ForumsForum GamesThe Two Castles: Matt's Adventure/Strategy RPG

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MattEmAngel
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MattEmAngel
7,865 posts
Bard

The Two Castles

~The Story~
The story begins with Castle Terrus, the greatest landmark in the world of Terra Novus. The castle itself was over a mile wide and housed thousands upon thousands of citizens. The King was a just and honorable man and ruled his kingdom from his castle in an age of peace that spanned nearly a thousand years. All was quiet and calm. Then, as with all stories, a single man became prideful. He saw that the King was aged and vulnerable. He was living in a generation that had never heard of war, much less seen it. He forced his way to the throne room and demanded the king bow to him. The King drew his sword. Enraged, the man vowed that he would not rest until Terrus had fallen.

The days grew dark after that. Swords were forged. Speeches were given. Hatred and envy grew. The King and the Man built their armies continually. The citizens of Castle Terrus experienced fear for the first time. An era of war and hatred was coming. The King, in his wisdom, knew that he could stop the oncoming war by stopping the Man behind it. He challenged him to a duel on the tallest tower. He accepted at once. When he arrived, the King grabbed him, disarmed him and threw himself, along with the Man, from the tower to their death.

The result was chaos. The armies, both bent on avenging their fallen leader, decimated each other. The mighty Castle Terrus fell. Each side retreated from each other to the edge of Terra Novus. There they decided to build their own castle. One for the Kingdom and the future restoration of peace, and one for Anarchy and the future destruction of peace.

Ages and ages passed, each side building a greater and taller and mightier castle. Each passed to the next generation their quest: to build the castle and fight. However, as the generations passed, that message faded away. Now, the castle residents live as they please, enjoying the freedom from the influence of the other castle. This is where your story begins: in the age of the Two Castles.


~The Rules~
READ THEM

-This is an adventure RPG. You will be fighting monsters, finding chests, solving Dungeons, killing bosses and earning all kinds of epic Legendary gear. It is divided into classes and involves turn-based combat. If thatâs what youâre looking for, this is it.
-No profanity, crude language, lewd comments, etc.
-No spam, trolling, etc.
-No âgod-modding.â You are not a superpowered Destroyer of Worlds. You are a human.
-Use correct grammar and spelling. Donât expect much from me if you donât try.
-This is a level-based game with level-based weapons. You will start at L1, which means all your weapons will be L1. You can ONLY equip weapons/armor at your level. You have a 10-Item inventory to store items until later use, along with a Castle Vault (more on that later)
-No hunger, thirst, stamina or exhaustion stats. Yay!
-Players who played the previous version, âEpicâs Tactical Base vs Base Strategy RPG,â will receive a Starter Pack bonus (more below)


~The Game~
You are a Hero of the Kingdom or a Hero of the Anarchy. Each side has a castle. For a very basic reference, imagine the original Red-vs-Blue âHALOâ map. Neither side has superior elements. Names will be changed on weapons and enemies may be different, but nothing significant.
You are loyal to your Castle and your Castle alone. You cannot defect.
This what you do:
Travel to different locations (on the Active Map) to fight monsters, explore dungeons, etc.
Explore the Castle (your castle is old and full of secrets. Locked doors, hidden rooms, etc).
Upgrade the Castle (to access more rooms and other things)
Buy/Sell at the Castle or at Towns
Be awesome.


~The Game Master~
I am Matt, and I am the GM. I will be controlling the environments, the bosses, the EXP and the dropped items. I will update this game at least once a day. I have added a âMessage Boardâ section to the GM Sheet (it lists all the elements of the game per day) to ask me questions or make suggestions, such as âCan I use this weapon?â or âI think you need more elemental monsters.â If you complain, complain there. If you complain frequently, you will be dealt with. I am, ultimately, the final authority on this game. Donât freak out, I always reply to comments and I will provide hints if you need them.

