ForumsForum GamesThe Two Castles: Matt's Adventure/Strategy RPG

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MattEmAngel
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MattEmAngel
7,746 posts
4,340

The Two Castles

~The Story~
The story begins with Castle Terrus, the greatest landmark in the world of Terra Novus. The castle itself was over a mile wide and housed thousands upon thousands of citizens. The King was a just and honorable man and ruled his kingdom from his castle in an age of peace that spanned nearly a thousand years. All was quiet and calm. Then, as with all stories, a single man became prideful. He saw that the King was aged and vulnerable. He was living in a generation that had never heard of war, much less seen it. He forced his way to the throne room and demanded the king bow to him. The King drew his sword. Enraged, the man vowed that he would not rest until Terrus had fallen.

The days grew dark after that. Swords were forged. Speeches were given. Hatred and envy grew. The King and the Man built their armies continually. The citizens of Castle Terrus experienced fear for the first time. An era of war and hatred was coming. The King, in his wisdom, knew that he could stop the oncoming war by stopping the Man behind it. He challenged him to a duel on the tallest tower. He accepted at once. When he arrived, the King grabbed him, disarmed him and threw himself, along with the Man, from the tower to their death.

The result was chaos. The armies, both bent on avenging their fallen leader, decimated each other. The mighty Castle Terrus fell. Each side retreated from each other to the edge of Terra Novus. There they decided to build their own castle. One for the Kingdom and the future restoration of peace, and one for Anarchy and the future destruction of peace.

Ages and ages passed, each side building a greater and taller and mightier castle. Each passed to the next generation their quest: to build the castle and fight. However, as the generations passed, that message faded away. Now, the castle residents live as they please, enjoying the freedom from the influence of the other castle. This is where your story begins: in the age of the Two Castles.


~The Rules~
READ THEM

-This is an adventure RPG. You will be fighting monsters, finding chests, solving Dungeons, killing bosses and earning all kinds of epic Legendary gear. It is divided into classes and involves turn-based combat. If thatâs what youâre looking for, this is it.
-No profanity, crude language, lewd comments, etc.
-No spam, trolling, etc.
-No âgod-modding.â You are not a superpowered Destroyer of Worlds. You are a human.
-Use correct grammar and spelling. Donât expect much from me if you donât try.
-This is a level-based game with level-based weapons. You will start at L1, which means all your weapons will be L1. You can ONLY equip weapons/armor at your level. You have a 10-Item inventory to store items until later use, along with a Castle Vault (more on that later)
-No hunger, thirst, stamina or exhaustion stats. Yay!
-Players who played the previous version, âEpicâs Tactical Base vs Base Strategy RPG,â will receive a Starter Pack bonus (more below)


~The Game~
You are a Hero of the Kingdom or a Hero of the Anarchy. Each side has a castle. For a very basic reference, imagine the original Red-vs-Blue âHALOâ map. Neither side has superior elements. Names will be changed on weapons and enemies may be different, but nothing significant.
You are loyal to your Castle and your Castle alone. You cannot defect.
This what you do:
Travel to different locations (on the Active Map) to fight monsters, explore dungeons, etc.
Explore the Castle (your castle is old and full of secrets. Locked doors, hidden rooms, etc).
Upgrade the Castle (to access more rooms and other things)
Buy/Sell at the Castle or at Towns
Be awesome.


~The Game Master~
I am Matt, and I am the GM. I will be controlling the environments, the bosses, the EXP and the dropped items. I will update this game at least once a day. I have added a âMessage Boardâ section to the GM Sheet (it lists all the elements of the game per day) to ask me questions or make suggestions, such as âCan I use this weapon?â or âI think you need more elemental monsters.â If you complain, complain there. If you complain frequently, you will be dealt with. I am, ultimately, the final authority on this game. Donât freak out, I always reply to comments and I will provide hints if you need them.

