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Bronze Labrynth [RPG]

Posted Jun 29, '13 at 10:00am

AndyEx

AndyEx

2 posts

Name: Nut-a-Bolt
Styling: Jet black all over, lazer eye and slightly masculine
Ability 1: Water proof
Ability 2: Metal-Metabolism
HP : 100/100
Inflictions : Recently rebooted

 

Posted Jun 29, '13 at 4:07pm

BlazingZelda

BlazingZelda

884 posts

I'm back in business and ready to play some more.

Name : 6lad B0y
Styling : A shiny robot with four arms, a wound on the right side of his torso and a sprained hand.
Ability1 :Extra pair of arms,
Ability2 : Metal-Metabolism
HP ; 75/100
Inflictions : one left 'sprained' wrist
Metal bits : 27
Invent : Type-1 Key, Type-2 Key, Third end key, 1 Dead L0-mundr, Neo-Trident, L0-Mundr bane, Left Serpent-Fangsaw (chainsaw),Notepad

I'll examine the obstacles.

 

Posted Jun 29, '13 at 9:53pm

lord0ftiki

lord0ftiki

1,054 posts

Name : Eazilrym
Styling : Kinda dented in places, also rusty.
Ability1 : Hand Contact-Tazer
Ability2 : Metal-Metabolism
HP ; 51/100
Inflictions :
Invent : 5 darts, bronze dart shutter

I'll lunge at the swarm, thrusting the dart-shuttlers stock at them, trying to crush as man as I can.

 

Posted Jun 30, '13 at 3:55am

Talonwood

Talonwood

503 posts

Name: Nut-a-Bolt
Styling: Jet black all over, lazer eye (Will assume, while this is a light beam it does not cutt into metal or anything) and slightly masculine
Ability 1: Water proof
Ability 2: Metal-Metabolism
HP : 100/100
Inflictions : Recently rebooted

Your vision block is flooded with light as your systems come online, fresh pneuma is transported throughout your system, The pair of black raven wings with the writing 'Icarus Incorporated' circling it appear in your vision block. Pnuema-Diagnostics shows you are running at 90% capacity, the grey trident of Poseidon symbol tells you that your Water-proofing systems are still being calibrated.
You find yourself in a room with a bronze colored marble floor, the roof over head is a sky revealing a strange infinite blue. The room is circular but from your compass bearings you would say there was a to the west an arched door with a red rim and a blue glowing sphere in the center, a touch-panel opening door. To the east you see a similar door with an orange sphere, you take it to be locked.

:\\ hope to most more later...

 

Posted Jul 2, '13 at 10:05am

BlazingZelda

BlazingZelda

884 posts

I hope you post more later too...

 

Posted Jul 4, '13 at 1:15am

lord0ftiki

lord0ftiki

1,054 posts

Me thwee!
Actually I know for 98.5% sure that he'll post later today.

 

Posted Jul 4, '13 at 4:23am

kooch_man_7

kooch_man_7

44 posts

I'll join this game if it's still possible.

Name : Xobius
Styling : Fairly new creation with retro designs, looks like radio from 50s.
Ability1 : Enhanced-speed
Ability2 : Metal-Metabolism
HP ; 100/100
Inflictions : Recently-Rebooted (Wares off eventually, disables some powers)

 

Posted Jul 4, '13 at 7:21am

Talonwood

Talonwood

503 posts

(Will get to you in abit Xobious, probably, posting the others replies.)
(Doffs fedora, I apologise, again, for my absenceâ&brvbar

Name : 6lad B0y
Styling : A shiny robot with four arms, a wound on the right side of his torso and a sprained hand.
Ability1 :Extra pair of arms,
Ability2 : Metal-Metabolism
HP ; 100/100
Inflictions :
Metal bits : 27
Invent : Type-1 Key, Type-2 Key, Third end key, 1 Dead L0-mundr, Neo-Trident, L0-Mundr bane, Left Serpent-Fang saw (chainsaw),Notepad

Temp and Liquid Traps
- Aquaous Proximity Sprinkler trap : Within three meters of a APSt-4, the trap, a Velkin-steel pipe and common garden sprinkler nozzle (model Mac's Bargains V-17r) springs up from 8 cm diameter slots in the ground, with a force power spray of 18 Gl.

- Filling hall : These passages have A1-A17 painted in large blue writing. Even water-proofed Puzzle-Bots should beware the 1600 Gl force power of the water filling passage.

- Freezing Domes : Certain rooms lower your Pnuema's temperature so that its constituent liquids begin to freeze and thus greatly slow your movements and put you into a deactivated-like state. Extended exposure to these temperatures will also destroy Tazer-glove fuel cells and freezes the Iodine in your halogen-eye-lamps.

