ForumsForum GamesMemetia Legends 3: Welcome to the universe!

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Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Hello, and welcome finally to the third installment of Memetia Legends! Finally, your leash of being on a single planet has been turned loose and you are free to roam the galaxy at your whim! Heck, maybe someone even remembers this series. Who knows? All I know is that I'm back and it's time to kick some serious butt.

NOTE: Unlike Memetia Legends 2, your character does not transfer over to Memetia Legends 3 due to the setting being much farther into the future...at least, unless you can give a reasonable explanation as to your character's continued living.

CHARACTER SHEET:

Name:
Biography:
Species:
Origin:
Affinity:

Strength:
Perception:
Endurance
Charisma
Intelligence
Agility
Luck

(Stats range from 1-10 and must equal no more than 45)

Memetian Species:

Cheezburgians: The Cat people of Memetia! They vary in their fur lengths and colors, more so that any race. They have retracting hook claws between their fingers and toes, pointed triangular ears on top of their relatively small heads, slit eyes, and all other features a cat would have. They, like other Memetians, are bipedal. Occasionally, you will even get a vampiric Cheezburgian! Their society is highly capitalistic, almost to the point of anarchy. They have equal proficiency with Melee, Magic and Guns. Age range: 50 years

Youtubians: Cyborg people! They are vaguely humanoid, except there are no humans in Memetia. They are born with robotics built into them, varying in what parts of them are robotic and which aren't. They are one of the two trans-organic species in the Memetiaverse. They are more proficient in Guns than Melee, and cannot use Magic without modification. Age range: 150 years

Chanians: Big, hulking freaks of muscle and little brains. Descended from gorillas, this big monkeys have a tendency to crush first, ask questions later. They often if not always have huge muscles and a misshapen, pig-like face. Otherwise, they are humanoid. They mostly live on the junk planets and other planets where others cannot survive. Proficient in Melee more than Guns than Magic. Age range: 40 years

Trollix: The more dragonic, lizardoid people. They are more humanoid than dragons while keeping features like having scales, hoarding treasure and breathing elements. They are very lean, without a lot of fat or muscle. Their culture makes up the center of galactic politics. More proficient in Magic than anything else. Age range: 10,000 years

Behemels: The largely hated space Nazis! They are bear people, whom have a highly religious and fanatical society. For this reason, most Behemel are largely hated by galactic society, at times even more than the Collective. However, they are often the best organized against the people who intend to massively do the galaxy harm. Proficient in Magic and Guns, not as much Melee. Age range: 70 years

Hyrin-Pern: The wolf-people! They live in a somewhat tribal system, living in packs. They also have an incredible capacity for alcohol and make the most concentrated alcohol in the galaxy. They are proficient in Melee and Guns. Age range: 30 years

Collective: Have you ever seen Cthulu? Imagine a leaner, smaller, less evil version of him. While they are still somewhat evil, they do try to keep a distinct hierarchical society. Before the presence of the planet Memetia and its inhabitants in Galactic politics, the Collective had control of most all of the galaxy. Very proficient in Guns, not as much in Melee or Magic. AGe range: 1000 years

Balcheans: The frog-like warmongerers! Their skin dries easily, so they have to keep it wet when they can or risk death. Their society is mostly based on honor and discipline, just like every single other proud warrior race. They are very proficient in all weapon types. Age range: 40 years

Tropers: The wisest race in the Memetiaverse! Due to a highly intense sun, their skin, fingernails, eyes and hair are made of gems, the hair and skin a special, fine mesh called Gemsilk. While their outsides are naturally gem-laden, their insides are still squishy as normal. They seek to expand their knowledge and avoid political dealings when it can. They are proficient in Magic and cannot use material weapons. Age range: 5000 years

Watermaids: Mermaids! Everyone loves mermaids. The closest thing to humans you can get in Memetia, they prefer to stay in water and are built just for that, with fins, a fish tail and all. Their bones are mostly actually cartlidge, much like a shark...which is what they'll resemble even more once they go predatory. Proficient in all weapons. Age range: 100 years

Origins:

Mercenary: Just a gun for hire, they use whatever means they can to fulfill the goal of any mercenary: Get paid, and live long enough to get paid.

Treasure Hunter: Really, it's a nice word for "thief". Despite this, Treasure Hunters search the galaxy for treasure that they can make a quick buck off of, and usually are accepted as a legitimate trade.