There will be action, comedy, cut-scenes (for boss kills) and hidden references. I may throw out a âGuess this thing, get 200 EXPâ every so often. You may find shout-outs to movies or video games along the way. If you have a good idea for a new weapon/armor/boss, post it in my âMessage Boardâ section.


~The Sheets~
There are several sheets you will see and you need to understand them. Iâll post all of them right off.

GM Sheet: This gives the day, weather, time, castle stats, character sheets, and several other important elements. Pay attention to this. When it is rainy, you wonât be able to see monsters as quickly. When it is dark, more monsters will spawn. Etc.

Class Sheet: This gives the templates for all classes, along with a description of each.

The Store: All available items, plus prices.

The Starter Packs: Previous players can choose TWO (yes, I changed it to TWO) of the following:
-Your previous Level (to find better weapons and armor and such)!
-Any one weapon or armor item!
-Your previous location (if you were in a dungeon or something)!
-Your companion or pet!
-A 50% Coupon for all (yes, ALL) Castle Store items (the Level limit still applies, donât buy L8 armor if youâre L5)! This is called the â50-POCâ (50 percent off coupon) and it is an Inventory item.

Good News: The Castles will NOT be attacked or breached anytime soon, so don't spend Gold on defeneses. Go adventuring.

  • 691 Replies
SubZero007
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SubZero007
942 posts
Shepherd

Name: SubZero, 250 HP, 100 MP
Class: Ranger, Level 2, EXP (100/200)
Weapon(s): Short bow (L1)
Armor: Hunting jacket (L1)
Inventory: (4/10) Arrows (-/-), Hunting Knife (L2), Gold (30)

Dude. Slow the heck down! I can't write up three stores and a price for your items at each of them. One at a time. The best place to trade weapons is the Ranger store (you cannot visit other stores, unless you are selling an item specifically for another class, such as a Knight shield or a Warrior war hammer). The best place to trade monster drops (fur, goblin tunics, etc) is a Bargain Bin and the best place to get cool stuff you've never heard of is the General Store.

Suggested course of action:
Sell the tunic at the Bin (5G) and the Shortbow (L1) at the Ranger store (5G). Done. Add the Gold and subtract the items from your inventory.
Go to the Ranger store for good Ranger-based armor and weapons, and go visit the General Store for cool stuff, since you have cash. If you don't have enough, visit the Bounty Board for brief sidequests for Gold or EXP.


Sorry, I'm a very thorough guy. I'll try to slow it down. I go to the Ranger store to check what they have for sale.
MattEmAngel
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MattEmAngel
7,865 posts
Bard

@SubZero
The Ranger store is run by a very tall, stern-looking elf with long dark hair and stern eyes. He stands by as you examine his inventory
-Ranger Store-
Weapons:
-Shortbow (L1): 5G
-Longbow (L1): 5G
-Elvish Straightbow (L2): 10G
-Elvish Hunter's Bow (L3): 30G
-Assassin Bow (L5): Bow with a bayonet! 100G
Arrows Mods:
-DI (Deep Impact): Punches through armor! 20G
-BH (Broadhead): Deals more damage at close range! 20G
-SS (Splinter Shaft): Arrow shaft splits, impaling enemy! 10G
Armor:
-Ranger Tunic (L1): 5G
-Elvish Tunic (L2): 10G
-Leather Ranger Armor (L2): 15G
-Elvish Ranger Armor (L3): 30G
-Hunting Hood: Keeps the rain off! 5G
-Archer's Cape: Keep the cold out and look excellent! 10G
Other:
-Poison Vial (L2): Poison your arrows! 20G
-Monocular (x2): Increased sight x2! 5G
-Monocular (x4): Increased sight x4! 10G
-Monocular (x10): Increased sight x101 50G
-Monocular VZ 20: Variable zoom, from x1 to x20! 100G

