ForumsForum GamesEpic's Tactical Base vs. Base Strategy RPG!

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theEPICgameKING
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theEPICgameKING
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Hello there AG citizens! I'm theEPICgameKING. For a while now, Kylelolcat allowed me control of his CtO spinoff: Destroy Lolcatia! Unfortunately, probably from me taking over (with his permission) and adding new RPG elements every turn (The famed: Postly Updates~), most people have now left. That makes me sad...AND DETERMINED! This game, 100% my own creation, parallels Kyle's CtO's while still being unique in that it is an RPG too! This game combines the RPG elements of Heroes, Magic, and an XP/Level system while also incorporating the strategy elements of Colony, Age of War, Final Fantasy Tactics, and Age of Empires (And every other war game), NOT TO MENTION the luck of the dice from Backgammon! Yes, it's a THREE-IN-ONE game! What could be better? Here's the Stat sheet I will be using:

Admin Stuff (For me)

Weather: Clear/Cloudy/Stormy
Time: Morning/Noon/Afternoon/Night
Temperature: Freezing/Cold/Temperate/Warm/HOT

Injured Heroes(Lose turns)

Dead Heroes(Dead, awaiting revival)

Undead Heroes (The dead revived)

Base 1 Target Building, Lvl X: 100,000*level HP
Base 1 Wall, Lvl X: Current HP/10,000*Lvl Max HP

Base 1 Heroes
Generic Hero name: Level 1, XP 0/1000 (Class)
HP: 1000*Level
MP: 100
Weapon: Starting weapon (Tier 1/2/3/4/5)
Armor: Starting armor (Tier 1/2/3/4/5)

Base 1 Resources:

Base 1 Buildings:[b]

[b]Base 1 Troops

Tier 1 Units

Infantry

Armor

Support

Striker

Troops in Battlefield between Bases

Base 2 Target Building, Lvl X: 100,000*level HP
Base 2 Wall, Lvl X: Current HP/10,000*Lvl Max HP

Base 2 Heroes

Base 2Resources:

Base 2Buildings:

Base 2 Troops
Tier 1

Infantry

Armor

Support

Striker

Never seen anything like it, right? Well, i'll try to explain.
Resources: Wood, Stone, Metal, etc. Resources are needed to build Buildings and Troops, and
repair/level your Wall. Note that the Target Building CANNOT be repaired. It can be leveled to have
more HP, though.
The Wall: Attacking units must break through the Wall before attacking the Target building.
This is tough to do, but Armor units, with their extra attack power, do best against the Wall.
Buildings: Stuff like a Quarry, Generator, Bank, etc. These produce resources. Depending on
your Base Type, you will start with different starting buildings.
Troops: I'm personally proud of this. Troops have Types; Infantry, Armor, Support, and
Striker.
Infantry are your basic foot soldiers, armed with melee weapons like swords and axes. The backbone
of any army, Infantry troops do well against Support, but lose against Armor.
Armor units are high-defence, slow-moving units like Knights and Tanks. Able to bear lots of
damage, Armor units smash through Infantry but are too slow to fight against Strikers.
Strikers are those sneaky, fragile assassin units, like Saboteurs and ninjas. Strikers can backstab
Armor units, but due to weak constitution they're easy to be picked off by Support types.
Support units stay back behind the front line. Archers, Snipers, as well as Healers and Workers are
all Support types. They can pick off Strikers, but have low defence and easily get owned by
Infantry.

Subtypes: There are a few Subtypes in addition to the basic Type of units.
Flying: Flying units can only be attacked by Support and other Flying units.
Healers help...heal, units and Heroes. Priests, Doctors, etc.
Workers are your workforce! What, you thought Buildings ran themselves? A lot of Workers, while
being suckish at combat, enhance your Resource income. With enough of them, you could be getting
DOUBLE your normal income rate!

