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Monster Survival

Posted Dec 25, '12 at 3:43pm

theEPICgameKING

theEPICgameKING

458 posts

3 more turns until another package; Medieval and Firestarter are tied!

Medival Kit:2 votes
3 Magic Staff
1 Epic Sword (Specially designed for one player in particular... HINT HINT! 300 damage per hit, melee range.)
10 Trusty Horses (More on mounts and vehicles later)
1 set of Knight’s plate armor (Takes 40 % of the damage)
5 Bows (Dishes out 50 damage per hit, clip of 1)
Firestarter Kit:2 votes
100 Molotov ****tails (Applies burn, dishes out 30 damage per hit.)
10 flamethrowers (Applies burn, dishes out 40 damage per hit, short Range, clip of 100)
10 Fireproof suit ( Grants immunity to fire, HP + 50)
Stayin’ Alive Kit:
10 Recharging Medkits (Can be used every 3 turns, heals 100 but eats your turn)
10 Recharging Pain Pills (Can be used every 3 turns, heals 30 but can still do something else)
10 VitalSuits (HP + 500)
Sci-Fi Kit:
5 Timeslow Module (Enables more actions to be performed during your turn)
5 Energy Rifles (Clip of 30, dishes out 40 damage per hit, You can decide how many bullets to fire)
100 Plazma Burst Grenades (A burst of plazma dishes out 200 damage. Thrown.)
Minecraft Mod items Kit:
10 Iron Spear (Melee and thrown, can be retrieved. Dishes out 60 damage per hit.)
1 Massive Weapon (Dishes out 300 Damage per hit, melee range)
1 Blunderbuss (Dishes out up to 100 damage, but spreads over an area. Ranged.)
1 The world’s Best Tothbrush (I did spell that correctly. Dishes out 100 damage per hit.)
=====Battlefield and Monsters =====
Zombies!
Special: Not staying dead, god (Expletive) it! They have a 50/50 chance of reviving 1 turn after death.
Monsters: 100, consisting of:
21 Rotten Zombie   Hp: 70/70,
16 Zombie wolves  Hp: 100/100
20 Undead Brutes  Hp: 150/150
Weather: Sunny day
Enviroment: To the west there's a forest, a beach to the north. The rest is a grassy plain.
=====Players, Items, and their Status=====
Items:
10 M16s (3 shot burst, 33 damage per bullet. 30 round Mag)
A recharging ammo box (takes 5 turns to " Charge", then can supply ammo for 30 clips worth [Appllies to any weapon] )
10 Starter Armor (Boosts HP by 100)
7 Energy Knives (For melee combat, dishes out 50 damage per hit.)
6 Players.
EpicGameKing: 100/100
Armor: None
Weapons: Refined Power Energy Knife (200 Damage per hit,Melee Range)
Epic skewers 10 Zombie Brutes before retreating from the field. -10 Zombie Brutes
R2D21999: 100/100
Armor: None
Weapons: Fists (dishes out 10 Damage per hit)
You start gunning zombies down with the M16...-4 Zombies, -3 zombie wolves
sonicheroes95: 60/100
Armor: None
Weapons: Energy (dishes out 50 Damage per hit. Melee Range)
You run away with Zombie Wolves chasing you...one of them tackles and mauls you pretty bad...-40 HP

noladi: 100/100
Armor: None
Weapons: Fists (dishes out 10 Damage per hit)

pangtongshu: 100/100
Armor: None
Weapons: Fists (dishes out 10 Damage per hit)

lord0tiki:100/100 *KICKED*
Armor: None
Weapons: Fists (dishes out 10 Damage per hit)
For conspiring to lynch me, which is borderline racist and you better be so thankful that i'm not black or I would sue you for everything you have and then some, I kick you from the game. Azy can let you back in when he comes back. That's in about a week. Maybe you should think about what you're typing, huh? Think about the consequences of your actions next time!
Nerdsoft 100/100
Armor: None
Weapons: Energy Knife (Dishes out 50 damage per hit. Melee Range)

 

Posted Dec 25, '12 at 8:53pm

R2D21999

R2D21999

8,566 posts

*stabs a zombie in the back while talking* So can we interact with the other players on here or what? *stabs another zombies face*

 

Posted Dec 25, '12 at 10:42pm

sonicheroes95

sonicheroes95

1,276 posts

GET OFF OF ME YOU ***! *kicks him off and throws the energy knife into his skull*

Now then, I am mad. let's play ball!

 

Posted Dec 26, '12 at 11:20am

xAyjAy

xAyjAy

1,683 posts

i join, grab two energy knives, equip a starter armor and try to kill the nearest zombie as stealthily as i can.

 

Posted Dec 26, '12 at 11:25am

xAyjAy

xAyjAy

1,683 posts

sorry for the double post, but i vote for the Stayin’ Alive Kit so we can heal ourself (note that the medkits and the pain pills recharge so we can re-use them). plus the armor would give each of us a boost of 500 health.