Indirect Traps
- Sonic Proximity Sprinkler trap : Within sixteen meters of the SPS-t1, the trap, a modified pitch intensifier will emit Sidereal (The equivalent of Pnuema in sound rather than light) waves, which scramble ones Pnuema-Diagnostic systems and sends Puzzle-Bots temporarily into a catatonic like state. The pitch intensifiers blow after being activated and thusly only work once.
- Illusory cavalry : this trap resides only in the Arena. If the illusory tips of any of the cavalries weaponry comes in contact with a Puzzle-Bot they are deactivated.
- Mirrored Rooms : This room airs a virus which reverses your internal map of the room, Exempli Gratia : A spike pit taking the left side of a passage appears on the right to influenced puzzle bots. These rooms are usually detectable if you see your back not your front reflected in the wall to you are looking at.
- Riddle room : Testing a puzzle-bots AI to the limit, a Puzzle-Bot is presented with riddles by certain entities, if they fail to answer correctly the question tends to destroy them with superior resources.

Blunt Force Traps
- Flotsamous Room : Filled with chains and spikes, these rooms are uncommon but among the most difficult to navigate, since they also deactivate your halogen-eye-lamps.
- Ball bearing rain : Each specially made bronze ball bearing is half a centimetre in diameter. Each room fitted with the BBR trap has stored in its roof enough ball bearings to eventually fill the specific room to the centimeter exactly, even accounting for ball-bearing impact distortion.

(Gl, 'Giles Leyward' is not a real force unit. 500 Gl in water force can flatten an average modern car to a metal paste 2 inches thick against whatever the card was crushed against. about 2000 Gl is needed to damage you as much although 1600 Gl is enough to break all your mechanical joints.

note Pnuema is not a typo, so much an altered spelling, as Pneuma is already a trade-marked snake oil in the bronze labyrinth world.

Pnuema is a substance which carries a specific light electro-magnetic radiation, it can only be generated in a lab at a very specific frequency between X-rays and Gamma rays. Sound at an equivalent frequency becomes Sidereal which isâ¦technologicallyâ¦wellâ¦it and Pnuema are the keys to the incredible technology of Daichi Terra XD)

It is at this moment you begin to hear a ringingâ¦something distant, like, in a superstitious glitch, sirens calling you to crash on the rocks.
You are drawn back to your shiny physical manifestation. Your halogen-eye lamps turn on, Iodine is put to use. Hundred of motors in your joints begin to whir. As your Pnuema-Diagnostics, somehow sentiently happy tells you that you are fully recovered, something interrupts your trade-mark Palace Enterprises icon and its ninja-characters.
A portcullis door opens, a familiar feline enters the arena, something shines in its eyes, not so much sentience as a small upgrade in adaptability.
The creature snarls.



(Tempted not to post, if just to make you wrong Tiki :P â¦ermâ¦I am kidding, quite⦠hehe.)

 

Posted Jul 4, '13 at 7:36am

Talonwood

Talonwood

503 posts

Name : Eazilrym
Styling : Kinda dented in places, also rusty.
Ability1 : Hand Contact-Tazer
Ability2 : Metal-Metabolism
HP ; 44/100
Inflictions :
Invent : 5 darts, bronze dart shutter

You flatten a number of L0-mundr beneath your dart shuttler, the ones either side of you begin to gnaw at your feet. Tazer-hands spark briefly, a suggestion by its separate AI.
In the distance you hear the snarl of some malevolent robot.

 

Posted Jul 4, '13 at 9:00am

Talonwood

Talonwood

503 posts

Name : Xobius
Styling : Fairly new creation with retro designs, looks like radio from 50s.
Ability1 : Enhanced-speed
Ability2 : Metal-Metabolism
HP ; 100/100
Inflictions : Recently-Rebooted (Wares off eventually, disables some powers)

Your vision activates instantly, followed by a slow increase of green light. The world around you is illuminated. A splash of liquid falls in your vision, and coalesces to be a cross section of Earth. Its just a brand icon. Bold letters proclaim. 'Geo Core Technology' , The brand icon moves to the side and is replaced by the standard Pnuema-Diagnostics. You have no damage, but the Grey silhouette of you running displays that your Geo-Hydraulic systems are adjusting to the atmosphere.

You find yourself on a brass platform with 4 bridges going north, south, east and west, the bridge overlook a crimson 'greenhouse' Each path way seems to lead to a cloudy glass door, one of the doors, the south one leads to a larger door.

 
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