ForumsNewcomers ForumSIPPYCUpS: the comment merit guarantee!

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Gantic
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Gantic
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Welcome to SIPPYCUpS, the comment merit guarantee!

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SIPPYCUpS (aka the Self-Improvement Program Promoting Your Comment Upgrade Success) is an introduction to the world of game comment merits. Game comment merits are given to great game reviews, of which you could be one of many writers! SIPPYCUpS will help you on your way to your very first merit. If you want to earn merits, but don't know where to start, SIPPYCUpS is a good place. You write, we review, you learn! When you complete SIPPYCUpS, you will earn your guaranteed merit right away! And you'll also know what it takes it write great game comments and maybe earn more merits on your own. Still not sure? You can check out the previous SIPPYCUpS here.

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It's easy to join SIPPYCUpS! Just sign up in this thread. SIPPYCUpS is available to everyone who has not already completed SIPPYCUpS, but only users with 0 merits before signing up can earn the merit right away after completing SIPPYCUpS.*

*If users have merits from sources other than game comments, they must link to all comments containing the merits. Should that total be equal to the merit count upon enrollment, that user will be eligible for the merit.

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Once you are approved for SIPPYCuPS, you are ready to start!
1.) Read Up about merits if you haven't already. Don't worry. It isn't a long read.
2.) Look Up a game you like and play it through. Take notes as you play.
3.) Write Up a review of it. Don't know where to start? We'll help you with that.
4.) Proof Up your review and correct any mistakes. This is an important step.
5.) Post Up your review in this thread. A SIPPYCUpS representative will review your review.

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Did you write about what you liked? disliked? or could be improved? Did you explain why? Once your review has been reviewed by a representative of SIPPYCUpS, you can start improving your review by looking at the suggestions. Do you need to work on your grammar? Do you need to add something to your review? Do you need to rewrite for clarity? Learn from these suggestions. Repeat.

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When your final draft has been approved, you have leveled up with SIPPYCUpS! You will be given one final review you can look over for tips on how to write future great game comments. Post your comment to the game and earn your well-deserved merit. You can now use what you learned to write better comments in the future and maybe earn more merits, and you'll know you earned these on your own. You now also qualify for SIPPYCUpS+!

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Salvidian
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Salvidian
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Reviewed Stick War instead. Zombotron was too awesome for me to find fault. :P

Some of the notes I took so far (ignore spelling, grammar and all that other garbage):

Upon loading the game there isn't much that grabs my attention. It seems like a fairly bland welcomeing screen. I have to click on the blood splatters to go to the ext screen? That feels very, very annoying. I'd rather be able to click on the text itself too. The credits seemed lackluster and a bit out of place. I felt like there should be a separate page to put the credits, and I doubt there were only two people associated with making the game. Also, saying "Made by:" sounds weird. It sounds dumb. The opening of the game was powerful - it made me not only want to watch the opening but to play the game as well. Some of the grammar usage was a bit incorrect, but otherwise it felt very cinematic and bold. On the "main" menu I can click the words to access the next screen, but not the very first menu? The full credits page included the entire cast, but I doubt people would care to look at it considering they think they've already seen the main credits page in the opening cinematic. The motif of the menu screens are easy to navigate, and the text looks really cool. The Spearten background is also cool, but I feel like motion blur images are a little corny. The fact that there's a link to a stragety guide on the map menu is very convienient, and I'm sure people use it quite a bit considering it's right where they need it. If it was possible, I'd recommend incorperating the stragety guide into the game completely - add in the stragty guide to eliminate having to need a middle man between the game and the website that the guide is on. Some of the "meant to be sophisticated/fancy" graphics looked extremely pixelated in some areas, and in other areas they deliver the amount they were originally meant to deliver. If the graphics were consisant all around (like using stick peple with ancient scrolls - what's up with that?) then I feel as hough I'd have a much better experience in the visual aspect of the game. Th descrtpins pior to playing levels were lackluster at best - the opening cinematic was awesome, so why can't we have more backstory o the struggle of the poor stick people? I want a big, enriching story, not something where I just bash enemy after enemy after enemy. The "To win" objectives weren't descriptive, but they probably shouldn't be. I'd leave the "To win" objectives alone because they don't really need any improving. The tutorial wasn't fantastic, but it wasn't awful either. It explained enough not to be too wordy in some areas, and there were other areas where it didn't explain anything at all, like the garrison/defending versus attack interface that tells your men what to do. It was somehting the player had to figure out on his/her own, which may have been a serious pain for some people coinsidering the fact that it's one of the most prominent thoings to know in the game. Otherwise, there were quite a few different settings that I could change to alter my play experience, but there weren't too many to the point of overlading me with nonsense. One of the few things at I loed were the upgrades and the variety of people to choos from: there was a healhy variety of characters to create and the system to unlock them was nice and simply - just keep playing and ou get them. The upgrading system was also nice because of its simplicity and the fact that you didn't get too many. I wish I would have been able to respec like in Sonny ecause I accidentally used upgrades on suff that I would never use. Along that point, the spertens felt too overpoweredcompared to, say, the gints which should have been much, much better.

