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Strike or Stealth (RPG)

Posted Dec 29, '12 at 6:24pm

ArgamenPhish

ArgamenPhish

657 posts

Name: Argamen Phish
Age: 28
Class Hand-To-Hand
Bio: I was a paramedic before I was convicted. You ask what got me in here. Well that's a long story I don't want to go into. But lets just say I got to that drunk driver first and he wasn't injured when I got to him...
Speed:10
Strength:2
Instinct:3
---
[b]Inventory: Guard's key set, ID card[b]
Weapons:
Weapon Skill:

The soldier looks impressed. "We already searched him, but if you find anything else, take it." You find nothing, but, after putting the uniform on, you find an ID card in a small inner pocket (added to Inventory). Only one door leads out of the room, so you use the guard's key ring to unlock the padlock and leave.

You are faced with a wide 10-foot concrete hallway. On the right wall, at the end of it, is a guard window. To your immediate right is a short, empty passage with a door on the left. It might lead into the guard's office.
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I go down the passage and peek into the room through the door.

 

Posted Dec 29, '12 at 6:43pm

MattEmAngel

MattEmAngel

2,661 posts

Name: Argamen Phish
Age: 28
Class Hand-To-Hand
Bio: I was a paramedic before I was convicted. You ask what got me in here. Well that's a long story I don't want to go into. But lets just say I got to that drunk driver first and he wasn't injured when I got to him...
Speed:10
Strength:2
Instinct:3
---
Inventory: Guard's key set, ID card
Weapons:
Weapon Skill:Close-range

The door is locked, but it has a thick, square window at eye level. You lean slowly around it and see an open office. At the far wall is bored-looking guard at a wooden desk, sitting in from of the window facing the hall. He has an intercom and headset, meaning that the window facing the hall is probably bulletproof. Behind the guard are several lockers, a bench and a few guard uniforms.

 

Posted Dec 29, '12 at 7:14pm

ArgamenPhish

ArgamenPhish

657 posts

Name: Argamen Phish
Age: 28
Class Hand-To-Hand
Bio: I was a paramedic before I was convicted. You ask what got me in here. Well that's a long story I don't want to go into. But lets just say I got to that drunk driver first and he wasn't injured when I got to him...
Speed:10
Strength:2
Instinct:3
---
Inventory: Guard's key set, ID card
Weapons:
Weapon Skill:Close-range

The door is locked, but it has a thick, square window at eye level. You lean slowly around it and see an open office. At the far wall is bored-looking guard at a wooden desk, sitting in from of the window facing the hall. He has an intercom and headset, meaning that the window facing the hall is probably bulletproof. Behind the guard are several lockers, a bench and a few guard uniforms.
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I knock on the door to try and get him to come to it and open it.

 

Posted Dec 29, '12 at 7:52pm

MattEmAngel

MattEmAngel

2,661 posts

Name: Argamen Phish
Age: 28
Class Hand-To-Hand
Bio: I was a paramedic before I was convicted. You ask what got me in here. Well that's a long story I don't want to go into. But lets just say I got to that drunk driver first and he wasn't injured when I got to him...
Speed:10
Strength:2
Instinct:3
---
Inventory: Guard's key set, ID card
Weapons:
Weapon Skill:Close-range

You hear the chair slide back, then footsteps. You hide on the hinged side of the door and wait. The guard unlocks the door and swings it open, then, not seeing anyone, leans out and looks towards the hallway (away from you).

 

Posted Dec 29, '12 at 9:26pm

ArgamenPhish

ArgamenPhish

657 posts

Name: Argamen Phish
Age: 28
Class Hand-To-Hand
Bio: I was a paramedic before I was convicted. You ask what got me in here. Well that's a long story I don't want to go into. But lets just say I got to that drunk driver first and he wasn't injured when I got to him...
Speed:10
Strength:2
Instinct:3
---
Inventory: Guard's key set, ID card
Weapons:
Weapon Skill:Close-range

You hear the chair slide back, then footsteps. You hide on the hinged side of the door and wait. The guard unlocks the door and swings it open, then, not seeing anyone, leans out and looks towards the hallway (away from you).
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I tackle him and take his tazer then I taze him with it.

