ForumsForum GamesThe Two Castles: Matt's Adventure/Strategy RPG

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MattEmAngel
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MattEmAngel
7,865 posts
Bard

The Two Castles

~The Story~
The story begins with Castle Terrus, the greatest landmark in the world of Terra Novus. The castle itself was over a mile wide and housed thousands upon thousands of citizens. The King was a just and honorable man and ruled his kingdom from his castle in an age of peace that spanned nearly a thousand years. All was quiet and calm. Then, as with all stories, a single man became prideful. He saw that the King was aged and vulnerable. He was living in a generation that had never heard of war, much less seen it. He forced his way to the throne room and demanded the king bow to him. The King drew his sword. Enraged, the man vowed that he would not rest until Terrus had fallen.

The days grew dark after that. Swords were forged. Speeches were given. Hatred and envy grew. The King and the Man built their armies continually. The citizens of Castle Terrus experienced fear for the first time. An era of war and hatred was coming. The King, in his wisdom, knew that he could stop the oncoming war by stopping the Man behind it. He challenged him to a duel on the tallest tower. He accepted at once. When he arrived, the King grabbed him, disarmed him and threw himself, along with the Man, from the tower to their death.

The result was chaos. The armies, both bent on avenging their fallen leader, decimated each other. The mighty Castle Terrus fell. Each side retreated from each other to the edge of Terra Novus. There they decided to build their own castle. One for the Kingdom and the future restoration of peace, and one for Anarchy and the future destruction of peace.

Ages and ages passed, each side building a greater and taller and mightier castle. Each passed to the next generation their quest: to build the castle and fight. However, as the generations passed, that message faded away. Now, the castle residents live as they please, enjoying the freedom from the influence of the other castle. This is where your story begins: in the age of the Two Castles.


~The Rules~
READ THEM

-This is an adventure RPG. You will be fighting monsters, finding chests, solving Dungeons, killing bosses and earning all kinds of epic Legendary gear. It is divided into classes and involves turn-based combat. If thatâs what youâre looking for, this is it.
-No profanity, crude language, lewd comments, etc.
-No spam, trolling, etc.
-No âgod-modding.â You are not a superpowered Destroyer of Worlds. You are a human.
-Use correct grammar and spelling. Donât expect much from me if you donât try.
-This is a level-based game with level-based weapons. You will start at L1, which means all your weapons will be L1. You can ONLY equip weapons/armor at your level. You have a 10-Item inventory to store items until later use, along with a Castle Vault (more on that later)
-No hunger, thirst, stamina or exhaustion stats. Yay!
-Players who played the previous version, âEpicâs Tactical Base vs Base Strategy RPG,â will receive a Starter Pack bonus (more below)


~The Game~
You are a Hero of the Kingdom or a Hero of the Anarchy. Each side has a castle. For a very basic reference, imagine the original Red-vs-Blue âHALOâ map. Neither side has superior elements. Names will be changed on weapons and enemies may be different, but nothing significant.
You are loyal to your Castle and your Castle alone. You cannot defect.
This what you do:
Travel to different locations (on the Active Map) to fight monsters, explore dungeons, etc.
Explore the Castle (your castle is old and full of secrets. Locked doors, hidden rooms, etc).
Upgrade the Castle (to access more rooms and other things)
Buy/Sell at the Castle or at Towns
Be awesome.


~The Game Master~
I am Matt, and I am the GM. I will be controlling the environments, the bosses, the EXP and the dropped items. I will update this game at least once a day. I have added a âMessage Boardâ section to the GM Sheet (it lists all the elements of the game per day) to ask me questions or make suggestions, such as âCan I use this weapon?â or âI think you need more elemental monsters.â If you complain, complain there. If you complain frequently, you will be dealt with. I am, ultimately, the final authority on this game. Donât freak out, I always reply to comments and I will provide hints if you need them.

There will be action, comedy, cut-scenes (for boss kills) and hidden references. I may throw out a âGuess this thing, get 200 EXPâ every so often. You may find shout-outs to movies or video games along the way. If you have a good idea for a new weapon/armor/boss, post it in my âMessage Boardâ section.


~The Sheets~
There are several sheets you will see and you need to understand them. Iâll post all of them right off.