Rank/Tier: These just explain how good your units are. You can train your units for 20% of
their starting cost to up their Rank once, and once they reach Rank 5, they're maxed and cant
upgrade anymore, but are now equal to a Rank 1 unit of the next Tier. Obviously, the best unit is a
Tier 5, Rank 5. Rank is represented by *'s next to the unit name.
Heroes: You, the player, are a Hero! You have a Type just like units, but instead of
Tier/Rank you have a Level! Doing things like killing enemies, etc. gives you XP. It takes more XP
to level up more; 1000 XP gets a Lvl1 to Lvl2, but you need 2000 to get from Lvl2 to Lvl 3. Heroes
can fight eachother when they meet, and the winner takes 10% of the TOTAL XP of the loser. Total XP
is how much XP you have total. So a Level 3 (0/3000 XP) Hero has 3000 XP (1000 for Level 2+2000 for
Level 3).

Magic: Yes! Every Hero has Magic! Unlike other games where Magic costs a set amount of MP, this
game incorporates Flexible Magic; the more you use, the stronger it is! your hero starts out with
the basics:
Cure, costs X MP and heals 50X HP
Fire: Fire Elemental damage for 25X damage and lowers target's defence, making them take 1.5x more
damage from further attacks. Further levels increase damage and defence lowering.
Ice: Ice Damage for 30x and slows down the target. Further levels increase damage and slow down the
target more.
Thunder: Electrical Damage for 40x and has a 25% chance to stun the target. Further levels increase
damage and stun chance %.
More spells can be discovered later on in the game as your Hero levels up, finds them in Dungeons,
purchases them from the Black Market, or learns them from the monsters/other heroes he/she fights
and defeats. Note that certain items increase a Hero's magic power and max MP, so if you're a
Wizard, look for these.

[b]Some places to visit (For a Hero):

Haunted Beach: Full of low-level ghosts and the occasional lost sword. Good for heroes just
starting out.
Great Plains: No, not the Midwest. Monsters here are tougher, but there's not much treasure
around.
Scary Volcano: Lots of Mines and Dungeons are located in this dormant volcano. The deeper
you go, the stronger the monsters get.
Small/Medium/Large/Jumbo Dungeon: You have to look for these, usually found in the Scary
volcano but not always. Full of treasure and monsters.
Small/Medium/Large/Jumbo Mine: These mines give some of EVERY resource for your Base every
turn. Each Day (4 turns) they degrade to the next level, with Small mines becoming Useless.
Monster Forest: The toughest of all the Locations, Legendary Monsters as well as everything
from the other locations can be found here. Legendary monsters carry supreme Rank 5 Weapons and/or
Armor, but they're Final Boss tough. Beware.
The Black Market: ANYTHING can be bought here; weapons, armor, new magic spells, even
troops! However, this is Unfair, so don't expect to get a good deal from this. I warned you now.
Base Types: Once everyone's chosen their sides, they'll have to choose a Type for their base. Type is basically your
government structure, influencing how you develop.
Kingdom: Govern as a King! Target building is Royal Palace, Buildings cost 10% less, but all
soldiers also cost Money, a unique resource for this type. Good for those who have a balance
between unit strategy and hero development.
Native Tribe: Be just like the Native Americans! Target building is Chief's Tent, divine
help costs less, but max Population is lowered. A good type for those who like to pray for Acts of
God to smash their enemy rather than beat them outright.

Necropolism: Rule the undead! Target Building is Citadel, Undead can be summoned at a cost of Bodies (Not population; bodies increases with the enemies you kill), as well as normal units. Good for those who enjoy having a swarm of units mindlessly control them.

Anarchy: No government whatsoever...wait, what? Since no one's following you, Heroes gain TRIPLE XP, but cannot build buildings, gather resources, or train units. A real challenge, focusing on Hero development over strategy.

  • 532 Replies
gamermartin
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gamermartin
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I take the shurikens and go hunt down shadowgun

shadowgun453
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shadowgun453
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I go try to find a place to heal my self, if I get into to a fight it will be an I'll run, because i am so weak.

metalox
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metalox
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i continue to search monster at the hunted beach, whit my hand on my weapon. I talk to myself and say. - i want blooooddddd arggggeuuu

theEPICgameKING
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theEPICgameKING
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@Shadowgun you exit the Haunted Beach to heal. I'll assume you want full-heal. *Calculates* 14 MP.
@Gamer you find Shadowgun! Sadly, he just full-healed himself. Beginning battle...
@Metalox you find a Ghost Ninja! BATTLE MODE ACTIVATE.

