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Heroes of Irridia (Fantasy rpg)

Posted Feb 9, '13 at 11:47am

MattEmAngel

MattEmAngel

6,520 posts

Alliance of Light
Name: Kenji
Race: Elf
Class: Rogue
Level: 1 1/30 XP
Primary Attributes:
Str:10
Con: 11
Wis: 10
Int: 10
Per:13
Dex:14
Cha:11
Secondary Attributes:
Hp: 32
Hit: 11/20
Def: 13/20
Ran: 11/20
En: 39
Skills: Double throw/shot [1/2]
Weapons: Elmin's Dagger (3-8 Damage), Bow (5-10 Damage), Throwing Knives [5] (1-6 Damage), Knife (1-6 Damage)
Armor: Long dark-green trenchcoat with buckles, white coat, dark-green pants, brown boots, heavy leather belt, heavy leather bandolier (for quiver and bow), two-fingered brown gloves
Inventory:Backpack, Strange Orb, Strange Dagger, Arrows (82), Quiver, Waterskin (4), Meat(11), Bread(1), Choke Cord (Bowstring)
Gold:20
Description: *shrouded in mystery*

Uh...wait for them to pass.

 

Posted Feb 9, '13 at 12:56pm

theonewhoplays

theonewhoplays

417 posts

Kenji:
The men pass suddenly someone exlaims: "Wait is that a horse behind this bush?". They have spotted your horse it seems. The men look in your direction. Two of them approach you with their spears in front of them ready to strike. "Whoever is there show yourself!" What now?

 

Posted Feb 10, '13 at 1:19pm

theonewhoplays

theonewhoplays

417 posts

Another lore sniplet. This time metals:

Materials:

Metals:

Steel: The most common metal for armor and weapons. If not stated differently, a piece of armor or a weapon will be made of steel. However, there are some varieties:
Cast Iron: Unrefined steel with more coal in it than normal steel. As a result it is more prone to breaking. It is normally not used in weapons or armor but is often used in cooking utensils
Black Iron: An orcish material similar to steel but a lot more durable, but also heavier. As a result, armor made out of Black iron is more encumbering and weapons made out of it are harder to control.
White Steel: Mined from the mountains of the north and refined by the best blacksmiths of The Empire (called accordingly âWhitesmithsâ) this steel is one of the hardest steels of the world, while still being only as heavy as normal steel
(Dark) Elvish Steel: This steel only available to the most elite of the elves. Being as hard as regular steel while being a lot lighter this metal is one of the most valuable materials in all of Irridia. While Sylvan steel shimmers golden, dark elvish steel shimmers dark blue
Dwarven Steel: Other races have fabricated many fine steels but the best of steels come from dwarven forges. Dwarven steel is known to be the most durable and lightest steel out there.

Bronze: Bronze was mostly used in the time of the old Empire and is not produced much in recent times, but there still are bronze weapons and armor around, and the Silver Cities are known to use it. While mostly as durable and heavy as Steel, it is harder to repair when damaged and will sometimes be irrepairably damaged .

Adamantite: A very rare and extremely valuable metal. Very hard and very light it is the most thought after metal in the world (exept Mithril maybe).

Mithril: A metal of unknown origin said to be almost indestructible and only processable by Cyclopes. There are only a few artifacts made of it known to exist. (Two armors in the hands of the Empire, and a handful of other armors and weapons)

Demonite: A leftover of the last demon incursion. This metal was used in armors and weapons of demon soldiers and generals. It is said to be extremely durable and that it even rivals Mithril in that regard. But on the downside it corrupts the minds of those who wear or use it.

 

Posted Feb 10, '13 at 4:22pm

BlazingZelda

BlazingZelda

884 posts

Name:Endrek Mahl
Race: Human
Level: 0 9/10 XP
Class: Mage, Magical element
Primary Attributes:
*Str: 9
*Con: 9
*Dex: 10
*Cha: 11
*Per: 12
*Wis: 12
*Int: 15
Secondary Attributes:
*Hp: 27
*Hit: 9/20
*Def: 10/20
*Ran: 10/20
*Mag: 14/20
*Mana: 7/42
Weapons: Staff (2-7 Damage)
Armor: Mage Robes, Mammoth fur coat,
Inv.: Waterskin, Satchlet for Herbs(containing 2 healing herbs), Magic Dust (for idenfifying magic)(4), Waterskin, Bread(3) Mammoth tusk.
Spells: Magic Shards: 1-4 Damage, up to 3 projectiles, 3 Mana per Projectile
Magic Arrow: 3-8 Damage, 8 Mana
Gold: 2 Gold
Description: Parents were quite brutish (as you can see by his name) but somehow Endrek ended up more like his great uncle who is mannerly and refined.

"Don't get cursed" I say casually. I then proceed to look for an exit.