Vansibanes: The oldest and most mysterious of origins, the Vansibane is basically a cross between a monk and a wizard, spending long hours in solitude to master their magical arts.

Soldier: You're part of a military for some race's military. You have access to the best toys in the galaxy, but your range of what you get to do is rather limited.

Affinity: Affinity for a certain element. The elements are:

Fire
Water
Ice
Wind
Earth
Electricity
Plot
Chaos
Radiation
Arcana
Light
Dark

  • 229 Replies
sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name: Rosine
Biography: Relatively unknown, Rosine one day showed up at the mercenary guild seeming to want to do a job for no reason but he's actually looking for a lost friend who went missing quite some time ago. hoping the Guild would help, he went there packing with him the only weapon he had; a sword, and his friend's remaining item; a revolver.
Species: Trollix
Origin: Mercenary
Affinity: Wind

Strength: 9
Perception: 6
Endurance 6
Charisma 3
Intelligence 7
Agility 8
Luck 6
--------------------------------
Level: 1
Experience: 0/1000
HP: 160/160
SP: 70/70
MP: 80/80
Weapon 1: Nanosteel Sword
Weapon 2: KLC-10 .44 Revolver
Armor: Requisition Medium Armor (10 Damage Threshold)

Cute. if there's keys to this thing in it, i'm riding it. otherwise, I'll attempt to hotwire it to get it to work.

Bluydee
offline
Bluydee
3,426 posts
Nomad

Name: Atlas
Biography: Once a slave, he became the ruler of Chania until he was attacked from a Youtubian named Demyx and the Collective.
Species: Technically he's a cyborg, but originally a Chanian
Origin: Dictator
Affinity: Electricity

Strength: 10
Perception: 8
Endurance 10
Charisma 1
Intelligence 6
Agility 6
Luck 3

I inspect the symbol, then try to inconspicuously see what they are doing exactly.

rick073
offline
rick073
2,754 posts
Peasant

Name: Nimbus
Biography: Waking up on a distant shoreline, Nimbus had no recollections of his past, who he was, or what he wanted to be. Without a goal, he set off for the nearest building that he could see, the Mercenary Guild, hoping to find a purpose for his existance.
Species: Youtubians
Origin: Mercenary
Affinity: Fire

Strength: 4
Perception: 7
Endurance: 8
Charisma: 2
Intelligence: 8
Agility: 10
Luck: 6
--------------------------------------------------
Level: 1
Experience: 0/1000
HP: 180/180
SP: 90/90
MP: 90/90
Weapon 1: Energy Dagger
Weapon 2: Sniper Rifle
Armor: Youtubian Captain's Uniform (1 Damage Threshold)

"I'll be fine with my uniform... Not planning on getting into an extended engagement anyways," I say with a friendly wave as I head out of the building for the location of the job.

theEPICgameKING
offline
theEPICgameKING
807 posts
Farmer

Name: Vekel
Biography: Seeking knowledge above all else, Vekel remained in the shadows refining his magic. Sadly, he's learned all he can from solitude and peace, and now travels to learn about the fierce cunning of combat and violence.
Species: Troper
Origin: Vansibane
Affinity: Earth
Strength: 3
Perception: 9
Endurance 6
Charisma 6
Intelligence 10
Agility 6
Luck 5
---------------------------------------------
Level: 1
Experience: 500/1000
HP: 160/160
SP: 70/70
MP: 150/160
Weapon 1: Conduit Rifle
Weapon 2: Spellbook
Armor: Vansibane Robes (0 Damage Threshold)

I abandon the possibility of sleep, repack my tent and continue on to the next town in the dark. wish my affinity was fire so I could see better..."Noisy animals..."

hardigra
offline
hardigra
189 posts
Nomad

Oh shoot you forgot to explain the consequences to my action..... oh well.
People aren't perfect

Chryosten
offline
Chryosten
17,384 posts
Herald

Name: Reonara
Biography: Living in the streets when he was young, Reonara started off stealing things from people before moving on to robberies. He was later caught by the police and placed into prison. However, he managed to escape from prison and is currently a fugitive.
Species: Behemel
Origin:Treasure Hunter
Affinityark

Strength:5
Perception:9
Endurance:7
Charisma:6
Intelligence:7
Agility:7
Luck:4
--------------------------------------
Level: 1
Experience: 200/1000
HP: 170/170
SP: 80/80
MP: 80/80
Weapon 1: KLC-666 Railshot
Weapon 2: Plasma B.Sword
Armor: Treasuer Hunter's Clothes (1 Damage Threshold)

I curse and look around for any switches/levers/keys to open the door.

