ForumsForum GamesMemetia Legends 3: Welcome to the universe!

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Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Hello, and welcome finally to the third installment of Memetia Legends! Finally, your leash of being on a single planet has been turned loose and you are free to roam the galaxy at your whim! Heck, maybe someone even remembers this series. Who knows? All I know is that I'm back and it's time to kick some serious butt.

NOTE: Unlike Memetia Legends 2, your character does not transfer over to Memetia Legends 3 due to the setting being much farther into the future...at least, unless you can give a reasonable explanation as to your character's continued living.

CHARACTER SHEET:

Name:
Biography:
Species:
Origin:
Affinity:

Strength:
Perception:
Endurance
Charisma
Intelligence
Agility
Luck

(Stats range from 1-10 and must equal no more than 45)

Memetian Species:

Cheezburgians: The Cat people of Memetia! They vary in their fur lengths and colors, more so that any race. They have retracting hook claws between their fingers and toes, pointed triangular ears on top of their relatively small heads, slit eyes, and all other features a cat would have. They, like other Memetians, are bipedal. Occasionally, you will even get a vampiric Cheezburgian! Their society is highly capitalistic, almost to the point of anarchy. They have equal proficiency with Melee, Magic and Guns. Age range: 50 years

Youtubians: Cyborg people! They are vaguely humanoid, except there are no humans in Memetia. They are born with robotics built into them, varying in what parts of them are robotic and which aren't. They are one of the two trans-organic species in the Memetiaverse. They are more proficient in Guns than Melee, and cannot use Magic without modification. Age range: 150 years

Chanians: Big, hulking freaks of muscle and little brains. Descended from gorillas, this big monkeys have a tendency to crush first, ask questions later. They often if not always have huge muscles and a misshapen, pig-like face. Otherwise, they are humanoid. They mostly live on the junk planets and other planets where others cannot survive. Proficient in Melee more than Guns than Magic. Age range: 40 years

Trollix: The more dragonic, lizardoid people. They are more humanoid than dragons while keeping features like having scales, hoarding treasure and breathing elements. They are very lean, without a lot of fat or muscle. Their culture makes up the center of galactic politics. More proficient in Magic than anything else. Age range: 10,000 years

Behemels: The largely hated space Nazis! They are bear people, whom have a highly religious and fanatical society. For this reason, most Behemel are largely hated by galactic society, at times even more than the Collective. However, they are often the best organized against the people who intend to massively do the galaxy harm. Proficient in Magic and Guns, not as much Melee. Age range: 70 years

Hyrin-Pern: The wolf-people! They live in a somewhat tribal system, living in packs. They also have an incredible capacity for alcohol and make the most concentrated alcohol in the galaxy. They are proficient in Melee and Guns. Age range: 30 years

Collective: Have you ever seen Cthulu? Imagine a leaner, smaller, less evil version of him. While they are still somewhat evil, they do try to keep a distinct hierarchical society. Before the presence of the planet Memetia and its inhabitants in Galactic politics, the Collective had control of most all of the galaxy. Very proficient in Guns, not as much in Melee or Magic. AGe range: 1000 years

Balcheans: The frog-like warmongerers! Their skin dries easily, so they have to keep it wet when they can or risk death. Their society is mostly based on honor and discipline, just like every single other proud warrior race. They are very proficient in all weapon types. Age range: 40 years

Tropers: The wisest race in the Memetiaverse! Due to a highly intense sun, their skin, fingernails, eyes and hair are made of gems, the hair and skin a special, fine mesh called Gemsilk. While their outsides are naturally gem-laden, their insides are still squishy as normal. They seek to expand their knowledge and avoid political dealings when it can. They are proficient in Magic and cannot use material weapons. Age range: 5000 years

Watermaids: Mermaids! Everyone loves mermaids. The closest thing to humans you can get in Memetia, they prefer to stay in water and are built just for that, with fins, a fish tail and all. Their bones are mostly actually cartlidge, much like a shark...which is what they'll resemble even more once they go predatory. Proficient in all weapons. Age range: 100 years

Origins:

Mercenary: Just a gun for hire, they use whatever means they can to fulfill the goal of any mercenary: Get paid, and live long enough to get paid.

