ForumsForum GamesThe Two Castles: Matt's Adventure/Strategy RPG

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MattEmAngel
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MattEmAngel
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The Two Castles

~The Story~
The story begins with Castle Terrus, the greatest landmark in the world of Terra Novus. The castle itself was over a mile wide and housed thousands upon thousands of citizens. The King was a just and honorable man and ruled his kingdom from his castle in an age of peace that spanned nearly a thousand years. All was quiet and calm. Then, as with all stories, a single man became prideful. He saw that the King was aged and vulnerable. He was living in a generation that had never heard of war, much less seen it. He forced his way to the throne room and demanded the king bow to him. The King drew his sword. Enraged, the man vowed that he would not rest until Terrus had fallen.

The days grew dark after that. Swords were forged. Speeches were given. Hatred and envy grew. The King and the Man built their armies continually. The citizens of Castle Terrus experienced fear for the first time. An era of war and hatred was coming. The King, in his wisdom, knew that he could stop the oncoming war by stopping the Man behind it. He challenged him to a duel on the tallest tower. He accepted at once. When he arrived, the King grabbed him, disarmed him and threw himself, along with the Man, from the tower to their death.

The result was chaos. The armies, both bent on avenging their fallen leader, decimated each other. The mighty Castle Terrus fell. Each side retreated from each other to the edge of Terra Novus. There they decided to build their own castle. One for the Kingdom and the future restoration of peace, and one for Anarchy and the future destruction of peace.

Ages and ages passed, each side building a greater and taller and mightier castle. Each passed to the next generation their quest: to build the castle and fight. However, as the generations passed, that message faded away. Now, the castle residents live as they please, enjoying the freedom from the influence of the other castle. This is where your story begins: in the age of the Two Castles.


~The Rules~
READ THEM

-This is an adventure RPG. You will be fighting monsters, finding chests, solving Dungeons, killing bosses and earning all kinds of epic Legendary gear. It is divided into classes and involves turn-based combat. If thatâs what youâre looking for, this is it.
-No profanity, crude language, lewd comments, etc.
-No spam, trolling, etc.
-No âgod-modding.â You are not a superpowered Destroyer of Worlds. You are a human.
-Use correct grammar and spelling. Donât expect much from me if you donât try.
-This is a level-based game with level-based weapons. You will start at L1, which means all your weapons will be L1. You can ONLY equip weapons/armor at your level. You have a 10-Item inventory to store items until later use, along with a Castle Vault (more on that later)
-No hunger, thirst, stamina or exhaustion stats. Yay!
-Players who played the previous version, âEpicâs Tactical Base vs Base Strategy RPG,â will receive a Starter Pack bonus (more below)


~The Game~
You are a Hero of the Kingdom or a Hero of the Anarchy. Each side has a castle. For a very basic reference, imagine the original Red-vs-Blue âHALOâ map. Neither side has superior elements. Names will be changed on weapons and enemies may be different, but nothing significant.
You are loyal to your Castle and your Castle alone. You cannot defect.
This what you do:
Travel to different locations (on the Active Map) to fight monsters, explore dungeons, etc.
Explore the Castle (your castle is old and full of secrets. Locked doors, hidden rooms, etc).
Upgrade the Castle (to access more rooms and other things)
Buy/Sell at the Castle or at Towns
Be awesome.


~The Game Master~
I am Matt, and I am the GM. I will be controlling the environments, the bosses, the EXP and the dropped items. I will update this game at least once a day. I have added a âMessage Boardâ section to the GM Sheet (it lists all the elements of the game per day) to ask me questions or make suggestions, such as âCan I use this weapon?â or âI think you need more elemental monsters.â If you complain, complain there. If you complain frequently, you will be dealt with. I am, ultimately, the final authority on this game. Donât freak out, I always reply to comments and I will provide hints if you need them.

