ForumsForum GamesZombies! (Zombie RPG)

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marinecorps101
offline
marinecorps101
604 posts
Peasant

The year is 2021, in less than a week, 60% of Earth's population has been killed and turned into zombies. As the days started gangs took most of the supplies leaving very little for scavengers.

Character sheet
Name:
Health: 100/100
Job:
Stamina: 100/100
Thirst: 100/100
Hunger: 100/100
skills:
Weapons:
Inventory:
Gear:

Jobs
Soldier- gets either M16 (20/40), MRE x 8, Canteen (90%), and M9 (8/16). Or M4A1 (30/90), MRE x 10, Canteen (80%), K-bar.
Skills gained- Firearms building (3), Accuracy (10), Survival (3)

Chef- gets Butcher Knife, Chickens x 2, Water package (24/24)
Skills gained- Cooking (11), Knife work (4), fire building (1),

Gangster- Glock (10/30), 4" Knife, chicken wings x 12, water bottles x12, 20$ bills x 200.
Skills gained-drug making (4), Accuracy (2), robbing (4), fire arms building (2), survival (4).

Doctor- Syringe, Bandages x 20, morphine containers x 5, water bottles x 2.
Skills gained- Medicine (12), surgeon (4)

Engineer-Wrench, oil container 12 oz (80%), gas container 3 Gal (66%), and a 3" pocket knife.
Skills gained- Builder (5),auto mobiles (8), precision (3)

Builder- Hammer, Lunch box, Screw driver, Box of Nails/screws
Skills gained- Builder (8), precision (5), safety (3)

Fisher- Fishing pole, Cooler, 5" Skinning knife, 7" saw
Skills gained- Fishing (8), knife work (6), cook (2), survival (1)

Hunter- scoped 22. Hunting rifle (10/40), 4" Hunting knife, water purifying kit.
Skills gained- Hunting (7), Knife work (5), cooking (3), survival (2)

Horder- 4 random things i pick
4 random skills with the above

  • 57 Replies
Keonking1995
offline
Keonking1995
79 posts
Nomad

" We got three gallons of gas, that can get us almost 60+ miles out of town in the average truck. I don't know about you but I plan on getting out of this city and heading to some farm land "

marinecorps101
offline
marinecorps101
604 posts
Peasant

Name: Stalker
Health: 100/100
Job: Soldier
Stamina: 78/100
Thirst: 100/100
Hunger: 100/100
Skills:
Firearms building (3),
Accuracy (10),
Survival (3)
Weapons:M4A1 (30/90),Sawned off shotgun (1/2), M9 (8/16) K-bar
Inventory:MRE x 10, Canteen (90%), gas can 3 gal. (86%), 2 bottles of beet, 24 water bottles, 12 granola bars, 2 bags of chips
Gear:

He says "at least go on foot you'll die in a vechical

Keonking1995
offline
Keonking1995
79 posts
Nomad

Hey I need another player for my first RPG would you mind joining?

" okay officer then tell me why I should walk, I can't just walk with all this stuff, this bag weighs at least 75lb and im not running away from zombies with a bag like this. unless you suggest we stay here until supplies start to run low?"

marinecorps101
offline
marinecorps101
604 posts
Peasant

Name: Stalker
Health: 100/100
Job: Soldier
Stamina: 78/100
Thirst: 100/100
Hunger: 100/100
Skills:
Firearms building (3),
Accuracy (10),
Survival (3)
Weapons:M4A1 (30/90),Sawned off shotgun (1/2), M9 (8/16) K-bar
Inventory:MRE x 10, Canteen (90%), gas can 3 gal. (86%), 2 bottles of beet, 24 water bottles, 12 granola bars, 2 bags of chips
Gear:

maybe what is it?

