ForumsForum GamesMemetia Legends 3: Welcome to the universe!

229 38485
Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Hello, and welcome finally to the third installment of Memetia Legends! Finally, your leash of being on a single planet has been turned loose and you are free to roam the galaxy at your whim! Heck, maybe someone even remembers this series. Who knows? All I know is that I'm back and it's time to kick some serious butt.

NOTE: Unlike Memetia Legends 2, your character does not transfer over to Memetia Legends 3 due to the setting being much farther into the future...at least, unless you can give a reasonable explanation as to your character's continued living.

CHARACTER SHEET:

Name:
Biography:
Species:
Origin:
Affinity:

Strength:
Perception:
Endurance
Charisma
Intelligence
Agility
Luck

(Stats range from 1-10 and must equal no more than 45)

Memetian Species:

Cheezburgians: The Cat people of Memetia! They vary in their fur lengths and colors, more so that any race. They have retracting hook claws between their fingers and toes, pointed triangular ears on top of their relatively small heads, slit eyes, and all other features a cat would have. They, like other Memetians, are bipedal. Occasionally, you will even get a vampiric Cheezburgian! Their society is highly capitalistic, almost to the point of anarchy. They have equal proficiency with Melee, Magic and Guns. Age range: 50 years

Youtubians: Cyborg people! They are vaguely humanoid, except there are no humans in Memetia. They are born with robotics built into them, varying in what parts of them are robotic and which aren't. They are one of the two trans-organic species in the Memetiaverse. They are more proficient in Guns than Melee, and cannot use Magic without modification. Age range: 150 years

Chanians: Big, hulking freaks of muscle and little brains. Descended from gorillas, this big monkeys have a tendency to crush first, ask questions later. They often if not always have huge muscles and a misshapen, pig-like face. Otherwise, they are humanoid. They mostly live on the junk planets and other planets where others cannot survive. Proficient in Melee more than Guns than Magic. Age range: 40 years

Trollix: The more dragonic, lizardoid people. They are more humanoid than dragons while keeping features like having scales, hoarding treasure and breathing elements. They are very lean, without a lot of fat or muscle. Their culture makes up the center of galactic politics. More proficient in Magic than anything else. Age range: 10,000 years

Behemels: The largely hated space Nazis! They are bear people, whom have a highly religious and fanatical society. For this reason, most Behemel are largely hated by galactic society, at times even more than the Collective. However, they are often the best organized against the people who intend to massively do the galaxy harm. Proficient in Magic and Guns, not as much Melee. Age range: 70 years

Hyrin-Pern: The wolf-people! They live in a somewhat tribal system, living in packs. They also have an incredible capacity for alcohol and make the most concentrated alcohol in the galaxy. They are proficient in Melee and Guns. Age range: 30 years

Collective: Have you ever seen Cthulu? Imagine a leaner, smaller, less evil version of him. While they are still somewhat evil, they do try to keep a distinct hierarchical society. Before the presence of the planet Memetia and its inhabitants in Galactic politics, the Collective had control of most all of the galaxy. Very proficient in Guns, not as much in Melee or Magic. AGe range: 1000 years

Balcheans: The frog-like warmongerers! Their skin dries easily, so they have to keep it wet when they can or risk death. Their society is mostly based on honor and discipline, just like every single other proud warrior race. They are very proficient in all weapon types. Age range: 40 years

Tropers: The wisest race in the Memetiaverse! Due to a highly intense sun, their skin, fingernails, eyes and hair are made of gems, the hair and skin a special, fine mesh called Gemsilk. While their outsides are naturally gem-laden, their insides are still squishy as normal. They seek to expand their knowledge and avoid political dealings when it can. They are proficient in Magic and cannot use material weapons. Age range: 5000 years

Watermaids: Mermaids! Everyone loves mermaids. The closest thing to humans you can get in Memetia, they prefer to stay in water and are built just for that, with fins, a fish tail and all. Their bones are mostly actually cartlidge, much like a shark...which is what they'll resemble even more once they go predatory. Proficient in all weapons. Age range: 100 years

Origins:

Mercenary: Just a gun for hire, they use whatever means they can to fulfill the goal of any mercenary: Get paid, and live long enough to get paid.

Treasure Hunter: Really, it's a nice word for "thief". Despite this, Treasure Hunters search the galaxy for treasure that they can make a quick buck off of, and usually are accepted as a legitimate trade.