There will be action, comedy, cut-scenes (for boss kills) and hidden references. I may throw out a âGuess this thing, get 200 EXPâ every so often. You may find shout-outs to movies or video games along the way. If you have a good idea for a new weapon/armor/boss, post it in my âMessage Boardâ section.


~The Sheets~
There are several sheets you will see and you need to understand them. Iâll post all of them right off.

GM Sheet: This gives the day, weather, time, castle stats, character sheets, and several other important elements. Pay attention to this. When it is rainy, you wonât be able to see monsters as quickly. When it is dark, more monsters will spawn. Etc.

Class Sheet: This gives the templates for all classes, along with a description of each.

The Store: All available items, plus prices.

The Starter Packs: Previous players can choose TWO (yes, I changed it to TWO) of the following:
-Your previous Level (to find better weapons and armor and such)!
-Any one weapon or armor item!
-Your previous location (if you were in a dungeon or something)!
-Your companion or pet!
-A 50% Coupon for all (yes, ALL) Castle Store items (the Level limit still applies, donât buy L8 armor if youâre L5)! This is called the â50-POCâ (50 percent off coupon) and it is an Inventory item.

Good News: The Castles will NOT be attacked or breached anytime soon, so don't spend Gold on defeneses. Go adventuring.

  • 691 Replies
shadowgun453
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shadowgun453
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@SubZero: Yeah, but I couldn't remember how to spell it.

gamermartin
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gamermartin
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You aim for the eyes, but miss and hit him in the shell, dealing 5 more! Selphy takes her time and hits the Scorpy in the left eye, dealing 50 +10! The Scorpy makes some kind of screech and backs up, bumping into a canyon wall. (You arenât actually in a cave. You are right outside the first one. The Scorpy crawled from a hole behind you. The caves here are rounded, though, and have no sharp stalactites and stalagmites).

Name: Gamer, 815 HP, 200 MP
Class: Ranger, Level 6, EXP (0/1000)
Weapon(s): Short bow (L1)
Armor: Hunting jacket (L1)
Inventory: (1/10) Arrows (-/-), Gold (0)
Name: Selphy (Gamer), 650 HP, 200 MP
Class: Archer, Level 5, EXP (0/750)
Weapon: Elfin Short bow (L4) + Poison (L2)
Armor: Monster Fur (L3)
Inventory (3/10): Arrows (-/-), Defense Book (L3: Healing 500 HP [50 MP]), Archerâs Poison Vial (L2)
---------------VS-----------------
Name: Scorpy (L3), 215/250 HP, 0 MP
Class: Monster, Scorpion
Weapon: Scorpion Pincers (L3), Scorpion Tail (L3)
Armor: Scorpy Shell (L3)
Inventory: None

I step closer and I shoot as many arrows as I can aiming for the legs, if it gets close, I run up to it and stab it in the eyes with an arrow, I also tell selphy to start keep aiming for the eyes.
You people get a lot done in a day.
sonicheroes95
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sonicheroes95
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You follow the arrow. It leads down a long, tan-dirt path through the woods. Not far ahead, you see a light. It looks like a torch. Since the GM isnât too excited about making six battles happen all at the same time, heâs going to let you make it without any random encounters. Thank him.

âThe Rabbit Holeâ is what looks like a Tavern. A particularly bad kind of Tavern, but you donât hear any yelling or murder going on inside. You donât have any gold, but you do have a couple tradable items.


I'll be sure to burn part of my next meal to honor you.

anyway, let's head inside.


Class: Assassin, Level 2, EXP (0/200)
Weapon(s): True Light's Flight (L2), Throwing knife (L1)
Armor: Stealth Robes (L1)
Inventory: (3/10) Wolfpup Fur (L1), Curved Dagger (L1), Poison Vial, Gold (0)
maxaznboy
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maxaznboy
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Name: Max, 180 HP, 300 MP
Class: Summoner, Level 2, EXP (150/200)
Weapon(s): Mageâs Staff (L1)
Armor: Mageâs Robe (L1)
Inventory: (2/10) Attack Book (L1: Fire [50MP], Lightning [50MP]), Read Bear Fur, Gold (0),
Summondex: Red Bear (L1 [100MP])

