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Posted Dec 18, '12 at 2:42am

Nerdsoft
408 posts
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Okay, this is a chain reaction-type game. First I say something that the character does, then the next person says what the character does next, and then another person does the same, and so on. Let's start!
You wake up in front of a basalt door, carved into the side of a hill.
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Posted Dec 18, '12 at 9:49pm

Azywng
98 posts
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You open the door. It's too dark to see a thing.
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Posted Dec 18, '12 at 9:49pm

lord0ftiki
146 posts
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You knock on the door using your head because your hands are full of confetti.
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Posted Dec 18, '12 at 9:50pm

lord0ftiki
146 posts
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(We both posted at the same time, that's insane!!!)
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Posted Dec 18, '12 at 10:26pm

Azywng
98 posts
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I'm going with yours.
A monster pops out. At least, that 's what it looks like. However, monsters typically don't invite you in.
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Posted Dec 18, '12 at 11:02pm

theEPICgameKING
458 posts
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The Character kicks the monster in the balls, loots it, then continues past it's writhing body.
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Posted Dec 18, '12 at 11:41pm

Nerdsoft
408 posts
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On the wall (the confetti spontaneously combusts, giving you a few seconds of precious light) is a flashlight and, written in blood -wait, just ketchup- is the number "42"
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Posted Dec 27, '12 at 12:28am

ArgamenPhish
657 posts
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He immediately runs outside and tries to thumb a ride.
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Posted Dec 27, '12 at 3:27am

Raispeed55
234 posts
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A magical barrier stops him from going away from where he came in.
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Posted Dec 27, '12 at 3:30am

Raispeed55
234 posts
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sorry for double post but,
from going into*
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Posted Dec 27, '12 at 11:41am

ninjanick
71 posts
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turn around and shine the flashlight at the monster.
Its weak to light!
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