(That's all I can think of for now. You have some excellent choices, though. You can choose a color for your clothing, so it's not limited to just green or brown. Also, some shops have high-quality merchandise not publicly available. Ask shopkeepers if they have an "errand" or sidequest for you and you might get a discount!)

shadowgun453
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shadowgun453
2,550 posts
Jester

Um you missed mine.

sonicheroes95
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sonicheroes95
13,882 posts
Shepherd

@Sonic
You stand/hold (same difference). Bric and Brac each take another card. Bric smirks and says âRaise 5.â Brac drops his cards. âIâm out.â

Ante: 1
Raise: 5
You (1): [AH] [8H] [2H]
Bric (5): [3H] [??] [3S] [8C]
Brac (X): [6H] [??] [AS] [6D]

Class: Assassin, Level 2, EXP (0/200)
Weapon(s): True Light's Flight (L2), Throwing knife (L1)
Armor: Stealth Robes (L1)
Inventory: (3/10) Wolfpup Fur (L1), Poison Vial, Gold (5)

Ehh.. I'll call.

rick073
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rick073
2,838 posts
Shepherd

Name: Rick, 250 HP, 100 MP
Class: Juggernaut, Level 2, EXP (100/200)
Weapon(s): Straight sword (L1), Tower Shield (L1)
Armor: Steel Knight Armor (L1), Steel Knight Helmet (L1)
Inventory: (3/10), Red Bear Fur (L1), Knightâs Shield (L1), 50-POC, Gold (25)

@rick
(put your dialogue in quotation marks)
The man laughs briefly. "I've survived worse. That bear has been sleeping in my cellar over the winter. I think I threw one rock too many at her today."

"Lessons learned, am I right?" I say, laughing slightly.

MattEmAngel
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MattEmAngel
7,865 posts
Bard

*facepalm* I missed a couple of you. Haha sorry. I'll post the GM Sheet tomorrow. I'm hoping everyone else will post before then *hint*

gamermartin
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gamermartin
317 posts
Blacksmith

.


Name: Gamer, 770 HP, 200 MP
Class: Ranger, Level 6, EXP (250/1000)
Weapon(s):
Armor: Hunting jacket (L1)
Inventory: (1/10) Arrows (-/-), Gold (45)
Name: Selphy (Gamer), 650 HP, 200 MP
Class: Archer, Level 5, EXP (250/750)
Weapon: Elfin Short bow (L4) + Poison (L2)
Armor: Monster Fur (L3)
Inventory (3/10): Arrows (-/-), Defense Book (L3: Healing 500 HP [50 MP]), Archerâs Poison Vial (L2)

You have returned to the Castle. Also, my mistake. After defeating enemies, their Armor is added to your inventory, and weapons (if they are usable weapons, not claws or teeth).


I head to the store.
Im not sure what to add or fix, also congradulations on what will be your 2000th post.
MattEmAngel
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MattEmAngel
7,865 posts
Bard

2k! Heck yes!! In celebration I go back to sketching a new character/boss!

pangtongshu
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pangtongshu
9,991 posts
Scribe

*I'm assuming my attacks are stronger now? Just want to make sure I'm understanding correctly*

Name: pang, 300 HP, 300 MP
Class: Summoner, Level 3, EXP (200/300)
Weapon(s): Mageâs Staff (L2)
Armor: Mageâs Robe (L1)
Inventory: (3/10) Attack Book (L2: Fire [50MP], Lightning [50MP]), Defense Book (L1: Heal-10HP [50 MP]), Red Bear fur (L1), Gold (10)
Summondex: (1/?) Red Bear (L1 [100MP])

You look up to see a large axepike embedded in the bear's spine. The warrior, now standing, staggers and collapses. He is still bleeding. "Second drawer...white box" he spits out.

