Hello all players of Wartune in AG. Here are some tips for astral, and I hope it will help you :)
1). Never equip green or blue astral. Only equip either purple, or yellow astral (best type of astral is yellow).
2). To level up astral: Click on the astral you don't want and place them to the astral you want to level. It auto gave EXP for the astral you want level up.
3). Do NOT spend 1000 star points for Energine (Comsumes 500 EXP reward). It not worth it !
4). All astral recommended level up to 5 is minimum!
Class Recommended astral: Notes: Since I am a Mage class, so I know the best astral for Mage. For others classes, I just tell the most important basic astral!
Mage:
-Will of Destoryer: (Disable crit. strike, but increased regular based damage. It very helpful since Mage don't need crit.)
-MDEF: (Increased Magic Defense stats. It helpful for you to play against others Mage.)
PDEF: (Increased Physical Defense stats. It helpful not just little, but a lot! Mage always have weak PDEF. We Mage, always got hurt a lot when we fight Knight or Archer -_-)
Mysticality: (Increased Magical Attack. Definity this is your firstest astral that you need! cause you a Mage...)
Archer:
Force: (Increased Physical attack. Of course, your an archer man!)
Sniper Edges: (Increased Crit. rate. Critical is a WORLD to archer. They deadly because they always deal critical damage)
MDEF: (Increased Magic Defenses. Your an archer, you have weak MDEF. Since Mage have skills like Rain of Fire (R.o.F) that deal area damage. If you don't have enough high MDEF, then your got killed easily).
Knight:
Force: (Increased Physical attack power. Yes, u must need it!)
Block: (Increased Block chances %. Knight have a passive skills call: Enhanced Block. What it mean is when you block, there a chance you recovered Health. You can't heal so you need it!!!).
Will of Destroyer: (Disable crit. strike, but increased base damage. Your not an archer. You don't need crit. strike eithers. This astral is helpful instead)