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Winners of Game of the Year 2012

Posted Jan 4, '13 at 3:52pm

Ferret

Ferret

6,040 posts

Administrator

The votes are in, and the Armor Games audience has spoken.  The title of Best Game of 2012 goes to Infectonator 2.  Congratulations to Toge Productions for making their adorable zombies eat our brains (and our hearts) to claim this prestigious title.  We had many other amazing winners as well, here is the list….

http://armor.ag/GOTY2012Winners

 

Posted Jan 4, '13 at 5:34pm

GhostOfHorror

GhostOfHorror

801 posts

Well, I'm not disappointed with the outcome even though I voted for The Last Stand.

What I will say is I think there were a couple of games that could've been there that weren't there.

 

Posted Jan 4, '13 at 5:44pm

R2D21999

R2D21999

8,462 posts

I'm not too surprised not everyone likes the MMO games but it was quite amazing to see an MMO make it this far.

I think there were a couple of games that could've been there that weren't there.

Which one's foretell?

 

Posted Jan 4, '13 at 7:28pm

IAgreeWithYou

IAgreeWithYou

419 posts

I never really got into Infectonator. It was a fun game and all but I just didn't think it did anything to amaze me.

Regardless, it is obviously a well made game.

 

Posted Jan 4, '13 at 7:41pm

Xeromaus

Xeromaus

1 post

i wouldn't call Infectonator 2 "well made" or even deserving of game of the year...but when you add a mobile version, things get popular fast. As far as an actual game of the year for this site, nothing touches dead zone.

 

Posted Jan 4, '13 at 7:42pm

Clancy12

Clancy12

3,938 posts

wow! I really thought Last Stand was going to win. Infectonator 2 is probably the best out of what was there, but I think their were some better games this year than it.

 

Posted Jan 4, '13 at 7:48pm

Salvidian

Salvidian

3,950 posts

As far as an actual game of the year for this site, nothing touches dead zone.

The Last Stand: Dead Zone wasn't very good, or at least from what I thought. It targeted an audience that was able to devote a large time to the game and solely the game. It wasn't a very good marketing idea considering AG is a website that mainly hosts games that can usually be finished in one sitting. The game itself was very frustrating: the mechanics were unconventional, it was repetitive, and it required the player to follow a set of ladder-steps in order to improve anything or at least do anything useful. The action was extremely boring. All you did was tell your guys where to walk and they handled everything else.

I guess the target audience would have liked it, but I can't see a very big audience for this type of game.

 

Posted Jan 4, '13 at 8:15pm

IAgreeWithYou

IAgreeWithYou

419 posts

but I can't see a very big audience for this type of game.

*cough* Con Artist fans *cough* me *cough*

Despite all of its mishaps I still enjoy the game but maybe that's because I'm a huge con artist fan boy.

 

Posted Jan 4, '13 at 8:17pm

Salvidian

Salvidian

3,950 posts

*cough* Con Artist fans *cough* me *cough*

Originally the series focused on shorter lengths, which has kind of flip-flopped.

I mean, I love the series, but the game mechanics require a different audience than what it previously had.

 

Posted Jan 4, '13 at 9:22pm

dragonball05

dragonball05

1,571 posts

I have to agree with Salvidian. Just went to check out the game since I haven't been here for about 2 years, and I was a little disappointed. Sure, I like that kind of game, I even played The Godfather for a while which was similar (or similar to the little time I just played Dead Zone). However, The Last Stand series, though totally up for evolution, completely changed with this new game. Not saying I hate it, but I again agree with Salvidian in that AG is more for games that don't go on indefinitely.

 
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