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The Two Castles: Matt's Adventure/Strategy RPG

Posted Feb 26, '13 at 7:10pm

MattEmAngel

MattEmAngel

6,276 posts

@Shadow, go to the bottom of my first post and read "Starter Packs." Go back to EPIC's version and update your new Stat Sheet.

@Sonic, Alright, I'll add it to your inventory. Nice to find an Assassin. I have a beast Legendary Assassin boss drop lined up.

@Kyle, you won't be able to use it, though. Maybe you'll encounter a mysterious traveller who values high-level fail swords. You never know. But I'll add it, and your level, to the sheet.

So far, so good. I will make new Armor options available for all classes, by the way. Different robes and cloaks, tunics, hats, whatever.

 

Posted Feb 26, '13 at 7:17pm

shadowgun453

shadowgun453

2,827 posts

Name: Shadow, 200 HP, 100 MP
Class: Knight ,Level 3, EXP (0/100)
Weapon(s): Straight sword (L1), Knightâs Shield (L1)
Armor: Steel Knight Armor (L1)
Inventory: (1/10) 50-POC, Gold (10)

This good?

 

Posted Feb 26, '13 at 8:58pm

rick073

rick073

2,868 posts

Name: Rick, 200 HP, 100 MP
Class: Juggernaut, Level 1, EXP (0/100)
Weapon(s): Straight sword (L1), Knightâs Shield (L1)
Armor: Steel Knight Armor (L1), Steel Knight Helmet (L1)
Inventory: (0/10), Gold (10)

I choose anarchy. Glad to see that this actually got off the ground.

 

Posted Feb 26, '13 at 9:14pm

MattEmAngel

MattEmAngel

6,276 posts

So, we have,
Kingdom:
-theonewhoplays
-Talon

Anarchy:
-Patrick
-Shadow
-rick
-Kyle

Almost all of you need to post an updated Stat Sheet, with your Starter Pack choices (level, Failsword, keyblade, Selphy, etc). Someone *cough Kyle cough* forgot to say if you were Kingdom or Anarchy. Do me a favor and figure out what you want from the Starter Pack, then apply it, along with your Castle.

If you don't remember what your level was, or what your weapons were, go back to EPIC's version and check. I did a ton of work on this, so now you have to do some.

I'll put out the GM Sheet when others have checked in (aka, Gamermartin and Poizazz, and maybe Gem if she shows up soon).

 

Posted Feb 26, '13 at 9:38pm

maxaznboy

maxaznboy

304 posts

Seems interesting and well though out, mind if I join? (I didn't play Epic's game.) -- Just ignore me if I can't play.

Summoner
Name: Max, 150 HP, 250 MP
Class: Summoner, Level 1, EXP (0/100)
Weapon(s): Mageâs Staff (L1)
Armor: Mageâs Robe (L1)
Inventory: (1/10) Attack Book (L1: Fire [50MP], Lightning [50MP]), Gold (0), Summondex: (0)
Loss: Damage

Kingdom (since they need more people to even out.

I wasn't too sure where the Loss and Summondex goes so I put them at the end (summondex is in the invetory).


Ps. I suggest limiting how much players join, if you're going to continue posting your GM sheet like that, imo.

 

Posted Feb 26, '13 at 9:45pm

sonicheroes95

sonicheroes95

14,072 posts

Name: Talow, 100 HP, 50 MP
Class: Assassin, Level 1, EXP (0/100)
Weapon(s): True Light's Flight (L?), Throwing knife (L1)
Armor: Stealth Robes (L1)
Inventory: (1/10) Poison Vial, Gold (0) Curved Dagger (L1)

Here ya go.

 

Posted Feb 26, '13 at 9:59pm

rick073

rick073

2,868 posts

Name: Rick, 200 HP, 100 MP
Class: Juggernaut, Level 1, EXP (0/100)
Weapon(s): Straight sword (L1), Tower Shield (L1)
Armor: Steel Knight Armor (L1), Steel Knight Helmet (L1)
Inventory: (2/10), Gold (10), 50-POC, Knightâs Shield (L1)

I believe this should about do it.

 

Posted Feb 26, '13 at 10:09pm

shadowgun453

shadowgun453

2,827 posts

Name: Shadow, 200 HP, 100 MP
Class: Knight ,Level 3, EXP (0/100)
Weapon(s): Straight sword (L1), Knightâs Shield (L1)
Armor: Steel Knight Armor (L1)
Inventory: (1/10) 50-POC, Gold (10)

Again I say is this good?

 

Posted Feb 26, '13 at 10:22pm

Kylelolcat

Kylelolcat

4,945 posts

Knight-Juggernaut
Name: Kylelolcat, 200 HP, 100 MP
Class: Juggernaut, Level 4, EXP (0/100)
Weapon(s): Straight sword (L1), Knightâs Shield (L1)
Armor: Steel Knight Armor (L1)+Steel Knight's Helmet
Inventory: (1/10), Failsword (T9), Gold (10)

Sorry, I meant to say that I was going to be on Kingdom.

 

Posted Feb 26, '13 at 10:32pm

MattEmAngel

MattEmAngel

6,276 posts

@Max, perfect. The "Summondex" is a record of monsters you've defeated and can summon. It is positioned like so:

Name: Max, 150 HP, 250 MP
Class: Summoner, Level 1, EXP (0/100)
Weapon(s): Mageâs Staff (L1)
Armor: Mageâs Robe (L1)
Inventory: (1/10) Attack Book (L1: Fire [50MP], Lightning [50MP]), Gold (0),
Summondex: (0)
You don't need to include loss. And I'm going to start it now.

@Sonic, thanks, but you forgot to change your Inventory to (2/10) for the dagger. Agh it's hard to remember all that stuff! I'll make the keyblade L1 so you can equip it. I'll raise the level as you level up.

@Rick, you kept your sword and the coupon. You're dual-wielding, though. As of now, only Warriors-Barbarians can dual-wield. Knights and Juggernauts need a sword and shield at all times. I'll fix it on the GM Sheet, no worries.

@Shadow, you had it last time. Sorry, I was going to post again to say you were good but that's ok. Thanks. I need to adjust your required EXP though. Same for Kyle.

@Kyle: You're good. I'll move you to the Kingdom. You botched a couple things on your Stat Sheet (needed to remove the top line and you missed the helmet level) but don't worry about it.

For everyone who missed a line or two: Every time I post the GM Sheet, I will post your Stat Sheet under the "Heroes of the (Castle)" section. Copy/paste THAT SHEET for the updated version. If you are in a battle, copy/paste the stat sheet from the "Battle" section because I'll be updating there. All good? I'll have the Sheet up soon.

 
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