There will be action, comedy, cut-scenes (for boss kills) and hidden references. I may throw out a âGuess this thing, get 200 EXPâ every so often. You may find shout-outs to movies or video games along the way. If you have a good idea for a new weapon/armor/boss, post it in my âMessage Boardâ section.


~The Sheets~
There are several sheets you will see and you need to understand them. Iâll post all of them right off.

GM Sheet: This gives the day, weather, time, castle stats, character sheets, and several other important elements. Pay attention to this. When it is rainy, you wonât be able to see monsters as quickly. When it is dark, more monsters will spawn. Etc.

Class Sheet: This gives the templates for all classes, along with a description of each.

The Store: All available items, plus prices.

The Starter Packs: Previous players can choose TWO (yes, I changed it to TWO) of the following:
-Your previous Level (to find better weapons and armor and such)!
-Any one weapon or armor item!
-Your previous location (if you were in a dungeon or something)!
-Your companion or pet!
-A 50% Coupon for all (yes, ALL) Castle Store items (the Level limit still applies, donât buy L8 armor if youâre L5)! This is called the â50-POCâ (50 percent off coupon) and it is an Inventory item.

Good News: The Castles will NOT be attacked or breached anytime soon, so don't spend Gold on defeneses. Go adventuring.

  • 691 Replies
Bluydee
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Bluydee
3,511 posts
235

Name: Bluydee, 150 HP, 250 MP
Class: Summoner, Level 1, EXP (50/100)
Weapon(s): Mageâs Staff (L1)
Armor: Mageâs Robe (L1)
Inventory: (1/10) Attack Book (L1: Fire [50MP], Lightning [50MP]), Gold (0)
Summondex:0

You didn't add 50 exp to my sheet btw.

I go to the left door again

SubZero007
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SubZero007
942 posts
1,250

That is SO cool! I just wish I was good at card games....

Name: SubZero, 180 HP, 100 MP
Class: Ranger, Level 1, EXP (0/100)
Weapon(s): Short bow (L1)
Armor: Hunting jacket (L1)
Inventory: (1/10) Arrows (-/-), Gold (0)
----------------VS-------------------------
Name: Tree Goblin (L1), 30 HP, 0 MP
Class: Monster, Archer
Weapon: Goblin Shortbow (L1)
Armor: Goblin Tunic (L1)
Inventory: (1/10) Arrows (-/-), Gold (10)

You jump away from the tree and fire an arrow into the branches, missing the Tree Goblin! He fires back, skimming you and dealing 5! You follow the arrowâs path and shoot back, hitting him in the neck for 20! The Goblin loses his grip and slips, falling straight out of the tree and landing on his back! You use the opportunity to take a headshot, dealing 20 more! (As you can now tell, better-aimed strikes deal more damage. You are using a L1 bow and are basing a lot of shots on luck, but can deal good damage with good shots). The Goblin recovers and jumps up, grabbing a limp to pull himself into the tree!


Wow! That was good strategy on my parts, I guess. Tons of lucky hits there. I put three arrows on the bow at once, trying to use it like a short of shotgun. After those I send one more arrow with all my force andd precision behind it at the Goblin's heart. (If he has one)
maxaznboy
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maxaznboy
291 posts
300

"That is so cool" (Want my 5gs.)

Name: Max, 180 HP, 300 MP
Class: Summoner, Level 2, EXP (150/200)
Weapon(s): Mageâs Staff (L1)
Armor: Mageâs Robe (L1)
Inventory: (2/10) Attack Book (L1: Fire [50MP], Lightning [50MP]), Read Bear Fur, Gold (0),
Summondex: Red Bear (L1 [100MP])

The man shakes his head. âNo towns in this Land. Just a forest. Strange stories about it, but all forests have their âstrange storiesâ donât they. It has gotten dark, though. Ah, what kind of man would I be to send you out? You can rest here if you please.â You can:
Sleep for now (until it returns to Day, so if youâre going on a vacation, do that)
Leave the cabin (and face the monster encounters)
Face the Lady of the Lake (not recommended)
Play cards (see Message Board)

