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Heroes of Irridia (Fantasy rpg)

Posted Jan 28, '13 at 6:44pm

MattEmAngel

MattEmAngel

6,365 posts

Alliance of Light
Name: Kenji
Race: Elf
Class: Rogue
Level: 1 1/30 XP
Primary Attributes:
Str:10
Con: 11
Wis: 10
Int: 10
Per:13
Dex:14
Cha:11
Secondary Attributes:
Hp: 32
Hit: 11/20
Def: 13/20
Ran: 11/20
En: 39
Skills: Double throw/shot [1/2]
Weapons: Elven dagger (2-7 Damage), Bow (5-10 Damage), Throwing Knives [5] (1-6 Damage), Knife (1-6 Damage)
Armor: Long dark-green trenchcoat with buckles, white coat, dark-green pants, brown boots, heavy leather belt, heavy leather bandolier (for quiver and bow), two-fingered brown gloves
Inventory:Backpack, Arrows (27), Quiver, Waterskin (4), Meat(11), Bread(1), Choke Cord (Bowstring)
Gold:26
Description: *shrouded in mystery*

I draw my bow and two arrows. "Warriors! Cut them in half! Elmin, cast a trap on him!" I let Elmin use a trap, then fire two arrows at his head.

Battle scene!

 

Posted Jan 28, '13 at 6:55pm

loco5

loco5

16,326 posts

Name:Ugluk Shakil
Race:Orc
Class: Warrior, Might
XP: 2/10
Primary Attributes:
Str:14
Con:14
Dex:12
Per:10
Wis:10
Int:9
Cha:10
Secondary Attributes:
Hp:42
Hit: 13/20
Def:13/20
Control: 38
Weapons: Serrated Orcish scimitar (4-9), Buckler(second parry/ +2 Defense for that parry), Fur Helmet (1 Armor)
Armor: Clothes (Orcish Tunic & Breeches)
Inv.:Meat(3) Waterskin, Booze, Acid, 2 smokesticks, Bag o' Caltrops
Gold:6
Description: He was a shorter orc, deemed almost a goblin when he was born, he was the weakest whenever him and his friends wrestled or had tournaments of strength. He made up for it by cheating, he would "accidentally" hurt other opponents in ways against the rules. He apprenticed as a smithy and

for the posting of lore YES i love a good backstory!


also i head off to the slaveship

 

Posted Jan 30, '13 at 6:44pm

theonewhoplays

theonewhoplays

417 posts

Kenji:
Round one:
Elmins trap fails. You hit twice and hurt the necromancer
The warriors and the winddancer kill the zombies. One of the zombies wounds a warrior.

Round 2:
Elmin cast a magic trap. The trap hinders the necromancer to cast.
You hit the necromancer and wound him.
The warriors run toward him

Round 3:
The Necromancer casts magic field, wounding the 3 warriors.
You hit the necromancer and wound him.
Elmin casts magic arrow: CRITICAL FAILURE he wont be able to attack next round.
The warriors can't attack this round

Round 4:
The necromancer kills the warrior that was hurt by the zombie.
You hit the necromancer. Killing him.

What now?


Ugluk:
You go to the slaveship. And travel to the city of darkport. There were no incidents onboard. You arrive at darkport. The next slavedrive will be here in 3 days. You can do what you want until then. The travel took 2 days so you get 40 goldcoins.
What do you do? (note: since this is a criminal hubtown there is an arena here)

 

Posted Jan 30, '13 at 6:55pm

MattEmAngel

MattEmAngel

6,365 posts

Alliance of Light
Name: Kenji
Race: Elf
Class: Rogue
Level: 1 1/30 XP
Primary Attributes:
Str:10
Con: 11
Wis: 10
Int: 10
Per:13
Dex:14
Cha:11
Secondary Attributes:
Hp: 32
Hit: 11/20
Def: 13/20
Ran: 11/20
En: 39
Skills: Double throw/shot [1/2]
Weapons: Elven dagger (2-7 Damage), Bow (5-10 Damage), Throwing Knives [5] (1-6 Damage), Knife (1-6 Damage)
Armor: Long dark-green trenchcoat with buckles, white coat, dark-green pants, brown boots, heavy leather belt, heavy leather bandolier (for quiver and bow), two-fingered brown gloves
Inventory:Backpack, Arrows (22), Quiver, Waterskin (4), Meat(11), Bread(1), Choke Cord (Bowstring)
Gold:26
Description: *shrouded in mystery*

Lost a warrior. By the way, he's a blade dancer, not a wind dancer.