Battle modes:
Metalox vs. Ghost ninja
Matlox: 1000 HP, 100 MP (Support)
Weapon: Oak staff T1
Armor: Mage robes T1
Ghost Ninja (Striker) 500 HP 50 MP
Weapon: Shruiken T1
Armor: Black Leather T1

Gamermartin vs Shadowgun
Gamermartin: 1000 HP, 80 MP (Support)
Weapon: Oak staff T1
Armor: Mage robes T1
Shadowgun: 1000 HP 86 MP (Armor)
Weapon: Smallsword T1
Armor: Robes T1

The Life spell, used to ressurect Heroes and Troops, is learned at level 3. Use this to your advantage! NOW FIGHT TO THE DEATH.

gamermartin
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gamermartin
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I quickly use ice with 10mp and shoot it from my staff to try to increase the chances of it hitting and throw the shurikens at shadow and take some steps back. I also charge my staff with another 10mp of thunder so if shadow gets close I use it to shock him.

sonicheroes95
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sonicheroes95
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Mind if I search for the Ghost shogun. let's play, shall we. and might as well equip the armor, though I will keep the bandana on my head.

shadowgun453
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shadowgun453
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I try to dodge both the ice and the throwing stars. After which, I use 10mp to use my light attack, (which as the name suggest uses light to do damage, and since it light it probably won't miss.) .

theEPICgameKING
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theEPICgameKING
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Gamermartin vs Shadowgun
Gamermartin: 1000 HP, 70 MP (Support)
Weapon: Oak staff T1
Armor: Mage robes T1
Shadowgun: 700 HP 86 MP (Armor)
Weapon: Smallsword T1
Armor: Robes T1
Shadow. you dont have it right now, but you give me an idea...Light Ray is an optional spell found in dungeons, a high-accuracy, low-power, light-elemental attack.
Shadow fail-casts Light Ray before Gamer freezes him for 300 damage! He also tosses his shruiken, and hits, but since Shadow is stuck in a thick layer of ice, all the shruiken does is stick in it a centimeter away from going in his eye.

theEPICgameKING
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theEPICgameKING
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Okay sonic, its your funeral...You're going to be facing someone EIGHT (8) levels higher than you, with T3 equipment and a Type-advantage to you. *Prepare Sonic's death bed.* Then again you might defy all odds and get another SUPER CRITICAL. Doubt it.
Unfair battle mode: Sonic vs LEGENDARY Ghost Shogun
Sonic: 2000 HP 100 MP (Infantry)
Weapon: Kingdom key T1
Armor: Weak Exoskeleton and Bandana combo T1.5 lol
Ghost Shogun Zokozan: 10000 HP 250 MP (Armor)
Weapon: Shame's shadow T3
Armor: Shame's Persistence T3
All Legendary Monster battles include WAAAAY more depth and detail. Observe the below wallotext.
Zokozan, once a proud shogun of samurai, died shamefully on this beach. He'd been relaxing when an antlion attacked, and it beheaded him before he grabbed his weapon. Dying barehanded, a broken bottle of saki beside him, Zokozan's apprentices tossed him into the ocean; a shameful way to die.
Sonic approaches the spirit of the once-proud shogun. Instantly the temperature cools signifigantly, as lifeless, tear-filled eyes stare into his soul. "I will not die shamefully again. Perhaps if I slay enough antlions and weak adventuers like you, my spirit shall be at peace once more. Good bye, weakling." Already donned in Shame's Persistence, a blue-tinged armor made of innumerable quarter-sized scales of Mythril, Zokozan unsheathes the sword of those who died as he did. Shame's Pride, a heavy, unwieldy, wide-bladed sword, so different from the graceful and thin katana as further punishment, betraying incredible malice to those foolish enough to be caught on its business end.
"Your move, adventurer."
*End wallotext.exe.*

sonicheroes95
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sonicheroes95
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"you're just looking to regain your honor, right? well how is killing weak adventurers that are no match for you going to complete that?"