"Hmm, since I'm not feeling sleepy right now, but wouldn't want to risk fighting more then I can handle, how about we play some cards?" I consider and ask.
pangtongshu
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pangtongshu
9,995 posts
3,285

That is so cool

Name: pang, 150 HP, 250 MP
Class: Summoner, Level 1, EXP (0/100)
Weapon(s): Mageâs Staff (L1)
Armor: Mageâs Robe (L1)
Inventory: (1/10) Attack Book (L1: Fire [50MP], Lightning [50MP]), Gold (5)
Summondex: (0)

You block the strike, then execute the kick. You hit the Barbarian square in the chest, which sends a wave of pain through your leg, since the Barbarian is the toughest class and basically has abs of steel. He laughs as you hop of one foot for a moment. âShould have warned you about that! Perhaps you should have practiced on the wooden dummies first. Alright then, one last strike!â He steps back, then strikes hard and fast overhead with his staff!!

I go for the block one more time..push..then go for a leg sweep (those abs hurt man..)

Kylelolcat
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Kylelolcat
4,882 posts
260

THAT IS SO COOL! I love gambling!

Name: Kylelolcat, 200 HP, 100 MP
Class: Juggernaut, Level 4, EXP (0/500)
Weapon(s): Straight sword (L1), Knightâs Shield (L1)
Armor: Steel Knight Armor (L1), Steel Knight's Helmet (L1)
Inventory: (1/10), Failsword (T9), Gold (10)
-----------------VS--------------------
Panther Sensai: Lvl 3, 280 HP 0 MP
Weapon: Panther Claws (T3), Panther Fangs (T3), Retracting Blade (T3)
Armor: Midnight Tunic (T3)
Inventory (1/10): Stealth Robe

Also, am I supposed to have more HP, or is Panther just hax?

I decide I'm not going for style this time and use this opportunity to stab him in a non-lethal yet temporarily disabling area.

MattEmAngel
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MattEmAngel
7,746 posts
4,340

-GM Sheet-

Day: 1
Weather: Clear
Time: Night 4/8 (Day or Night out of 8)

CASTLE-KINGDOM:

Defenses: Crossbows, trebuchets, anything to keep invaders out.

Castle Wall (L1)
Castle Gate (L1)
Giant Crossbow (L1) [5]
Guardians: Guards to defend your Castle. Default soldiers exist, you must find Legendary
Castle Guards (L1) [10]
Castle Knights (L1) [10]
Legendary: None
Buildings: Free-access areas. Dungeons, Mini-Dungeons and Hidden Rooms are not included.
Great Hall I (Many locked doors are here. Can be upgraded)
Hospital (Return to regain all HP/MP in one turn. Can be upgraded)
Vault (Holds 10 items per player. Return to store any items. Can be upgraded)
Castle Store
Battlements (L1)
Barracks (L1)
Training Hall (L1) (level up to unlock more trainers/NPC backups)


Heroes of the Kingdom:
Name: Theonewhoplays, 200 HP, 100 MP
Class: Knight, Level 1, EXP (0/100)
Weapon(s): Straight sword (L1), Knightâs Shield (L1)
Armor: Steel Knight Armor (L1)
Inventory: (0/10), Gold (10)
Name: Sonic, 150 HP, 50 MP
Class: Assassin, Level 2, EXP (0/200)
Weapon(s): True Light's Flight (L2), Throwing knife (L1)
Armor: Stealth Robes (L1)
Inventory: (3/10) Wolfpup Fur (L1), Curved Dagger (L1), Poison Vial, Gold (0)
Name: Kylelolcat, 200 HP, 100 MP
Class: Juggernaut, Level 4, EXP (0/500)
Weapon(s): Straight sword (L1), Knightâs Shield (L1)
Armor: Steel Knight Armor (L1), Steel Knight's Helmet (L1)
Inventory: (1/10), Failsword (T9), Gold (10)
Name: Max, 180 HP, 300 MP
Class: Summoner, Level 2, EXP (150/200)
Weapon(s): Mageâs Staff (L1)
Armor: Mageâs Robe (L1)
Inventory: (2/10) Attack Book (L1: Fire [50MP], Lightning [50MP]), Read Bear Fur, Gold (0),
Summondex: Red Bear (L1 [100MP])
Name: SubZero, 200 HP, 100 MP
Class: Ranger, Level 1, EXP (0/100)
Weapon(s): Short bow (L1)
Armor: Hunting jacket (L1)
Inventory: (1/10) Arrows (-/-), Gold (0)
Name: Magic, 100 HP, 50 MP
Class: Assassin, Level 1, EXP (0/100)
Weapon(s): Curved dagger (L1), Throwing Knife (L1)
Armor: Stealth Robes (L1)
Inventory: (1/10) Poison Vial, Gold (0)