Treasure Hunter: Really, it's a nice word for "thief". Despite this, Treasure Hunters search the galaxy for treasure that they can make a quick buck off of, and usually are accepted as a legitimate trade.

Vansibanes: The oldest and most mysterious of origins, the Vansibane is basically a cross between a monk and a wizard, spending long hours in solitude to master their magical arts.

Soldier: You're part of a military for some race's military. You have access to the best toys in the galaxy, but your range of what you get to do is rather limited.

Affinity: Affinity for a certain element. The elements are:

Fire
Water
Ice
Wind
Earth
Electricity
Plot
Chaos
Radiation
Arcana
Light
Dark

  • 229 Replies
Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Name: Nimbus
Biography: Waking up on a distant shoreline, Nimbus had no recollections of his past, who he was, or what he wanted to be. Without a goal, he set off for the nearest building that he could see, the Mercenary Guild, hoping to find a purpose for his existance.
Species: Youtubians
Origin: Mercenary
Affinity: Fire

Strength: 4
Perception: 7
Endurance: 8
Charisma: 2
Intelligence: 8
Agility: 10
Luck: 6
--------------------------------------------------
Level: 1
Experience: 0/1000
HP: 50/180
SP: 90/90
MP: 90/90
Weapon 1: Steel Sword
Weapon 2: Sniper Rifle (4/5)[Clogged]
Armor: Youtubian Captain's Uniform (1 Damage Threshold)
Wallet: 20,000 Credits

You notice that the motorcycles are actually in really good shape...maybe you could take one?

Name: Reonara
Biography: Living in the streets when he was young, Reonara started off stealing things from people before moving on to robberies. He was later caught by the police and placed into prison. However, he managed to escape from prison and is currently a fugitive.
Species: Behemel
Origin:Treasure Hunter
Affinityark

Strength:5
Perception:9
Endurance:7
Charisma:6
Intelligence:7
Agility:7
Luck:4
--------------------------------------
Level: 1
Experience: 200/1000
HP: 170/170
SP: 80/80
MP: 0/80
Weapon 1: KLC-666 Railshot (0/1)
Weapon 2: Plasma B.Sword
Armor: Treasuer Hunter's Clothes (1 Damage Threshold)
------------------------------------------------------------------------------------------
Ship Class: Fighter
AI: 2/10 AIscore, Unregistered
HP: 200/200
Weapon: Justice 20mm Cannon
Armor: Faith Plating (30 Damage Threshold)

The pursuing ships are black-and-red R-Wing fighters that start firing on you! However, their aim sucks, and what shots hit bounce off the Faith Plating that your player sheet just updated.

Name: Shadow the 5th
Biography: Shadow's second great grandfather Shadow the first was an avatar to Luxa, god of light, and he is fallowing in his foot steps. He is travailing with his close friend Mishka 2nd, her mother was a friend to the first Shadow, and has remained a close friend since.
Species: Cheezburgian
Origin: Vansibane
Affinity: Light

Strength: 8
Perception: 7
Endurance: 6
Charisma: 8
Intelligence: 7
Agility: 10
Luck: 6
-------------------------------------------------------------------------------
Level: 1
Experience: 0/1000
HP: 125/160
SP: 70/70
MP: 130/170
Primary: Sword of Luza
Secondary: KLC-57 Carbine
Armor: Luza Paladin Armor (5 Damage Threshold)

She ends her prayer.

Mishka: Shadow! Is good to see you. Problem?