 

Posted Feb 10, '13 at 4:41pm

theonewhoplays

theonewhoplays

417 posts

Endrek:
"Yeah, yeah" the dwarf says absent minded as you leave the room. It is pitch black. But you see a small spot of light at the end of the tunnel. You approach it and stumble through the darkness. After some time it gets bigger and bigger. After a few hours you arrive at the point of origin... and you see the sky. You are at the outside. It is cold but the air is clear. You see the valley. It is glowing red from the lava SOMEBODY released ( ^^ ). But you can see a safe path that will lead you back to the road. Do you look around a bit or do you go directly back to the dwarf?

 

Posted Feb 10, '13 at 6:53pm

MattEmAngel

MattEmAngel

6,520 posts

Alliance of Light
Name: Kenji
Race: Elf
Class: Rogue
Level: 1 1/30 XP
Primary Attributes:
Str:10
Con: 11
Wis: 10
Int: 10
Per:13
Dex:14
Cha:11
Secondary Attributes:
Hp: 32
Hit: 11/20
Def: 13/20
Ran: 11/20
En: 39
Skills: Double throw/shot [1/2]
Weapons: Elmin's Dagger (3-8 Damage), Bow (5-10 Damage), Throwing Knives [5] (1-6 Damage), Knife (1-6 Damage)
Armor: Long dark-green trenchcoat with buckles, white coat, dark-green pants, brown boots, heavy leather belt, heavy leather bandolier (for quiver and bow), two-fingered brown gloves
Inventory:Backpack, Strange Orb, Strange Dagger, Arrows (82), Quiver, Waterskin (4), Meat(11), Bread(1), Choke Cord (Bowstring)
Gold:20
Description: *shrouded in mystery*

Crap. I didn't think you'd remember the horse. Good job.

I jump up onto the horse, bow. "I am Kenji of the Alliance of Light. Who do you side with, human?"

Whoa, whoa whoa hang on a sec. I just finished buying weapons, going n a quest, killing an entire camp of slavers, saving an entire village of elves, finding two rare items and a special dagger, rebuilding a village and going on another quest....and I'm Level 1, 1/30 EXP?

http://i128.photobucket.com/albums/p176/blizzy1/image_zps1391af9f.jpg

 

Posted Feb 10, '13 at 7:13pm

theonewhoplays

theonewhoplays

417 posts

Kenji: * I think I gave you around 12 xp or so after you defeated the necromancer it seems you have overlooked that.*
One of the men says: " Good to hear, we are soldiers of the empire. What are you doing here elf? And why are you hiding behind bushes? You're not a bandit are you?" what do you answer?

 

Posted Feb 10, '13 at 7:14pm

loco5

loco5

16,326 posts

Name:Ugluk Shakil
Race:Orc
Class: Warrior, Might
XP: 3/10
Primary Attributes:
Str:14
Con:14
Dex:12
Per:10
Wis:10
Int:9
Cha:10
Secondary Attributes:
Hp:42
Hit: 13/20
Def:13/20
Control: 38
Weapons: Serrated Orcish scimitar (4-9), Buckler(second parry/ +2 Defense for that parry), Fur Helmet (1 Armor)
Armor: Clothes (Orcish Tunic & Breeches)
Inv.:Meat(3) Waterskin, Booze, 2 smokesticks, Bag o' Caltrops, Strange vial, Dagger
Gold:18
Description: He was a shorter orc, deemed almost a goblin when he was born, he was the weakest whenever him and his friends wrestled or had tournaments of strength. He made up for it by cheating, he would "accidentally" hurt other opponents in ways against the rules. He

"Rookie, i don't feel like a challenge"

 

Posted Feb 10, '13 at 7:24pm

theonewhoplays

theonewhoplays

417 posts

Ugluk: "okay" the guard says. "the battle will continue until second blood, meaning until someone is visibly hurt. Should you win you will get 5 % of the gambling profits of your fight. Everything is allowed except magic. Any other questions? Do you need to prepare yourself or can we start?" what do you say/do?

 

Posted Feb 10, '13 at 7:28pm

MattEmAngel

MattEmAngel

6,520 posts

Alliance of Light
Name: Kenji
Race: Elf
Class: Rogue
Level: 1 15/30 XP
Primary Attributes:
Str:10
Con: 11
Wis: 10
Int: 10
Per:13
Dex:14
Cha:11
Secondary Attributes:
Hp: 32
Hit: 11/20
Def: 13/20
Ran: 11/20
En: 39
Skills: Double throw/shot [1/2]
Weapons: Elmin's Dagger (3-8 Damage), Bow (5-10 Damage), Throwing Knives [5] (1-6 Damage), Knife (1-6 Damage)
Armor: Long dark-green trenchcoat with buckles, white coat, dark-green pants, brown boots, heavy leather belt, heavy leather bandolier (for quiver and bow), two-fingered brown gloves
Inventory:Backpack, Strange Orb, Strange Dagger, Arrows (82), Quiver, Waterskin (4), Meat(11), Bread(1), Choke Cord (Bowstring)
Gold:20
Description: *shrouded in mystery*

I toss one of them the map. "I am on a quest to find what lies at the mark on this map. Have you seen any slavers lately?"

 
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