Vansibanes: The oldest and most mysterious of origins, the Vansibane is basically a cross between a monk and a wizard, spending long hours in solitude to master their magical arts.

Soldier: You're part of a military for some race's military. You have access to the best toys in the galaxy, but your range of what you get to do is rather limited.

Affinity: Affinity for a certain element. The elements are:

Fire
Water
Ice
Wind
Earth
Electricity
Plot
Chaos
Radiation
Arcana
Light
Dark

  • 229 Replies
Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Name: Reonara
Biography: Living in the streets when he was young, Reonara started off stealing things from people before moving on to robberies. He was later caught by the police and placed into prison. However, he managed to escape from prison and is currently a fugitive.
Species: Behemel
Origin:Treasure Hunter
Affinityark

Strength:5
Perception:9
Endurance:7
Charisma:6
Intelligence:7
Agility:7
Luck:4
--------------------------------------
Level: 1
Experience: 200/1000
HP: 170/170
SP: 80/80
MP: 80/80
Weapon 1: KLC-666 Railshot
Weapon 2: Plasma B.Sword
Armor: Treasuer Hunter's Clothes (1 Damage Threshold)

You enter the temple, first arriving at a very small room. However, the inside of the temple seems to be made of gold. The walls sheen from the light from outside, and you cannot see further into the temple from this room. Mainly because there's a big golden door in the way.

Name: Atlas
Biography: Once a slave, he became the ruler of Chania until he was attacked from a Youtubian named Demyx and the Collective.
Species: Technically he's a cyborg, but originally a Chanian
Origin: ?
Affinity: Electricity

Strength: 10
Perception: 8
Endurance 10
Charisma 1
Intelligence 6
Agility 6
Luck 3

Didn't Atlas get killed? Considering his luck, it'd be hard for him to luck out, but we'll say he did.

You wake up on a bed in some sort of laboratory, your head being a few inches away from your body. It seems that your body was wrecked until you were unconcious, and someone's trying to patch you back up. Around the room you see various lab equipment, as well as a few people in white lab coats. The room itself is sterile white.

Name: Rosine
Biography: Relatively unknown, Rosine one day showed up at the mercenary guild seeming to want to do a job for no reason but he's actually looking for a lost friend who went missing quite some time ago. hoping the Guild would help, he went there packing with him the only weapon he had; a sword, and his friend's remaining item; a revolver.
Species: Trollix
Origin: Mercenary
Affinity: Wind

Strength: 9
Perception: 6
Endurance 6
Charisma 3
Intelligence 7
Agility 8
Luck 6
--------------------------------
Level: 1
Experience: 0/1000
HP: 160/160
SP: 70/70
MP: 80/80
Weapon 1: Nanosteel Sword
Weapon 2: KLC-10 .44 Revolver
Armor: Trollix Citizen Clothes (0 Damage Threshold)

The Outfitter seems to have basic sets of light, medium and heavy armor that you can borrow. The Light armor is a set of leather, the medium armor is a set of mixed leather and nanosteel and the heavy armor is a set of nanosteel. The outfitter also has several requisition-class guns that you could pick up if you needed a weapon.

Name: Nimbus
Biography: Waking up on a distant shoreline, Nimbus had no recollections of his past, who he was, or what he wanted to be. Without a goal, he set off for the nearest building that he could see, the Mercenary Guild, hoping to find a purpose for his existance.
Species: Youtubians
Origin: Mercenary
Affinity: Fire

Strength: 4
Perception: 7
Endurance: 8
Charisma: 2
Intelligence: 8
Agility: 10
Luck: 6
--------------------------------------------------
Level: 1
Experience: 0/1000
HP: 180/180
SP: 90/90
MP: 90/90
Weapon 1: Energy Dagger
Weapon 2: Sniper Rifle
Armor: Tattered Clothes (0 Damage Threshold)

The outfitter looks you over from behind the counter.

