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Zombies! (Zombie RPG)

Posted Feb 28, '13 at 8:18pm

marinecorps101

marinecorps101

634 posts

Name: Stalker
Health: 100/100
Job: Soldier
Stamina: 78/100
Thirst: 100/100
Hunger: 100/100
Skills:
Firearms building (3),
Accuracy (10),
Survival (3)
Weapons:M4A1 (30/90),Sawned off shotgun (1/5), M9 (8/16) K-bar
Inventory:MRE x 10, Canteen (90%), gas can 3 gal. (86%), 2 bottles of beet, 24 water bottles, 12 granola bars, 2 bags of chips
Gear:

You stay quiet and walk away. The officer says this is why we need to get out of the city

 

Posted Feb 28, '13 at 8:25pm

Keonking1995

Keonking1995

83 posts

You going to join my RPG?

"what do you mean I told you we needed to get out of the city the first time! but its got to be by vehicle we are not walking out of here. also you cant expect all of these vehicles to be in repair. lets just try and find a vehicle below an 88 model and we can hot wire that baby."

 

Posted Feb 28, '13 at 9:00pm

marinecorps101

marinecorps101

634 posts

Name: Stalker
Health: 100/100
Job: Soldier
Stamina: 78/100
Thirst: 100/100
Hunger: 100/100
Skills:
Firearms building (3),
Accuracy (10),
Survival (3)
Weapons:M4A1 (30/90),Sawned off shotgun (1/2), M9 (8/16) K-bar
Inventory:MRE x 10, Canteen (90%), gas can 3 gal. (86%), 2 bottles of beet, 24 water bottles, 12 granola bars, 2 bags of chips
Gear:

im still thinking

I don't know how to hotwire, but at the station i have the keys to some of the cars.....

 

Posted Feb 28, '13 at 9:03pm

Keonking1995

Keonking1995

83 posts

" how far away is the station?" if its close will just leave the majority of our supplies here so we can go in light, swing the police cruiser over here and pick the stuff up"

 

Posted Feb 28, '13 at 10:18pm

marinecorps101

marinecorps101

634 posts

Name: Stalker
Health: 100/100
Job: Soldier
Stamina: 78/100
Thirst: 100/100
Hunger: 100/100
Skills:
Firearms building (3),
Accuracy (10),
Survival (3)
Weapons:M4A1 (30/90),Sawned off shotgun (1/2), M9 (8/16) K-bar
Inventory:MRE x 10, Canteen (90%), gas can 3 gal. (86%), 2 bottles of beet, 24 water bottles, 12 granola bars, 2 bags of chips
Gear:

he says its about a 1/2 mile down the opposite direction we came

 

Posted Feb 28, '13 at 10:25pm

Keonking1995

Keonking1995

83 posts

We will stay here tonight, before dawn is when we will leave

 

Posted Mar 1, '13 at 7:38am

marinecorps101

marinecorps101

634 posts

Name: Stalker
Health: 100/100
Job: Soldier
Stamina: 56/100
Thirst: 97/100
Hunger: 91/100
Skills:
Firearms building (3),
Accuracy (10),
Survival (3)
Weapons:M4A1 (30/90),Sawned off shotgun (1/2), M9 (8/16) K-bar
Inventory:MRE x 10, Canteen (90%), gas can 3 gal. (86%), 2 bottles of beet, 24 water bottles, 12 granola bars, 2 bags of chips
Gear:

you don't get more than 10 minutes of sleep before banning happen on the door

 

Posted Mar 1, '13 at 5:38pm

Keonking1995

Keonking1995

83 posts

* the inventory is a little un realistic *

 

Posted Mar 1, '13 at 8:19pm

marinecorps101

marinecorps101

634 posts

Name: Stalker
Health: 100/100
Job: Soldier
Stamina: 56/100
Thirst: 97/100
Hunger: 91/100
Skills:
Firearms building (3),
Accuracy (10),
Survival (3)
Weapons:M4A1 (30/90),Sawned off shotgun (1/2), M9 (8/16) K-bar
Inventory:MRE x 10, Canteen (90%), gas can 3 gal. (86%), 2 bottles of beet, 24 water bottles, 12 granola bars, 2 bags of chips
Gear:

i wanted a mix of unrealistic and real the health and stuff real, invo unreal if u want i can make it real

 

Posted Mar 1, '13 at 8:27pm

Keonking1995

Keonking1995

83 posts

Well i'm not an expert by far, ive only made on rpg and thats "nuclear war" with a current total of one player. However I can suggest things that id like to see in your NEXT zombie rpg. Currently even tho mine rpg seems to be a fail, im working on my second rpg for a few days now. looking at and using examples from alot of the famous rpgs

 
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