I will go back and write a review from this nonsense tomorrow. I wanna sleep on it before then.

xAyjAy
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xAyjAy
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sorry, i was busy with other things.

You might want to fix the capitalization in that new section


which one? and how can i capitalize in the game comments?

but you're good to go.


so, i can post it the way it is? first you say i have something to change and then you say it is okay...*confused*
Gantic
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Gantic
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This one under storyline. Capitalization errors are minor. At least you still have punctuation.

it is a typical fantasy story, kill a monster that killed one or both of your parents. it works for many fantasy games. also, the creator can expand the story by adding a bigger and/or stronger evil being who plans to destroy the whole world so the hero/s have a new goal.
xAyjAy
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xAyjAy
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This one under storyline. Capitalization errors are minor. At least you still have punctuation.


oops, looks i forgot that...i tend to type all the words without any capitalization...

Enola Prelude:

Graphics:

The Graphics look good, I can see that the Creator put a lot of Effort into the Details for the Items, Weapons, Monsters and the Backround. Also, the Quality is changeable. I have a good PC but I like to play Games in the lowest Quality because then I get that retro-feeling, even when it is in Pixels.

Music and other Sounds:

The Music fits the Game and makes it more authentic. The Intro is not too long and it explains the Reasons for this Adventure.

Storyline:

A young Hero wants to avenge his dead Father by killing a metall Monster. He uses his Fathers Book to learn new Skills on his Journey and collects Items to create stronger and better Weapons to achieve his Goal. The Adventure of this young Man does not end after he killed the Monster, but that is another Story...

It is a typical Fantasy-Story, kill a Monster that killed one or both of your Parents. It works for many Fantasy-Games. Also, the Creator can expand the Story by adding a bigger and/or stronger evil Being who plans to destroy the whole World so the Hero/s have a new Goal.

Bugs:

It allways tells me that I have unlocked new Achievements, no matter how often I click on them. And the Weaponsmith says "new" everytime I get new Items. Both should only say "new" when I unlocked new Achievements/Weapons.

The Quality changes sometimes on its own. I want that retro-feeling and not jumpy Quality when I change the Music/Sound!

The Game restarts after I completed it but I have still all my crafted Weapons, the same Level I have at the End and all learned Skills...

Rating:

85/100

The unlockable special Attacks, Spells and Limits Breaks are a nice Touch to the Game. It is an easy, funny and enjoyable Game that can be hard at the boss Fights. The not so good Part of the Game is that you can spam your strongest Attacks/Spells only to continue after you restored your Mana. It would be different when the "Restore Mana" Spell costs the User some Health...

The Outro shows us that we might see a Sequel with three Warriors who fight new Monsters and who rescue the whole World. Maybe this Game will be bigger and longer than this one.

^i hope this one is better, i capitalizated it now.

(Hope you don't mind I use your order xAy, it was just so neat and orderly)


that is ok, i did the same^^
xAyjAy
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xAyjAy
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sorry for the double post, but can i post that so in the comments of the game?

Gantic
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Gantic
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Word of warning: Formatting with titled sections doesn't look as good in the game comments (except for when it's on the top five), because there are no spaces in between paragraphs so everything gets smushed together and stretched out.

@R2D21999 Looks good.
@xAyjAy Yes.

R2D21999
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R2D21999
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So do I submit it?

Salvidian
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Salvidian
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I think you're good to go, though I could be totally wrong.

xAyjAy
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xAyjAy
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i can bold the titles to separate the words, right?

Gantic
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Gantic
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@R2D21999 Sure
@xAyjAy You can't use bold in comments.

R2D21999
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R2D21999
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I posted it and it looked terrible. No paragraph spacing whatsoever.

xAyjAy
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xAyjAy
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@xAyjAy You can't use bold in comments.


i posted it and it looks good...except that i tried to bold the titles...
xAyjAy
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xAyjAy
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yes! thanks for the help, i got my first merit!

R2D21999
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R2D21999
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*sigh* I guess I might as well use my manners.

Thank you gantic. Ugh that was so hard.

Although, I do find it ironic at how last SIPPYCUpS I kept trying without success. But this SIPPYCUpS I tried just once and succeeded.

Somewhat49
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Somewhat49
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There still a chance to start fresh on this? Or is it just fixing the comments now?

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