ForumsForum GamesEpic's Tactical Base vs. Base Strategy RPG!

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theEPICgameKING
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theEPICgameKING
807 posts
Farmer

Hello there AG citizens! I'm theEPICgameKING. For a while now, Kylelolcat allowed me control of his CtO spinoff: Destroy Lolcatia! Unfortunately, probably from me taking over (with his permission) and adding new RPG elements every turn (The famed: Postly Updates~), most people have now left. That makes me sad...AND DETERMINED! This game, 100% my own creation, parallels Kyle's CtO's while still being unique in that it is an RPG too! This game combines the RPG elements of Heroes, Magic, and an XP/Level system while also incorporating the strategy elements of Colony, Age of War, Final Fantasy Tactics, and Age of Empires (And every other war game), NOT TO MENTION the luck of the dice from Backgammon! Yes, it's a THREE-IN-ONE game! What could be better? Here's the Stat sheet I will be using:

Admin Stuff (For me)

Weather: Clear/Cloudy/Stormy
Time: Morning/Noon/Afternoon/Night
Temperature: Freezing/Cold/Temperate/Warm/HOT

Injured Heroes(Lose turns)

Dead Heroes(Dead, awaiting revival)

Undead Heroes (The dead revived)

Base 1 Target Building, Lvl X: 100,000*level HP
Base 1 Wall, Lvl X: Current HP/10,000*Lvl Max HP

Base 1 Heroes
Generic Hero name: Level 1, XP 0/1000 (Class)
HP: 1000*Level
MP: 100
Weapon: Starting weapon (Tier 1/2/3/4/5)
Armor: Starting armor (Tier 1/2/3/4/5)

Base 1 Resources:

Base 1 Buildings:[b]

[b]Base 1 Troops

Tier 1 Units

Infantry

Armor

Support

Striker

Troops in Battlefield between Bases

Base 2 Target Building, Lvl X: 100,000*level HP
Base 2 Wall, Lvl X: Current HP/10,000*Lvl Max HP

Base 2 Heroes

Base 2Resources:

Base 2Buildings:

Base 2 Troops
Tier 1

Infantry

Armor

Support

Striker

Never seen anything like it, right? Well, i'll try to explain.
Resources: Wood, Stone, Metal, etc. Resources are needed to build Buildings and Troops, and
repair/level your Wall. Note that the Target Building CANNOT be repaired. It can be leveled to have
more HP, though.
The Wall: Attacking units must break through the Wall before attacking the Target building.
This is tough to do, but Armor units, with their extra attack power, do best against the Wall.
Buildings: Stuff like a Quarry, Generator, Bank, etc. These produce resources. Depending on
your Base Type, you will start with different starting buildings.
Troops: I'm personally proud of this. Troops have Types; Infantry, Armor, Support, and
Striker.
Infantry are your basic foot soldiers, armed with melee weapons like swords and axes. The backbone
of any army, Infantry troops do well against Support, but lose against Armor.
Armor units are high-defence, slow-moving units like Knights and Tanks. Able to bear lots of
damage, Armor units smash through Infantry but are too slow to fight against Strikers.
Strikers are those sneaky, fragile assassin units, like Saboteurs and ninjas. Strikers can backstab
Armor units, but due to weak constitution they're easy to be picked off by Support types.
Support units stay back behind the front line. Archers, Snipers, as well as Healers and Workers are
all Support types. They can pick off Strikers, but have low defence and easily get owned by
Infantry.

Subtypes: There are a few Subtypes in addition to the basic Type of units.
Flying: Flying units can only be attacked by Support and other Flying units.
Healers help...heal, units and Heroes. Priests, Doctors, etc.
Workers are your workforce! What, you thought Buildings ran themselves? A lot of Workers, while
being suckish at combat, enhance your Resource income. With enough of them, you could be getting
DOUBLE your normal income rate!