Outfitter: Former military, eh? Looks like you'll need some new clothes as well as some armor. Want to get that outfit patched up, or do you want a standard set of merc clothes?

hardigra
offline
hardigra
189 posts
Nomad

CHARACTER SHEET:

Name:Lucious Hawthron
Biography: Was awalys interested in the vast unknown of sacred relics, their origins, and, most important, their use for the greater good of the universe. He hopes to be known amoung all the planets in the universe, one of the greatest heroes to live.
Species:Hyrin-Pern
Origin:Treasure Hunter
Affinity: Light

Strength:4
Perception: 9
Endurance:4
Charisma:7 ( i think this is correct.... correct me if im wrong)
Intelligence: 5
Agility: 8
Luck: 8

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name: Rosine
Biography: Relatively unknown, Rosine one day showed up at the mercenary guild seeming to want to do a job for no reason but he's actually looking for a lost friend who went missing quite some time ago. hoping the Guild would help, he went there packing with him the only weapon he had; a sword, and his friend's remaining item; a revolver.
Species: Trollix
Origin: Mercenary
Affinity: Wind

Strength: 9
Perception: 6
Endurance 6
Charisma 3
Intelligence 7
Agility 8
Luck 6
--------------------------------
Level: 1
Experience: 0/1000
HP: 160/160
SP: 70/70
MP: 80/80
Weapon 1: Nanosteel Sword
Weapon 2: KLC-10 .44 Revolver
Armor: Trollix Citizen Clothes (0 Damage Threshold)

I'll take the medium armor for now, and i'll stick to my revolver and sword for now.

Bluydee
offline
Bluydee
3,426 posts
Nomad

Name: Atlas
Biography: Once a slave, he became the ruler of Chania until he was attacked from a Youtubian named Demyx and the Collective.
Species: Technically he's a cyborg, but originally a Chanian
Origin: ?
Affinity: Electricity

Strength: 10
Perception: 8
Endurance 10
Charisma 1
Intelligence 6
Agility 6
Luck 3

Actually, he was had his weapons taken out and had his leg injured. But let's say the collective or some other faction attacked him right after.

I decide that it would be best to wait and feign unconsciousness until I know what's happening

rick073
offline
rick073
2,754 posts
Peasant

Name: Nimbus
Biography: Waking up on a distant shoreline, Nimbus had no recollections of his past, who he was, or what he wanted to be. Without a goal, he set off for the nearest building that he could see, the Mercenary Guild, hoping to find a purpose for his existance.
Species: Youtubians
Origin: Mercenary
Affinity: Fire

Strength: 4
Perception: 7
Endurance: 8
Charisma: 2
Intelligence: 8
Agility: 10
Luck: 6
--------------------------------------------------
Level: 1
Experience: 0/1000
HP: 180/180
SP: 90/90
MP: 90/90
Weapon 1: Energy Dagger
Weapon 2: Sniper Rifle
Armor: Tattered Clothes (0 Damage Threshold)

I'd like this current outfit patched up, if it isn't too much trouble.

theEPICgameKING
offline
theEPICgameKING
807 posts
Farmer

Name: Vekel
Biography: Seeking knowledge above all else, Vekel remained in the shadows refining his magic. Sadly, he's learned all he can from solitude and peace, and now travels to learn about the fierce cunning of combat and violence.
Species: Troper
Origin: Vansibane
Affinity: Earth
Strength: 3
Perception: 9
Endurance 6
Charisma 6
Intelligence 10
Agility 6
Luck 5
---------------------------------------------
Level: 1
Experience: 500/1000
HP: 160/160
SP: 70/70
MP: 150/160
Weapon 1: Conduit Rifle
Weapon 2: Spellbook
Armor: Vansibane Robes (0 Damage Threshold)
(Righto)

I hike to the nearest town to sell my "salvaged" goods.

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Name:Lucious Hawthron
Biography: Was always interested in the vast unknown of sacred relics, their origins, and, most important, their use for the greater good of the universe. He hopes to be known among all the planets in the universe, one of the greatest heroes to live.
Species: Hyrin-Pern
Origin:Treasure Hunter
Affinity: Light

Strength:4
Perception: 9
Endurance:4
Charisma:7
Intelligence: 5
Agility: 8
Luck: 8
---------------------------------------------------------------------------------------------------
Level: 1
Experience: 0/1000
HP: 140/140
SP: 50/50
MP: 60/60
Weapon 1: Requisition Shotgun
Weapon 2: Eliminator .50 cal Sniper Rifle

You land your fighter on an unknown desert planet right next to another person's fighter. It looks like someone else had the same idea you had, and is possibly after the treasures that you wish to claim for the greater good. You see a large temple built into a mountain in front of you, and vast desert behind you.

