ForumsForum GamesBronze Labrynth [RPG]

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Talonwood
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Talonwood
536 posts
Peasant

First and foremost, No swearing or anything inappropriate, Really, its not much to ask.

Bronze Labyrinth

Your are a robot, epicene (genderless) in most cases, vaguely humanoid, large dextrous hands and feet with rubber grip, smooth bronze skin with small gaps at joints revealing a black clockwork like interior, riddled with wires. You have blue lights representing eyes, your actual vision comes from a small black camera on your forehead. You have a small slit for a mouth which can speak in a basic CPU Language.
You are not water-proof, you must sleep an hour every once in a while for self repair on small things inside your body such as artificial metal muscles and internal leaks of Pnuema (your life-blood)

You are a puzzle bot, designed following regulations to enter the competition.
'Bronze Labyrinth' the first robot to reach the end of the trapped maze wins its owner millions of dollars and fame as a technician. But all you are aware of is that you must finish the labyrinth. Your life will be complete if you do. Friendships, Alliances may be made, but when you and they stands at the exit gate, it is free-for-all.


Name : (E.G. Cognizant1, Primus, Septimus, Torren)
Styling : Do you have fake hair? A different eye color? Perhaps you are embellished with a strange alphabet you cannot read (English, Japanese, Etc), painted, Are your proportionally different? (Appearing more male of female)
Ability1 : Faster repair (30 minute sleep), Water Proof, Hand Contact-Tazer (effects traps and other competitors), Extra pair of arms, Enhanced Speed (Jumping, dodging, etc)
Ability2 : Key-Type-1, Key-Type-2, Water-Proof, Trap-Awareness (it only makes sense when it happens), Metal-Metabolism (Eat broken trap fragments and metal units to heal.)
HP ; 100/100
Inflictions : Recently-Rebooted (Wares off eventually, disables some powers)

  • 504 Replies
ironblade41
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ironblade41
518 posts
Farmer

I'll just join.

name: Titan-703
styling: red arms, orange eyes, somewhat rusty.
Ability1: Vorpal Hand (sword arm)
Ability2: hair that turns into arms that can grow and shrink
HP: 100/100
Inflictions: recently rebooted

Talonwood
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Talonwood
536 posts
Peasant

Name : 6lad B0y
Styling : New and shiny. You could say I'm a bit of a youngster robot.
Ability1 :Extra pair of arms,
Ability2 : Metal-Metabolism
HP ; 87/100
Inflictions : Moist

As you enter the Metal pieces into the slot on your arm, the Pnuema-Diagnostics show you a report of damages done by the trap. The two paths either side of you still stand as choices. one rising, the other you are already partway through.

*.*.*

Name : Eazilrym
Styling : Kinda dented in places, also rusty.
Ability1 : Hand Contact-Tazer (Calibrating, Recently-Rebooted)
Ability2 : Metal-Metabolism (Inactive, Recently Rebooted)
HP ; 100/100
Inflictions : Recently-Rebooted

You open the middle door and find yourself staring into a bronze cupboard, a type-1 key stares back at you. To your right, the door from which the rasping emanated, your hear a hiss of a door opening and closing then splashing, and an increase in Rasping volume.

[Regret to inform you that the Ability's listed are not samples but choices, Ironblade -.- , while to sate your want of a blade, I can inform you, that the next player to become registered will appear near a some form of robot armory, be it a single plasma blade, a stock-hold or something involving a puzzle and the prize.]

BlazingZelda
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BlazingZelda
877 posts
Shepherd

Name : 6lad B0y
Styling : New and shiny. You could say I'm a bit of a youngster robot.
Ability1 :Extra pair of arms,
Ability2 : Metal-Metabolism
HP ; 87/100
Inflictions : Moist

I'll keep going through the path I'm on.

lord0ftiki
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lord0ftiki
1,147 posts
Peasant

Name : Eazilrym
Styling : Kinda dented in places, also rusty.
Ability1 : Hand Contact-Tazer (Calibrating, Recently-Rebooted)
Ability2 : Metal-Metabolism (Inactive, Recently Rebooted)
HP ; 100/100
Inflictions : Recently-Rebooted

I'll take the key and try the door that isn't making horrible rasping noises.

Talonwood
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Talonwood
536 posts
Peasant

Name : 6lad B0y
Styling : New and shiny. You could say I'm a bit of a youngster robot.
Ability1 :Extra pair of arms,
Ability2 : Metal-Metabolism
HP ; 87/100
Inflictions : Moist

You walk down the path, more splashing sounds can be heard in the distance. You approach a door you recognize as one way, And once withing range, you step on the motion-sensor pad which opens the door, on the ground rather than beside it on the wall. If opens and you stand facing another robot, It is dented and rusty, and is in the act of holding a type-one key towards you.

*.*.*

Name : Eazilrym
Styling : Kinda dented in places, also rusty.
Ability1 : Hand Contact-Tazer
Ability2 : Metal-Metabolism
HP ; 100/100
Inflictions :

You walk over too the right holding the key towards the magnetic lock, it shifted away from your hand and tucks into the door with a click, the door opens, and you find yourself wearing a shiny bronze robot with two pairs of arms

Talonwood
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Talonwood
536 posts
Peasant

(What, wearing! wearing! wearing! seeing! i mean Seeing!!!)