Rank/Tier: These just explain how good your units are. You can train your units for 20% of
their starting cost to up their Rank once, and once they reach Rank 5, they're maxed and cant
upgrade anymore, but are now equal to a Rank 1 unit of the next Tier. Obviously, the best unit is a
Tier 5, Rank 5. Rank is represented by *'s next to the unit name.
Heroes: You, the player, are a Hero! You have a Type just like units, but instead of
Tier/Rank you have a Level! Doing things like killing enemies, etc. gives you XP. It takes more XP
to level up more; 1000 XP gets a Lvl1 to Lvl2, but you need 2000 to get from Lvl2 to Lvl 3. Heroes
can fight eachother when they meet, and the winner takes 10% of the TOTAL XP of the loser. Total XP
is how much XP you have total. So a Level 3 (0/3000 XP) Hero has 3000 XP (1000 for Level 2+2000 for
Level 3).

Magic: Yes! Every Hero has Magic! Unlike other games where Magic costs a set amount of MP, this
game incorporates Flexible Magic; the more you use, the stronger it is! your hero starts out with
the basics:
Cure, costs X MP and heals 50X HP
Fire: Fire Elemental damage for 25X damage and lowers target's defence, making them take 1.5x more
damage from further attacks. Further levels increase damage and defence lowering.
Ice: Ice Damage for 30x and slows down the target. Further levels increase damage and slow down the
target more.
Thunder: Electrical Damage for 40x and has a 25% chance to stun the target. Further levels increase
damage and stun chance %.
More spells can be discovered later on in the game as your Hero levels up, finds them in Dungeons,
purchases them from the Black Market, or learns them from the monsters/other heroes he/she fights
and defeats. Note that certain items increase a Hero's magic power and max MP, so if you're a
Wizard, look for these.

[b]Some places to visit (For a Hero):

Haunted Beach: Full of low-level ghosts and the occasional lost sword. Good for heroes just
starting out.
Great Plains: No, not the Midwest. Monsters here are tougher, but there's not much treasure
around.
Scary Volcano: Lots of Mines and Dungeons are located in this dormant volcano. The deeper
you go, the stronger the monsters get.
Small/Medium/Large/Jumbo Dungeon: You have to look for these, usually found in the Scary
volcano but not always. Full of treasure and monsters.
Small/Medium/Large/Jumbo Mine: These mines give some of EVERY resource for your Base every
turn. Each Day (4 turns) they degrade to the next level, with Small mines becoming Useless.
Monster Forest: The toughest of all the Locations, Legendary Monsters as well as everything
from the other locations can be found here. Legendary monsters carry supreme Rank 5 Weapons and/or
Armor, but they're Final Boss tough. Beware.
The Black Market: ANYTHING can be bought here; weapons, armor, new magic spells, even
troops! However, this is Unfair, so don't expect to get a good deal from this. I warned you now.
Base Types: Once everyone's chosen their sides, they'll have to choose a Type for their base. Type is basically your
government structure, influencing how you develop.
Kingdom: Govern as a King! Target building is Royal Palace, Buildings cost 10% less, but all
soldiers also cost Money, a unique resource for this type. Good for those who have a balance
between unit strategy and hero development.
Native Tribe: Be just like the Native Americans! Target building is Chief's Tent, divine
help costs less, but max Population is lowered. A good type for those who like to pray for Acts of
God to smash their enemy rather than beat them outright.

Necropolism: Rule the undead! Target Building is Citadel, Undead can be summoned at a cost of Bodies (Not population; bodies increases with the enemies you kill), as well as normal units. Good for those who enjoy having a swarm of units mindlessly control them.

Anarchy: No government whatsoever...wait, what? Since no one's following you, Heroes gain TRIPLE XP, but cannot build buildings, gather resources, or train units. A real challenge, focusing on Hero development over strategy.

  • 512 Replies
shadowgun453
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shadowgun453
2,463 posts
Farmer

I continue on my way, sonic can follow me if he wants to, or not.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

On that note... let's go hunting for more enemies here.

Devoidless
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Devoidless
3,678 posts
Jester

I instruct Basatan to scuttle towards him while putting up a guard position.

In the mean time, I attempt to hide in the shadows, sneak behind the enemy and make a sneak attack. And since I am wielding a katana, I'll attempt to go for a solid slash to the neck.