Name: Atlas
Biography: Once a slave, he became the ruler of Chania until he was attacked from a Youtubian named Demyx and the Collective.
Species: Newborg
Origin: Dictator
Affinity: Electricity

Strength: 10
Perception: 8
Endurance 10
Charisma 1
Intelligence 6
Agility 6
Luck 3

"What? Look, just come on in so we can explain the situation and get you a better ship with a proper crew. A great man like you does not deserve to fly solo."

Name: Rosine
Biography: Relatively unknown, Rosine one day showed up at the mercenary guild seeming to want to do a job for no reason but he's actually looking for a lost friend who went missing quite some time ago. hoping the Guild would help, he went there packing with him the only weapon he had; a sword, and his friend's remaining item; a revolver.
Species: Trollix
Origin: Mercenary
Affinity: Wind

Strength: 9
Perception: 6
Endurance 6
Charisma 3
Intelligence 7
Agility 9
Luck 6
--------------------------------
Level: 2
Experience: 2000/3000
HP: 160/160
SP: 70/70
MP: 80/80
Weapon 1: Nanosteel Sword
Weapon 2: KLC-10 .44 Revolver(6/6)(56)
Armor: Requisition Medium Armor (10 Damage Threshold)

You try running, but you get tripped by the tentacles! A demonic ball of black mass tries to fit itself into the canyon...and you happen to notice some weak-looking bulges on the tentacles.

shadowgun453
offline
shadowgun453
2,463 posts
Farmer

Name: Shadow the 5th
Biography: Shadow's second great grandfather Shadow the first was an avatar to Luxa, god of light, and he is fallowing in his foot steps. He is travailing with his close friend Mishka 2nd, her mother was a friend to the first Shadow, and has remained a close friend since.
Species: Cheezburgian
Origin: Vansibane
Affinity: Light

Strength: 8
Perception: 7
Endurance: 6
Charisma: 8
Intelligence: 7
Agility: 10
Luck: 6
-------------------------------------------------------------------------------
Level: 1
Experience: 0/1000
HP: 125/160
SP: 70/70
MP: 130/170
Primary: Sword of Luza
Secondary: KLC-57 Carbine
Armor: Luza Paladin Armor (5 Damage Threshold)

"Yes, one of Diabolous's paladins attack, I manage to dispatch her but I fear that more will come. We need to move the temple somewhere else, before we're all killed."

rick073
offline
rick073
2,754 posts
Peasant

Name: Nimbus
Biography: Waking up on a distant shoreline, Nimbus had no recollections of his past, who he was, or what he wanted to be. Without a goal, he set off for the nearest building that he could see, the Mercenary Guild, hoping to find a purpose for his existance.
Species: Youtubians
Origin: Mercenary
Affinity: Fire

Strength: 4
Perception: 7
Endurance: 8
Charisma: 2
Intelligence: 8
Agility: 10
Luck: 6
--------------------------------------------------
Level: 1
Experience: 0/1000
HP: 50/180
SP: 90/90
MP: 90/90
Weapon 1: Steel Sword
Weapon 2: Sniper Rifle (4/5)[Clogged]
Armor: Youtubian Captain's Uniform (1 Damage Threshold)
Wallet: 20,000 Credits

I'll take one of the motorcycles, ignoring the burst rear wheel, and ride it back to the mercenary HQ.

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name: Rosine
Biography: Relatively unknown, Rosine one day showed up at the mercenary guild seeming to want to do a job for no reason but he's actually looking for a lost friend who went missing quite some time ago. hoping the Guild would help, he went there packing with him the only weapon he had; a sword, and his friend's remaining item; a revolver.
Species: Trollix
Origin: Mercenary
Affinity: Wind

Strength: 9
Perception: 6
Endurance 6
Charisma 3
Intelligence 7
Agility 9
Luck 6
--------------------------------
Level: 2
Experience: 2000/3000
HP: 160/160
SP: 70/70
MP: 80/80
Weapon 1: Nanosteel Sword
Weapon 2: KLC-10 .44 Revolver(6/6)(56)
Armor: Requisition Medium Armor (10 Damage Threshold)

I slash at the weak looking spots on it

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