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Heroes of Irridia (Fantasy rpg)

Posted Jan 14, '13 at 10:19pm

sourwhatup2

sourwhatup2

3,795 posts

The Dungeon
Name: Sizadiev
Race: Dark Elves
Class: Rogue, Shadow Element
Level: 0 0/10 XP
Primary Attributes:
*Stre: 10
*Con: 11
*Dex: 13
*Cha: 13
*Per: 11
*Wis: 10
*Int*: 11
Secondary Attributes:
*Hp: 32
*Hit: 11/20
*Def: 12/20
*Ran: 11/20
*Ene: 37
Weapons: 2 Daggers (2-7 Damage), Short bow (3-8 Damage)
Armor: Clothes (you can choose how they look if you want
Inventory: Quiver, 30 Arrows, Waterskin, Mushrooms (3), Stockfish (5), Cavefish (2)
Gold: 16
Description: Strangely tall for an Elf, also built from all the training he does. He has a recognizable tattoo on his arm of The Dungeon. Known as one of the darkest elves known in The Dungeon. He is known for his stealth and power.

~Since there is only 2 of them it'll be easy kills. I attempt to quietly come from behind one of the hobgoblins and take him out with my 2 daggers and then attempt to quickly take out the other one with my bow, after I will retrieve the arrows if possible and search around for loot.~

 

Posted Jan 14, '13 at 10:29pm

theonewhoplays

theonewhoplays

417 posts

Sizadiev:
You fail to sneak up on the hobgoblins. however you still catch them by surprise.

Round one: you stab one of the hobgoblin and hit him twice. he falls to the ground unconscious. the other hobgoblin is now ready
Round two: you stab the other hobgoblin twice. he screams in pain and looks quite hurt. he misses you
Round 3: The hobgoblin is able to parry one of your blows but you stab him in the heart with your other dagger. killing him
Round 4: you finish off the unconcious hobgoblin

you look around... there are some some stinking furs lying around. it seems they were used as beds and are REALLY dirty and stinky, the hobgoblins wear crude linen cloths and used clubs as weapons... there is not really much to loot... but you find 3 gold pieces. you now have 19 you also get 4 xp you now hav 4/10

what do you do now?

(last ubdate for today as it is after 4 am here... see you in a few hours)

 

Posted Jan 14, '13 at 10:36pm

MattEmAngel

MattEmAngel

6,290 posts

Alliance of Light
Name: Kenji
Race: Elf
Class: Rogue
Level: 0 0/10 XP
Primary Attributes:
Str:10
Con: 11
Wis: 10
Int: 10
Per:12
Dex:14
Cha:11
Secondary Attributes:
Hp: 32
Hit: 11/20
Def: 13/20
Ran: 11/20
En: 39
Weapons: Elven dagger (2-7 Damage), Bow (5-10 Damage)
Armor: Long dark-green trenchcoat with buckles, white coat, dark-green pants, brown boots, heavy leather belt, heavy leather bandolier (for quiver and bow), two-fingered brown gloves
Inventory:30 Arrows, Quiver, Waterskin, Meat(3), Choke Cord (Bowstring)
Gold:9
Description: *shrouded in mistery*

"Have any new quests come in? News of the Dungeon?"

 

Posted Jan 14, '13 at 10:37pm

sourwhatup2

sourwhatup2

3,795 posts

The Dungeon
Name: Sizadiev
Race: Dark Elves
Class: Rogue, Shadow Element
Level: 0 4/10 XP
Primary Attributes:
*Stre: 10
*Con: 11
*Dex: 13
*Cha: 13
*Per: 11
*Wis: 10
*Int*: 11
Secondary Attributes:
*Hp: 32
*Hit: 11/20
*Def: 12/20
*Ran: 11/20
*Ene: 37
Weapons: 2 Daggers (2-7 Damage), Short bow (3-8 Damage)
Armor: Clothes (you can choose how they look if you want
Inventory: Quiver, 30 Arrows, Waterskin, Mushrooms (3), Stockfish (5), Cavefish (2)
Gold: 19
Description: Strangely tall for an Elf, also built from all the training he does. He has a recognizable tattoo on his arm of The Dungeon. Known as one of the darkest elves known in The Dungeon. He is known for his stealth and power.

~I continue on deeper into the cave.~

 

Posted Jan 15, '13 at 6:11am

theonewhoplays

theonewhoplays

417 posts

Kenji: The shopkeeper replies:" No haven't heard much of the dungeon lately... beside some darl elven pirates on the south coast. As for quests... you shoould go to the tavern surely there are people there who need your help."

What do you do?

-----------

Sizadiev: It seems the small room you are in is the last room of the cave. You turn around to leave but before you can you see a hobgoblin a few meters away from you. He stands between you and the cave entrance and has his weapon readied. (Successful Per test: You realize that when you draw your bow the hobgoblin will probably charge you and reach you before you can shoot so if you want to fight you probably have to take on him in close combat)

What do you do?

 

Posted Jan 15, '13 at 7:29am

sourwhatup2

sourwhatup2

3,795 posts

The Dungeon
Name: Sizadiev
Race: Dark Elves
Class: Rogue, Shadow Element
Level: 0 4/10 XP
Primary Attributes:
*Stre: 10
*Con: 11
*Dex: 13
*Cha: 13
*Per: 11
*Wis: 10
*Int*: 11
Secondary Attributes:
*Hp: 32
*Hit: 11/20
*Def: 12/20
*Ran: 11/20
*Ene: 37
Weapons: 2 Daggers (2-7 Damage), Short bow (3-8 Damage)
Armor: Clothes (you can choose how they look if you want
Inventory: Quiver, 30 Arrows, Waterskin, Mushrooms (3), Stockfish (5), Cavefish (2)
Gold: 19
Description: Strangely tall for an Elf, also built from all the training he does. He has a recognizable tattoo on his arm of The Dungeon. Known as one of the darkest elves known in The Dungeon. He is known for his stealth and power.