Poizaz00
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Poizaz00
605 posts
Peasant

I send that minion to go to the other base and creep out everyone.

gamermartin
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gamermartin
276 posts
Farmer

I cautiously go to the alter and check it out and if there is nothing there then I go upstairs.

theEPICgameKING
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theEPICgameKING
807 posts
Farmer

*Made your equipment easier to notice, cause it looks cool.*
Weather: Cloudy
Time: Morning, Day 3
Temperature: Warm

Injured Heroes(Lose turns)

Dead Heroes(Dead, awaiting revival)

Undead Heroes (The dead revived)

Necropolis Citadel, Lvl 1: 100,000 HP
Necropolis Wall, Lvl 1: 10,000/10,000 HP

Necropolis Heroes
Devoidless the Mod: Lvl 1, XP 0/1000 (Striker)1000 HP, 100 MP
Weapon: Weak mod's knife: Tier 1
Armor: Mod's leathers: Tier 1
Inventory: (0/10)
Pet: Basatan the Giant Crab Lvl 3 2250 HP
Gamermartin: Lvl 1, XP 250/1000 (Support) 1000 HP, 100 MP
Weapon: Hill Giant's mallet T3
Armor: Mage robes T1
Inventory: (0/10) Oak Staff T1
Matlox: Lvl 1, XP 500/1000 (Support) 1000 HP, 100 MP
Weapon: Oak staff T1
Armor: Mage robes T1
Inventory: (0/10) Shruiken T1, Black Leather T1
Poizaz: Lvl 1, XP 300/1000 (Infantry) 1000 HP, 100 MP
Weapon: Cheap Spear T1
Armor: Flimsy Shield T1
Inventory: (0/10)
Necropolis Resources:
300/1000 Metal
900/1000 Stone
1000/1000 Wood
900/1000 Flesh
900/1000 Blood
700/1000 Dark Magic
10/100 Bodies

Necropolis Buildings:
Lvl 1 Cemetary (Allows Tier 1 units to be built)
Lvl 1 Quarry (+100 Stone/Metal, 1000 Max)
Lvl 1 Undertaker (+100 Flesh/blood, 1000 Max)
Lvl 1 Evil lumbermill (+200 Wood, 1000 Max)
Lvl 1 Dark Altar (+200 Dark Magic, 1000 Max)
Lvl 1 Morgue (100 Max Bodies)
Necropolis Troops
Tier 1 Units

Infantry
1 Evil Ragdoll
Armor

Support

Striker

Anarchy's Base: Does not exist! Lol!
Anarchists (Heroes):
Sonicheroes95: Lvl 2, XP 800/2000 (Infantry) 2000 HP, 100 MP
Weapon: Kingdom Key T1
Armor: Bandana T1
Inventory: (0/10)
Shadowgun453: Lvl 2, XP 0/2000 (Armor) 2000 HP, 100 MP
Weapon: Smallsword T1
Armor: Black Leather T1
Inventory (0/10): Robes T1
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

@Legendary Battle Mode@Voidy vs Legendary Ghost Shogun Zokozan
Devoidless the Mod: Level 1, XP 0/1000 (Striker)1000 HP, 100 MP
Weapon: Weak mod's knife: Tier 1
Armor: Mod's leathers: Tier 1
Inventory: (0/10)
Pet: Basatan the Giant Crab Lvl 3 1000 HP (Infantry)
Legendary Ghost Shogun Zokozan: Lvl 10, 6000 HP 250 MP (Armor) 5000 XP *SURPRISED*
Weapon: Shame's Pride T3
Armor: Shame's Persistence T3
Inventory: ???
You send Basatan forward to guard/distract Zokozan! Zokozan, hating Giant Crabs as much as Antlions, charges forth and cleaves Basatan for 1250! However, his momentary hesitation combined with the Type-advantage gives Voidy the chance to sneak around and neck-slash Zokozan for 4000! Woah...you almost chopped his HP in half! (By the way, you rolled an 824, zokozan rolled a 200. Even after level-adjusting, you still got a good roll.)