Name: Rosine
Biography: Relatively unknown, Rosine one day showed up at the mercenary guild seeming to want to do a job for no reason but he's actually looking for a lost friend who went missing quite some time ago. hoping the Guild would help, he went there packing with him the only weapon he had; a sword, and his friend's remaining item; a revolver.
Species: Trollix
Origin: Mercenary
Affinity: Wind

Strength: 9
Perception: 6
Endurance 6
Charisma 3
Intelligence 7
Agility 8
Luck 6
--------------------------------
Level: 1
Experience: 0/1000
HP: 160/160
SP: 70/70
MP: 80/80
Weapon 1: Nanosteel Sword
Weapon 2: KLC-10 .44 Revolver
Armor: Requisition Medium Armor (10 Damage Threshold)

You get yourself a set of armor and keep your current weapons. Ready to go out?

Name: Atlas
Biography: Once a slave, he became the ruler of Chania until he was attacked from a Youtubian named Demyx and the Collective.
Species: Technically he's a cyborg, but originally a Chanian
Origin: ?
Affinity: Electricity

Strength: 10
Perception: 8
Endurance 10
Charisma 1
Intelligence 6
Agility 6
Luck 3
-----------------------------------
Level: 1
Experience: 0/1000
HP: 350/350
SP: 210/210
MP: 0/0

Eventually, some researchers walk over to you and start fiddling with your bits, seemingly trying to re-attach them to other bits. They also appear to be taking notes on various parts of your robotic body.

Name: Nimbus
Biography: Waking up on a distant shoreline, Nimbus had no recollections of his past, who he was, or what he wanted to be. Without a goal, he set off for the nearest building that he could see, the Mercenary Guild, hoping to find a purpose for his existance.
Species: Youtubians
Origin: Mercenary
Affinity: Fire

Strength: 4
Perception: 7
Endurance: 8
Charisma: 2
Intelligence: 8
Agility: 10
Luck: 6
--------------------------------------------------
Level: 1
Experience: 0/1000
HP: 180/180
SP: 90/90
MP: 90/90
Weapon 1: Energy Dagger
Weapon 2: Sniper Rifle
Armor: Youtubian Captain's Uniform (1 Damage Threshold)

Outfitter: Alright, just a moment.

The outfitter takes you into a back room and takes your clothes, leaving you in a curtained off area for a few minutes before bringing it back to you fully and perfectly patched up. You put your clothes back on and walk back out.

Name: Vekel
Biography: Seeking knowledge above all else, Vekel remained in the shadows refining his magic. Sadly, he's learned all he can from solitude and peace, and now travels to learn about the fierce cunning of combat and violence.
Species: Troper
Origin: Vansibane
Affinity: Earth
Strength: 3
Perception: 9
Endurance 6
Charisma 6
Intelligence 10
Agility 6
Luck 5
---------------------------------------------
Level: 1
Experience: 500/1000
HP: 160/160
SP: 70/70
MP: 150/160
Weapon 1: Conduit Rifle
Weapon 2: Spellbook
Armor: Vansibane Robes (0 Damage Threshold)

You start hiking to a nearby town, taking note of various unique markings that indicate various sorts of used spells. It reaches night far before you reach the next town, but you happen to be prepared for such an occasion with a camping set in your pack.

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name: Rosine
Biography: Relatively unknown, Rosine one day showed up at the mercenary guild seeming to want to do a job for no reason but he's actually looking for a lost friend who went missing quite some time ago. hoping the Guild would help, he went there packing with him the only weapon he had; a sword, and his friend's remaining item; a revolver.
Species: Trollix
Origin: Mercenary
Affinity: Wind

Strength: 9
Perception: 6
Endurance 6
Charisma 3
Intelligence 7
Agility 8
Luck 6
--------------------------------
Level: 1
Experience: 0/1000
HP: 160/160
SP: 70/70
MP: 80/80
Weapon 1: Nanosteel Sword
Weapon 2: KLC-10 .44 Revolver
Armor: Requisition Medium Armor (10 Damage Threshold)

Yes. let's go... after I get a map.

rick073
offline
rick073
2,754 posts
Peasant

Name: Nimbus
Biography: Waking up on a distant shoreline, Nimbus had no recollections of his past, who he was, or what he wanted to be. Without a goal, he set off for the nearest building that he could see, the Mercenary Guild, hoping to find a purpose for his existance.
Species: Youtubians
Origin: Mercenary
Affinity: Fire