(A Mageâs Staff is a two-handed weapon. You can defend yourself by learning defensive techniques at the Castle Training Hall, or you can find/buy/level up to get a Defense Book, which uses MP to block attacks)
The man looks you up and down. âYou can go and see the Lady if you please, but Iâll not be the one to push you in her direction. Take the rowboat to the island at the center of the lake. Thereâs a sign there. The âpasswordâ so to speak is âI am here to meet the Ladyâ.â

(Darn, no shield for mages, alright.)
"Hmm, thank you for the information." I thank him then inquire, "Do you know of any village, town, or city, near these parts? It being night and all, I would like to find some place I can rest up, and maybe buy and sell some stuff, much appreciated."
shadowgun453
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shadowgun453
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Bump.

Bluydee
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Bluydee
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Name: Bluydee, 150 HP, 250 MP
Class: Summoner, Level 1, EXP (50/100)
Weapon(s): Mageâs Staff (L1)
Armor: Mageâs Robe (L1)
Inventory: (2/10) Attack Book (L1: Fire [50MP], Lightning [50MP]), Gold (0), Small Key
Summondex:0


You press the Fire tile. It clicks, and the chest opens, revealing a small stone key (add it to your Inventory). As you take it, the chest and table vanish into smoke once again. +50 EXP (add that to your sheet as well).


I go back and open the locked door.
MattEmAngel
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MattEmAngel
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Chill, guys. I have to go to a dinner tonight. I won't be able to update until late tonight, if I can.

pangtongshu
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pangtongshu
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Name: pang, 150 HP, 250 MP
Class: Summoner, Level 1, EXP (0/100)
Weapon(s): Mageâs Staff (L1)
Armor: Mageâs Robe (L1)
Inventory: (1/10) Attack Book (L1: Fire [50MP], Lightning [50MP]), Gold (5)
Summondex: (0)

The Barbarian spins the staff in his hand. âIâll let you know when youâre getting ahead of yourself!â He strikes overhead again from the other side.


I place my staff to block the blow, push it back, then go for the kick
MattEmAngel
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MattEmAngel
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-GM Sheet-

Day: 1
Weather: Clear
Time: Night 3/8 (Day or Night out of 8)

CASTLE-KINGDOM:

Defenses: Crossbows, trebuchets, anything to keep invaders out.

Castle Wall (L1)
Castle Gate (L1)
Giant Crossbow (L1) [5]
Guardians: Guards to defend your Castle. Default soldiers exist, you must find Legendary
Castle Guards (L1) [10]
Castle Knights (L1) [10]
Legendary: None
Buildings: Free-access areas. Dungeons, Mini-Dungeons and Hidden Rooms are not included.
Great Hall I (Many locked doors are here. Can be upgraded)
Hospital (Return to regain all HP/MP in one turn. Can be upgraded)
Vault (Holds 10 items per player. Return to store any items. Can be upgraded)
Castle Store
Battlements (L1)
Barracks (L1)
Training Hall (L1) (level up to unlock more trainers/NPC backups)