ATTACKED: 0 (number of times your castle has been attacked)
BREACHED: 0 (number of times it has been breached)
STOLEN: 0 (Items that have been stolen from the Castle and moved to the other Castle)

-----------

CASTLE-ANARCHY:

Defenses: Crossbows, trebuchets, anything to keep invaders out.

Castle Wall (L1)
Castle Gate (L1)
Giant Crossbow (L1) [5]
Guardians: Guards to defend your Castle. Default soldiers exist, you must find Legendary
Castle Guards (L1) [10]
Castle Knights (L1) [10]
Legendary: None
Buildings: Free-access areas. Dungeons, Mini-Dungeons and Hidden Rooms are not included
Great Hall I (Many locked doors are here. Can be upgraded)
Hospital (Return to regain all HP/MP in one turn. Can be upgraded)
Vault (Holds 10 items per player. Return to store any items. Can be upgraded)
Castle Store
Battlements (L1)
Barracks (L1)
Training Hall (L1) (level up to unlock more trainers/NPC backups)


Heroes of the Anarchy:
Name: Patrick2011, 200 HP, 100 MP
Class: Archer, Level 1, EXP (0/100)
Weapon(s): Long bow (L1)
Armor: Hunting jacket (L1)
Inventory: (1/10) Arrows (-/-), Gold (0)
Name: Shadow, 200 HP, 100 MP
Class: Knight ,Level 3, EXP (0/300)
Weapon(s): Straight sword (L1), Knightâs Shield (L1)
Armor: Steel Knight Armor (L1)
Inventory: (2/10) M Capture Orb (@50), 50-POC, Gold (0)
Name: Rick, 200 HP, 100 MP
Class: Juggernaut, Level 1, EXP (0/100)
Weapon(s): Straight sword (L1), Tower Shield (L1)
Armor: Steel Knight Armor (L1), Steel Knight Helmet (L1)
Inventory: (2/10), Gold (10), 50-POC, Knightâs Shield (L1)
Name: Gamer, 200 HP, 100 MP
Class: Ranger, Level 6, EXP (0/1000)
Weapon(s): Short bow (L1)
Armor: Hunting jacket (L1)
Inventory: (1/10) Arrows (-/-), Gold (0)
Name: Selphy (Gamer), 5500 HP, 200 MP
Class: Archer, Level 5, EXP (4400/8000)
Weapon: Elfin Short bow (L4) + Poison (L2)
Armor: Monster Hides (L3)
Inventory (2/10): Defense Book (L3: Healing 500 HP [50 MP]), Archerâs Poison Vial (L2)
Name: pang, 150 HP, 250 MP
Class: Summoner, Level 1, EXP (0/100)
Weapon(s): Mageâs Staff (L1)
Armor: Mageâs Robe (L1)
Inventory: (1/10) Attack Book (L1: Fire [50MP], Lightning [50MP]), Gold (0)
Summondex: (0)
Name: Bluydee, 150 HP, 250 MP
Class: Summoner, Level 1, EXP (50/100)
Weapon(s): Mageâs Staff (L1)
Armor: Mageâs Robe (L1)
Inventory: (1/10) Attack Book (L1: Fire [50MP], Lightning [50MP]), Gold (0)
Summondex:0


