor: Cracked Plate Armor (T1-Heavy)
Inventory (1/10): Failsword (T9-Heavy)
-------------Vs. ------------
Antlion: Level 3, 1100 HP 0 MP (Striker) 750 XP
Weapon: Claws n fangs (T2-Light)
Armor: Weak Exoskeleton (T1-Medium)
Inventory (0/10):

What, not going to use the Failsword? Okie. Bash n slash for a total of 400! Nice for your weapon levels. Your shield bash also disrupts the antlion’s attack! You also level up twice for 50 AP! Now you’re tied with the Antlion, level wise.

Evilsweetblock: Level 2 EXP 0/2000 (Armor) 2000 HP 100 MP
Weapon:  Chain Whip (T2-Light) (Tamer)
Armor:  Heavy Leather (T2-Heavy)
Inventory (1/10): Raw Meat (???)
-------------Vs. ------------
Antlion: Level 3, 1100 HP 0 MP (Striker) 750 XP
Weapon: Claws n fangs (T2-Light)
Armor: Weak Exoskeleton (T1-Medium)
Inventory (0/10):

End battle mode, begin non-battle stuff

@Gamer: Actually I was thinking of Life, but a heart is way more suited for Cure. YOU SOLVE THE PUZZLE! The chest opens for a…Life-sword (Regen) (T4-Medium). Hey, nice! Looks like this weapon comes with a constant positive status buff. Selphy shrugs. “My best guess is that these can be used to craft or modify equipment, I think. I know they reflect magic.” (Okay, that was your only free hint. Asking NPCs for advice is a sneaky way of getting free hints. No, now you got to pay. Selphy is MINE. …that came out wrong.)

@Evilsweetblock: You go looking for antlion’s! And…find one! Look above for the Battle Mode.

*EVENT* For 5 AP, tell me ONE thing that’s changed in the game sheet!

 

Posted Feb 5, '13 at 8:42pm

shadowgun453

shadowgun453

1,682 posts

Don't know, but back to the battle, I try to electrocute the pirate with a 20mp thunder.

 

Posted Feb 5, '13 at 9:07pm

evilsweetblock

evilsweetblock

423 posts

AP reward question: You added an attacking line for fort raids?

Evilsweetblock: Level 2 EXP 0/2000 (Armor) 2000 HP 100 MP
Weapon:  Chain Whip (T2-Light) (Tamer)
Armor:  Heavy Leather (T2-Heavy)
Inventory (1/10): Raw Meat (???)

I whip close to its face and try to daze it, if sucsessful I charge at it wit my shoulder to knock it bck, if I fail I recoil my whip and prepare for the next whippin' >:3

 

Posted Feb 5, '13 at 9:33pm

MattEmAngel

MattEmAngel

4,172 posts

So...what did I do? o_0

 
Reply to Epic's Tactical Base vs. Base Strategy RPG!

You must be logged in to post a reply!