@Shadow and Sonic: So, I guess you're travelling together now? Alright then...you find...a Dinghy! there's a Small Chest in there, what's inside? before you can answer, a Pirate Deckhand attacks!
Battle mode: Sonic and Shadow vs Pirate Deckhand
Shadowgun453: Lvl 2, XP 0/2000 (Armor) 2000 HP, 100 MP
Weapon: Smallsword T1
Armor: Black Leather T1
Inventory (1/10): Robes T1
Sonicheroes95: Lvl 2, XP 800/2000 (Infantry) 2000 HP, 100 MP
Weapon: Kingdom Key T1
Armor: Bandana T1
Inventory: (0/10)
------Vs-----
Pirate Deckhand Lvl 5 (Infantry)
Weapon: Cutlass T2
Armor: Parrying Dagger
Inventory: (1/10) Flintlock Pistol T2 (Ranged)
"Arrrgh! Why ye two scurvy dogs be double-teamin' me? " (I just realized how great Sonic and Shadow go together. Name-wise.)

@Poizaz: WHAT BASE? Because you're facing Anarchists, they dont have a base! All your troops can do is defend. Oh, and I've penciled you in as an Infantry-type hero, forgot to do that before. Oh by the way, you gained 300 XP-200 from the Sentry building, and 100 for your first recruit.

@Gamer: You inspect the Altar in the Strange Temple. Upon further inspection, the blood's...greenish. ewww....the Sacrificial Dagger T2 that was most likely used is laying on the Altar. Grab it?

*NOTE: You can earn XP in a variety of ways, not just killing monsters! Upgrading buildings and buying units will earn you XP too, not as much as adventuring, but...safer.*

Black Market Sale! Longbow T2 (Ranged) for sale! Shoot down enemies from a distance!

shadowgun453
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shadowgun453
2,463 posts
Farmer

I try to hit him with my sword.

Devoidless
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Devoidless
3,678 posts
Jester

While I am sure that my foe is still reeling from that blow, I call out to Bastan to try and clamp down on on a body part (preferably an arm but a leg would do just fine) with his main claw and pinch as hard a possible. Not only should it do damage, it ought to also distract and throw off Zokosan's balance.
And once Basatan does that, I'll attempt another attack in the same area as before (his neck) and put some muscle behind this one. I want to try and end this as soon as possible.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

"Better question: why are you trying to attack us. though I'd assume it's in defense of whatever's in the chest."

I block if he sends an attack my way, but wait to see his response.

gamermartin
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gamermartin
276 posts
Farmer

I grab it and conceal it in my robe while I go to the cultist and take his dagger too(forgot to grab it before) then I put that dagger with the other and I go upstairs.

theEPICgameKING
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theEPICgameKING
807 posts
Farmer

*Note: Added 5 more Tiers of equipment, to better space out the damage calculation. You're still pretty early in the game, so your tiers stay the same.*

Weather: Cloudy
Time: Noon, Day 3
Temperature: Temperate

Injured Heroes(Lose turns)

Dead Heroes(Dead, awaiting revival)

Undead Heroes (The dead revived)

Necropolis Citadel, Lvl 1: 100,000 HP
Necropolis Wall, Lvl 1: 10,000/10,000 HP

Necropolis Heroes
Devoidless the Mod: Lvl 1, XP 0/1000 (Striker)1000 HP, 100 MP
Weapon: Weak mod's knife: Tier 1
Armor: Mod's leathers: Tier 1
Inventory: (0/10)
Pet: Basatan the Giant Crab Lvl 3 2250 HP
Gamermartin: Lvl 1, XP 250/1000 (Support) 1000 HP, 100 MP
Weapon: Hill Giant's mallet T3
Armor: Mage robes T1
Inventory: (0/10) Oak Staff T1
Matlox: Lvl 1, XP 500/1000 (Support) 1000 HP, 100 MP
Weapon: Oak staff T1
Armor: Mage robes T1
Inventory: (0/10) Shruiken T1, Black Leather T1
Poizaz: Lvl 1, XP 100/1000 (Infantry) 1000 HP, 100 MP
Weapon: Cheap Spear T1
Armor: Flimsy Shield T1
Inventory: (0/10)
Necropolis Resources:
400/1000 Metal
1000/1000 Stone
1000/1000 Wood
1000/1000 Flesh
1000/1000 Blood
800/1000 Dark Magic
10/100 Bodies