GM Sheet: This gives the day, weather, time, castle stats, character sheets, and several other important elements. Pay attention to this. When it is rainy, you wonât be able to see monsters as quickly. When it is dark, more monsters will spawn. Etc.

Class Sheet: This gives the templates for all classes, along with a description of each.

The Store: All available items, plus prices.

The Starter Packs: Previous players can choose TWO (yes, I changed it to TWO) of the following:
-Your previous Level (to find better weapons and armor and such)!
-Any one weapon or armor item!
-Your previous location (if you were in a dungeon or something)!
-Your companion or pet!
-A 50% Coupon for all (yes, ALL) Castle Store items (the Level limit still applies, donât buy L8 armor if youâre L5)! This is called the â50-POCâ (50 percent off coupon) and it is an Inventory item.

Good News: The Castles will NOT be attacked or breached anytime soon, so don't spend Gold on defeneses. Go adventuring.

  • 691 Replies
gamermartin
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gamermartin
317 posts
Blacksmith

Name: Gamer, 200 HP, 100 MP
Class: Ranger, Level 6, EXP (0/1000)
Weapon(s):
Armor: Hunting jacket (L1)
Inventory: (1/10) Arrows (-/-), Gold (0)
Name: Selphy (Gamer), 5500 HP, 200 MP
Class: Archer, Level 5, EXP (4400/8000)
Weapon: Elfin Short bow (L4) + Poison (L2)
Armor: Monster Hides (L3)
Inventory (2/10): Defense Book (L3: Healing 500 HP [50 MP]), Archerâs Poison Vial (L2)

(You changed your Armatar. I will be forever confused. By the way, thatâs Ferretâs Armatar. He asked Krin to make one specifically for him. Just a heads-up)

Personal armatar, understandable, so I pick a new one ( even more confusion) also, who is ferret???

I ask the store if the have anything that better suits my level.
sonicheroes95
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sonicheroes95
13,882 posts
Shepherd

@Sonic
You call. Bric flips his cards, revealing a [6C]. He has 20. You flip your cards, revealing 21. Blackjack.

(The Gold-to-Game Coin ration is 1=5. You went in with 5G, so you started with 1. Since you only had 1 to bid, you can only win 1 back, even though he raised it 5. In other words,)

Class: Assassin, Level 2, EXP (0/200)
Weapon(s): True Light's Flight (L2), Throwing knife (L1)
Armor: Stealth Robes (L1)
Inventory: (3/10) Wolfpup Fur (L1), Curved Dagger (L1), Poison Vial, Gold (10)

"Sure. why not." (could of sworn I had a soft 20... ahh well.)

rick073
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rick073
2,838 posts
Shepherd

Name: Rick, 250 HP, 100 MP
Class: Juggernaut, Level 2, EXP (100/200)
Weapon(s): Straight sword (L1), Tower Shield (L1)
Armor: Steel Knight Armor (L1), Steel Knight Helmet (L1)
Inventory: (3/10), Red Bear Fur (L1), Knightâs Shield (L1), 50-POC, Gold (25)

@rick
âAye, and a rather nasty lesson at that. Looks as though the sun will be rising soon. I suppose I should offer you a reward, eh? Iâll trade your shield for any one of mine. Sound fair?â

"Sure, why not... What shields do you have to choose from?"

MattEmAngel
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MattEmAngel
7,865 posts
Bard

@Shadow
Name: Shadow, 150 HP, 100 MP
Class: Knight ,Level 3, EXP (200/300)
Weapon(s): Straight sword (L1), Knightâs Shield (L1)
Armor: Steel Knight Armor (L1)
Inventory: (2/10) M Capture Orb (@50), 50-POC, Gold (5)
------------VS--------------------------
Name: Wolfdog (L2), 0 HP, 0 MP
Class: Monster, Wolf
Weapon: Wolf Claws (L2), Wolf Fangs (L2)
Armor: Wolfdog Fur (L2)
Inventory: None

(I wrote out a cool finishing move, but my Internet stopped working and I had to turn off my laptop. Weird. Apparently it was too cool for the Internet. So I'm skipping that part. Also, you should have had 200 EXP, from hitting L2, instead of 0. I fixed it and you leveled up)
*hack slash* The Wolfdog dies. +200 EXP! Level up!
All HP and MP restored!
Level 3 access granted!
+100 HP
+Wolfdog Fur (L2)
+10G for leveling up (why not?)