I rush over to the drawer he is talking about, grab the white box, then bring it to him

Bluydee
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Bluydee
3,511 posts
Peasant

Name: Bluydee, 200 HP, 250 MP
Class: Summoner, Level 2, EXP (150/200)
Weapon(s): Mageâs Staff (L1)
Armor: Mageâs Robe (L1)
Inventory: (2/10) Attack Book (L1: Fire [50MP], Lightning [50MP]), Defense Book (L1: Heal-50 [50MP]), Gold (10)
Summondex: 0

The sand begins trickling. As you watch it for a few seconds, the orbs shudder, then suddenly fly straight into the statue on their side, as though they were fired from a crossbow. The statues break away from the wall, eyes glowing and weapons primed. The chain turns a bright gold and cackles with electricity. The staff turns a deep green and drips poison.

Your eye catches the scroll, which seemed to glow briefly. The wording has changed. It now says "To end this puzzle, reverse the sands of time"


I try to get to the hourglass, blasting the statues with lightning.
SubZero007
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SubZero007
942 posts
Shepherd

Name: SubZero, 250 HP, 100 MP
Class: Ranger, Level 2, EXP (100/200)
Weapon(s): Short bow (L1)
Armor: Hunting jacket (L1)
Inventory: (4/10) Arrows (-/-), Hunting Knife (L2), Gold (30)

The Ranger store is run by a very tall, stern-looking elf with long dark hair and stern eyes. He stands by as you examine his inventory
-Ranger Store-
Weapons:
-Shortbow (L1): 5G
-Longbow (L1): 5G
-Elvish Straightbow (L2): 10G
-Elvish Hunter's Bow (L3): 30G
-Assassin Bow (L5): Bow with a bayonet! 100G
Arrows Mods:
-DI (Deep Impact): Punches through armor! 20G
-BH (Broadhead): Deals more damage at close range! 20G
-SS (Splinter Shaft): Arrow shaft splits, impaling enemy! 10G
Armor:
-Ranger Tunic (L1): 5G
-Elvish Tunic (L2): 10G
-Leather Ranger Armor (L2): 15G
-Elvish Ranger Armor (L3): 30G
-Hunting Hood: Keeps the rain off! 5G
-Archer's Cape: Keep the cold out and look excellent! 10G
Other:
-Poison Vial (L2): Poison your arrows! 20G
-Monocular (x2): Increased sight x2! 5G
-Monocular (x4): Increased sight x4! 10G
-Monocular (x10): Increased sight x101 50G
-Monocular VZ 20: Variable zoom, from x1 to x20! 100G

(That's all I can think of for now. You have some excellent choices, though. You can choose a color for your clothing, so it's not limited to just green or brown. Also, some shops have high-quality merchandise not publicly available. Ask shopkeepers if they have an "errand" or sidequest for you and you might get a discount!)


"An excellent selection, sir. One of the finest I've seen." I say to the elf. "Some of it, however, is a little to rich for an enterprising Ranger such as myself. Do you have anything you need done that could help me out in that regard?"
(@Matt: Do arrow mods effect all the arrows I own or just one of them?)
MattEmAngel
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MattEmAngel
7,865 posts
Bard

-GM Sheet-

Day: 1
Weather: Clear
Time: Night 8/8 (Day or Night out of 8)

CASTLE-KINGDOM:

Defenses: Crossbows, trebuchets, anything to keep invaders out.

Castle Wall (L1)
Castle Gate (L1)
Giant Crossbow (L1) [5]
Guardians: Guards to defend your Castle. Default soldiers exist, you must find Legendary
Castle Guards (L1) [10]
Castle Knights (L1) [10]
Legendary: None
Buildings: Free-access areas. Dungeons, Mini-Dungeons and Hidden Rooms are not included.
Great Hall I (Many locked doors are here. Can be upgraded)
Hospital (Return to regain all HP/MP in one turn. Can be upgraded)
Vault (Holds 10 items per player. Return to store any items. Can be upgraded)
Castle Tavern (Play cards, hear rumors, get backstory)
Castle Store
Battlements (L1)
Barracks (L1)
Training Hall (L1) (level up to unlock more trainers/NPC backups)