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Name:Lucious Hawthron
Biography: Was always interested in the vast unknown of sacred relics, their origins, and, most important, their use for the greater good of the universe. He hopes to be known among all the planets in the universe, one of the greatest heroes to live.
Species: Hyrin-Pern
Origin:Treasure Hunter
Affinity: Light

Strength:4
Perception: 9
Endurance:4
Charisma:7
Intelligence: 5
Agility: 8
Luck: 8
---------------------------------------------------------------------------------------------------
Level: 1
Experience: 0/1000
HP: 140/140
SP: 50/50
MP: 60/60
Weapon 1: Requisition Shotgun
Weapon 2: Eliminator .50 cal Sniper Rifle

All you see is another treasure hunter standing in front of a cut-apart door, looking around for something.

Name: Rosine
Biography: Relatively unknown, Rosine one day showed up at the mercenary guild seeming to want to do a job for no reason but he's actually looking for a lost friend who went missing quite some time ago. hoping the Guild would help, he went there packing with him the only weapon he had; a sword, and his friend's remaining item; a revolver.
Species: Trollix
Origin: Mercenary
Affinity: Wind

Strength: 9
Perception: 6
Endurance 6
Charisma 3
Intelligence 7
Agility 8
Luck 6
--------------------------------
Level: 1
Experience: 0/1000
HP: 160/160
SP: 70/70
MP: 80/80
Weapon 1: Nanosteel Sword
Weapon 2: KLC-10 .44 Revolver
Armor: Requisition Medium Armor (10 Damage Threshold)

Luckily, the keys are in it! You start to start it up, and it keeps trying to start up...

Name: Nimbus
Biography: Waking up on a distant shoreline, Nimbus had no recollections of his past, who he was, or what he wanted to be. Without a goal, he set off for the nearest building that he could see, the Mercenary Guild, hoping to find a purpose for his existance.
Species: Youtubians
Origin: Mercenary
Affinity: Fire

Strength: 4
Perception: 7
Endurance: 8
Charisma: 2
Intelligence: 8
Agility: 10
Luck: 6
--------------------------------------------------
Level: 1
Experience: 0/1000
HP: 180/180
SP: 90/90
MP: 90/90
Weapon 1: Energy Dagger
Weapon 2: Sniper Rifle
Armor: Youtubian Captain's Uniform (1 Damage Threshold)

Wasn't one of the jobs you're taking to kill twenty Behemel and retrieve their bums?

Name: Vekel
Biography: Seeking knowledge above all else, Vekel remained in the shadows refining his magic. Sadly, he's learned all he can from solitude and peace, and now travels to learn about the fierce cunning of combat and violence.
Species: Troper
Origin: Vansibane
Affinity: Earth
Strength: 3
Perception: 9
Endurance 6
Charisma 6
Intelligence 10
Agility 6
Luck 5
---------------------------------------------
Level: 1
Experience: 500/1000
HP: 160/160
SP: 70/70
MP: 150/160
Weapon 1: Conduit Rifle
Weapon 2: Spellbook
Armor: Vansibane Robes (0 Damage Threshold)

As you pack up your tent, you see some Dire Wild Pern that have assaulted your wall and broken through!

Name: Reonara
Biography: Living in the streets when he was young, Reonara started off stealing things from people before moving on to robberies. He was later caught by the police and placed into prison. However, he managed to escape from prison and is currently a fugitive.
Species: Behemel
Origin:Treasure Hunter
Affinityark

Strength:5
Perception:9
Endurance:7
Charisma:6
Intelligence:7
Agility:7
Luck:4
--------------------------------------
Level: 1
Experience: 200/1000
HP: 170/170
SP: 80/80
MP: 80/80
Weapon 1: KLC-666 Railshot
Weapon 2: Plasma B.Sword
Armor: Treasuer Hunter's Clothes (1 Damage Threshold)

As you look around for a switch, you see another treasure hunter brandishing a large sniper rifle.