~I decide to attack him head, he shouldn't be that difficult, even if I didn't sneak up on him. After all I am Sizadiev.. *grins*~

(I'll be back later today to continue on. I'm tired and it's 7:30 in the morning, yeah I know, ''what the heck are you doing up?'', well it's vacation here :D)

 

Posted Jan 15, '13 at 9:56am

theonewhoplays

theonewhoplays

417 posts

Sizadiev:

Ready your weapons and attack the Hobgoblin.

Round 1: You hit him once, scratching him. He misses.
Round 2: You hit him twice, scrathing him twice. He looks hurt. He hits you but you parry his blow.
Round 3: You hit him once with a forceful blow. He seems like he will die any moment now. He hits you with a forceful blow (5 Damage)
Round 4: You hit him. He falls to the ground unconcious and you finish him off.

You have a nasty gash on your arm (you now have 27/32 HP)(they will regenerate over night)
You get 3 XP you now have 7/10
You look through the hobgoblins belongings... he also wears crude linen. His weapon seems to be an old rusty axe. But you also find 5 Gold pieces, you now have 24

New Sheet:
The Dungeon
Name: Sizadiev
Race: Dark Elves
Class: Rogue, Shadow Element
Level: 0 7/10 XP
Primary Attributes:
*Stre: 10
*Con: 11
*Dex: 13
*Cha: 13
*Per: 11
*Wis: 10
*Int*: 11
Secondary Attributes:
*Hp: 27/32
*Hit: 11/20
*Def: 12/20
*Ran: 11/20
*Ene: 37
Weapons: 2 Daggers (2-7 Damage), Short bow (3-8 Damage)
Armor: Clothes (you can choose how they look if you want
Inventory: Quiver, 30 Arrows, Waterskin, Mushrooms (3), Stockfish (5), Cavefish (2)
Gold: 24
Description: Strangely tall for an Elf, also built from all the training he does. He has a recognizable tattoo on his arm of The Dungeon. Known as one of the darkest elves known in The Dungeon. He is known for his stealth and power.


You stand in the cave. On the floor before you lies your dead foe. What do you want to do now?

 

Posted Jan 15, '13 at 10:53am

BlazingZelda

BlazingZelda

884 posts

Can I join? If so here is my character sheet.

Name:Endrek Mahl
Race: Human
Class: Mage, Magical element
Primary Attributes:
*Str:
*Con:
*Dex:
*Cha:
*Per:
*Wis:
*Int:
Secondary Attributes:
*Hp:
*Hit:
*Def:
*Ran:
*Ene:
Inv.:
Gold:
Description: Parents were quite brutish (as you can see by his name) but somehow Endrek ended up more like his great uncle who is mannerly and refined.

 

Posted Jan 15, '13 at 11:30am

theonewhoplays

theonewhoplays

417 posts

Name:Endrek Mahl
Race: Human
Class: Mage, Magical element
Primary Attributes:
*Str: 9
*Con: 9
*Dex: 10
*Cha: 11
*Per: 12
*Wis: 12
*Int: 15
Secondary Attributes:
*Hp: 27
*Hit: 9/20
*Def: 10/20
*Ran: 10/20
*(Mag)ic hitchance: 14/20
*Mana: 42
Weapons: Staff (2-7 Damage)
Armor: Mage Robes
Inv.: Waterskin, Satchlet for Herbs, Magic Dust (for idenfifying magic)(5), Waterskin, Bread(3)
Spells: Magic Shards (1-4 Damage, up to 3 projectiles, 3 Mana per Projectile)

Gold:
Description: Parents were quite brutish (as you can see by his name) but somehow Endrek ended up more like his great uncle who is mannerly and refined.

 

Posted Jan 15, '13 at 11:35am

theonewhoplays

theonewhoplays

417 posts

*sorry it submitted before i wanted to*

Name:Endrek Mahl
Race: Human
Class: Mage, Magical element
Primary Attributes:
*Str: 9
*Con: 9
*Dex: 10
*Cha: 11
*Per: 12
*Wis: 12
*Int: 15
Secondary Attributes:
*Hp: 27
*Hit: 9/20
*Def: 10/20
*Ran: 10/20
*(Mag)ic hitchance: 14/20
*Mana: 42
Weapons: Staff (2-7 Damage)
Armor: Mage Robes
Inv.: Waterskin, Satchlet for Herbs, Magic Dust (for idenfifying magic)(5), Waterskin, Bread(3)
Spells: Magic Shards: 1-4 Damage, up to 3 projectiles, 3 Mana per Projectile
Magic Arrow: 3-8 Damage, 8 Mana
Gold: 25 Gold
Description: Parents were quite brutish (as you can see by his name) but somehow Endrek ended up more like his great uncle who is mannerly and refined.
--------------
You are standing on the main Plaza of the human town Quickspring. It's market day and there are many Merchants praising their goods. You can find almost anything here. What do you want to do? Do you want to go to one of the merchants? Or go to an Inn? Or do something different?

 
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