Strength: 4
Perception: 7
Endurance: 8
Charisma: 2
Intelligence: 8
Agility: 10
Luck: 6
--------------------------------------------------
Level: 1
Experience: 0/1000
HP: 180/180
SP: 90/90
MP: 90/90
Weapon 1: Energy Dagger
Weapon 2: Sniper Rifle
Armor: Youtubian Captain's Uniform (1 Damage Threshold)

Right then, let's get that job done, shall we?

theEPICgameKING
offline
theEPICgameKING
807 posts
Farmer

Name: Vekel
Biography: Seeking knowledge above all else, Vekel remained in the shadows refining his magic. Sadly, he's learned all he can from solitude and peace, and now travels to learn about the fierce cunning of combat and violence.
Species: Troper
Origin: Vansibane
Affinity: Earth
Strength: 3
Perception: 9
Endurance 6
Charisma 6
Intelligence 10
Agility 6
Luck 5
---------------------------------------------
Level: 1
Experience: 500/1000
HP: 160/160
SP: 70/70
MP: 150/160
Weapon 1: Conduit Rifle
Weapon 2: Spellbook
Armor: Vansibane Robes (0 Damage Threshold)

Darn. I set up camp, setting up some basic walls of dirt. Zzzzzz....

Bluydee
offline
Bluydee
3,426 posts
Nomad

Name: Atlas
Biography: Once a slave, he became the ruler of Chania until he was attacked from a Youtubian named Demyx and the Collective.
Species: Technically he's a cyborg, but originally a Chanian
Origin: ?
Affinity: Electricity

Strength: 10
Perception: 8
Endurance 10
Charisma 1
Intelligence 6
Agility 6
Luck 3

I wait until they leave before trying to observe where I am and what they are doing.

Chryosten
offline
Chryosten
17,384 posts
Herald

Name: Reonara
Biography: Living in the streets when he was young, Reonara started off stealing things from people before moving on to robberies. He was later caught by the police and placed into prison. However, he managed to escape from prison and is currently a fugitive.
Species: Behemel
Origin:Treasure Hunter
Affinityark

Strength:5
Perception:9
Endurance:7
Charisma:6
Intelligence:7
Agility:7
Luck:4
--------------------------------------
Level: 1
Experience: 200/1000
HP: 170/170
SP: 80/80
MP: 80/80
Weapon 1: KLC-666 Railshot
Weapon 2: Plasma B.Sword
Armor: Treasuer Hunter's Clothes (1 Damage Threshold)

I take out my plasma sword and attempt to destroy the door.

sasukemystery
offline
sasukemystery
1,447 posts
Nomad

Name: Viet Anh
Biography: Was a very smart,strong and agile wolf but was born in a poor family so he became a treasure hunter.
Species: Hyren-Pern
Origin: Treasure Hunters
Affinity: Fire

Strength: 8
Perception: 5
Endurance: 6
Charisma: 4
Intelligence: 9
Agility: 7
Luck: 6
--------------------------------
HP: 160/160
SP: 70/70
MP: 100/100
Weapon 1: Leather Whip
Weapon 2: KLC-42 "Bonecrusher" Shotgun
Armor: Used Hyrin-Pern clothes (0 Damage Threshold)

I take the sign and find for somebody to buy em.

hardigra
offline
hardigra
189 posts
Nomad

Name:Lucious Hawthron
Biography: Was always interested in the vast unknown of sacred relics, their origins, and, most important, their use for the greater good of the universe. He hopes to be known among all the planets in the universe, one of the greatest heroes to live.
Species: Hyrin-Pern
Origin:Treasure Hunter
Affinity: Light

Strength:4
Perception: 9
Endurance:4
Charisma:7
Intelligence: 5
Agility: 8
Luck: 8
---------------------------------------------------------------------------------------------------
Level: 1
Experience: 0/1000
HP: 140/140
SP: 50/50
MP: 60/60
Weapon 1: Requisition Shotgun
Weapon 2: Eliminator .50 cal Sniper Rifle

I head towards the temple with my Elminator handy, in case I see any forms of hostile life.