rick073
offline
rick073
2,754 posts
Peasant

Name: Nimbus
Biography: Waking up on a distant shoreline, Nimbus had no recollections of his past, who he was, or what he wanted to be. Without a goal, he set off for the nearest building that he could see, the Mercenary Guild, hoping to find a purpose for his existance.
Species: Youtubians
Origin: Mercenary
Affinity: Fire

Strength: 4
Perception: 7
Endurance: 8
Charisma: 2
Intelligence: 8
Agility: 10
Luck: 6
--------------------------------------------------
Level: 1
Experience: 0/1000
HP: 180/180
SP: 90/90
MP: 90/90
Weapon 1: Energy Dagger
Weapon 2: Sniper Rifle
Armor: Youtubian Captain's Uniform (1 Damage Threshold)

Yes it was that job. Your point? I'll head for the location of the job and try to find a good vantage point once I'm there.

Chryosten
offline
Chryosten
17,384 posts
Herald

Name: Reonara
Biography: Living in the streets when he was young, Reonara started off stealing things from people before moving on to robberies. He was later caught by the police and placed into prison. However, he managed to escape from prison and is currently a fugitive.
Species: Behemel
Origin:Treasure Hunter
Affinityark

Strength:5
Perception:9
Endurance:7
Charisma:6
Intelligence:7
Agility:7
Luck:4
--------------------------------------
Level: 1
Experience: 200/1000
HP: 170/170
SP: 80/80
MP: 80/80
Weapon 1: KLC-666 Railshot
Weapon 2: Plasma B.Sword
Armor: Treasuer Hunter's Clothes (1 Damage Threshold)

I take out my Railshot and ask the other treasure hunter who he is.

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name: Rosine
Biography: Relatively unknown, Rosine one day showed up at the mercenary guild seeming to want to do a job for no reason but he's actually looking for a lost friend who went missing quite some time ago. hoping the Guild would help, he went there packing with him the only weapon he had; a sword, and his friend's remaining item; a revolver.
Species: Trollix
Origin: Mercenary
Affinity: Wind

Strength: 9
Perception: 6
Endurance 6
Charisma 3
Intelligence 7
Agility 8
Luck 6
--------------------------------
Level: 1
Experience: 0/1000
HP: 160/160
SP: 70/70
MP: 80/80
Weapon 1: Nanosteel Sword
Weapon 2: KLC-10 .44 Revolver
Armor: Requisition Medium Armor (10 Damage Threshold)

lets give it a good kick.

Bluydee
offline
Bluydee
3,426 posts
Nomad

You forgot me

theEPICgameKING
offline
theEPICgameKING
807 posts
Farmer

Name: Vekel
Biography: Seeking knowledge above all else, Vekel remained in the shadows refining his magic. Sadly, he's learned all he can from solitude and peace, and now travels to learn about the fierce cunning of combat and violence.
Species: Troper
Origin: Vansibane
Affinity: Earth
Strength: 3
Perception: 9
Endurance 6
Charisma 6
Intelligence 10
Agility 6
Luck 5
---------------------------------------------
Level: 1
Experience: 500/1000
HP: 160/160
SP: 70/70
MP: 150/160
Weapon 1: Conduit Rifle
Weapon 2: Spellbook
Armor: Vansibane Robes (0 Damage Threshold)

Oh dear. I raise a large ball of dirt, break it apart into about 50ish small spears, then send them all at the Wild Pern, -kabob'ing them.

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Name: Atlas
Biography: Once a slave, he became the ruler of Chania until he was attacked from a Youtubian named Demyx and the Collective.
Species: Technically he's a cyborg, but originally a Chanian
Origin: Dictator
Affinity: Electricity

Strength: 10
Perception: 8
Endurance 10
Charisma 1
Intelligence 6
Agility 6
Luck 3

The symbol appears to be the logo for KLC Industries, a company you don't recognize. As you try to see what they're doing, they walk over to you and one starts talking. You see a gray Cheeszburgian with what looks like a cool monocle and a welder's mask lifted up.

Lead Scientist: Alright, Atlas, you're back to life. Try getting off the bed, let's see how you're doing.

Name: Nimbus
Biography: Waking up on a distant shoreline, Nimbus had no recollections of his past, who he was, or what he wanted to be. Without a goal, he set off for the nearest building that he could see, the Mercenary Guild, hoping to find a purpose for his existance.
Species: Youtubians
Origin: Mercenary
Affinity: Fire

Strength: 4
Perception: 7
Endurance: 8
Charisma: 2
Intelligence: 8
Agility: 10
Luck: 6
--------------------------------------------------
Level: 1
Experience: 0/1000
HP: 180/180
SP: 90/90
MP: 90/90
Weapon 1: Energy Dagger
Weapon 2: Sniper Rifle
Armor: Youtubian Captain's Uniform (1 Damage Threshold)

Ah, I see what you're going to do. Good plan...