Quest complete 1/2! "Return to Scarborough to turn in your quest"

Your new Stat Sheet:
Name: Shadow, 450 HP, 100 MP
Class: Knight ,Level 4, EXP (400/500)
Weapon(s): Straight sword (L1), Knightâs Shield (L1)
Armor: Steel Knight Armor (L1)
Inventory: (3/10) Wolfdog Fur (L2), M Capture Orb (@50), 50-POC, Gold (15)

@Gamer
(Uh...Ferret is an Admin. How did you not know this? He's kind of second-in-command of Armor Games.)

Oh, right. You're an L6. CRAP. I'm not updating the Store for a while, since several people haven't even hit L2 yet. Okay. You have four choices for getting a bow.
1: Buy a cheap L2 from the store
2: Go to Scarborough in the White Forest, an elf village with ranger-archer supplies
3: Go to the Training Ring and find an Archer [there are none until you upgrade the Training Hall, though]
4. Go to Castle Terrus

@Sonic
"Another game, then." Bric says with a bit of a scowl. He apparently doesn't like losing, especially to a low-level Kingdom-dweller. He picks up the deck and shuffles it, then deals. (You have 2 now. Ante is still 1. That means that you can raise it 1 and can win a maximum of 10G, giving you a "soft 20". Also, remove the Curved Dagger from your Inventory, since you sold it to play cards.)

Ante: 1
Raise: -
You (1): [KC] [8D]
Bric (1): [4H] [??]
Brac (1): [6H] [??]

@rick
Knight's Shield L1 [2]
Knight's Shield L2 [3]
Tower Shield L1 (taller than a Knight's Shield)
Tower Shield L2 [2]
Iron Shield L2 [2] (Juggernaut shield, slows you down)
Iron Shield L3
Light Discus Shield L5 (Round, can be thrown and retrieved)

shadowgun453
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shadowgun453
2,550 posts
Jester

Your new Stat Sheet:
Name: Shadow, 450 HP, 100 MP
Class: Knight ,Level 4, EXP (400/500)
Weapon(s): Straight sword (L1), Knightâs Shield (L1)
Armor: Steel Knight Armor (L1)
Inventory: (3/10) Wolfdog Fur (L2), M Capture Orb (@50), 50-POC, Gold (15)

I head back to Scarborough, unless I get stopped by a wolf or something.

MattEmAngel
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MattEmAngel
7,865 posts
Bard

@Shadow
The world cuts you a break and you return to Scarborough (you were only about 30 ft from the place anyway) unharmed. You return to the Bounty Board and are greeted by a very attractive elf, who smiles as you approach. "The Fur! Thank you very much. I believe I owe you money, yes?" She tosses you a small pouch with 15G and relieves you of the Wolfdog Fur (update your Stat Sheet for me). She gives another smile and walks away, blending into the crowd of elves. Nice work.

You have some good money now. However, this is an Elf town and does not cater well to Knight supplies (they may have a few good items bu they are stocked most on Thief and Ranger classes). You can shop (again), check the Bounty Board (same two sidequests), go to the Tavern (play cards, win money, hear rumors), or leave. All up to you!

maxaznboy
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maxaznboy
291 posts
Shepherd

Name: Max, 180 HP, 300 MP
Class: Summoner, Level 2, EXP (150/200)
Weapon(s): Mageâs Staff (L1)
Armor: Mageâs Robe (L1)
Inventory: (2/10) Attack Book (L1: Fire [50MP], Lightning [50MP]), Read Bear Fur, Gold (10),
Summondex: (1/?) Red Bear (L1 [100MP])

Ante: 1
Raise: 2
You (3): [AD] [10C] (Holy crap I dealt you blackjack first hand.
Vichtor (3): [2S] [??] [3D]
(Haha, definitely skipped me, and didn't check back either.)(Thanks, for updating gold.)