I think my first move is going to be parrying his attack, but not attacking him just yet.

metalox
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metalox
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i use the tunder spell, for 50 mp!!!!

I yell at the ghost ninja -MOUHAHAHA your gonna die!

shadowgun453
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shadowgun453
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I look you of the ice helplessly an attempt to cast a fire spell to free my self, (that if I can, I use 10mp.)

theEPICgameKING
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theEPICgameKING
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Unfair battle mode: Sonic vs LEGENDARY Ghost Shogun
Sonic: 1900 HP 100 MP (Infantry)
Weapon: Kingdom key T1
Armor: Weak Exoskeleton and Bandana combo T1.5 lol
Ghost Shogun Zokozan: 10000 HP 240 MP (Armor)
Weapon: Shame's Pride T3
Armor: Shame's Persistence T3

"Weak adventurers like you are the most dishonourable of all; just starting out, think they can challenge REAL foes! When not at this beach slaying those **** antlions, I train myself to be ever stronger, slaying all that dare face Shame's Pride! This cursed sword...so crude, yet so effective!" Zokozan crouches, then swings right into Sonic's parry. Sadly, his sword weighs enough to continue through Sonic's parry, shoving him back about 10 feet and dealing 100 piercing damage, costing Zokozan 10 MP! I told you he was gonna be tough! His massive sword shoves everything back, parry or not. I'd dodge if I were you; remember, Armor units are slow. That's why Strikers win against them-they dance around the slow strikes with ease. Infantry, like you-not so fast. Strong, offensive types, but not really fast. I actually expected him to one-shot you, guess not.

Metalox vs Ghost Ninja
Metalox 1000 HP 50 MP
Weapon: Oak staff T1
Armor: Mage Robes T1
Ghost Ninja: Overkilled!
Weapon: Shruiken T1
Armor: Black Leather T1
Yeeeeowch! Did you use enough MP there? You deal so much damage to the Ghost Ninja, you Overkill it! Overkills happen when you deal kill the enemy with enough extra damage to exceed its HP! And you easily did over 1000 damage there. Overkills net you EITHER double XP OR taking both weapon and armor from the enemy. You pick.

*NOTE* Equipment is available to trade in the Black Market! You can sell extra stuff as well as buy. Next Turn i'll be incorporating an Inventory for each character. Every non-equipped item you have goes here, up to 10 unless you find a Magic Backpack, in which case it goes up to 20.

gamermartin
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gamermartin
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while shadow is immobalized by the ice I pull the shuriken out and get back seeing him try to cast fire. I prepare to use thunder for 40mp when the ice starts to melt(if it melts) because water is conductive

theEPICgameKING
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theEPICgameKING
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Battle mode: Gamer vs. Shadow
Gamermartin vs Shadowgun
Gamermartin: 1000 HP, 100 MP (Support)
Weapon: Oak staff T1
Armor: Mage robes T1
Shadowgun: 1000 HP 100 MP (Armor)
Weapon: Smallsword T1
Armor: Robes T1
theEPICgameKING, Supreme Divinity 200,000 HP 20,000 MP (Hero)
Weapon: Ultima Weapon T6 (Runic: 10,000 MP) (Piercing) (Crit++) (Style: Hack n Slash)
Armor: Magical Assault Suit (Bubble: 2x HP) (Faith: 2x MP) (Charged: +all attributes and abilities) T6
Woah! Something trippy happens! Gamer's Lightning spell combines and mixes with Shadow's Fire midway through dispelling the Ice! When three elements and/or attacks combine, I take special notice and just might...
"TETRA BLAST!" Epic yells, descending from the battlefield as a massive, tri-elemental attack Overkills BOTH combatants! Wait for it... "WHO HATH SUMMONED ME?" He yells. His aura alone full-heals the party's HP and MP, reviving them both. Raw power envelops Epic.

I cant believe you actually found the only way to summon me THIS early. Congrats. I will occasionally help either side as one of the many Divinities you can pray for with Crystal, or in this case, doing something amazing like combining magic attacks. Now I have to think of something else you can do to summon me again, next time you want a little bit of divine assistance.

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