 

Posted Dec 28, '12 at 11:01pm

theEPICgameKING

theEPICgameKING

458 posts

Medival Kit:2 votes
3 Magic Staff
1 Epic Sword (Specially designed for one player in particular... HINT HINT! 300 damage per hit, melee range.)
10 Trusty Horses (More on mounts and vehicles later)
1 set of Knight’s plate armor (Takes 40 % of the damage)
5 Bows (Dishes out 50 damage per hit, clip of 1)
Firestarter Kit:2 votes
100 Molotov ****tails (Applies burn, dishes out 30 damage per hit.)
10 flamethrowers (Applies burn, dishes out 40 damage per hit, short Range, clip of 100)
10 Fireproof suit ( Grants immunity to fire, HP + 50)
Stayin’ Alive Kit: 1 vote
10 Recharging Medkits (Can be used every 3 turns, heals 100 but eats your turn)
10 Recharging Pain Pills (Can be used every 3 turns, heals 30 but can still do something else)
10 VitalSuits (HP + 500)
Sci-Fi Kit:
5 Timeslow Module (Enables more actions to be performed during your turn)
5 Energy Rifles (Clip of 30, dishes out 40 damage per hit, You can decide how many bullets to fire)
100 Plazma Burst Grenades (A burst of plazma dishes out 200 damage. Thrown.)
Minecraft Mod items Kit:
10 Iron Spear (Melee and thrown, can be retrieved. Dishes out 60 damage per hit.)
1 Massive Weapon (Dishes out 300 Damage per hit, melee range)
1 Blunderbuss (Dishes out up to 100 damage, but spreads over an area. Ranged.)
1 The world’s Best Tothbrush (I did spell that correctly. Dishes out 100 damage per hit.)
=====Battlefield and Monsters =====
Zombies!
Special: Not staying dead, god (Expletive) it! They have a 50/50 chance of reviving 1 turn after death.
Monsters: 100, consisting of:
11 Rotten Zombie   Hp: 70/70,
16 Zombie wolves  Hp: 100/100
15 Undead Brutes  Hp: 150/150
Weather: Sunny day
Enviroment: To the west there's a forest, a beach to the north. The rest is a grassy plain.
=====Players, Items, and their Status=====
Items:
10 M16s (3 shot burst, 33 damage per bullet. 30 round Mag)
A recharging ammo box (takes 5 turns to " Charge", then can supply ammo for 30 clips worth [Appllies to any weapon] )
10 Starter Armor (Boosts HP by 100)
7 Energy Knives (For melee combat, dishes out 50 damage per hit.)
6 Players.
EpicGameKing: 100/100
Armor: None
Weapons: Refined Power Energy Knife (200 Damage per hit,Melee Range)

R2D21999: 100/100
Armor: None
Weapons: Fists (dishes out 10 Damage per hit)
You stabby-stab 2 zombies. Yes, you can interact with other players.-2 rotten zombies
sonicheroes95: 60/100
Armor: None
Weapons: Energy (dishes out 50 Damage per hit. Melee Range)
ENRAAAAAAAAAAGED. You attack zombies randomly, ending up in a big pile of undead limbs. -8 Rotten Zombies, 5 Zombie Brutes
noladi: 100/100
Armor: None
Weapons: Fists (dishes out 10 Damage per hit)

pangtongshu: 100/100
Armor: None
Weapons: Fists (dishes out 10 Damage per hit)

Nerdsoft 100/100
Armor: None
Weapons: Energy Knife (Dishes out 50 damage per hit. Melee Range)

xAyjAy 200/200
Armor: Starter Armor
Weapon: 2 Energy Knives (Dishes out 50 damage per hit. Melee Range)
You kill 1 Zombie Brute very stealthily. Vote counted, but I dont think Stayin' Alive will win at this rate. You sure?

 

Posted Dec 29, '12 at 12:07am

Raispeed55

Raispeed55

248 posts

A blur whizzes past all of you,then suddenly you notice one of the energy knives are gone.The blur whizzes past zombies,stabbing them in the process.Then it comes back and stops.And the blur...is me.

 

Posted Dec 29, '12 at 1:11pm

xAyjAy

xAyjAy

1,683 posts

xAyjAy 200/200
Armor: Starter Armor
Weapon: 2 Energy Knives (Dishes out 50 damage per hit. Melee Range)

yes, i am sure. i want the medkit and that armor. also, combine that armor with the time modules, ad the weapons we allready have and you get more dead enemies. would even be helpful against bosses.

anyway, i try to kill as many zombies as stealthily as possible.

 

Posted Dec 29, '12 at 11:14pm

Raispeed55

Raispeed55

248 posts

Bump.

 

Posted Dec 30, '12 at 2:24pm

xAyjAy

xAyjAy

1,683 posts

Bump.

yes, bump indeed. but wait, we could be patient and wait for a response.

 
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