I'll take some time, making it look like I'm thinking of either take a card or not, then raise 3(three 1s), and hold. (From page 25)
rick073
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rick073
2,838 posts
Shepherd

Name: Rick, 250 HP, 100 MP
Class: Juggernaut, Level 2, EXP (100/200)
Weapon(s): Straight sword (L1), Tower Shield (L1)
Armor: Steel Knight Armor (L1), Steel Knight Helmet (L1)
Inventory: (3/10), Red Bear Fur (L1), Knightâs Shield (L1), 50-POC, Gold (25)

@rick
Knight's Shield L1 [2]
Knight's Shield L2 [3]
Tower Shield L1 (taller than a Knight's Shield)
Tower Shield L2 [2]
Iron Shield L2 [2] (Juggernaut shield, slows you down)
Iron Shield L3
Light Discus Shield L5 (Round, can be thrown and retrieved)


"I'll take the Iron Shield L2 please."
gamermartin
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gamermartin
317 posts
Blacksmith

Oh, right. You're an L6. CRAP. I'm not updating the Store for a while, since several people haven't even hit L2 yet. Okay. You have four choices for getting a bow.
1: Buy a cheap L2 from the store
2: Go to Scarborough in the White Forest, an elf village with ranger-archer supplies
3: Go to the Training Ring and find an Archer [there are none until you upgrade the Training Hall, though]
4. Go to Castle Terrus

Name: Gamer, 200 HP, 100 MP
Class: Ranger, Level 6, EXP (0/1000)
Weapon(s):
Armor: Hunting jacket (L1)
Inventory: (1/10) Arrows (-/-), Gold (0)
Name: Selphy (Gamer), 5500 HP, 200 MP
Class: Archer, Level 5, EXP (4400/8000)
Weapon: Elfin Short bow (L4) + Poison (L2)
Armor: Monster Hides (L3)
Inventory (2/10): Defense Book (L3: Healing 500 HP [50 MP]), Archerâs Poison Vial (L2)

I tell Selphy (the elf) to take me to the elf village, going all sneaky like.

An Admin, thank you for saving me, who is first-in-charge???
shadowgun453
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shadowgun453
2,550 posts
Jester

Name: Shadow, 450 HP, 100 MP
Class: Knight ,Level 4, EXP (400/500)
Weapon(s): Straight sword (L1), Knightâs Shield (L1)
Armor: Steel Knight Armor (L1)
Inventory: (2/10)M Capture Orb (@50), 50-POC, Gold (30)

I look at the board, if there isn't anything, I go back to the castle to buy some new things.

Bluydee
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Bluydee
3,511 posts
Peasant

Name: Bluydee, 200 HP, 250 MP
Class: Summoner, Level 2, EXP (150/200)
Weapon(s): Mageâs Staff (L1)
Armor: Mageâs Robe (L1)
Inventory: (2/10) Attack Book (L1: Fire [50MP], Lightning [50MP]), Defense Book (L1: Heal-50 [50MP]), Gold (10)
Summondex: 0

I run and grab the hourglass.

SubZero007
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SubZero007
942 posts
Shepherd

Name: SubZero, 250 HP, 100 MP
Class: Ranger, Level 2, EXP (100/200)
Weapon(s): Short bow (L1)
Armor: Hunting jacket (L1)
Inventory: (4/10) Arrows (-/-), Hunting Knife (L2), Tree Goblin Shortbow (L1), Tree Goblin Tunic (L1), Gold (20)

The elf looks at you as though youâre talking in another language. âNo.â he says shortly, glancing at you Gold pouch. He apparently doesnât believe that youâre an âenterprisingâ Ranger. âHowever,â the elf says suddenly, âWe are holding a Fair today. Are you going?â he says with an odd tone, as though he is requesting a password.


I stare at him, trying to glean information about this "Fair". "Yes, I'll be there. Will you?"
sonicheroes95
offline
sonicheroes95
13,882 posts
Shepherd

@Sonic
"Another game, then." Bric says with a bit of a scowl. He apparently doesn't like losing, especially to a low-level Kingdom-dweller. He picks up the deck and shuffles it, then deals. (You have 2 now. Ante is still 1. That means that you can raise it 1 and can win a maximum of 10G, giving you a "soft 20". Also, remove the Curved Dagger from your Inventory, since you sold it to play cards.)

Ante: 1
Raise: -
You (1): [KC] [8D]
Bric (1): [4H] [??]
Brac (1): [6H] [??]

