ForumsForum GamesEpic's Tactical Base vs. Base Strategy RPG!

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theEPICgameKING
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theEPICgameKING
807 posts
Farmer

Hello there AG citizens! I'm theEPICgameKING. For a while now, Kylelolcat allowed me control of his CtO spinoff: Destroy Lolcatia! Unfortunately, probably from me taking over (with his permission) and adding new RPG elements every turn (The famed: Postly Updates~), most people have now left. That makes me sad...AND DETERMINED! This game, 100% my own creation, parallels Kyle's CtO's while still being unique in that it is an RPG too! This game combines the RPG elements of Heroes, Magic, and an XP/Level system while also incorporating the strategy elements of Colony, Age of War, Final Fantasy Tactics, and Age of Empires (And every other war game), NOT TO MENTION the luck of the dice from Backgammon! Yes, it's a THREE-IN-ONE game! What could be better? Here's the Stat sheet I will be using:

Admin Stuff (For me)

Weather: Clear/Cloudy/Stormy
Time: Morning/Noon/Afternoon/Night
Temperature: Freezing/Cold/Temperate/Warm/HOT

Injured Heroes(Lose turns)

Dead Heroes(Dead, awaiting revival)

Undead Heroes (The dead revived)

Base 1 Target Building, Lvl X: 100,000*level HP
Base 1 Wall, Lvl X: Current HP/10,000*Lvl Max HP

Base 1 Heroes
Generic Hero name: Level 1, XP 0/1000 (Class)
HP: 1000*Level
MP: 100
Weapon: Starting weapon (Tier 1/2/3/4/5)
Armor: Starting armor (Tier 1/2/3/4/5)

Base 1 Resources:

Base 1 Buildings:[b]

[b]Base 1 Troops

Tier 1 Units

Infantry

Armor

Support

Striker

Troops in Battlefield between Bases

Base 2 Target Building, Lvl X: 100,000*level HP
Base 2 Wall, Lvl X: Current HP/10,000*Lvl Max HP

Base 2 Heroes

Base 2Resources:

Base 2Buildings:

Base 2 Troops
Tier 1

Infantry

Armor

Support

Striker

Never seen anything like it, right? Well, i'll try to explain.
Resources: Wood, Stone, Metal, etc. Resources are needed to build Buildings and Troops, and
repair/level your Wall. Note that the Target Building CANNOT be repaired. It can be leveled to have
more HP, though.
The Wall: Attacking units must break through the Wall before attacking the Target building.
This is tough to do, but Armor units, with their extra attack power, do best against the Wall.
Buildings: Stuff like a Quarry, Generator, Bank, etc. These produce resources. Depending on
your Base Type, you will start with different starting buildings.
Troops: I'm personally proud of this. Troops have Types; Infantry, Armor, Support, and
Striker.
Infantry are your basic foot soldiers, armed with melee weapons like swords and axes. The backbone
of any army, Infantry troops do well against Support, but lose against Armor.
Armor units are high-defence, slow-moving units like Knights and Tanks. Able to bear lots of
damage, Armor units smash through Infantry but are too slow to fight against Strikers.
Strikers are those sneaky, fragile assassin units, like Saboteurs and ninjas. Strikers can backstab
Armor units, but due to weak constitution they're easy to be picked off by Support types.
Support units stay back behind the front line. Archers, Snipers, as well as Healers and Workers are
all Support types. They can pick off Strikers, but have low defence and easily get owned by
Infantry.

Subtypes: There are a few Subtypes in addition to the basic Type of units.
Flying: Flying units can only be attacked by Support and other Flying units.
Healers help...heal, units and Heroes. Priests, Doctors, etc.
Workers are your workforce! What, you thought Buildings ran themselves? A lot of Workers, while
being suckish at combat, enhance your Resource income. With enough of them, you could be getting
DOUBLE your normal income rate!

Rank/Tier: These just explain how good your units are. You can train your units for 20% of
their starting cost to up their Rank once, and once they reach Rank 5, they're maxed and cant
upgrade anymore, but are now equal to a Rank 1 unit of the next Tier. Obviously, the best unit is a
Tier 5, Rank 5. Rank is represented by *'s next to the unit name.
Heroes: You, the player, are a Hero! You have a Type just like units, but instead of
Tier/Rank you have a Level! Doing things like killing enemies, etc. gives you XP. It takes more XP
to level up more; 1000 XP gets a Lvl1 to Lvl2, but you need 2000 to get from Lvl2 to Lvl 3. Heroes
can fight eachother when they meet, and the winner takes 10% of the TOTAL XP of the loser. Total XP
is how much XP you have total. So a Level 3 (0/3000 XP) Hero has 3000 XP (1000 for Level 2+2000 for
Level 3).

