ForumsForum GamesEpic's Tactical Base vs. Base Strategy RPG!

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theEPICgameKING
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theEPICgameKING
807 posts
Farmer

Hello there AG citizens! I'm theEPICgameKING. For a while now, Kylelolcat allowed me control of his CtO spinoff: Destroy Lolcatia! Unfortunately, probably from me taking over (with his permission) and adding new RPG elements every turn (The famed: Postly Updates~), most people have now left. That makes me sad...AND DETERMINED! This game, 100% my own creation, parallels Kyle's CtO's while still being unique in that it is an RPG too! This game combines the RPG elements of Heroes, Magic, and an XP/Level system while also incorporating the strategy elements of Colony, Age of War, Final Fantasy Tactics, and Age of Empires (And every other war game), NOT TO MENTION the luck of the dice from Backgammon! Yes, it's a THREE-IN-ONE game! What could be better? Here's the Stat sheet I will be using:

Admin Stuff (For me)

Weather: Clear/Cloudy/Stormy
Time: Morning/Noon/Afternoon/Night
Temperature: Freezing/Cold/Temperate/Warm/HOT

Injured Heroes(Lose turns)

Dead Heroes(Dead, awaiting revival)

Undead Heroes (The dead revived)

Base 1 Target Building, Lvl X: 100,000*level HP
Base 1 Wall, Lvl X: Current HP/10,000*Lvl Max HP

Base 1 Heroes
Generic Hero name: Level 1, XP 0/1000 (Class)
HP: 1000*Level
MP: 100
Weapon: Starting weapon (Tier 1/2/3/4/5)
Armor: Starting armor (Tier 1/2/3/4/5)

Base 1 Resources:

Base 1 Buildings:[b]

[b]Base 1 Troops

Tier 1 Units

Infantry

Armor

Support

Striker

Troops in Battlefield between Bases

Base 2 Target Building, Lvl X: 100,000*level HP
Base 2 Wall, Lvl X: Current HP/10,000*Lvl Max HP

Base 2 Heroes

Base 2Resources:

Base 2Buildings:

Base 2 Troops
Tier 1

Infantry

Armor

Support

Striker

Never seen anything like it, right? Well, i'll try to explain.
Resources: Wood, Stone, Metal, etc. Resources are needed to build Buildings and Troops, and
repair/level your Wall. Note that the Target Building CANNOT be repaired. It can be leveled to have
more HP, though.
The Wall: Attacking units must break through the Wall before attacking the Target building.
This is tough to do, but Armor units, with their extra attack power, do best against the Wall.
Buildings: Stuff like a Quarry, Generator, Bank, etc. These produce resources. Depending on
your Base Type, you will start with different starting buildings.
Troops: I'm personally proud of this. Troops have Types; Infantry, Armor, Support, and
Striker.
Infantry are your basic foot soldiers, armed with melee weapons like swords and axes. The backbone
of any army, Infantry troops do well against Support, but lose against Armor.
Armor units are high-defence, slow-moving units like Knights and Tanks. Able to bear lots of
damage, Armor units smash through Infantry but are too slow to fight against Strikers.
Strikers are those sneaky, fragile assassin units, like Saboteurs and ninjas. Strikers can backstab
Armor units, but due to weak constitution they're easy to be picked off by Support types.
Support units stay back behind the front line. Archers, Snipers, as well as Healers and Workers are
all Support types. They can pick off Strikers, but have low defence and easily get owned by
Infantry.

Subtypes: There are a few Subtypes in addition to the basic Type of units.
Flying: Flying units can only be attacked by Support and other Flying units.
Healers help...heal, units and Heroes. Priests, Doctors, etc.
Workers are your workforce! What, you thought Buildings ran themselves? A lot of Workers, while
being suckish at combat, enhance your Resource income. With enough of them, you could be getting
DOUBLE your normal income rate!

Rank/Tier: These just explain how good your units are. You can train your units for 20% of
their starting cost to up their Rank once, and once they reach Rank 5, they're maxed and cant
upgrade anymore, but are now equal to a Rank 1 unit of the next Tier. Obviously, the best unit is a
Tier 5, Rank 5. Rank is represented by *'s next to the unit name.
Heroes: You, the player, are a Hero! You have a Type just like units, but instead of
Tier/Rank you have a Level! Doing things like killing enemies, etc. gives you XP. It takes more XP
to level up more; 1000 XP gets a Lvl1 to Lvl2, but you need 2000 to get from Lvl2 to Lvl 3. Heroes
can fight eachother when they meet, and the winner takes 10% of the TOTAL XP of the loser. Total XP
is how much XP you have total. So a Level 3 (0/3000 XP) Hero has 3000 XP (1000 for Level 2+2000 for
Level 3).