ATTACKED: 0 (number of times someone has attacked your castle)
BREACHED: 0 (number of times breached)
STOLEN: 0 (Items that have been stolen from the Castle and moved to the other Castle)

_________________
Active Map:
White Forest (L1), Towns: 1
Flatwater Lake (L1), Towns: ???
Rook Island (L2), Towns: ???
Cavetop Mountain (L2), Towns: ???
Blackwater Bay (L2), Towns: ???
The Valley of Caves (L3), Towns: ???
[/b]-----------------[/b]
Battle:

Name: Gamer, 780 HP, 200 MP
Class: Ranger, Level 6, EXP (0/1000)
Weapon(s): Short bow (L1)
Armor: Hunting jacket (L1)
Inventory: (1/10) Arrows (-/-), Gold (5)
Name: Selphy (Gamer), 650 HP, 200 MP
Class: Archer, Level 5, EXP (0/750)
Weapon: Elfin Short bow (L4) + Poison (L2)
Armor: Monster Fur (L3)
Inventory (3/10): Arrows (-/-), Defense Book (L3: Healing 500 HP [50 MP]), Archerâs Poison Vial (L2)
---------------VS-----------------
Name: Scorpy (L3), 150/250 HP, 0 MP
Class: Monster, Scorpion
Weapon: Scorpion Pincers (L3), Scorpion Tail (L3)
Armor: Scorpy Shell (L3)
Inventory: None

Selphy makes a well-placed shot and hits the Scorpy in a pincer, dealing 10! You shoot and hit the Scorpy in the other pincer, dealing 5! The Scorpy raises up for a body slam-type attack!

(Consider an actual scorpion. They have very thick shells on their pincers, back and tail, like a crab does. You will do more damage aiming for the eyes, underbelly and stinger. The Scopy [L3] does not have a stringer [it would show up in weapons]. Also! You consistently forget to have her poison arrows. Just a heads-up. 5G added to your sheet).

-------
Name: SubZero, 170 HP, 100 MP
Class: Ranger, Level 1, EXP (0/100)
Weapon(s): Short bow (L1)
Armor: Hunting jacket (L1)
Inventory: (1/10) Arrows (-/-), Gold (5)
----------------VS-------------------------
Name: Tree Goblin (L1), 15 HP, 0 MP
Class: Monster, Archer
Weapon: Goblin Shortbow (L1)
Armor: Goblin Tunic (L1)
Inventory: (1/10) Arrows (-/-), Gold (10)

You shoot the Goblin straight in the chest, missing his heart by a fraction but still dealing 15! The Goblin manages to get his footing back on the tree and shoots back, hitting you and dealing 10! He scrambles into the top of the tree.

(You are L1 with an L1 bow. One arrow at a time! Later on you will be able to shoot more. Anyway. Finishing move time! Take a shot. You have a 50% chance of insta-killing and a 50% chance of missing. I will flip a coin to ensure random chance. Also, 5G added).


------
Name: Kylelolcat, 435 HP, 100 MP
Class: Juggernaut, Level 4, EXP (0/500)
Weapon(s): Straight sword (L1), Knightâs Shield (L1)
Armor: Steel Knight Armor (L1), Steel Knight's Helmet (L1)
Inventory: (1/10), Failsword (T9), Gold (15)
-----------------VS--------------------
Panther Sensai: Lvl 3, 260 HP 0 MP
Weapon: Panther Claws (T3), Panther Fangs (T3), Retracting Blade (T3)
Armor: Midnight Tunic (T3)
Inventory (1/10): Stealth Robe

(Dang, youâre right. Your L4 status provides an HP increase. Got it fixed nao. Gold added as well)

You stabbed the Panther in the....youâre a messed up dude. You deal a very painful 20. The Panthers lets out a disturbing sound and falls over. âHa!â he gasps. âYou want to play that way! Very well, Iâll take advantage of YOUR weakness!â The flaming chest goes off and the door vanishes, leaving you in total darkness. Youâve done it now. You can hear the Panther growling quietly but the room has been shaped so that the noise echoes around you. He slashes you from the side, dealing 15!