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Name: Rosine
Biography: Relatively unknown, Rosine one day showed up at the mercenary guild seeming to want to do a job for no reason but he's actually looking for a lost friend who went missing quite some time ago. hoping the Guild would help, he went there packing with him the only weapon he had; a sword, and his friend's remaining item; a revolver.
Species: Trollix
Origin: Mercenary
Affinity: Wind

Strength: 9
Perception: 6
Endurance 6
Charisma 3
Intelligence 7
Agility 8
Luck 6
--------------------------------
Level: 1
Experience: 0/1000
HP: 160/160
SP: 70/70
MP: 80/80
Weapon 1: Nanosteel Sword
Weapon 2: KLC-10 .44 Revolver
Armor: Requisition Medium Armor (10 Damage Threshold)

You pick up a map of the area and start walking to Naminal, where the adventuring group last stopped before they went off to fight the monster. Along the way, you get tired of walking and just happen to come across a convenient, unowned motorcycle...

Name: Nimbus
Biography: Waking up on a distant shoreline, Nimbus had no recollections of his past, who he was, or what he wanted to be. Without a goal, he set off for the nearest building that he could see, the Mercenary Guild, hoping to find a purpose for his existance.
Species: Youtubians
Origin: Mercenary
Affinity: Fire

Strength: 4
Perception: 7
Endurance: 8
Charisma: 2
Intelligence: 8
Agility: 10
Luck: 6
--------------------------------------------------
Level: 1
Experience: 0/1000
HP: 180/180
SP: 90/90
MP: 90/90
Weapon 1: Energy Dagger
Weapon 2: Sniper Rifle
Armor: Youtubian Captain's Uniform (1 Damage Threshold)

The outfitter suggests you take some armor for a dangerous job lke the one you're on. You notice leather armor, leather-and-nanosteel armor and nanosteel armor.

Name: Vekel
Biography: Seeking knowledge above all else, Vekel remained in the shadows refining his magic. Sadly, he's learned all he can from solitude and peace, and now travels to learn about the fierce cunning of combat and violence.
Species: Troper
Origin: Vansibane
Affinity: Earth
Strength: 3
Perception: 9
Endurance 6
Charisma 6
Intelligence 10
Agility 6
Luck 5
---------------------------------------------
Level: 1
Experience: 500/1000
HP: 160/160
SP: 70/70
MP: 150/160
Weapon 1: Conduit Rifle
Weapon 2: Spellbook
Armor: Vansibane Robes (0 Damage Threshold)

You set up a dirt wall to protect your tent, and you try to sleep...except you can't due to the sounds of feasting animals and critters ramming against dirt.

Name: Atlas
Biography: Once a slave, he became the ruler of Chania until he was attacked from a Youtubian named Demyx and the Collective.
Species: Technically he's a cyborg, but originally a Chanian
Origin: Dictator
Affinity: Electricity

Strength: 10
Perception: 8
Endurance 10
Charisma 1
Intelligence 6
Agility 6
Luck 3

After a long while, they leave to attend their computers. It appears that they have fixed your body and are now preforming some sort of maintenance. You can also move yourself now. You also notice that the people fixing you are a multicultural rainbow of scientists, and you notice a symbol on the wall above a door.

Name: Reonara
Biography: Living in the streets when he was young, Reonara started off stealing things from people before moving on to robberies. He was later caught by the police and placed into prison. However, he managed to escape from prison and is currently a fugitive.
Species: Behemel
Origin:Treasure Hunter
Affinityark

Strength:5
Perception:9
Endurance:7
Charisma:6
Intelligence:7
Agility:7
Luck:4
--------------------------------------
Level: 1
Experience: 200/1000
HP: 170/170
SP: 80/80
MP: 80/80
Weapon 1: KLC-666 Railshot
Weapon 2: Plasma B.Sword
Armor: Treasuer Hunter's Clothes (1 Damage Threshold)

When you attempt to destroy the door with your sword, you manage to cut it into several pieces...however, it is still standing.

Name: Viet Anh
Biography: Was a very smart,strong and agile wolf but was born in a poor family so he became a treasure hunter.
Species: Hyren-Pern
Origin: Treasure Hunters
Affinity: Fire

Strength: 8
Perception: 5
Endurance: 6
Charisma: 4
Intelligence: 9
Agility: 7
Luck: 6
--------------------------------
HP: 160/160
SP: 70/70
MP: 100/100
Weapon 1: Leather Whip
Weapon 2: KLC-42 "Bonecrusher" Shotgun
Armor: Used Hyrin-Pern clothes (0 Damage Threshold)

You start to do that, and then you remember that if you go into the ruins and find some proper artifacts, you could probably let your family be set for their lives.

Showing 31-45 of 229