Heroes of the Kingdom:
Name: Theonewhoplays, 200 HP, 100 MP
Class: Knight, Level 1, EXP (0/100)
Weapon(s): Straight sword (L1), Knightâs Shield (L1)
Armor: Steel Knight Armor (L1)
Inventory: (0/10), Gold (10)
Name: Sonic, 150 HP, 50 MP
Class: Assassin, Level 2, EXP (0/200)
Weapon(s): True Light's Flight (L2), Throwing knife (L1)
Armor: Stealth Robes (L1)
Inventory: (3/10) Wolfpup Fur (L1), Curved Dagger (L1), Poison Vial, Gold (0)
Name: Kylelolcat, 200 HP, 100 MP
Class: Juggernaut, Level 4, EXP (0/500)
Weapon(s): Straight sword (L1), Knightâs Shield (L1)
Armor: Steel Knight Armor (L1), Steel Knight's Helmet (L1)
Inventory: (1/10), Failsword (T9), Gold (10)
Name: Max, 180 HP, 300 MP
Class: Summoner, Level 2, EXP (150/200)
Weapon(s): Mageâs Staff (L1)
Armor: Mageâs Robe (L1)
Inventory: (2/10) Attack Book (L1: Fire [50MP], Lightning [50MP]), Read Bear Fur, Gold (0),
Summondex: Red Bear (L1 [100MP])
Name: SubZero, 200 HP, 100 MP
Class: Ranger, Level 1, EXP (0/100)
Weapon(s): Short bow (L1)
Armor: Hunting jacket (L1)
Inventory: (1/10) Arrows (-/-), Gold (0)
Name: Magic, 100 HP, 50 MP
Class: Assassin, Level 1, EXP (0/100)
Weapon(s): Curved dagger (L1), Throwing Knife (L1)
Armor: Stealth Robes (L1)
Inventory: (1/10) Poison Vial, Gold (0)



ATTACKED: 0 (number of times your castle has been attacked)
BREACHED: 0 (number of times it has been breached)
STOLEN: 0 (Items that have been stolen from the Castle and moved to the other Castle)

-----------

CASTLE-ANARCHY:

Defenses: Crossbows, trebuchets, anything to keep invaders out.

Castle Wall (L1)
Castle Gate (L1)
Giant Crossbow (L1) [5]
Guardians: Guards to defend your Castle. Default soldiers exist, you must find Legendary
Castle Guards (L1) [10]
Castle Knights (L1) [10]
Legendary: None
Buildings: Free-access areas. Dungeons, Mini-Dungeons and Hidden Rooms are not included
Great Hall I (Many locked doors are here. Can be upgraded)
Hospital (Return to regain all HP/MP in one turn. Can be upgraded)
Vault (Holds 10 items per player. Return to store any items. Can be upgraded)
Castle Store
Battlements (L1)
Barracks (L1)
Training Hall (L1) (level up to unlock more trainers/NPC backups)


Heroes of the Anarchy:
Name: Patrick2011, 200 HP, 100 MP
Class: Archer, Level 1, EXP (0/100)
Weapon(s): Long bow (L1)
Armor: Hunting jacket (L1)
Inventory: (1/10) Arrows (-/-), Gold (0)
Name: Shadow, 200 HP, 100 MP
Class: Knight ,Level 3, EXP (0/300)
Weapon(s): Straight sword (L1), Knightâs Shield (L1)
Armor: Steel Knight Armor (L1)
Inventory: (2/10) M Capture Orb (@50), 50-POC, Gold (0)
Name: Rick, 200 HP, 100 MP
Class: Juggernaut, Level 1, EXP (0/100)
Weapon(s): Straight sword (L1), Tower Shield (L1)
Armor: Steel Knight Armor (L1), Steel Knight Helmet (L1)
Inventory: (2/10), Gold (10), 50-POC, Knightâs Shield (L1)
Name: Gamer, 200 HP, 100 MP
Class: Ranger, Level 6, EXP (0/1000)
Weapon(s): Short bow (L1)
Armor: Hunting jacket (L1)
Inventory: (1/10) Arrows (-/-), Gold (0)
Name: Selphy (Gamer), 5500 HP, 200 MP
Class: Archer, Level 5, EXP (4400/8000)
Weapon: Elfin Short bow (L4) + Poison (L2)
Armor: Monster Hides (L3)
Inventory (2/10): Defense Book (L3: Healing 500 HP [50 MP]), Archerâs Poison Vial (L2)
Name: pang, 150 HP, 250 MP
Class: Summoner, Level 1, EXP (0/100)
Weapon(s): Mageâs Staff (L1)
Armor: Mageâs Robe (L1)
Inventory: (1/10) Attack Book (L1: Fire [50MP], Lightning [50MP]), Gold (0)
Summondex: (0)
Name: Bluydee, 150 HP, 250 MP
Class: Summoner, Level 1, EXP (50/100)
Weapon(s): Mageâs Staff (L1)
Armor: Mageâs Robe (L1)
Inventory: (1/10) Attack Book (L1: Fire [50MP], Lightning [50MP]), Gold (0)
Summondex:0