---------
Name: Shadow, 195 HP, 100 MP
Class: Knight ,Level 3, EXP (0/300)
Weapon(s): Straight sword (L1), Knightâs Shield (L1)
Armor: Steel Knight Armor (L1)
Inventory: (2/10) M Capture Orb (@50), 50-POC, Gold (0)
------------VS--------------------------
Name: Wolfdog (L2), 120 HP, 0 MP
Class: Monster, Wolf
Weapon: Wolf Claws (L2), Wolf Fangs (L2)
Armor: Wolfdog Fur (L2)
Inventory: None

You lunge and hit the Wolfdog in the head with your shield, dealing 10! The Wolfdog gets slightly dizzy from the blow, then retaliates and jumps at you! You step to the side just in time to avoid his attack!

(Note: Hereâs a place where being a Knight is an advantage. A Juggernaut would not have been able to dodge the attack. Granted, he would have taken 0 damage as well, but you now have a clean shot at the side and underbelly of the Wolfdog, since he is now beside you. Also! Two shield-bash attacks will stun an enemy in your case. Normally one would do it, but this is an L2 enemy and youâre still L1. This will vary over time but for now you need two strikes, not necessarily back-to-back)

--------------
Story:

@Sonic
The bartender glances up. âSwords and shields have no value to me. I deal only in cold hard Gold, as any sane bartender would. However, you can offer it to the men at that card table. The lowest value they can place on an item is 5G, and thatâll get you into the game. Word of advice: curb your tongue. Youâll learn a hard lesson if you say something you canât back up with your sword.â He winks, then goes back to wiping mugs with a towel.

@Bluydee
You enter the left room. A stone table, two candles and a chest once again. This chest has a square hole in the center for a tile of some kind. Engraved on the table in front of it is this riddle:
THE BEGINNING OF ETERNITY
THE END OF TIME AND SPACE
THE START OF EVERY END
AND AT THE END OF EVERY PLACE


At your feet is a tile. It has the letter âKâ on it. Looking around, you notice 25 other tiles, each with a different letter, spread across the floor. 24, technically, since you seem to have stepped on the âWâ tile and broken it.

@Max
The man grins. âYou play cards, do you? Alright then. We can play for Gold or for fun, as I have some game coins in a tin somewhere. Iâm in no mood to take your money, though, what with you saving my life and all, but the choice is yours. Which game, what stakes?â

(You have 5G and Red Bear Fur, which has a value but is not always a bargaining tool. The man in this case plays only for Gold, or for game coins, aka poker chips. Choose a game and a currency).

@pang
You block the attack. Sort of. The Barbarian strikes so hard that he breaks your staff in half. He looks surprised, then laughs. âI believe I got carried away that time! You survived it, though, so I am obliged as a Barbarian of the Anarchy to reward you.â The Barbarian takes the broken staff from you and tosses you his. âHere then! Youâre a rank up and could use a better staff! Thatâs all I have for you for now.â

+100 EXP. Level up!
+50 HP
+Defense Book (You can now learn Defense MP skills. The staff block, being a physical move, does not spend MP)
+Mage Staff (L2) (for free! Heck yeah!)

For your convenience, I have updated your Stat Sheet!

Name: pang, 2000 HP, 250 MP
Class: Summoner, Level 2, EXP (0/200)
Weapon(s): Mageâs Staff (L2)
Armor: Mageâs Robe (L1)
Inventory: (2/10) Attack Book (L1: Fire [50MP], Lightning [50MP]), Defense Book (L1: Heal-10HP [50 MP]), Gold (5)
Summondex: (0)

Go kill some stuff and get some Summons, Anarchy-man.