Heroes of the Kingdom:
Name: Theonewhoplays, 200 HP, 100 MP
Class: Knight, Level 1, EXP (0/100)
Weapon(s): Straight sword (L1), Knightâs Shield (L1)
Armor: Steel Knight Armor (L1)
Inventory: (0/10), Gold (10)
Name: Sonic, 150 HP, 50 MP
Class: Assassin, Level 2, EXP (0/200)
Weapon(s): True Light's Flight (L2), Throwing knife (L1)
Armor: Stealth Robes (L1)
Inventory: (3/10) Wolfpup Fur (L1), Curved Dagger (L1), Poison Vial, Gold (0)
Name: Kylelolcat, 200 HP, 100 MP
Class: Juggernaut, Level 4, EXP (0/500)
Weapon(s): Straight sword (L1), Knightâs Shield (L1)
Armor: Steel Knight Armor (L1), Steel Knight's Helmet (L1)
Inventory: (1/10), Failsword (T9), Gold (10)
Name: Max, 180 HP, 300 MP
Class: Summoner, Level 2, EXP (150/200)
Weapon(s): Mageâs Staff (L1)
Armor: Mageâs Robe (L1)
Inventory: (2/10) Attack Book (L1: Fire [50MP], Lightning [50MP]), Read Bear Fur, Gold (10),
Summondex: (1/?) Red Bear (L1 [100MP])
Name: SubZero, 250 HP, 100 MP
Class: Ranger, Level 2, EXP (100/200)
Weapon(s): Short bow (L1)
Armor: Hunting jacket (L1)
Inventory: (4/10) Arrows (-/-), Hunting Knife (L2), Tree Goblin Shortbow (L1), Tree Goblin Tunic (L1), Gold (20)
Name: Magic, 100 HP, 50 MP
Class: Assassin, Level 1, EXP (0/100)
Weapon(s): Curved dagger (L1), Throwing Knife (L1)
Armor: Stealth Robes (L1)
Inventory: (1/10) Poison Vial, Gold (0)



ATTACKED: 0 (number of times your castle has been attacked)
BREACHED: 0 (number of times it has been breached)
STOLEN: 0 (Items that have been stolen from the Castle and moved to the other Castle)

-----------

CASTLE-ANARCHY:

Defenses: Crossbows, trebuchets, anything to keep invaders out.

Castle Wall (L1)
Castle Gate (L1)
Giant Crossbow (L1) [5]
Guardians: Guards to defend your Castle. Default soldiers exist, you must find Legendary
Castle Guards (L1) [10]
Castle Knights (L1) [10]
Legendary: None
Buildings: Free-access areas. Dungeons, Mini-Dungeons and Hidden Rooms are not included
Great Hall I (Many locked doors are here. Can be upgraded)
Hospital (Return to regain all HP/MP in one turn. Can be upgraded)
Vault (Holds 10 items per player. Return to store any items. Can be upgraded)
Castle Tavern (Play cards, hear rumors, get backstory)
Castle Store
Battlements (L1)
Barracks (L1)
Training Hall (L1) (level up to unlock more trainers/NPC backups)