"Elmin, you and the others go and bring the elves back. We will search them and take everything. All of the goods of your town are here. Look for a set of wagons."

They leave. I search the necromancer for rare items with my dagger.

 

Posted Jan 30, '13 at 7:00pm

loco5

loco5

16,326 posts

Name:Ugluk Shakil
Race:Orc
Class: Warrior, Might
XP: 2/10
Primary Attributes:
Str:14
Con:14
Dex:12
Per:10
Wis:10
Int:9
Cha:10
Secondary Attributes:
Hp:42
Hit: 13/20
Def:13/20
Control: 38
Weapons: Serrated Orcish scimitar (4-9), Buckler(second parry/ +2 Defense for that parry), Fur Helmet (1 Armor)
Armor: Clothes (Orcish Tunic & Breeches)
Inv.:Meat(3) Waterskin, Booze, Acid, 2 smokesticks, Bag o' Caltrops
Gold:6
Description: He was a shorter orc, deemed almost a goblin when he was born, he was the weakest whenever him and his friends wrestled or had tournaments of strength. He made up for it by cheating, he would "accidentally" hurt other opponents in ways against the rules. He apprenticed as a smithy and

i kind of wander around, keeping my weapons under my tunic, and trying to look losta

 

Posted Jan 30, '13 at 7:32pm

sourwhatup2

sourwhatup2

3,795 posts

The Dungeon
Name: Sizadiev
Race: Dark Elves
Class: Rogue, Shadow Element
Level: 1, 1/30 XP
Primary Attributes:
*Stre: 10
*Con: 11
*Dex: 14
*Cha: 13
*Per: 11
*Wis: 10
*Int: 11
Secondary Attributes:
*Hp: 26/32
*Hit: 11/20
*Def: 13/20
*Ran: 11/20
*Ene: 39/39
Skills: Stunning strike (5 energy, 50% damage, stuns)
Weapons: 2 Daggers (2-7 Damage), Hidden Blade (1-6 damage/hidden)
Armor: Clothes (you can choose how they look if you want
Inventory: Quiver, 29 Arrows, Waterskin, Mushrooms (3), Stockfish (5), Cavefish (2)
Gold: 30
Description: Strangely tall for an Elf, also built from all the training he does. He has a recognizable tattoo on his arm of The Dungeon. Known as one of the darkest elves known in The Dungeon. He is known for his stealth and power. He has a freshly healed gash on his right arm.

~I go to help the captain. Maybe earn some of his trust so he won't send me off on stupid jobs anymore.~

 

Posted Feb 1, '13 at 4:45pm

theonewhoplays

theonewhoplays

417 posts

Ugluk:
A suspicious looking man approaches you. " You look lost. do you need any help?" He asks nonchalantly. What do you answer?

Kenji:
*ah right... he is a blade dancer... thats what you get for designing your classes after homm 5 units. You get confused with the upgrades^^*
You search the necromancer. You find a strange orb in one of his pockets and a strange dagger on his belt. Do you take any of it or do you examine one of the two?

Sizadiev:
You charge at the two soldiers fighting the captain.
Round 1: The captain misses soldier no1. Soldier no1 misses him. You miss. Soldier no2 misses. (Really a great round)
Round 2: The captain hits but soldier 1 parrys. Soldier 1 misses. Soldier 2 now attacks you and hits but you parry. You hit and lightly wound the soldier despite the armor he is wearing (chainmail)
Round 3: The captain critically hits. Almost killing soldier no1. You critically fail one of your attacks and stumble (you will attack last next round) but critically hit your other attack. The soldier seems almost dead. (i really wonder what you did there). Soldier 2 misses
Round 4: The captain hits and kills soldier 1. Soldier 2 hits you but you parry. You hit and kill soldier 2.
End of combat.
"Thank you." the captain says, visibly out of breath. "it seems some of our mateys got cornered there. We should help them!" Do you help them or do you something else?