(no no no, soft twenty is having a twenty with an ace providing 11. right now I have a hard 18... ) I think i'll hold.

Class: Assassin, Level 2, EXP (0/200)
Weapon(s): True Light's Flight (L2), Throwing knife (L1)
Armor: Stealth Robes (L1)
Inventory: (3/10) Wolfpup Fur (L1), Poison Vial, Gold (10)

pangtongshu
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pangtongshu
9,991 posts
Scribe

Name: pang, 300 HP, 300 MP
Class: Summoner, Level 3, EXP (200/300)
Weapon(s): Mageâs Staff (L2)
Armor: Mageâs Robe (L1)
Inventory: (3/10) Attack Book (L2: Fire [50MP], Lightning [50MP]), Defense Book (L1: Heal-10HP [50 MP]), Red Bear fur (L1), Gold (10)
Summondex: (1/?) Red Bear (L1 [100MP])

The box is white with a large red blood splash painted on the top. You toss it to him, and he uses it to patch himself up with gauze and a health tonic or two. The man stands up and stretches carefully. He is considerably taller than you and very muscular. He gives you a smirk. âI had him right where I wanted him, you know.â

"Ah, of course. I forgot that the way of the warrior was the way of giving your opponent that upper hand!" I say with a friendly laugh

"My name is pang, yours?" I say, with my hand outstretched

MattEmAngel
offline
MattEmAngel
7,865 posts
Bard

-GM Sheet-

Day: 1
Weather: Clear
Time: Day 1/8 (Day or Night out of 8)

CASTLE-KINGDOM:

Defenses: Crossbows, trebuchets, anything to keep invaders out.

Castle Wall (L1)
Castle Gate (L1)
Giant Crossbow (L1) [5]
Guardians: Guards to defend your Castle. Default soldiers exist, you must find Legendary
Castle Guards (L1) [10]
Castle Knights (L1) [10]
Legendary: None
Buildings: Free-access areas. Dungeons, Mini-Dungeons and Hidden Rooms are not included.
Great Hall I (Many locked doors are here. Can be upgraded)
Hospital (Return to regain all HP/MP in one turn. Can be upgraded)
Vault (Holds 10 items per player. Return to store any items. Can be upgraded)
Castle Tavern (Play cards, hear rumors, get backstory)
Castle Store
Battlements (L1)
Barracks (L1)
Training Hall (L1) (level up to unlock more trainers/NPC backups)


Heroes of the Kingdom:
Name: Theonewhoplays, 200 HP, 100 MP
Class: Knight, Level 1, EXP (0/100)
Weapon(s): Straight sword (L1), Knightâs Shield (L1)
Armor: Steel Knight Armor (L1)
Inventory: (0/10), Gold (10)
Name: Sonic, 150 HP, 50 MP
Class: Assassin, Level 2, EXP (0/200)
Weapon(s): True Light's Flight (L2), Throwing knife (L1)
Armor: Stealth Robes (L1)
Inventory: (3/10) Wolfpup Fur (L1), Curved Dagger (L1), Poison Vial, Gold (0)
Name: Kylelolcat, 200 HP, 100 MP
Class: Juggernaut, Level 4, EXP (0/500)
Weapon(s): Straight sword (L1), Knightâs Shield (L1)
Armor: Steel Knight Armor (L1), Steel Knight's Helmet (L1)
Inventory: (1/10), Failsword (T9), Gold (10)
Name: Max, 180 HP, 300 MP
Class: Summoner, Level 2, EXP (150/200)
Weapon(s): Mageâs Staff (L1)
Armor: Mageâs Robe (L1)
Inventory: (2/10) Attack Book (L1: Fire [50MP], Lightning [50MP]), Read Bear Fur, Gold (10),
Summondex: (1/?) Red Bear (L1 [100MP])
Name: SubZero, 250 HP, 100 MP
Class: Ranger, Level 2, EXP (100/200)
Weapon(s): Short bow (L1)
Armor: Hunting jacket (L1)
Inventory: (4/10) Arrows (-/-), Hunting Knife (L2), Tree Goblin Shortbow (L1), Tree Goblin Tunic (L1), Gold (20)
Name: Magic, 100 HP, 50 MP
Class: Assassin, Level 1, EXP (0/100)
Weapon(s): Curved dagger (L1), Throwing Knife (L1)
Armor: Stealth Robes (L1)
Inventory: (1/10) Poison Vial, Gold (0)



ATTACKED: 0 (number of times your castle has been attacked)
BREACHED: 0 (number of times it has been breached)
STOLEN: 0 (Items that have been stolen from the Castle and moved to the other Castle)

-----------

CASTLE-ANARCHY:

Defenses: Crossbows, trebuchets, anything to keep invaders out.