Heroes of the Anarchy:
Name: Patrick2011, 200 HP, 100 MP
Class: Archer, Level 1, EXP (0/100)
Weapon(s): Long bow (L1)
Armor: Hunting jacket (L1)
Inventory: (1/10) Arrows (-/-), Gold (0)
Name: Shadow, 200 HP, 100 MP
Class: Knight ,Level 3, EXP (0/300)
Weapon(s): Straight sword (L1), Knightâs Shield (L1)
Armor: Steel Knight Armor (L1)
Inventory: (2/10) M Capture Orb (@50), 50-POC, Gold (0)
Name: Rick, 250 HP, 100 MP
Class: Juggernaut, Level 2, EXP (100/200)
Weapon(s): Straight sword (L1), Tower Shield (L1)
Armor: Steel Knight Armor (L1), Steel Knight Helmet (L1)
Inventory: (3/10), Red Bear Fur (L1), Knightâs Shield (L1), 50-POC, Gold (25)
Name: Gamer, 200 HP, 100 MP
Class: Ranger, Level 6, EXP (0/1000)
Weapon(s): Short bow (L1)
Armor: Hunting jacket (L1)
Inventory: (1/10) Arrows (-/-), Gold (0)
Name: Selphy (Gamer), 5500 HP, 200 MP
Class: Archer, Level 5, EXP (4400/8000)
Weapon: Elfin Short bow (L4) + Poison (L2)
Armor: Monster Hides (L3)
Inventory (2/10): Defense Book (L3: Healing 500 HP [50 MP]), Archerâs Poison Vial (L2)
Name: pang, 200 HP, 250 MP
Class: Summoner, Level 2, EXP (100/200)
Weapon(s): Mageâs Staff (L2)
Armor: Mageâs Robe (L1)
Inventory: (2/10) Attack Book (L1: Fire [50MP], Lightning [50MP]), Defense Book (L1: Heal-10HP [50 MP]), Gold (10)
Summondex: (0)
Name: Bluydee, 200 HP, 250 MP
Class: Summoner, Level 2, EXP (150/200)
Weapon(s): Mageâs Staff (L1)
Armor: Mageâs Robe (L1)
Inventory: (2/10) Attack Book (L1: Fire [50MP], Lightning [50MP]), Defense Book (L1: Heal-50 [50MP]), Gold (10)
Summondex: 0


ATTACKED: 0 (number of times someone has attacked your castle)
BREACHED: 0 (number of times breached)
STOLEN: 0 (Items that have been stolen from the Castle and moved to the other Castle)

_________________
Active Map:


~Castle Terrus of the Kingdom~
White Forest (L1), Towns: 1
Flatwater Lake (L1), Towns: ???
Rook Island (L2), Towns: ???
Cavetop Mountain (L2), Towns: ???
Blackwater Bay (L2), Towns: ???
The Valley of Caves (L3), Towns: ???

-----------------
Battle:


Name: Kylelolcat, 410 HP, 100 MP
Class: Juggernaut, Level 4, EXP (0/500)
Weapon(s): Straight sword (L1), TnT
Armor: Steel Knight Armor (L1), Steel Knight's Helmet (L1)
Inventory: (1/10), Failsword (T9), Knight's Shield (L1)
-----------------VS--------------------
Panther Sensai: Lvl 3, 245 HP 0 MP
Class: Trainer, Panther
Weapon: Panther Claws (T3), Panther Fangs (T3), Retracting Blade (T3)
Armor: Midnight Tunic (T3)
Inventory (1/10): Stealth Robe


---------
Name: Shadow, 160 HP, 100 MP
Class: Knight ,Level 3, EXP (0/300)
Weapon(s): Straight sword (L1), Knightâs Shield (L1)
Armor: Steel Knight Armor (L1)
Inventory: (2/10) M Capture Orb (@50), 50-POC, Gold (5)
------------VS--------------------------
Name: Wolfdog (L2), 10 HP, 0 MP
Class: Monster, Wolf
Weapon: Wolf Claws (L2), Wolf Fangs (L2)
Armor: Wolfdog Fur (L2)
Inventory: None

You bash him with your shield, dealing 10 more! The Wolfdog attempts to bite your neck! You raise the shield and he latches onto the side of it, trying to jerk it from your hand!


--------------
Story:


@rick
âAye, and a rather nasty lesson at that. Looks as though the sun will be rising soon. I suppose I should offer you a reward, eh? Iâll trade your shield for any one of mine. Sound fair?â

(I will give you a list of shields to choose from. You are L2 and have an L1 shield. Youâre welcome).