Magic: Yes! Every Hero has Magic! Unlike other games where Magic costs a set amount of MP, this
game incorporates Flexible Magic; the more you use, the stronger it is! your hero starts out with
the basics:
Cure, costs X MP and heals 50X HP
Fire: Fire Elemental damage for 25X damage and lowers target's defence, making them take 1.5x more
damage from further attacks. Further levels increase damage and defence lowering.
Ice: Ice Damage for 30x and slows down the target. Further levels increase damage and slow down the
target more.
Thunder: Electrical Damage for 40x and has a 25% chance to stun the target. Further levels increase
damage and stun chance %.
More spells can be discovered later on in the game as your Hero levels up, finds them in Dungeons,
purchases them from the Black Market, or learns them from the monsters/other heroes he/she fights
and defeats. Note that certain items increase a Hero's magic power and max MP, so if you're a
Wizard, look for these.

[b]Some places to visit (For a Hero):

Haunted Beach: Full of low-level ghosts and the occasional lost sword. Good for heroes just
starting out.
Great Plains: No, not the Midwest. Monsters here are tougher, but there's not much treasure
around.
Scary Volcano: Lots of Mines and Dungeons are located in this dormant volcano. The deeper
you go, the stronger the monsters get.
Small/Medium/Large/Jumbo Dungeon: You have to look for these, usually found in the Scary
volcano but not always. Full of treasure and monsters.
Small/Medium/Large/Jumbo Mine: These mines give some of EVERY resource for your Base every
turn. Each Day (4 turns) they degrade to the next level, with Small mines becoming Useless.
Monster Forest: The toughest of all the Locations, Legendary Monsters as well as everything
from the other locations can be found here. Legendary monsters carry supreme Rank 5 Weapons and/or
Armor, but they're Final Boss tough. Beware.
The Black Market: ANYTHING can be bought here; weapons, armor, new magic spells, even
troops! However, this is Unfair, so don't expect to get a good deal from this. I warned you now.
Base Types: Once everyone's chosen their sides, they'll have to choose a Type for their base. Type is basically your
government structure, influencing how you develop.
Kingdom: Govern as a King! Target building is Royal Palace, Buildings cost 10% less, but all
soldiers also cost Money, a unique resource for this type. Good for those who have a balance
between unit strategy and hero development.
Native Tribe: Be just like the Native Americans! Target building is Chief's Tent, divine
help costs less, but max Population is lowered. A good type for those who like to pray for Acts of
God to smash their enemy rather than beat them outright.

Necropolism: Rule the undead! Target Building is Citadel, Undead can be summoned at a cost of Bodies (Not population; bodies increases with the enemies you kill), as well as normal units. Good for those who enjoy having a swarm of units mindlessly control them.

Anarchy: No government whatsoever...wait, what? Since no one's following you, Heroes gain TRIPLE XP, but cannot build buildings, gather resources, or train units. A real challenge, focusing on Hero development over strategy.

  • 512 Replies
sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Well, I'll do as the legendary unnamed hero said... and I'll go ahead and train by hunting down a ghost that won't instant kill me.

Devoidless
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Devoidless
3,678 posts
Jester

Oh jeez, did not realize I missed this much. >_<
Sorry. Been busy elsewhere.

I do not equip the katana, but I do hang on to it and continue exploring.

Feel free to drop me a message on my wall when I get an update.

theEPICgameKING
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theEPICgameKING
807 posts
Farmer

Weather: Cloudy
Time: Noon, Day 2
Temperature: Temperate

Injured Heroes(Lose turns)

Dead Heroes(Dead, awaiting revival)

Undead Heroes (The dead revived)

Necropolis Citadel, Lvl 1: 100,000 HP
Necropolis Wall, Lvl 1: 10,000/10,000 HP

Necropolis Heroes
Devoidless the Mod: Level 1, XP 0/1000 (Striker)1000 HP, 100 MP
Weapon: Weak mod's knife T1
Armor: Mod's leathers T1
Inventory: (1/10): Katana T1
Gamermartin: Lvl 2, XP 0/2000 (Support) 2000 HP, 100 MP
Weapon: Hill Giant's Mallet T3
Armor: Mage robes T1
Inventory: (1/10): Oak staff T1
Matlox: Lvl 1, XP 500/1000 (Support) 1000 HP, 100 MP
Weapon: Oak staff T1
Armor: Mage robes T1
Inventory: (0/10)