Castle Wall (L1)
Castle Gate (L1)
Giant Crossbow (L1) [5]
Guardians: Guards to defend your Castle. Default soldiers exist, you must find Legendary
Castle Guards (L1) [10]
Castle Knights (L1) [10]
Legendary: None
Buildings: Free-access areas. Dungeons, Mini-Dungeons and Hidden Rooms are not included
Great Hall I (Many locked doors are here. Can be upgraded)
Hospital (Return to regain all HP/MP in one turn. Can be upgraded)
Vault (Holds 10 items per player. Return to store any items. Can be upgraded)
Castle Tavern (Play cards, hear rumors, get backstory)
Castle Store
Battlements (L1)
Barracks (L1)
Training Hall (L1) (level up to unlock more trainers/NPC backups)


Heroes of the Anarchy:
Name: Patrick2011, 200 HP, 100 MP
Class: Archer, Level 1, EXP (0/100)
Weapon(s): Long bow (L1)
Armor: Hunting jacket (L1)
Inventory: (1/10) Arrows (-/-), Gold (0)
Name: Shadow, 200 HP, 100 MP
Class: Knight ,Level 3, EXP (0/300)
Weapon(s): Straight sword (L1), Knightâs Shield (L1)
Armor: Steel Knight Armor (L1)
Inventory: (2/10) M Capture Orb (@50), 50-POC, Gold (0)
Name: Rick, 250 HP, 100 MP
Class: Juggernaut, Level 2, EXP (100/200)
Weapon(s): Straight sword (L1), Tower Shield (L1)
Armor: Steel Knight Armor (L1), Steel Knight Helmet (L1)
Inventory: (3/10), Red Bear Fur (L1), Knightâs Shield (L1), 50-POC, Gold (25)
Name: Gamer, 200 HP, 100 MP
Class: Ranger, Level 6, EXP (0/1000)
Weapon(s): Short bow (L1)
Armor: Hunting jacket (L1)
Inventory: (1/10) Arrows (-/-), Gold (0)
Name: Selphy (Gamer), 5500 HP, 200 MP
Class: Archer, Level 5, EXP (4400/8000)
Weapon: Elfin Short bow (L4) + Poison (L2)
Armor: Monster Hides (L3)
Inventory (2/10): Defense Book (L3: Healing 500 HP [50 MP]), Archerâs Poison Vial (L2)
Name: pang, 200 HP, 250 MP
Class: Summoner, Level 2, EXP (100/200)
Weapon(s): Mageâs Staff (L2)
Armor: Mageâs Robe (L1)
Inventory: (2/10) Attack Book (L1: Fire [50MP], Lightning [50MP]), Defense Book (L1: Heal-10HP [50 MP]), Gold (10)
Summondex: (0)
Name: Bluydee, 200 HP, 250 MP
Class: Summoner, Level 2, EXP (150/200)
Weapon(s): Mageâs Staff (L1)
Armor: Mageâs Robe (L1)
Inventory: (2/10) Attack Book (L1: Fire [50MP], Lightning [50MP]), Defense Book (L1: Heal-50 [50MP]), Gold (10)
Summondex: 0


ATTACKED: 0 (number of times someone has attacked your castle)
BREACHED: 0 (number of times breached)
STOLEN: 0 (Items that have been stolen from the Castle and moved to the other Castle)

_________________
Active Map:


~Castle Terrus of the Kingdom~
White Forest (L1), Towns: 1
Flatwater Lake (L1), Towns: ???
Rook Island (L2), Towns: ???
Cavetop Mountain (L2), Towns: ???
Blackwater Bay (L2), Towns: ???
The Valley of Caves (L3), Towns: ???