@Gamer
(You changed your Armatar. I will be forever confused. By the way, thatâs Ferretâs Armatar. He asked Krin to make one specifically for him. Just a heads-up)

Alright, the Castle Store! Oh good. *cracks knuckles* Iâm going to post it in the Message Board, so everyone will be able to see it (because I donât want to have to post it too many times!)

@pang
The box is white with a large red blood splash painted on the top. You toss it to him, and he uses it to patch himself up with gauze and a health tonic or two. The man stands up and stretches carefully. He is considerably taller than you and very muscular. He gives you a smirk. âI had him right where I wanted him, you know.â

@Bluydee
The hourglass is sitting innocently in front you of you, sand trickling slowly. The yellow-eyes statue absorbs your lighting damage and throws the chain, missing you by an inch! (I think youâve solved it, but youâd better handle it now because youâre going to get into a nasty battle if you donât.)

@SubZero
The elf looks at you as though youâre talking in another language. âNo.â he says shortly, glancing at you Gold pouch. He apparently doesnât believe that youâre an âenterprisingâ Ranger. âHowever,â the elf says suddenly, âWe are holding a Fair today. Are you going?â he says with an odd tone, as though he is requesting a password.

@Sonic
You call. Bric flips his cards, revealing a [6C]. He has 20. You flip your cards, revealing 21. Blackjack.

(The Gold-to-Game Coin ration is 1=5. You went in with 5G, so you started with 1. Since you only had 1 to bid, you can only win 1 back, even though he raised it 5. In other words,)

-5G (ante)
+10G (winnings)


You are 5G richer (update your sheet to 10G). Next game, you will start with 1 and can raise 1 (for a total of 2, or 10G).

Bric stares at you for a minute, then chuckles. âHah. First roundâs luck, as they say. Again?â

@Max

Ante: 1
Raise: 2
You (3): [AD] [10C] (Holy crap I dealt you blackjack first hand.
Vichtor (3): [2S] [??] [3D]


--------------
Message Board:


=NIGHT 8/8. The sun is rising.=

@Gamer, and everyone
The Castle Store! This is the first time posting it, and Iâm going to give you a full breakdown of it, so listen up! Notes from me will be in ( ). If something doesn't make sense, or you have a question, PLEASE ask me now while I'm still working out the kinks!


~CASTLE STORE~

Heroes:

(This is your section of the store. Weapons, armor, inventory. Set price, no negotiations. Some classes cannot purchase certain items. Some items do not level up because they only have one purpose, such as the Hunting Hood)
All default items are available, always, 5G apiece. Check your original Stat Sheet for your L1 gear.
Weapons
-Straight Sword (L2): 10G
-Broadsword (L2): Deal more damage with more sword! 15G
-War Axe (L2): 10G
-War Hammer (L2): Smash stuff, ok? 15G
-Rangerâs Bow (L2): 10G
-Hunter longbow (L2): More range, more damage on animal Monsters. 15G
-Curved Dagger (L2): 10G
-Large Throwing Knife (L2): Do you have one? Buy one. 10G
-Steel Dagger (L2): Leather sheath to avoid noise when drawing it. 15G
-Mage Staff (L2): 10G
-Summoner Staff (L2): Same style, thicker shaft, lasts longer. 15G
Armor
-Steel Knightâs Suit (L2): 10G
-Tower Shield (L2): 10G
-Adventure Cape: Look more adventurous! 10G
-Iron Gauntlets (L2): 10G
-Bandolier: Wear a belt sideways for serious Warrior style! 10G
-Leather Ranger Armor (L2): 10G
-Hunting Hood: Keeps the rain off! 10G
-Stealth Robe/Tunic (L2): 10G
-Lower Facemask: Hides your face from the nose down! 10G
-Mage Robe (L2): 10G
-Mage Satchel: Holds your books in a more convenient style! 10G
Inventory
-Poison Vial (L2): Poison your arrows! 25G
-Powder Bombs x5: 25G
-Smoke Bomblets x5: 25G
-Monster Cards: Collect them to trade for Gold.
Wolfpup: 10G
Wolfdog: 20G
Wolfdane: 30G
-Monster Capture Orb: Use them to defeat monsters with remaining health! The @ refers to the monsterâs health. Once it reaches that number, use the Orb to defeat and capture them!
(@50): 10G
(@100): 20G
(@500): 100G
-Legendary Capture Orb: Yeah, it defeats LEGENDARIES..for a hefty price.
(@100): 500G
Castle- Buildings:

(This is where you upgrade your castle. Adventuring is awesome, but the Castle is a world of its own for the taking. The last three items on the list are unique rooms that can only be bought once)

Great Hall II (More locked doors to open): 10G
Large Hospital (Can buy health potions and increased HP): 10G
Large Vault (Unlimited storage per player): 10G
Battlements (L2): 10G
Barracks (L2): 10G
Training Hall (L2): 10G
Observatory: 10G
Library: 10G
Watchtower: 10G

(Ignore the following sections for now. No Castle attacks will occur for a while, since everyone is out adventuring and such)
Castle- Defense:
Castle Wall (L2)
Castle Gate (L2)
Giant Crossbows (L2) [2]
Rock Throwers (L1) [2]
Castle- Guardians:
Castle Archers (L1) [10]
Castle Guards (L2) [5]
Castle Knights (L2) [5]
Legendary: 0
Trading Bin:

(Insert ANYTHING here for cold hard Gold. Tell me what to insert here and Iâll give you the G per item. The items will be stored here for ANY other player to come and buy! When the Bin reaches 10 items, the items inside will be incinerated and it will return to 0, regardless of the value of the items).
(0/10)

END GM Sheet

shadowgun453
offline
shadowgun453
2,550 posts
Jester

Name: Shadow, 160 HP, 100 MP
Class: Knight ,Level 3, EXP (0/300)
Weapon(s): Straight sword (L1), Knightâs Shield (L1)
Armor: Steel Knight Armor (L1)
Inventory: (2/10) M Capture Orb (@50), 50-POC, Gold (5)

I swing my sword and try to slash the wolf till it lets go.

(I like the castle store, now people don't have to go to town to buy stuff.)

MattEmAngel
offline
MattEmAngel
7,865 posts
Bard

@Shadow
(I mistyped the Wolf's health, should be 40. I need to stop screwing that up)
Name: Shadow, 150 HP, 100 MP
Class: Knight ,Level 3, EXP (0/300)
Weapon(s): Straight sword (L1), Knightâs Shield (L1)
Armor: Steel Knight Armor (L1)
Inventory: (2/10) M Capture Orb (@50), 50-POC, Gold (5)
------------VS--------------------------
Name: Wolfdog (L2), 15 HP, 0 MP
Class: Monster, Wolf
Weapon: Wolf Claws (L2), Wolf Fangs (L2)
Armor: Wolfdog Fur (L2)
Inventory: None

You take the opporunity to get in a sweet 10+15 combo! The Wolfdog lets off, then slashes you and hits your shoulder, dealing 10! (Give me a good move for a killcam. Keep in mind you're using an L1 weapon and can only deal 10-15 damage with an accurate attack).

shadowgun453
offline
shadowgun453
2,550 posts
Jester

Name: Shadow, 150 HP, 100 MP
Class: Knight ,Level 3, EXP (0/300)
Weapon(s): Straight sword (L1), Knightâs Shield (L1)
Armor: Steel Knight Armor (L1)
Inventory: (2/10) M Capture Orb (@50), 50-POC, Gold (5)
------------VS--------------------------
Name: Wolfdog (L2), 15 HP, 0 MP
Class: Monster, Wolf
Weapon: Wolf Claws (L2), Wolf Fangs (L2)
Armor: Wolfdog Fur (L2)
Inventory: None

I try to counter it next move and go for a finishing double slash.

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