--------------
Message Board:

AllPlayers:
Excellent! Several of you earned the 5G reward. Several of you didnât. I am disappoint. However, now you know to always check these. At least one of you is playing a card game. That is awesome.

We are on page 19, people. 19! Since the previous mini-reward AllPlayers message was relatively successful, I am hoping everyone will read this. Since weâve gone this far, and no one has dropped out (officially), I want everyone to post feedback on their next post. Give me at least two sentences on you current opinion, what you like BEST, what you like LEAST, and a rating out of 7 (because rating out of 5 is overrated). If you post your review in italics, I will give you 5G. If you give my game a crap rating...I will still give you 5G, because thatâs the kind of guy I am. Thatâs all for now.

END GM Sheet

Bluydee
offline
Bluydee
3,511 posts
235

Name: Bluydee, 150 HP, 250 MP
Class: Summoner, Level 1, EXP (50/100)
Weapon(s): Mageâs Staff (L1)
Armor: Mageâs Robe (L1)
Inventory: (1/10) Attack Book (L1: Fire [50MP], Lightning [50MP]), Gold (0)
Summondex:0

You enter the left room. A stone table, two candles and a chest once again. This chest has a square hole in the center for a tile of some kind. Engraved on the table in front of it is this riddle:
THE BEGINNING OF ETERNITY
THE END OF TIME AND SPACE
THE START OF EVERY END
AND AT THE END OF EVERY PLACE

At your feet is a tile. It has the letter âKâ on it. Looking around, you notice 25 other tiles, each with a different letter, spread across the floor. 24, technically, since you seem to have stepped on the âWâ tile and broken it.


I grab the letter E and place it in the chest.

I didn't realize which riddle the one was before since you forgot/left out the "What Am I?" part of it."
rick073
offline
rick073
2,848 posts
915

Name: Rick, 200 HP, 100 MP
Class: Juggernaut, Level 1, EXP (0/100)
Weapon(s): Straight sword (L1), Tower Shield (L1)
Armor: Steel Knight Armor (L1), Steel Knight Helmet (L1)
Inventory: (2/10), Gold (10), 50-POC, Knightâs Shield (L1)
--------------------VS------------------
Name: Red Bear (L1), 80/100 HP, 0 MP
Class: Monster, Bear
Weapon: Bear Claws (L1)
Armor: Red Bear Fur (L1)
Inventory: None


You accurately stab the bear in the chest, dealing 20! The bear roars and slashes at you, hitting your shield and dealing 0!


I stab at the bear again, this time aiming for the heart.
MattEmAngel
offline
MattEmAngel
7,746 posts
4,340

@Bluydee
The tile clicks and the chest unlocks.
+Stone Key (F2)
+5G
(Add to your inventory)

@rick
Name: Rick, 195 HP, 100 MP
Class: Juggernaut, Level 1, EXP (0/100)
Weapon(s): Straight sword (L1), Tower Shield (L1)
Armor: Steel Knight Armor (L1), Steel Knight Helmet (L1)
Inventory: (2/10), Gold (10), 50-POC, Knightâs Shield (L1)
--------------------VS------------------
Name: Red Bear (L1), 50/100 HP, 0 MP
Class: Monster, Bear
Weapon: Bear Claws (L1)
Armor: Red Bear Fur (L1)
Inventory: None

You stab the bear in the heart, dealing 30! The bear lunges forward, running on adrenaline, and slashes you, dealing 5!


@Bluydee and rick: I am dissapoint!

Bluydee
offline
Bluydee
3,511 posts
235

Name: Bluydee, 150 HP, 250 MP
Class: Summoner, Level 1, EXP (50/100)
Weapon(s): Mageâs Staff (L1)
Armor: Mageâs Robe (L1)
Inventory: (2/10) Attack Book (L1: Fire [50MP], Lightning [50MP]), Gold (5), Stone Key(F2)
Summondex:0

The tile clicks and the chest unlocks.
+Stone Key (F2)
+5G
(Add to your inventory)


I go back and open the door.