*on the subject of the lore: i think the feedback was positive so i will post a bit of lore up here. i think i will have something ready next week. though most of it is very much homm 5 (heroes of might and magic: V) inspired*

 

Posted Feb 1, '13 at 4:53pm

sourwhatup2

sourwhatup2

3,795 posts

The Dungeon
Name: Sizadiev
Race: Dark Elves
Class: Rogue, Shadow Element
Level: 1, 1/30 XP
Primary Attributes:
*Stre: 10
*Con: 11
*Dex: 14
*Cha: 13
*Per: 11
*Wis: 10
*Int: 11
Secondary Attributes:
*Hp: 26/32
*Hit: 11/20
*Def: 13/20
*Ran: 11/20
*Ene: 39/39
Skills: Stunning strike (5 energy, 50% damage, stuns)
Weapons: 2 Daggers (2-7 Damage), Hidden Blade (1-6 damage/hidden)
Armor: Clothes (you can choose how they look if you want
Inventory: Quiver, 29 Arrows, Waterskin, Mushrooms (3), Stockfish (5), Cavefish (2)
Gold: 30
Description: Strangely tall for an Elf, also built from all the training he does. He has a recognizable tattoo on his arm of The Dungeon. Known as one of the darkest elves known in The Dungeon. He is known for his stealth and power. He has a freshly healed gash on his right arm.

~I go and help them out. I can gain more trust from the captain this way. ''We should probably attack from separate sides!''~

 

Posted Feb 1, '13 at 5:23pm

theonewhoplays

theonewhoplays

417 posts

Sizadiev:
The captain agrees. You run towards the spot where your cornered mates are. This seems to be the main fight there are four of your guys fighting 8 soldiers.
You attack.
Round one:
(i will just wright down your combat because it would be to much otherwise)
You hit twice. but only sratch the enemy due to the armor.
One of the enemies misses. the other one misses critically and wounds himself gravely.
Round 2:
You miss twice. One of the soldiers hits you but you parry
Round 3: You hit the healthier soldier twice, but again only scratch him. The healthier soldier misses but the other one critically hits you. and does 18! damage (i literally rolled the worst possible numbers for you there, sorry)
You suffer a wound and your hitchance and your defence are reduced by 2. You also are now under 50% health and suffer another hit and def reduction of 2 (this is looking bad)
Round 4: You hit the almost dead soldier once. Killing him. The other soldier misses you.

Four rounds are over. You are at 8 hitpoints (you will possibly faint if you go under 5) and you have one enemy left that is looking relativly healthy. What do you do? (you could maybe try to stun him)

 

Posted Feb 1, '13 at 7:20pm

loco5

loco5

16,326 posts

Name:Ugluk Shakil
Race:Orc
Class: Warrior, Might
XP: 2/10
Primary Attributes:
Str:14
Con:14
Dex:12
Per:10
Wis:10
Int:9
Cha:10
Secondary Attributes:
Hp:42
Hit: 13/20
Def:13/20
Control: 38
Weapons: Serrated Orcish scimitar (4-9), Buckler(second parry/ +2 Defense for that parry), Fur Helmet (1 Armor)
Armor: Clothes (Orcish Tunic & Breeches)
Inv.:Meat(3) Waterskin, Booze, Acid, 2 smokesticks, Bag o' Caltrops
Gold:6
Description: He was a shorter orc, deemed almost a goblin when he was born, he was the weakest whenever him and his friends wrestled or had tournaments of strength. He made up for it by cheating, he would "accidentally" hurt other opponents in ways against the rules. He apprenticed as a smithy and

"Why yes, yes i would like help." he replies suppressing a smile

 
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