You walk a relatively short way to the camp where the Behemel are hiding. You find a good vantage point from which you can see the entire camp and they can't see you, Your sniper rifle even seems to have a scope that's tinted in a way that it won't reflect a glint of light. You're in a bush on a good rock that will conceal your position, and nobody seemed to notice your approach.

Name: Reonara
Biography: Living in the streets when he was young, Reonara started off stealing things from people before moving on to robberies. He was later caught by the police and placed into prison. However, he managed to escape from prison and is currently a fugitive.
Species: Behemel
Origin:Treasure Hunter
Affinityark

Strength:5
Perception:9
Endurance:7
Charisma:6
Intelligence:7
Agility:7
Luck:4
--------------------------------------
Level: 1
Experience: 200/1000
HP: 170/170
SP: 80/80
MP: 80/80
Weapon 1: KLC-666 Railshot
Weapon 2: Plasma B.Sword
Armor: Treasuer Hunter's Clothes (1 Damage Threshold)

Waiting for the other person to respond...

Name: Rosine
Biography: Relatively unknown, Rosine one day showed up at the mercenary guild seeming to want to do a job for no reason but he's actually looking for a lost friend who went missing quite some time ago. hoping the Guild would help, he went there packing with him the only weapon he had; a sword, and his friend's remaining item; a revolver.
Species: Trollix
Origin: Mercenary
Affinity: Wind

Strength: 9
Perception: 6
Endurance 6
Charisma 3
Intelligence 7
Agility 8
Luck 6
--------------------------------
Level: 1
Experience: 0/1000
HP: 160/160
SP: 70/70
MP: 80/80
Weapon 1: Nanosteel Sword
Weapon 2: KLC-10 .44 Revolver
Armor: Requisition Medium Armor (10 Damage Threshold)

You kick your motorcycle and it starts right up.

Name: Vekel
Biography: Seeking knowledge above all else, Vekel remained in the shadows refining his magic. Sadly, he's learned all he can from solitude and peace, and now travels to learn about the fierce cunning of combat and violence.
Species: Troper
Origin: Vansibane
Affinity: Earth
Strength: 3
Perception: 9
Endurance 6
Charisma 6
Intelligence 10
Agility 6
Luck 5
---------------------------------------------
Level: 1
Experience: 1000/3000
HP: 160/160
SP: 70/70
MP: 120/160
Weapon 1: Conduit Rifle
Weapon 2: Spellbook
Armor: Vansibane Robes (0 Damage Threshold)

You impale the wolves with your hail of spikes, impaling the wolves. You gain 500 experience from this encounter and level up! You have a point you can put into any stat or your HP/SP/MP. Note: Increasing HP or SP will increase it more than increasing Endurance.

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name: Rosine
Biography: Relatively unknown, Rosine one day showed up at the mercenary guild seeming to want to do a job for no reason but he's actually looking for a lost friend who went missing quite some time ago. hoping the Guild would help, he went there packing with him the only weapon he had; a sword, and his friend's remaining item; a revolver.
Species: Trollix
Origin: Mercenary
Affinity: Wind

Strength: 9
Perception: 6
Endurance 6
Charisma 3
Intelligence 7
Agility 8
Luck 6
--------------------------------
Level: 1
Experience: 0/1000
HP: 160/160
SP: 70/70
MP: 80/80
Weapon 1: Nanosteel Sword
Weapon 2: KLC-10 .44 Revolver
Armor: Requisition Medium Armor (10 Damage Threshold)

Yeah, now we're talking. Let's ride to my destination!

Bluydee
offline
Bluydee
3,426 posts
Nomad

Name: Atlas
Biography: Once a slave, he became the ruler of Chania until he was attacked from a Youtubian named Demyx and the Collective.
Species: Technically he's a cyborg, but originally a Chanian
Origin: Dictator
Affinity: Electricity

Strength: 10
Perception: 8
Endurance 10
Charisma 1
Intelligence 6
Agility 6
Luck 3

I stand up and ask for where I am.

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