ATTACKED: 0 (number of times someone has attacked your castle)
BREACHED: 0 (number of times breached)
STOLEN: 0 (Items that have been stolen from the Castle and moved to the other Castle)

_________________
Active Map:
White Forest (L1), Towns: 1
Flatwater Lake (L1), Towns: ???
Rook Island (L2), Towns: ???
Cavetop Mountain (L2), Towns: ???
Blackwater Bay (L2), Towns: ???
The Valley of Caves (L3), Towns: ???
[/b]-----------------[/b]
Battle:

Name: Gamer, 780 HP, 200 MP
Class: Ranger, Level 6, EXP (0/1000)
Weapon(s): Short bow (L1)
Armor: Hunting jacket (L1)
Inventory: (1/10) Arrows (-/-), Gold (0)
Name: Selphy (Gamer), 650 HP, 200 MP
Class: Archer, Level 5, EXP (0/750)
Weapon: Elfin Short bow (L4) + Poison (L2)
Armor: Monster Fur (L3)
Inventory (3/10): Arrows (-/-), Defense Book (L3: Healing 500 HP [50 MP]), Archerâs Poison Vial (L2)
---------------VS-----------------
Name: Scorpy (L3), 165/250 HP, 0 MP
Class: Monster, Scorpion
Weapon: Scorpion Pincers (L3), Scorpion Tail (L3)
Armor: Scorpy Shell (L3)
Inventory: None

You fire again, missing his leg but hitting his leg the second time, dealing 10! Selphy takes another shot and hits the Scorpy in the eye, dealing 50 again! You attempt to stab it in the eye with an arrow, but the Scorpy sees you coming and grabs you with a pincer, dealing 30! He throws you back into the cave wall, nearly stunning you and dealing 5!

-------
Name: SubZero, 180 HP, 100 MP
Class: Ranger, Level 1, EXP (0/100)
Weapon(s): Short bow (L1)
Armor: Hunting jacket (L1)
Inventory: (1/10) Arrows (-/-), Gold (0)
----------------VS-------------------------
Name: Tree Goblin (L1), 30 HP, 0 MP
Class: Monster, Archer
Weapon: Goblin Shortbow (L1)
Armor: Goblin Tunic (L1)
Inventory: (1/10) Arrows (-/-), Gold (10)

You jump away from the tree and fire an arrow into the branches, missing the Tree Goblin! He fires back, skimming you and dealing 5! You follow the arrowâs path and shoot back, hitting him in the neck for 20! The Goblin loses his grip and slips, falling straight out of the tree and landing on his back! You use the opportunity to take a headshot, dealing 20 more! (As you can now tell, better-aimed strikes deal more damage. You are using a L1 bow and are basing a lot of shots on luck, but can deal good damage with good shots). The Goblin recovers and jumps up, grabbing a limp to pull himself into the tree!

------
Name: Kylelolcat, 200 HP, 100 MP
Class: Juggernaut, Level 4, EXP (0/500)
Weapon(s): Straight sword (L1), Knightâs Shield (L1)
Armor: Steel Knight Armor (L1), Steel Knight's Helmet (L1)
Inventory: (1/10), Failsword (T9), Gold (10)
-----------------VS--------------------
Panther Sensai: Lvl 3, 280 HP 0 MP
Weapon: Panther Claws (T3), Panther Fangs (T3), Retracting Blade (T3)
Armor: Midnight Tunic (T3)
Inventory (1/10): Stealth Robe

You go straight for his legs, dealing 10! The Panther (who does not remember your previous battle, and thus, your tactics) leaps at you and is slammed in the head by your shield, dealing 10 more and stunning him for one turn!