Necropolis Resources:
600/1000 Metal
600/1000 Stone
1000/1000 Wood
600/1000 Flesh
600/1000 Blood
1000/1000 Dark Magic
0/100 Bodies

Necropolis Buildings:
Lvl 1 Cemetary (Allows Tier 1 units to be built)
Lvl 1 Quarry (+100 Stone/Metal, 1000 Max)
Lvl 1 Undertaker (+100 Flesh/blood, 1000 Max)
Lvl 1 Evil lumbermill (+200 Wood, 1000 Max)
Lvl 1 Dark Altar (+200 Dark Magic, 1000 Max)
Lvl 1 Morgue (100 Max Bodies)
Necropolis Troops
Tier 1 Units

Infantry

Armor

Support

Striker

Anarchy's Base: Does not exist! Lol!
Anarchists (Heroes):
Sonicheroes95: Lvl 2, XP 800/2000 (Infantry) 2000 HP, 100 MP
Weapon: Kingdom Key T1
Armor: Bandana T1
Inventory: (0/10)
Shadowgun453: Lvl 2, XP 0/2000 (Armor) 2000 HP, 100 MP
Weapon: Smallsword T1
Armor: Black Leather T1
Inventory (0/10): Robes T1

@Voidy: Bout time! I thought you abandoned. Alright, I'll notify you when I update. It'll be about once a day anyway, maybe more. You continue exploring the, haunted beach, right? And find...A Giant Crab! Initiate Battle mode!
Battle mode: Voidy vs. Giant Crab
Devoidless the Mod: Level 1, XP 0/1000 (Striker)1000 HP, 100 MP
Weapon: Weak mod's knife T1
Armor: Mod's leathers T1
Inventory: (1/10): Katana T1
Giant Crab: Level 3 (Infantry) 2250 HP 0 MP
Weapon: Claws
Armor: Large Shell

@Gamer: Oak Staff put in inventory. You continue exploring..and find...A Strange Temple. Wanna go in? Strange Temples are a bit rare, and can be found anywhere. You'll have to go inside to learn more about it.

@Sonic: That's how we do things: Kill the easy guys first! You encounter...Oh my! You encounter a Soldier heartless! Because you wield a Keyblade, there's a chance you encounter heartless in addition to normal enemies. Sadly, very few Heartless own equipment, but they DO sometimes drop special materials that you can use to synthesize new gear from!
Battle mode: Sonic vs. Soldier type Heartless
Sonicheroes95: Lvl 2, XP 800/2000 (Infantry) 2000 HP, 100 MP
Weapon: Kingdom Key T1
Armor: Black leather and Bandana Combo T1.5
Inventory: (0/10)
Soldier Heartless: Lvl 2, 2000 HP 0 MP(Infantry)
Weapon: None
Armor: None

shadowgun453
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shadowgun453
2,463 posts
Farmer

I decide to try to head back to haunted beach, for more training.

Devoidless
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Devoidless
3,678 posts
Jester

I'm going to try my luck. I mean, come on. It's a crab. Giant or not.

Crabs are not the most mobile creatures, so I attempt to lure it in to attacking me. Once it does I'll try to dodge it, circle around and go for a back stab.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

That's cute. try to parry it's attack to stun it, unless it's it charged up kick, in which case get out of the way, and do a three hit combo on it afterwords.

theEPICgameKING
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theEPICgameKING
807 posts
Farmer

CRAB BATTLE mode: Voidy vs. Giant Crab
Devoidless the Mod: Level 1, XP 0/1000 (Striker)1000 HP, 100 MP
Weapon: Bare hands!
Armor: Mod's leathers T1
Inventory: (1/10): Katana T1
Giant Crab: Level 3 (Infantry) 2250 HP 0 MP
Weapon: Claws T1
Armor: Large Shell T2

Have you ever been squeezed in half by a giant crab? It's painful! Thankfully, Voidy out-maneuvers the claw pinch and stabs it in the back...sadly, the weak little knife lodges in the shell, dealing no damage. It's also stuck. What now, you just lost your weapon? Will you attempt to fight it off with matrial arts?
Hint: Go for the soft spots. THE EYES!

