ForumsForum GamesBronze Labrynth [RPG]

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Talonwood
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Talonwood
536 posts
30

First and foremost, No swearing or anything inappropriate, Really, its not much to ask.

Bronze Labyrinth

Your are a robot, epicene (genderless) in most cases, vaguely humanoid, large dextrous hands and feet with rubber grip, smooth bronze skin with small gaps at joints revealing a black clockwork like interior, riddled with wires. You have blue lights representing eyes, your actual vision comes from a small black camera on your forehead. You have a small slit for a mouth which can speak in a basic CPU Language.
You are not water-proof, you must sleep an hour every once in a while for self repair on small things inside your body such as artificial metal muscles and internal leaks of Pnuema (your life-blood)

You are a puzzle bot, designed following regulations to enter the competition.
'Bronze Labyrinth' the first robot to reach the end of the trapped maze wins its owner millions of dollars and fame as a technician. But all you are aware of is that you must finish the labyrinth. Your life will be complete if you do. Friendships, Alliances may be made, but when you and they stands at the exit gate, it is free-for-all.


Name : (E.G. Cognizant1, Primus, Septimus, Torren)
Styling : Do you have fake hair? A different eye color? Perhaps you are embellished with a strange alphabet you cannot read (English, Japanese, Etc), painted, Are your proportionally different? (Appearing more male of female)
Ability1 : Faster repair (30 minute sleep), Water Proof, Hand Contact-Tazer (effects traps and other competitors), Extra pair of arms, Enhanced Speed (Jumping, dodging, etc)
Ability2 : Key-Type-1, Key-Type-2, Water-Proof, Trap-Awareness (it only makes sense when it happens), Metal-Metabolism (Eat broken trap fragments and metal units to heal.)
HP ; 100/100
Inflictions : Recently-Rebooted (Wares off eventually, disables some powers)

  • 504 Replies
lord0ftiki
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lord0ftiki
1,147 posts
175

Name : Eazilrym
Styling : Kinda dented in places, also rusty.
Ability1 : Hand Contact-Tazer
Ability2 : Metal-Metabolism
HP ; 43/100
Inflictions :
Invent : 7 darts, bronze dart shutter

I'll drop the shuttler and try tazering the plant or the metabolic acid.

Talonwood
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Talonwood
536 posts
30

Name : 6lad B0y
Styling : A shiny robot with four arms and a wound on the right side of his torso.
Ability1 :Extra pair of arms,
Ability2 : Metal-Metabolism
HP ; 72/100
Inflictions : one left Broken hand
Metal bits : 27
Invent : Type-1 Key, Type-2 Key, Third end key, 1 Dead L0-mundr, Neo-Trident, L0-Mundr bane, Left Serpent-Fangsaw (chainsaw)

Iris screamed (for want of something a sentient puzzle-bot would do...)
The white robot shoots at your hand holding the chainsaw, and, dents the thumb as the bullet ricochets off. You drop the chainsaw. As you approach the white robot you bring down your Trident which crashes against its/his/her shoulder. It/he/she buckles and falls to standing on one knee. It fires a bullet which seems to miss.

Name : Eazilrym
Styling : Kinda dented in places, also rusty.
Ability1 : Hand Contact-Tazer
Ability2 : Metal-Metabolism
HP ; 40/100
Inflictions :
Invent : 7 darts, bronze dart shutter

The two metal prongs beneath your two middle fingers extend, and sparks travel between them. There is a crackling sound and the acid flashed bright purple briefly blinding your camera. Then you find yourself just standing in a cloud of falling ribbons of ash and embers.

BlazingZelda
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BlazingZelda
877 posts
850

Name : 6lad B0y
Styling : A shiny robot with four arms and a wound on the right side of his torso.
Ability1 :Extra pair of arms,
Ability2 : Metal-Metabolism
HP ; 72/100
Inflictions : one left Broken hand
Metal bits : 27
Invent : Type-1 Key, Type-2 Key, Third end key, 1 Dead L0-mundr, Neo-Trident, L0-Mundr bane, Left Serpent-Fangsaw (chainsaw)

(How did my hp increased? Also, I noticed this game is getting quite violent...becoming sentient makes this game a little more disturbing, because now we're not just puzzle bots in a maze but possibly living creatures that resemble humans.)

I will stab the trident firmly into the enemy robot's foot that he is standing on, and jump up to kick him down.

lord0ftiki
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lord0ftiki
1,147 posts
175

Name : Eazilrym
Styling : Kinda dented in places, also rusty.
Ability1 : Hand Contact-Tazer
Ability2 : Metal-Metabolism
HP ; 40/100
Inflictions :
Invent : 7 darts, bronze dart shutter

I'm going to head back to the entry of red-house,
watching my step.

Talonwood
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Talonwood
536 posts
30

The auto-healing I forgot to add was spent.
Don't want to disconcert you...So I suppose puzzle-bots like the white one hear will be few, and, perhaps, a there should more of those yet to be found puzzles? You aren't going to be forced to destroy the white-bot here...