Magic: Yes! Every Hero has Magic! Unlike other games where Magic costs a set amount of MP, this
game incorporates Flexible Magic; the more you use, the stronger it is! your hero starts out with
the basics:
Cure, costs X MP and heals 50X HP
Fire: Fire Elemental damage for 25X damage and lowers target's defence, making them take 1.5x more
damage from further attacks. Further levels increase damage and defence lowering.
Ice: Ice Damage for 30x and slows down the target. Further levels increase damage and slow down the
target more.
Thunder: Electrical Damage for 40x and has a 25% chance to stun the target. Further levels increase
damage and stun chance %.
More spells can be discovered later on in the game as your Hero levels up, finds them in Dungeons,
purchases them from the Black Market, or learns them from the monsters/other heroes he/she fights
and defeats. Note that certain items increase a Hero's magic power and max MP, so if you're a
Wizard, look for these.

[b]Some places to visit (For a Hero):

Haunted Beach: Full of low-level ghosts and the occasional lost sword. Good for heroes just
starting out.
Great Plains: No, not the Midwest. Monsters here are tougher, but there's not much treasure
around.
Scary Volcano: Lots of Mines and Dungeons are located in this dormant volcano. The deeper
you go, the stronger the monsters get.
Small/Medium/Large/Jumbo Dungeon: You have to look for these, usually found in the Scary
volcano but not always. Full of treasure and monsters.
Small/Medium/Large/Jumbo Mine: These mines give some of EVERY resource for your Base every
turn. Each Day (4 turns) they degrade to the next level, with Small mines becoming Useless.
Monster Forest: The toughest of all the Locations, Legendary Monsters as well as everything
from the other locations can be found here. Legendary monsters carry supreme Rank 5 Weapons and/or
Armor, but they're Final Boss tough. Beware.
The Black Market: ANYTHING can be bought here; weapons, armor, new magic spells, even
troops! However, this is Unfair, so don't expect to get a good deal from this. I warned you now.
Base Types: Once everyone's chosen their sides, they'll have to choose a Type for their base. Type is basically your
government structure, influencing how you develop.
Kingdom: Govern as a King! Target building is Royal Palace, Buildings cost 10% less, but all
soldiers also cost Money, a unique resource for this type. Good for those who have a balance
between unit strategy and hero development.
Native Tribe: Be just like the Native Americans! Target building is Chief's Tent, divine
help costs less, but max Population is lowered. A good type for those who like to pray for Acts of
God to smash their enemy rather than beat them outright.

Necropolism: Rule the undead! Target Building is Citadel, Undead can be summoned at a cost of Bodies (Not population; bodies increases with the enemies you kill), as well as normal units. Good for those who enjoy having a swarm of units mindlessly control them.

Anarchy: No government whatsoever...wait, what? Since no one's following you, Heroes gain TRIPLE XP, but cannot build buildings, gather resources, or train units. A real challenge, focusing on Hero development over strategy.

  • 512 Replies
gamermartin
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gamermartin
276 posts
Farmer

"As I have been the one that mostly summond you(my thunder and ice) and I, an elemental mage, request that you greatly increase my power and to give me an all powerful staff.I also request the you, the almighty Epic, smite my enemy, Shadowgun" I say this while I bow in respect.

shadowgun453
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shadowgun453
2,463 posts
Farmer

"I shadowgun, who used the fire that summoned you, a noble paladin, a warrior of light, ask only this, a magical set of armor with a sword. I will not use this to kill gamermartin, I will only use then against those who are truly evil." I too bow at this all-mighty power.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

"So basically you like to kill those who are so full of them selves that they think they can kill you? tck. why am I not surprised."

I'm going to dodge out of the way of this next attack and try to slash at him in the opening.

metalox
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metalox
16 posts
Peasant

i pick weapon and armor.

i decide to do a grave before leaving for the ghost ninja whit some rock.