Maybe. We could get other survivors

Keonking1995
offline
Keonking1995
79 posts
Nomad

Nuclear war survival rpg


" Then let's barricade this gas station up, but under one condition.. We have to at least get a truck running and move it to the back door in case we need to get out of dodge understand? "

marinecorps101
offline
marinecorps101
604 posts
Peasant

Name: Stalker
Health: 100/100
Job: Soldier
Stamina: 78/100
Thirst: 100/100
Hunger: 100/100
Skills:
Firearms building (3),
Accuracy (10),
Survival (3)
Weapons:M4A1 (30/90),Sawned off shotgun (1/2), M9 (8/16) K-bar
Inventory:MRE x 10, Canteen (90%), gas can 3 gal. (86%), 2 bottles of beet, 24 water bottles, 12 granola bars, 2 bags of chips
Gear:

fine better know a good mechanic

Keonking1995
offline
Keonking1995
79 posts
Nomad

"Alright Deal." *Shakes officers hand* " we need to start setting up shop quickly before night sets in, so lets get all of these shelves and push them up against the windows and see if we can find something to pry up against both the entrance and exit door."

marinecorps101
offline
marinecorps101
604 posts
Peasant

Name: Stalker
Health: 100/100
Job: Soldier
Stamina: 78/100
Thirst: 100/100
Hunger: 100/100
Skills:
Firearms building (3),
Accuracy (10),
Survival (3)
Weapons:M4A1 (30/90),Sawned off shotgun (1/5), M9 (8/16) K-bar
Inventory:MRE x 10, Canteen (90%), gas can 3 gal. (86%), 2 bottles of beet, 24 water bottles, 12 granola bars, 2 bags of chips
Gear:

you get the shelves in the windows, and find 3 more shotgun shells. But you make a lot of noise and zombies wander by

Keonking1995
offline
Keonking1995
79 posts
Nomad

" Be quiet hopefully they will walk by, if not were going to be in for a fight " "if anything happens we should try to take them out with melee weapons or otherwise more and more will just keep coming."

marinecorps101
offline
marinecorps101
604 posts
Peasant

Name: Stalker
Health: 100/100
Job: Soldier
Stamina: 78/100
Thirst: 100/100
Hunger: 100/100
Skills:
Firearms building (3),
Accuracy (10),
Survival (3)
Weapons:M4A1 (30/90),Sawned off shotgun (1/5), M9 (8/16) K-bar
Inventory:MRE x 10, Canteen (90%), gas can 3 gal. (86%), 2 bottles of beet, 24 water bottles, 12 granola bars, 2 bags of chips
Gear:

You stay quiet and walk away. The officer says this is why we need to get out of the city

Keonking1995
offline
Keonking1995
79 posts
Nomad

You going to join my RPG?

"what do you mean I told you we needed to get out of the city the first time! but its got to be by vehicle we are not walking out of here. also you cant expect all of these vehicles to be in repair. lets just try and find a vehicle below an 88 model and we can hot wire that baby."

marinecorps101
offline
marinecorps101
604 posts
Peasant

Name: Stalker
Health: 100/100
Job: Soldier
Stamina: 78/100
Thirst: 100/100
Hunger: 100/100
Skills:
Firearms building (3),
Accuracy (10),
Survival (3)
Weapons:M4A1 (30/90),Sawned off shotgun (1/2), M9 (8/16) K-bar
Inventory:MRE x 10, Canteen (90%), gas can 3 gal. (86%), 2 bottles of beet, 24 water bottles, 12 granola bars, 2 bags of chips
Gear:

im still thinking

I don't know how to hotwire, but at the station i have the keys to some of the cars.....

Keonking1995
offline
Keonking1995
79 posts
Nomad

" how far away is the station?" if its close will just leave the majority of our supplies here so we can go in light, swing the police cruiser over here and pick the stuff up"

marinecorps101
offline
marinecorps101
604 posts
Peasant

Name: Stalker
Health: 100/100
Job: Soldier
Stamina: 78/100
Thirst: 100/100
Hunger: 100/100
Skills:
Firearms building (3),
Accuracy (10),
Survival (3)
Weapons:M4A1 (30/90),Sawned off shotgun (1/2), M9 (8/16) K-bar
Inventory:MRE x 10, Canteen (90%), gas can 3 gal. (86%), 2 bottles of beet, 24 water bottles, 12 granola bars, 2 bags of chips
Gear:

he says its about a 1/2 mile down the opposite direction we came

Keonking1995
offline
Keonking1995
79 posts
Nomad

We will stay here tonight, before dawn is when we will leave

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