Name : 6lad B0y
Styling : A shiny robot with four arms and a wound on the right side of his torso.
Ability1 :Extra pair of arms,
Ability2 : Metal-Metabolism
HP ; 72/100
Inflictions : one left Broken hand
Metal bits : 27
Invent : Type-1 Key, Type-2 Key, Third end key, 1 Dead L0-mundr, Neo-Trident, L0-Mundr bane, Left Serpent-Fangsaw (chainsaw)

The white robot falls back, foot (erm...) stuck in place. The robots gun clattered out of his hand as it hits the ground. Max grabs something from a draw and approaches you, pointing a small blue controller at the white-robot. There is a clicking sound and the white robot freezes in the action of reaching for the gun.

Name : Eazilrym
Styling : Kinda dented in places, also rusty.
Ability1 : Hand Contact-Tazer
Ability2 : Metal-Metabolism
HP ; 41/100
Inflictions :
Invent : 7 darts, bronze dart shutter

You don't notice or encounter anything on your walk back. A few pieces of your armor (ah) crumble as you walk, but you already notice a few improvements, but know you will have to sleep and 'eat' to repair much more damage. A robot with one blue and one red light eye passes by you going into the pitch house. Seemingly ignoring you.

BlazingZelda
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BlazingZelda
877 posts
850

Name : 6lad B0y
Styling : A shiny robot with four arms and a wound on the right side of his torso.
Ability1 :Extra pair of arms,
Ability2 : Metal-Metabolism
HP ; 72/100
Inflictions : one left Broken hand
Metal bits : 27
Invent : Type-1 Key, Type-2 Key, Third end key, 1 Dead L0-mundr, Neo-Trident, L0-Mundr bane, Left Serpent-Fangsaw (chainsaw)

(Thank you for your consideration)
I will thank max (carl...) and head to the room with many portcullis.

lord0ftiki
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lord0ftiki
1,147 posts
175

Name : Eazilrym
Styling : Kinda dented in places, also rusty.
Ability1 : Hand Contact-Tazer
Ability2 : Metal-Metabolism
HP ; 41/100
Inflictions :
Invent : 7 darts, bronze dart shutter

I'll leave the pitch-house and find a safe seeming place to sit and maybe eat a couple of the darts in my quiver.

Talonwood
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Talonwood
536 posts
30

Name : 6lad B0y
Styling : A shiny robot with four arms and a wound on the right side of his torso.
Ability1 :Extra pair of arms,
Ability2 : Metal-Metabolism
HP ; 72/100
Inflictions : one left Broken hand
Metal bits : 27
Invent : Type-1 Key, Type-2 Key, Third end key, 1 Dead L0-mundr, Neo-Trident, L0-Mundr bane, Left Serpent-Fangsaw (chainsaw)

(I think robots with sufficient autonomy would be better at co-operation than humans, Puzzle-bots I gain such comradeship they might consider an entire team of other robots as extensions of there own designed. Although Iris just thinks your a formidable ally...)

"I suppose I should send this thing back into the maze elsewhere, I'm not allowed to interfere...much." Said max, mostly to himself, as he, quickly returned to the silver tank/bot/suit, and pressing a button opened several shafts that seemed to lead into short-cuts in the maze. Although your programming seemed to defeat any intentions, it, being part of your program before you gain sentience, far harder to ignore, it being as sentient as the rest of you.
Iris follows you without saying anything, slightly shaken. You stop in the path, then, suddenly, with several clanging sounds from your inside, spit out the third end key, it now devoid of paint, appears to be made from a strange silvery substance that seems somehow, just slightly, not in-incapacitatingly, mesmerizing.

Name : Eazilrym
Styling : Kinda dented in places, also rusty.
Ability1 : Hand Contact-Tazer
Ability2 : Metal-Metabolism
HP ; 51/100
Inflictions :
Invent : 5 darts, bronze dart shutter

I can't move you to any location you havn't been with the command for 'safe', since there are places far safer than any you have been in, But, in the door , in the doorway between the molten metal place and the hall. You eat one dart, then another experimentally, each seems to increase your capacity percent by about 5. The robot that ignored you suddenly appears again from behind you, several scratches on its body, Its holding a mall baton which seems to be spraying a clear pheromone, plant kill, you determine with your 'sense of smell'.

BlazingZelda
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BlazingZelda
877 posts
850

Name : 6lad B0y
Styling : A shiny robot with four arms, a wound on the right side of his torso and a broken hand.
Ability1 :Extra pair of arms,
Ability2 : Metal-Metabolism
HP ; 72/100
Inflictions : one left Broken hand
Metal bits : 27
Invent : Type-1 Key, Type-2 Key, Third end key, 1 Dead L0-mundr, Neo-Trident, L0-Mundr bane, Left Serpent-Fangsaw (chainsaw),Notepad

Friendships, Alliances may be made, but when you and they stands at the exit gate, it is free-for-all.

(It's partially for this reason that I don't want too many robots to have to be cautious of. also, they might steal your keys when you haven't posted in a while...)