I return to the small island and decide to build a base.

theEPICgameKING
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theEPICgameKING
807 posts
Farmer

Unfair battle mode: Sonic vs LEGENDARY Ghost Shogun
Sonic: 1900 HP 100 MP (Infantry)
Weapon: Kingdom key T1
Armor: Weak Exoskeleton and Bandana combo T1.5 lol
Ghost Shogun Zokozan: 9900 HP 240 MP (Armor)
Weapon: Shame's Pride T3
Armor: Shame's Persistence T3
Zokozan stabs his sword at Sonic, who dodges just in time to smack him for a measly 400. "Hahahaha, weak weapon you have, this Keyblade! My blade pierces all armor, yours does not, and such fails! That was a scratch!" He stabs his sword into the ground and waits for your next move.

Battle mode: Gamer vs. Shadow: DRAW
Gamermartin vs Shadowgun
Gamermartin: 1000 HP, 100 MP (Support): Blown away
Weapon: Oak staff T1
Armor: Mage robes T1
Shadowgun: 1000 HP 100 MP (Armor): Blown away:
Weapon: Smallsword T1
Armor: Robes T1
theEPICgameKING, Supreme Divinity 200,000 HP 20,000 MP (Hero)
Weapon: Ultima Weapon T6 (Runic: 10,000 MP) (Piercing) (Crit++) (Style: Hack n Slash)
Armor: Magical Assault Suit (Bubble: 2x HP) (Faith: 2x MP) (Charged: +all attributes and abilities) T6

I laugh at them both. "Well well! You both make very good arguments...hmmm...I shall decide in favor of the Anarchist, for he faces much challenge, without a base or troops to aid him. I award to you: Enough XP to level, and the Light Ray spell you wanted earlier. Now, begone!" He vanishes in a tornado which blows Gamer back to the necropolis base and Shadow to the Scary Volcano. His last words "Be warned, I did not give you your reward for free, Shadow! MUAHAHAHAHAHA."

@Metalox: Think I mentioned this before, a base costs 1000 of each and every resource you have. I recommend upgrading your buildings, since you dont have enough to build a base yet.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

"well I'm not trying to kill you. I came to talk. you're the one who's wanting to fight." I'm going to back step out of the range of his sword and side-step if he tries to stab me, but not make another blow against him for now.

theEPICgameKING
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theEPICgameKING
807 posts
Farmer

Unfair battle mode: Sonic vs LEGENDARY Ghost Shogun
Sonic: 900 HP 100 MP (Infantry)
Weapon: Kingdom key T1
Armor: Weak Exoskeleton and Bandana combo T1.5 lol
Ghost Shogun Zokozan: 9600 HP 200 MP (Armor)
Weapon: Shame's Pride T3
Armor: Shame's Persistence T3
Zokozan glares. "...What do you have in mind? Do you wish for me to assist you in slaying your enemies? Forget it, I ally myself with none! I need no one's alliance! I SHALL SLAY YOU MYSELF! DARK SLASH!" (He's a pretty vengeful ghost.) Zokozan picks up his sword again and swings down, an arc of Dark energy radiating from it and slicing off Sonic's ear for 1000 at the cost of 40 MP. Good thing Sonic side-stepped; if he hadn't, he'd be cloven in twain. (chopped in half.)

Next time, beat your opponent down to within a couple HP of its life before you try negotiating with it.

shadowgun453
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shadowgun453
2,463 posts
Farmer

I equip the armor I got from the ghost samurai, I'll need the better armor for this place, and explore the volcano.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

"I wasn't intending for you to help me kill my enemies either. tck. if I can't do it myself, then why should I beg someone for help. I was hoping you could train me in some swordsmanship." I cast cure on myself and try to jump over his next attack before doing a over head swing.

gamermartin
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gamermartin
276 posts
Farmer

I head for the great plains and lookout for monsters.

theEPICgameKING
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theEPICgameKING
807 posts
Farmer

Unfair battle mode: Sonic vs LEGENDARY Ghost Shogun
Sonic: 500 HP 78 MP (Infantry) Dazed
Weapon: Kingdom key T1
Armor: Weak Exoskeleton and Bandana combo T1.5 lol
Ghost Shogun Zokozan: 9600 HP 200 MP (Armor)
Weapon: Shame's Pride T3
Armor: Shame's Persistence T3
Zokozan s******s. "Bah! Practice is the only way to improve your skill! What, are you amazed at how gracefully I wield this oversized bludgeon? " He allows Sonic to full-heal himself with Cure (1100 health is 22 MP cost), then crouches and intercepts Sonic's overhead swing with one of his own. Shame's Pride is longer than Kingdom Key, so...BOOM HEADSHOT, 1500! Want to retreat? Sonic is also Dazed from the concussion.