Why you dissapoint?
shadowgun453
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shadowgun453
2,550 posts
2,580

Name: Shadow, 195 HP, 100 MP
Class: Knight ,Level 3, EXP (0/300)
Weapon(s): Straight sword (L1), Knightâs Shield (L1)
Armor: Steel Knight Armor (L1)
Inventory: (2/10) M Capture Orb (@50), 50-POC, Gold (0)
------------VS--------------------------
Name: Wolfdog (L2), 120 HP, 0 MP
Class: Monster, Wolf
Weapon: Wolf Claws (L2), Wolf Fangs (L2)
Armor: Wolfdog Fur (L2)
Inventory: None

I swing my sword at the wolfs belly and hope it gets a critical hit, then I get back to defense mode.

sonicheroes95
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sonicheroes95
13,883 posts
1,100


The bartender glances up. âSwords and shields have no value to me. I deal only in cold hard Gold, as any sane bartender would. However, you can offer it to the men at that card table. The lowest value they can place on an item is 5G, and thatâll get you into the game. Word of advice: curb your tongue. Youâll learn a hard lesson if you say something you canât back up with your sword.â He winks, then goes back to wiping mugs with a towel.


I go over to them then. "Excuse me, may I sell this curved dagger for some gold?"
Kylelolcat
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Kylelolcat
4,882 posts
260

Name: Kylelolcat, 435 HP, 100 MP
Class: Juggernaut, Level 4, EXP (0/500)
Weapon(s): Straight sword (L1), Knightâs Shield (L1)
Armor: Steel Knight Armor (L1), Steel Knight's Helmet (L1)
Inventory: (1/10), Failsword (T9), Gold (15)

Oi! All I said was a non-lethal, disabling area! You decided where I hit! Admittedly it was completely hilarious, but still!

You stabbed the Panther in the....youâre a messed up dude. You deal a very painful 20. The Panthers lets out a disturbing sound and falls over. âHa!â he gasps. âYou want to play that way! Very well, Iâll take advantage of YOUR weakness!â The flaming chest goes off and the door vanishes, leaving you in total darkness. Youâve done it now. You can hear the Panther growling quietly but the room has been shaped so that the noise echoes around you. He slashes you from the side, dealing 15!


If I can, I put away my shield and light my TnT. If I can't do that without forcing something like an attack of opportunity, I simply pay attention to my senses, using the same technique that I used when I took the test.
MattEmAngel
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MattEmAngel
7,746 posts
4,340

Wow. All of you had FAIL! All of you!

@rick
FAIL: Did not read "AllPlayers" message on GM Sheet

@Bluydee
FAIL: Did not read "AllPlayers" message on GM Sheet

@Shadow
FAIL: Did not repost previous update as a quote. Did not read "AllPlayers" message on GM Sheet

@Sonic
FAIL: Did not repost Stat Sheet. Did not read "AllPlayers" message on GM Sheet

@Kyle
FAIL: Did not read "AllPlayers" message on GM Sheet.

AllPlayers:
Everyone has a chance now to go back and read the AllPlayers message on the Message Board and respond in a new post BEFORE the new GM Sheet is released, which will be tomorrow. If you have not yet posted, you can post twice if you want to seperate (check previous GM Sheet) from your new post. You will all still be rewarded if you (check previous GM sheet) this time. Yeah, the AllPlayers messages are distracting, but that's how I release updates and changes to the game. If you don't read them, you will not be allowed to complain later. No AllPlayer rewards for a while. I am disappoint.

Kylelolcat
offline
Kylelolcat
4,882 posts
260

I'M SORRY, MATT! PLEASE SPARE US FROM A LACK OF ALLPLAYER REWARDS!

Anyways, so far I'd rate this game a 6/7. What I like the most is the way combat flows, with what you actually say being fleshed out by the GM's imagination. What I like the least...I don't know if I have anything I like the least, I just don't like to give maxed out ratings.

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