---------
Name: Shadow, 195 HP, 100 MP
Class: Knight ,Level 3, EXP (0/300)
Weapon(s): Straight sword (L1), Knightâs Shield (L1)
Armor: Steel Knight Armor (L1)
Inventory: (2/10) M Capture Orb (@50), 50-POC, Gold (0)
------------VS--------------------------
Name: Wolfdog (L2), 130 HP, 0 MP
Class: Monster, Wolf
Weapon: Wolf Claws (L2), Wolf Fangs (L2)
Armor: Wolfdog Fur (L2)
Inventory: None

You strike first, dealing 20 damage to the Wolfdogâs back. He howls, then strikes at you, dealing 5! (Tips: Remember to say things like âthen I raise my shield to block his attackâ after you attack. Also, note that your shield is in the âWeaponsâ slot).

--------------
Story:

@Sonic
You step into the âThe Rabbit Hole,â a dingy Tavern that seems to be fairly large. There is a long bar taking up one wall. The rest is tables, booths, darts, gambling and some rather dangerous knife-related games. A few are playing cards with chips (and bags of gold). Out of the corner of your eye you notice a man in a green hood smoking a pipe and watching you. You can:
Ask the Bartender things
Examine the Bounty Board (nothing good there)
Play cards (for gold or items. Holy crap thatâs a great idea. Check the Message Board).
(Be aware that you are a Knight of the Kingdom and will not receive as warm a welcome. However, you will not experience any fights. Go ahead, explore the place. Make me do some work).

@Max
The man shakes his head. âNo towns in this Land. Just a forest. Strange stories about it, but all forests have their âstrange storiesâ donât they. It has gotten dark, though. Ah, what kind of man would I be to send you out? You can rest here if you please.â You can:
Sleep for now (until it returns to Day, so if youâre going on a vacation, do that)
Leave the cabin (and face the monster encounters)
Face the Lady of the Lake (not recommended)
Play cards (see Message Board)

@Bluydee
You insert the key into the locked door. It snaps in half. Ha, kidding. The door unlocks and you walk up the steps. Floor 1 complete (+50 EXP, already added to your sheet)! [walking up the stairssssss] You enter another circular room, smaller than the first. Again you are faced with three doors. Do the math.

@pang
You block the strike, then execute the kick. You hit the Barbarian square in the chest, which sends a wave of pain through your leg, since the Barbarian is the toughest class and basically has abs of steel. He laughs as you hop of one foot for a moment. âShould have warned you about that! Perhaps you should have practiced on the wooden dummies first. Alright then, one last strike!â He steps back, then strikes hard and fast overhead with his staff!!

--------------
Message Board:

AllPlayers:
Sorry I took so long (Shadow, donât bump my thread! I can handle it!), Iâve been, well, living. Wednesday was a long, boring, ugly day and I did basically nothing. Donât worry guys, I wonât leave you hanging, I'm having a blast being the GM. In fact, I have exciting news about a new feature for my game that youâve never (ever) seen in a forum game here: card games!

You will find card games only so often, generally in Taverns (there is one in the White Forest) and maybe in the Castle somewhere. You will be able to play for Gold or for items (each of your items has a value, even L1). You CANNOT offer items that you need (aka, you must always have one of everything equipped. Knights cannot bid their only shield, for example). You can play for fun or for cash.

Hereâs how it works: I, Matt the GM, am skilled at playing Blackjack and Texas Hold âEm, aka Poker. You will be able to play those two (ONLY those two) in any card game location. I will get a deck of cards from my room and deal a hand (in real life) for your game. It canât get any more fair, or random, than that. Your cards and the cards of other players will be from me dealing to myself. No cheating, no bonuses, 52 cards. I will lay down the ante, the possible raises, the chip values and your options per turn. HOW COOL IS THAT?? 5G to everyone who reads this and posts âThat is so coolâ at the top of their next post!