 

Posted Dec 29, '12 at 9:29pm

Raispeed55

Raispeed55

234 posts

Name:Narazumono Hayasa.
Age: 26.
Class: Hand-To-Hand.
Bio:N/A.

Speed:9
Strength:5
Instinct:3
---
Inventory:Keys.
Weapons:Throwing knife.
Weapon Skill:Close Range.

A and B.After that I open the door with the ID card.

 

Posted Dec 29, '12 at 9:48pm

thepwner23456787

thepwner23456787

88 posts

Question: Is the panic button like a fire alarm, or an intruder alarm?

 

Posted Dec 29, '12 at 9:55pm

theEPICgameKING

theEPICgameKING

458 posts

Name: Brian "Black-belt" Smith
Age: 26
Class: Hand-to-hand
Bio: Brian used to be a master of martial-arts before he was thrown in here. Obviously, he's great at close-range fighting, but despises guns for their over-powerness.
Speed: 10 (Just adding the points together, no big deal)
Strength: 2
Instinct: 3
---
Inventory: Guard's key set
Weapons:
Weapon Skill: Close Range

Stupid guards...I grab whatever weapons I can from the guard and quickly high-tail it out of there.

 

Posted Dec 29, '12 at 10:42pm

MattEmAngel

MattEmAngel

2,661 posts

Name: Argamen Phish
Age: 28
Class Hand-To-Hand
Bio: I was a paramedic before I was convicted. You ask what got me in here. Well that's a long story I don't want to go into. But lets just say I got to that drunk driver first and he wasn't injured when I got to him...
Speed:10
Strength:2
Instinct:3
---
Inventory: Guard's key set, ID card
Weapons:
Weapon Skill:Close-range

The guard doesn't have a Tazer. (Don't make assumptions!!) You tackle him, but can't knock him out. He jumps up, then raises his hands for a fist fight.

---------------------

Name:Narazumono Hayasa.
Age: 26.
Class: Hand-To-Hand.
Bio:N/A.

Speed:9
Strength:5
Instinct:3
---
Inventory:Keys.
Weapons:Throwing knife.
Weapon Skill:Close Range.

You search the lockers, but all of them are locked. Each one has a number. Thinking quickly, you check the Keys and find one with a number on it. You unlock that locker and find an ID Card, a Makarov pistol, a second magazine for the pistol, a lighter and a pack of cigarettes. You then put on a guard uniform. Inside an inner pocket is another ID Card, identical to the first. (Decide what you want to take and add it to your Inventory).

You walk back out the door, to the main hallway and to the ID card door. You slip the card through the slot. The light turns green and clicks. Suddenly you hear footsteps outside. You look to the right and see that the corner is slightly darker because of a missing light bulb, but it is only a few feet from the door.

---------------

Name: Brian "Black-belt" Smith
Age: 26
Class: Hand-to-hand
Bio: Brian used to be a master of martial-arts before he was thrown in here. Obviously, he's great at close-range fighting, but despises guns for their over-powerness.
Speed: 10 (Just adding the points together, no big deal)
Strength: 2
Instinct: 3
---
Inventory: Guard's key set
Weapons:
Weapon Skill: Close Range

The dead guard had an AK-47 Silenced hanging on his shoulder, so you grab that and a second magazine (30 rnd) and jump through the ID card door. It clicks closed behind you.

You find yourself in an open, square room. To the right is an unmarked, unlocked door. To the left is a steel staircase, leading up and away from the room.

---------

Answer: It's a panic alarm for a prison break. Not a good idea.

 

Posted Dec 29, '12 at 10:47pm

Raispeed55

Raispeed55

234 posts

Name:Narazumono Hayasa.
Age: 26.
Class: Hand-To-Hand.
Bio:N/A.

Speed:9
Strength:5
Instinct:3
---
Inventory:Keys,Marakov ammo,Lighter.
Weapons:Throwing knife,Marakov.
Weapon Skill:Close Range.
I walk through and scan the area.

 
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