Battle mode: Sonic vs. Soldier type Heartless
Sonicheroes95: Lvl 2, XP 800/2000 (Infantry) 2000 HP, 100 MP
Weapon: Kingdom Key T1
Armor: Black leather and Bandana Combo T1.5
Inventory: (0/10)
Soldier Heartless: Lvl 2, 1400 HP 0 MP(Infantry)
Weapon: None
Armor: None

The soldier tries to kick you, but you dodge and three-hit-combo it for 600! Good move.

gamermartin
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gamermartin
276 posts
Farmer

I explore the temple and I stay alert

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Parry it's next attack(again, dodge if it's charged... or better yet, don't they have a reaction I can use if they use a charged up attack... whatever.) and slash it twice before finishing by cleaving it up into the air.

theEPICgameKING
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theEPICgameKING
807 posts
Farmer

@Gamer: You enter the Strange Plains Temple!
First off, you're in a large, rectangular room built of carved stone. Stone stairs lead both up and down, so there's at least three floors to this baby. This floor seems to be some sort of church or whatnot: A blood-soaked altar stands at the far end of the room. Strange...the blood is fresh...There is no body to be seen. Four arches, two on each side, lead to other rooms.
That's all you notice before you're attacked! BATTLE MODE ENGAGE!
Battle mode: Gamermartin vs. Cultist neophyte
Gamermartin: Lvl 2, XP 0/2000 (Support) 2000 HP, 100 MP
Weapon: Hill Giant's Mallet T3
Armor: Mage robes T1
Inventory: (1/10): Oak staff T1
Cultist Neophyte: Lvl 4, 2000 HP, 100 MP
Weapon: Cult dagger T2
Armor: Cult robes T1
The enemy says something! "The Sacred Order of the Green Cross will punish you, infidel! Our god, theEPICgameKING, king of all nature, suffers no intruders!"
(Yeah, since in this game I'm god, it's only right that I have at least one crazy fanatical cult that worships me. Dont worry, i'm a nice god. *Thunda.*)

Battle mode: Sonic vs. Soldier type Heartless
Sonicheroes95: Lvl 2, XP 800/2000 (Infantry) 2000 HP, 100 MP
Weapon: Kingdom Key T1
Armor: Black leather and Bandana Combo T1.5
Inventory: (0/10)
Soldier Heartless: Lvl 2, 400 HP 0 MP(Infantry)
Weapon: None
Armor: None
You do a lot of parrying! I dont trust parrying; if you're just a little late...I prefer hacking and slashing so much the enemy doesen't even have time to attempt an attack.
Anyway, you do have access to reaction commands! *Rolling...* CYCLONE SUCCESSFUL! You smash the Soldier for 1000! It flies out of range of your follow-up attacks. FINISH HIM!


@_@RANDOM EVENT@_@
A meteor crashes down in the Great Plains! It might contain something useful! Key word is MIGHT.

metalox
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metalox
16 posts
Peasant

i go to the great plains to see what it have crash =D

Devoidless
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Devoidless
3,678 posts
Jester

You know, I kinda thought against doing what I did as soon as I hit the submit button. Oh well.

Since I figure I'm still behind it, I'll use that to my advantage.
I notice my dagger uselessly stuck in the shell of the crab. Yet this still might serve as an advantage. I'll use it as foothold to position myself on it's back. Seeing as crabs have a limited range of motion when using their claws, this seems safe enough for the moment.
Depending on what I can do, I'll either:
- Remove the katana from my inventory, wield it and then attack the eyes from this position
- Or if this can not be done, I'll just leap from the foothold and try to gouge an eye as I tumble by

theEPICgameKING
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theEPICgameKING
807 posts
Farmer

@metalox: You travel to the Great Plains, but before you get to the meteor, a Slime attacks you!
Battle mode: Metalox vs Slime
Matlox: Lvl 1, XP 0/1000 (Support) 1000 HP, 100 MP
Weapon: Oak staff T1
Armor: Mage robes T1
Slime: Lvl 4, 4000 HP 0 MP (Infantry)
Be careful, this Slime has a Type-advantage over you. Fight well, try and use your magic!

Battle mode: Voidy vs Giant Crab
Devoidless the Mod: Level 1, XP 0/1000 (Striker)1000 HP, 100 MP
Weapon: Katana T1
Armor: Mod's leathers T1
Inventory: (0/10):
Giant Crab: Level 3 (Infantry) 1050 HP 0 MP
Weapon: Claws T1
Armor: Large Shell T2

As soon as you climb onto the crab, it starts bucking around like some crazy half-crab, half-horse! YEEEEE HAAAAH! You slash it for 1200 with a critical hit from the the katana! Hmm, perhaps you could try taming it after some more damage? Seems mobile enough. Of course, you'll also need a Saddle, which can be crafted from 5 leather. Until then it can just be your pet.

Devoidless
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Devoidless
3,678 posts
Jester

I repeat the same attack, yet this time making sure that I don't kill it. I try to do just enough damage so that I can tame it as a pet.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

I haven't unlocked block yet, plus if it's successful most targets seem to get stunned by it. and I run up and smash it's face in twice more before finishing off by basically cutting it in half.

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