END GM Sheet

rick073
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rick073
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Name: Rick, 200 HP, 100 MP
Class: Juggernaut, Level 1, EXP (0/100)
Weapon(s): Straight sword (L1), Tower Shield (L1)
Armor: Steel Knight Armor (L1), Steel Knight Helmet (L1)
Inventory: (2/10), Gold (10), 50-POC, Knightâs Shield (L1)

@rick
You open the door to see a very large, muscular man fighting a very large, angry bear. Although itâs not much of a fight, since the man is on the floor and the bear is attacking him. It turns and sees you. The bear stops, then lets out a roar and charges you!


I stab upwards, timing it so that the stab hits just before the bear can attack me.
MattEmAngel
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MattEmAngel
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4,340

Name: Rick, 200 HP, 100 MP
Class: Juggernaut, Level 1, EXP (0/100)
Weapon(s): Straight sword (L1), Tower Shield (L1)
Armor: Steel Knight Armor (L1), Steel Knight Helmet (L1)
Inventory: (2/10), Gold (10), 50-POC, Knightâs Shield (L1)
--------------------VS------------------
Name: Red Bear (L1), 80/100 HP, 0 MP
Class: Monster, Bear
Weapon: Bear Claws (L1)
Armor: Red Bear Fur (L1)
Inventory: None

You accurately stab the bear in the chest, dealing 20! The bear roars and slashes at you, hitting your shield and dealing 0!

MattEmAngel
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MattEmAngel
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For anyone interested, here's a picture of yours truly, Matt Angel the GM. http://armorgames.com/community/thread/6553707/the-faces-of-armor-games-users-official-photo-thread/page/31#post-11313865

gamermartin
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gamermartin
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"That is so cool"
Name: Gamer, 780 HP, 200 MP
Class: Ranger, Level 6, EXP (0/1000)
Weapon(s): Short bow (L1)
Armor: Hunting jacket (L1)
Inventory: (1/10) Arrows (-/-), Gold (0)
Name: Selphy (Gamer), 650 HP, 200 MP
Class: Archer, Level 5, EXP (0/750)
Weapon: Elfin Short bow (L4) + Poison (L2)
Armor: Monster Fur (L3)
Inventory (3/10): Arrows (-/-), Defense Book (L3: Healing 500 HP [50 MP]), Archerâs Poison Vial (L2)
---------------VS-----------------
Name: Scorpy (L3), 165/250 HP, 0 MP
Class: Monster, Scorpion
Weapon: Scorpion Pincers (L3), Scorpion Tail (L3)
Armor: Scorpy Shell (L3)
Inventory: None

You fire again, missing his leg but hitting his leg the second time, dealing 10! Selphy takes another shot and hits the Scorpy in the eye, dealing 50 again! You attempt to stab it in the eye with an arrow, but the Scorpy sees you coming and grabs you with a pincer, dealing 30! He throws you back into the cave wall, nearly stunning you and dealing 5!


I tell selphy to shoot the pincers and the tail if tries to attack me, the I shoot an arrow at a pincer and run up trying to stab the eye again.
shadowgun453
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shadowgun453
2,550 posts
2,580

Name: Shadow, 195 HP, 100 MP
Class: Knight ,Level 3, EXP (0/300)
Weapon(s): Straight sword (L1), Knightâs Shield (L1)
Armor: Steel Knight Armor (L1)
Inventory: (2/10) M Capture Orb (@50), 50-POC, Gold (0)

I attempt to shield bash the wolfdog then try to use the shield to block it's next attack.

sonicheroes95
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sonicheroes95
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1,100

Name: Sonic, 150 HP, 50 MP
Class: Assassin, Level 2, EXP (0/200)
Weapon(s): True Light's Flight (L2), Throwing knife (L1)
Armor: Stealth Robes (L1)
Inventory: (3/10) Wolfpup Fur (L1), Curved Dagger (L1), Poison Vial, Gold (0)

Walk up to the bartender. "Excuse me, but how much is a curved dagger worth to you?"

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