Necropolis Buildings:
Lvl 1 Cemetary (Allows Tier 1 units to be built)
Lvl 1 Quarry (+100 Stone/Metal, 1000 Max)
Lvl 1 Undertaker (+100 Flesh/blood, 1000 Max)
Lvl 1 Evil lumbermill (+200 Wood, 1000 Max)
Lvl 1 Dark Altar (+200 Dark Magic, 1000 Max)
Lvl 1 Morgue (100 Max Bodies)
Necropolis Troops
Tier 1 Units

Infantry
1 Evil Ragdoll
Armor

Support

Striker

Anarchy's Base: Does not exist! Lol!
Anarchists (Heroes):
Sonicheroes95: Lvl 2, XP 800/2000 (Infantry) 2000 HP, 100 MP
Weapon: Kingdom Key T1
Armor: Bandana T1
Inventory: (0/10)
Shadowgun453: Lvl 2, XP 0/2000 (Armor) 2000 HP, 100 MP
Weapon: Smallsword T1
Armor: Black Leather T1
Inventory (0/10): Robes T1
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

@Legendary Battle Mode@Voidy vs Legendary Ghost Shogun Zokozan
Devoidless the Mod: Level 1, XP 0/1000 (Striker)1 HP, 100 MP *CRITICAL*
Weapon: Chipped Katana: Tier 1
Armor: Mod's leathers: Tier 1
Inventory: (0/10)
Pet: Basatan the Giant Crab Lvl 3 1 HP (Infantry) *CRITICAL*
Legendary Ghost Shogun Zokozan: Lvl 10, 5000 HP 0 MP (Armor) 5000 XP *Dizzy!*
Weapon: Shame's Pride T3
Armor: Shame's Persistence T3
Inventory: ???

Basatan charges forward valliantly and pinches Zokozan in his ghostly junk for 1000! Zokozan, wincing from the damage to his manhood, holds his sword up high. "SUCH A CHEAP SHOT! LIFERENDER!" he yells, spinning wildly with his sword and cleaving through you and Basatan. Luckily, Liferender only takes down the target's HP to 1, and costs all of Zokozan's MP. He's also a bit dizzy. Heal quickly!

Battle mode: Sonic and Shadow vs Pirate Deckhand
Shadowgun453: Lvl 2, XP 0/2000 (Armor) 2000 HP, 100 MP
Weapon: Smallsword T1
Armor: Black Leather T1
Inventory (1/10): Robes T1
Sonicheroes95: Lvl 2, XP 800/2000 (Infantry) 2000 HP, 100 MP
Weapon: Kingdom Key T1
Armor: Robes and Bandana T1
Inventory: (0/10)
Pirate Deckhand Lvl 5 (Infantry) 5000 HP 1250 XP
Weapon: Cutlass T2
Armor: Parrying Dagger
Inventory: (1/10) Flintlock Pistol T2 (Ranged)
The Deckhand engages in a fun swordfight with Shadow. En garde, thrust, parry, Touche! That ends in a draw. Sonic guards for nothing. The Deckhand, between swishes of his cutlass, says "Ye'll not have this chest! What need be have you with this chest full of gold?"
(Yes, what do you want with this chest full of about 1000 gold? Gold's USELESS in this game...mostly. Well, you might be able to use it with the Black Market...or somewhere else...)

@Gamer: Righto, but as you take the dagger of the altar, it sinks into the ground...and so does the Temple! Crap, you wont be leaving the way you came in...eventually, you reach the Caves of Steel, an underground city full of bustling Humans, Dwarves, and Elves. Seems peaceable, wanna look around a bit? I recommend the Public Square, looks like a big event's happening!

The Caves of Steel location unlocked! Find an Entranceway in dungeons/mines, or look for the Strange Temple/elevator. It's full of fun stuff to do.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

"That's why I asked why are you attacking us. though considering Shadow attacked you, i'd be interesting in seeing how this plays out."

gamermartin
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gamermartin
276 posts
Farmer

I head to the main square than( how does a cultist temple lead to a happy city?)

shadowgun453
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shadowgun453
2,463 posts
Farmer

"Gold huh?" I shake my head. "Well that does my ally and I little good. But tell what, will let you live, but you have to give us something in return. No need for any bloodshed here."

Poizaz00
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Poizaz00
605 posts
Peasant

I summon a violent ghost with bodies and dark magic, and imbue it into a sword, which I will make from metal.

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