"I had hoped to metabolize this..." I say holding the key. I put it away and mention to iris that I'll be going to sleep. I will then go to the room with many portcullis? or another thing is going to happen before I get there?
lord0ftiki
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lord0ftiki
1,147 posts
175

Name : Eazilrym
Styling : Kinda dented in places, also rusty.
Ability1 : Hand Contact-Tazer
Ability2 : Metal-Metabolism
HP ; 51/100
Inflictions :
Invent : 5 darts, bronze dart shutter

After giving my customary greeting of "Good mourning,"
I'll move back from the other robot eying it skeptically.

Talonwood
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Talonwood
536 posts
30

Name : 6lad B0y
Styling : A shiny robot with four arms, a wound on the right side of his torso and a broken hand.
Ability1 :Extra pair of arms,
Ability2 : Metal-Metabolism
HP ; 72/100
Inflictions : one left 'sprained' wrist (has healed abit)
Metal bits : 27
Invent : Type-1 Key, Type-2 Key, Third end key, 1 Dead L0-mundr, Neo-Trident, L0-Mundr bane, Left Serpent-Fangsaw (chainsaw),Notepad

Iris nods uneasily, checks its own arm-storage. She/He brought out what looked like some kind of Motion Sensor, you examined its script easily (previously impossible, you can even activate the Tridents acid-burst from distance.)

BlazingZelda
offline
BlazingZelda
877 posts
850

Name : 6lad B0y
Styling : A shiny robot with four arms, a wound on the right side of his torso and a sprained hand.
Ability1 :Extra pair of arms,
Ability2 : Metal-Metabolism
HP ; 72/100
Inflictions : one left 'sprained' wrist (has healed abit)
Metal bits : 27
Invent : Type-1 Key, Type-2 Key, Third end key, 1 Dead L0-mundr, Neo-Trident, L0-Mundr bane, Left Serpent-Fangsaw (chainsaw),Notepad

ok. now can I go to the room with many portcullis?

Talonwood
offline
Talonwood
536 posts
30

Name : 6lad B0y
Styling : A shiny robot with four arms, a wound on the right side of his torso and a sprained hand.
Ability1 :Extra pair of arms,
Ability2 : Metal-Metabolism
HP ; 72/100
Inflictions : one left 'sprained' wrist (has healed abit)
Metal bits : 27
Invent : Type-1 Key, Type-2 Key, Third end key, 1 Dead L0-mundr, Neo-Trident, L0-Mundr bane, Left Serpent-Fangsaw (chainsaw),Notepad

(Sorry about that, I'd intended to write much more... time -.-)

You enter the room with the portcullis (pressing the red button to open it.)
The room seems mostly unchanged, although...the ground is covered in scratched and small hoof like dents. "This can automatically awake us from sleep if danger approaches." Iris says.

BlazingZelda
offline
BlazingZelda
877 posts
850

Name : 6lad B0y
Styling : A shiny robot with four arms, a wound on the right side of his torso and a sprained hand.
Ability1 :Extra pair of arms,
Ability2 : Metal-Metabolism
HP ; 72/100
Inflictions : one left 'sprained' wrist (has healed abit)
Metal bits : 27
Invent : Type-1 Key, Type-2 Key, Third end key, 1 Dead L0-mundr, Neo-Trident, L0-Mundr bane, Left Serpent-Fangsaw (chainsaw),Notepad

I guess I'll close the portcullis and go to sleep.

Talonwood
offline
Talonwood
536 posts
30

Name : 6lad B0y
Styling : A shiny robot with four arms, a wound on the right side of his torso and a sprained hand.
Ability1 :Extra pair of arms,
Ability2 : Metal-Metabolism
HP ; 75/100
Inflictions : one left 'sprained' wrist
Metal bits : 27
Invent : Type-1 Key, Type-2 Key, Third end key, 1 Dead L0-mundr, Neo-Trident, L0-Mundr bane, Left Serpent-Fangsaw (chainsaw),Notepad

Your vision block darkens, you feel a faint apprehensions, some...primal fear as if you shied from the darkness. But your programming trumps and you fall into recovering stillness.

I suppose I can heal you back up to 100% next I post, unless perhaps, you want to be the first Puzzle-Bot to, by some unknown way, dream. Perhaps, you could have your consciousness browse the humans 'Internet', also, you may expect a world different from ours. If you do want to dream you may act as if your consciousness is on the search page of a search engine called 'Shiruba Jun' With the symbol of some grey, pointed eared creature, the image name of seems to be Gerai68734.Png, some sort of mythological creature.

Name : Eazilrym
Styling : Kinda dented in places, also rusty.
Ability1 : Hand Contact-Tazer
Ability2 : Metal-Metabolism
HP ; 51/100
Inflictions :
Invent : 5 darts, bronze dart shutter

The other robot stares at you wondering if you are glitched. With its sentience is actually quickly makes a connection between the two similar sounding words, rather than just , after a while trying variants of the sentence. "I know not why you assume it is morning, It is actually very late, if you were to hack into the world time interface." The robot said. "My ID is Selvstan." It said, distrustfully.

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