Talonwood
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Talonwood
536 posts
Peasant

(Oh, um, hmm...I suppose my last post looks weird -.- , It wrote wearing when I'd meant to write seeing... ...)

BlazingZelda
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BlazingZelda
877 posts
Shepherd

Name : 6lad B0y
Styling : New and shiny. You could say I'm a bit of a youngster robot.
Ability1 :Extra pair of arms,
Ability2 : Metal-Metabolism
HP ; 87/100
Inflictions : Moist

(how basic is robot language? is it like cave man? or does it use a bunch of big words no one understands?) I'll greet him in whatever is robot fashion.

lord0ftiki
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lord0ftiki
1,147 posts
Peasant

Name : Eazilrym
Styling : Kinda dented in places, also rusty.
Ability1 : Hand Contact-Tazer (Calibrating, Recently-Rebooted)
Ability2 : Metal-Metabolism (Inactive, Recently Rebooted)
HP ; 100/100
Inflictions : Recently-Rebooted

"Good mourning." Greeted Eazilrym in a creepy gurgley voice, before continuing in Latin, "Me traditurus et ego mos conferrumino vos ad muros."

Talonwood
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Talonwood
536 posts
Peasant

Name : 6lad B0y
Styling : New and shiny. You could say I'm a bit of a youngster robot.
Ability1 :Extra pair of arms,
Ability2 : Metal-Metabolism
HP ; 87/100
Inflictions : Moist

The rusted robot speaks, it takes a moment for you to understand the english and latin he is speaking. Obviously his Neural-Emulation chip was modified from that of some sort of servant robot. And the languages indicate that you are speaking to a robot of Icarus Industries., The brand not a rival to Palace Enterprises. If anything there technology compliments each other. "Good mourning." He says, apparently his Neural-Emulation chip was glitched. The words Morning and Mourning take a few seconds to interchange and make and sense and become a whole lot less morbid. "If you betray me I will weld you to the walls." He continues sinisterly. Blue eyes dulling a moment.

(You may be equip with the ability to speak English and Japanese (I can do translations, to some degree) or you can speak a series of Ones, Zeroes and Twos in Trinary.)

Name : Eazilrym
Styling : Kinda dented in places, also rusty.
Ability1 : Hand Contact-Tazer
Ability2 : Metal-Metabolism
HP ; 100/100
Inflictions :

T'all depends on the other robots reaction, mostly, unless your going to just walk of without waiting for an answer or something, he has opened the locked door from the other side, and it remains open while he stand on the panel.

BlazingZelda
offline
BlazingZelda
877 posts
Shepherd

Name : 6lad B0y
Styling : New and shiny. You could say I'm a bit of a youngster robot.
Ability1 :Extra pair of arms,
Ability2 : Metal-Metabolism
HP ; 87/100
Inflictions : Moist

... "Good day to you" I'll say while carefully passing him.

Talonwood
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Talonwood
536 posts
Peasant

Name : 6lad B0y
Styling : New and shiny. You could say I'm a bit of a youngster robot.
Ability1 :Extra pair of arms,
Ability2 : Metal-Metabolism
HP ; 88/100
Inflictions : Drying

As you step through the door, it closes behind you and the lock reappears. You find yourself in a rather empty bronze room with three doors. The one you just came from has a type-two lock, the second closest door is an open, empty cupboard, the third has rasping and splashing sounds coming from it.

BlazingZelda
offline
BlazingZelda
877 posts
Shepherd

Name : 6lad B0y
Styling : New and shiny. You could say I'm a bit of a youngster robot.
Ability1 :Extra pair of arms,
Ability2 : Metal-Metabolism
HP ; 88/100
Inflictions : Drying

And I'm just drying... I'll bang on the door I just came through calling for help. (I really don't want to get wet again)

lord0ftiki
offline
lord0ftiki
1,147 posts
Peasant

Name : Eazilrym
Styling : Kinda dented in places, also rusty.
Ability1 : Hand Contact-Tazer
Ability2 : Metal-Metabolism
HP ; 100/100
Inflictions :

...So now there's only one door I could go through...
I'm going to let 6lad b0y go first.
Will also step back so I don't get covered in Pnuema if things turn
nasty.

Talonwood
offline
Talonwood
536 posts
Peasant

Name : 6lad B0y
Styling : New and shiny. You could say I'm a bit of a youngster robot.
Ability1 :Extra pair of arms,
Ability2 : Metal-Metabolism
HP ; 89/100
Inflictions : Nigh-Dry

You give the door an proper pounding, despite nothing on the otherside opens the door, although you hear a slight increase in Rasping, and closer to the door, the faint whirr of another puzzle bot (this Puzzle-bot's owner hasn't been posting for them, so, I suppose i should have them in a state of shock or something...)

*.*.*

Name : Eazilrym
Styling : Kinda dented in places, also rusty.
Ability1 : Hand Contact-Tazer
Ability2 : Metal-Metabolism
HP ; 100/100
Inflictions :

You wait with the amazing patience of a robot.

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