Note: I forgot to mention this, but I use a random number generator between 1 and 1000 to determine your attack effectiveness. That's not all: your attack description matters, and so does your level. If there's a difference in your levels, I add the difference squared to the higher-level, and subtract it from the lower level. Between Sonic and Zokozan, the difference is 8 levels, so Zokozan gets +64 to all his rolls, and Sonic gets -64. Level counts, a lot! Also, Type-advantages factor in too. The advantageous unit (Zokozan) gets +100 regardless of level, and the disadvantaged unit (Sonic) gets -100. This is really stacked against you sonic! Hope that clarified things. I recommend you run away, come back later when you're leveled up!
Note: You may also change your unit type and RESET your equipment for 10% of your total XP.

theEPICgameKING
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theEPICgameKING
807 posts
Farmer

Weather: Clear
Time: night
Temperature: Temperate

Injured Heroes(Lose turns)

Dead Heroes(Dead, awaiting revival)

Undead Heroes (The dead revived)

Necropolis Citadel, Lvl 1: 100,000 HP
Necropolis Wall, Lvl 1: 10,000/10,000 HP

Necropolis Heroes
Devoidless the Mod: Level 1, XP 0/1000 (Striker)1000 HP, 100 MP
Weapon: Weak mod's knife: Tier 1
Armor: Mod's leathers: Tier 1
Gamermartin: Lvl 2, XP 0/2000 (Support) 2000 HP, 100 MP
Weapon: Oak staff T1
Armor: Mage robes T1
Inventory: (0/10)
Matlox: Lvl 1, XP 500/1000 (Support) 1000 HP, 100 MP
Weapon: Oak staff T1
Armor: Mage robes T1
Inventory: (0/10)
Necropolis Resources:
500/1000 Metal
500/1000 Stone
1000/1000 Wood
500/1000 Flesh
500/1000 Blood
1000/1000 Dark Magic
0/100 Bodies

Necropolis Buildings:
Lvl 1 Cemetary (Allows Tier 1 units to be built)
Lvl 1 Quarry (+100 Stone/Metal, 1000 Max)
Lvl 1 Undertaker (+100 Flesh/blood, 1000 Max)
Lvl 1 Evil lumbermill (+200 Wood, 1000 Max)
Lvl 1 Dark Altar (+200 Dark Magic, 1000 Max)
Lvl 1 Morgue (100 Max Bodies)
Necropolis Troops
Tier 1 Units

Infantry

Armor

Support

Striker

Anarchy's Base: Does not exist! Lol!
Anarchists (Heroes):
Sonicheroes95: Lvl 2, XP 1000/2000 (Infantry) 2000 HP, 100 MP
Weapon: Kingdom Key T1
Armor: Bandana T1
Inventory: (0/10)
Shadowgun453: Lvl 2, XP 0/2000 (Armor) 2000 HP, 100 MP
Weapon: Smallsword T1
Armor: Black Leather T1
Inventory (0/10): Robes T1

@Gamermartin: you explore the great plains, and find...A Hill Giant's Mallet (T3). Good roll! Equip or simply add to inventory?

@Shadowgun: I'm warning you now, Monsters in the Scary Volcano are around Level 30-ish, on average. Thankfully, your roll gets you a...Small dungeon! Monsters here are more your type. Wanna enter?

Odd, in Sonic's mode, I typed in "Snicker" and it got *'d out. Maybe I mistyped and it thought it was a swear. huh...

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

"thanks for the advice. I might visit later to see how that goes.* heal myself, and heal the minor damage I did to the ghost, and run away.

gamermartin
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gamermartin
276 posts
Farmer

I equip and I put my staff in my in a place where I can grab it easily and I continue to search the hills being careful to stay away from monsters that are very powerful. I also can an eye out for more items.

theEPICgameKING
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theEPICgameKING
807 posts
Farmer

Unfair battle mode: Sonic vs LEGENDARY Ghost Shogun
Sonic: Fled, -10% XP
You successfully flee. Smart move. He probably would've killed you next turn anyway.
Now what?

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