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CrimsonWishes
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CrimsonWishes
12 posts
Nomad

Okay, as you all know, I am also running ModernDay Fantasy, so don't yell at me for not checking on one and not the other, I'm good at multitasking.

Story:

it's 2028, You were born and raised in a labrotory with other people like you. The scientist would always walk past your cages without stopping to check on your health or mental stablity. The only people who would stop by are the guards and master scientist. They would barely feed you, but when they did the food had different types of mutations and genes in them. Most the genes coming from other geneticly mutated creatures. Most of the others died. The scientist when talking about you, would always say things like "Maybe they lived for a reason." or "Maybe they are the chosen ones." Sometimes they would let you out into the yard to run around and see what powers you had. The wouldn't make eye contact with you nor talk to you directly. They just gave you "names" and left you there. One day, you felt the need to do something. So you attempt to escape with others like you. This is your new begining.

Name:
Nickname:
Age:14-21
Gender:
Affiliation:Good or evil (Will be decided upon your actions)
Popularity:0 (Negative is evil popularity and positive is good)
BioStory of your life)
Physical description:
Powers:No god-modding. Something that has weakness and strongpoints.
ClothingNothing that effects you mental stability or health)
___________________________
Level:1
Health:100/100
Power Points:50/50
Mental Stability:95%
Hunger:70%
Thirst:70%
Bladder:100%
_____________
Attacks:
Punch (0 power points)
Kick: (5 power points)
___________________
Inventory5 item max right now)
Ingestables: (empty)
Clothing: (empty)
Weapons: (empty)
Money: (None)
Aids/Medicine: (None)
Pet/Creature Items: (None)
_____________________
Team and Pets/Creatures
Member OneYou)
Power:
Member Two:
Power:
Member Three:
Power:
--------
Pets:None
Creatures:None
_________________
Stats: (30 points to distribute)
Strength: (How much you can carry/ do damage increases health)
Range: (Increases Range attacks)
Intelegence: (Increases power points and how long you can stay sane)
Speed: (Determines how fast you can run/fly or get away from enemies)


Rules:

1.No killing allies.
2.You can attack/ befriend other players.
3.No god-modding.

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