I’m reviving all Dead Heroes (Sonic, Shadow).
Weather: Cloudy
Time: Noon 2/4, Day 6/Winter
Temperature: F-F-F-Freezing...
ACHIEVEMENT-EARNERS
Sonic: Overkiller-20 AP
Gamer: Event-5 AP
Achievement Point list
Necropolitans: 55 AP
Anarchists: 95 AP
Injured Heroes (Lose turns)
Dead Heroes (Dead, awaiting revival)
Undead Heroes (The dead revived)
Necropolis Citadel, Level 1: 100,000 HP
Necropolis Wall, Level 1: 10,000/10,000 HP
Necropolis Heroes
Gamermartin: Level 6, XP 500/6000 (Support) 50 HP, 100 MP [Aim (Ready)]
Weapon: Hill Giant's mallet (T3-Heavy)
Armor: Crystal Body T3-Light) (Reflective)
Inventory: (3/10) (Light) Oak Staff (T1), Crystal Shards (???), Mage robes (T1)
Selphy the Elf: Level 4, XP 900/4000 (Infantry) 4000 HP, 150 MP
Weapon: Elfin Short bow (T4-Light) [Strong Strike (Ready!)]
Armor: Monster Hides (T3-Medium)
Inventory (2/10): Spell book (T3-Light), Strong Healing Herbs (Heals 500 Health)
Abilities: Strong Strike (CD: Ready!)
Matlox: Level 2, XP 0/2000 (Support) 2000 HP, 100 MP
Weapon: Oak staff (T1-Light)
Armor: Mage robes (T1-Light)
Inventory: (0/10) Shruiken (T1-Light), Black Leather (T1-Light)
Poizaz: Level 2, XP 0/2000 (Infantry) 2000 HP, 100 MP
Weapon: Corrupted Sword (T3-Medium) (10% Corrupt)
Armor: Flimsy Shield T1-Light
Inventory (0/10): Cheap Spear T1
ArgamenPhish: Level 2, XP 1000/2000 (Support) 2000 HP, 100 MP
Weapon: Flimsy Short bow (T1-Light)
Armor: Cheap Robes (T1-Light)
Inventory (0/10):
Azywng: Level 4, XP 0/2000 (Support) 2000 HP 100 MP [Aim Ready]
Weapon: None (T?-???)
Armor: GC Mage Robes (T2-Light)
Inventory (0/10):
Pet: Snow Wolf (Lvl6) 1500
MattEmAngel: Level 2 EXP 0/2000 (Support) 2000 HP 100 MP [Aim (Ready)]
Weapon: Crossbow (T2-Light)
Armor: Leather set (T2-Light)
Inventory (1/10): Strike Medal
Evilsweetblock: Level 2 EXP 0/2000 (Armor) 2000 HP 100 MP
Weapon: Chain Whip (T2-Light) (Tamer)
Armor: Heavy Leather (T2-Heavy)
Inventory (1/10): Raw Meat (???)
Necropolis Resources:
1800/2000 Metal
1800/2000 Stone
1000/1000 Wood
1000/1000 Flesh
1000/1000 Blood
1000/1000 Dark Magic
190/200 Bodies
100/100 Spirits
Necropolis Buildings:
Level 1 Cemetery
(Allows Tier 1 units to be built)
Level 2 Quarry (+200 Stone/Metal, 2000 Max)
Level 1 Undertaker (+100 Flesh/blood, 1000 Max)
Level 2 Evil lumber mill (+400 Wood, 2000 Max)
Level 1 Dark Altar (+200 Dark Magic, 1000 Max)
Level 2 Morgue (200 Max Bodies)
Level 1 Equipment chest (Stores 20 pieces of Equipment) (18/20) Contains:
9 GC staffs (T3-Light)
9 GC Mage Robes (T2-Light)
Level 1 Tunnel Bore (+100 Stone/Metal, 400/800 Load)
Level 1 Troop Generator (Set to: Dark Slimes (100 Dark Magic/turn) Produce 1/Turn)
Necropolis Troops
Tier 1
Infantry
9 Dark Slimes
1 Evil Ragdoll
10 Zombies****
Armor
36 S. Metal Golems
40 S. Stone Golems
10 S. Dark Golems
Support
Striker
_-_-_-_-_-_-_-_-_-Attacking Forces-_-_-_-_-_-_-_-_-_-_-
None at the moment!
_-_-_-_-_-_-_-_-_-Base Dividing Line-_-_-_-_-_-_-_-_-_-_-
Anarchist Heroes!
Sonicheroes95: Level 3, XP 675/3000 (Infantry) 3000 HP, 99 MP
Weapon: Kingdom Key (T1-Medium)
Armor: Pirate Garb (T2-Medium)
Inventory: (0/10) Robes and Bandana (T1-Light)
Shadowgun453: Level 3, XP 0/3000 (Armor) 3000 HP, 100 MP
Weapon: Small sword (T1-Medium)
Armor: Black Leather (T1-Medium)
Inventory (1/10): (Light) Robes (T1-Light)
Rick073: Level 2, XP 0/2000 (Support) 2000 HP, 100 MP
Weapon: (Light) Revolver (4/6) (T2-Light)
Armor: (Light) Flak Jacket (T3-Medium)
Inventory (3/10): Cheap pistol (10/10) (T1-Light), Patchy body armor vest (T1-Light), Black Powder Rifle (10 Ammo, Single Shot) (T3-Medium)
Raispeed55: Level 3, XP 600/3000 (Striker) 3000 HP 95 MP
Weapon: Flimsy Knife (T1-Light)
Armor: Robes (T1)
Inventory (0/10):
~~~~~~End of Character/Base Sheet~~~~~~~~~~~~~
Battle modes: none
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
End battle mode, begin non-battle stuff
@Kyle: The voice, which appears to be coming from behind a pillar, says "Do you wonder what lies beneath the cave? You have seen the tunnel, perhaps even ventured into it. But you cannot survive if you cannot see your way. You must learn to see."
Suddenly the fire on the chest goes out and the room becomes instantly dark. You can literally see nothing. The door you entered, which closed behind you, is now invisible.
"Find me!"
@Gamer: Excellent. Let’s go! This is a good one. You exit the room and go to DOOR 4. You open it and find yourself faced with another square-shaped room. In the center is a round stone table, the same size as the one in room 3. It has the following inscribed on the top:
The beginning of eternity,
The end of time and space.
The start of every end, and
At the end of every place.
-SOLVE IT-
On closer inspection, you see that the letters in SOLVE IT, which are much larger, are tiles, rising up slightly from the table. You can press them.
@Shadow: Last I checked, you were dead. You need to repost your stat sheet for me so I can get you back into your storyline, which is apparently on the pirate ship. You know this is Matt, right? You need to read my posts on page 40 immediately if you haven’t.