-----------------
Battle:


Name: Kylelolcat, 410 HP, 100 MP
Class: Juggernaut, Level 4, EXP (0/500)
Weapon(s): Straight sword (L1), TnT
Armor: Steel Knight Armor (L1), Steel Knight's Helmet (L1)
Inventory: (1/10), Failsword (T9), Knight's Shield (L1)
-----------------VS--------------------
Panther Sensai: Lvl 3, 245 HP 0 MP
Class: Trainer, Panther
Weapon: Panther Claws (T3), Panther Fangs (T3), Retracting Blade (T3)
Armor: Midnight Tunic (T3)
Inventory (1/10): Stealth Robe


--------------
Story:


@Max
(Do me a huge favor and post the number of chips you have when you re-post. You have a lot of them, more than anyone else right now).

You raised 3, making the total raise 5. Vichtor takes a card and folds. â22. Lost that one.â
+3 Chips (since he was in 3 and didnât call).

@rick
(Update your Stat Sheet. Remove the Tower Shield and equip the Iron Shield L2)

The man takes your shield and lifts it with one hand. âLevels mean nothing to me. I just collect them for the heck of it. Day is breaking, it seems. Anything I can do for you, or will you be off?â

Feel free to ask the man anything.

@Gamer
(First in charge is Dan. Go to the Help - Admins/Mods or wherever it is. Youâll get a full list. Donât worry, Ferretâs not going to ban you or anything, heâs a nice guy).

You go to the White Forest. Itâs a beautiful wood, entirely green except for the tree bark, which is bright white. A large hedge is to your right that seems too thick to cross. Ahead is a signpost with two arrows. Selphy goes to the right, following the sign and you soon reach the small elf town, surrounded by a solid wooden wall. It has a large set of double-gates and a watchtower with an elf. He sees you approach and stands up, calling âFor what purpose do you visit Scarborough?â

@Shadow
The board has the same two other quests that I will repost for you. I will put completed quests in italics.

-THIEF! A boy wearing a red cap stole my Gold pouch. That had 20G in it! Find him and get my money back (+50 EXP), and teach him a lesson while youâre at it (+50 EXP)! He ran off to the Lowhouses.
-I need a new look. The lining on my cloak is starting to fade away. If someone can bring me a Wolfdog (L2) Fur, Iâd be happy to make it worth your trouble (+15G).
-RANDOM! Iâve always wondered how many upright logs were used to build the wall around this place. If someone can go count them all up for me, Iâll give them a MC Card I found! Or trade, if you want. Whatever.

@Bluydee
You grab the hourglass from its stand on the table....and... (Yes, I know what youâre going to do, but you should say it anyway) flip it over and slam it on the table. The stone men freeze, then back up to their wall and stand up straight. The light vanishes from their eyes and the orbs return to the table.

You are about to get an epic bonus for this room. The small chest opens, providing a key. Suddenly the tripods holding the orbs unlock, allowing you to pick one of them up, yellow or green.

@SubZero
The elf immediately loses interest. âI am already at the Fair, as you can tell.â He seems to have nothing else to say. You may still buy and sell here, though.

(Check your Profile. Iâll provide the solution to the elfâs riddle)

@Shadow
(You need to be putting the past events in quote tabs. Also, âsoft 20â meant you had 20 Gold. Haha mix-up there)

You hold. Bric and Brac each take a card, and they both bust.
-5G (ante)
+10G (winnings)
You now have 15G

Bric and Brac exchange a look, then Brac re-shuffles the cards. Bric nods and him and he turns to you. âAnte just went up. 10G to play.â He doesnât like losing either.

@pang
He takes your hand, almost numbing your hand in his vice grip handshake. âI am Vichtor, the sole landowner of Flatwater Lake. âPang?â Never heard a name like that. Ah well. The sun is up. I suppose I owe you for the trouble, but you donât have a use for shields, and I havenât any jobs that I canât do myself. Hm.â He frowns and taps his chin. âI have a deck of cards, if you want to play. If youâll be on your way, Iâll give you a personal deck. I have a classic deck worth 10G. Youâll find good business if youâre enjoy cards, you will, especially in a Tavern.â He shrugs. âOr I could give you 10G of your own, but youâll end up with a good bit more with a deck of cards, if you know what youâre doing!â

A deck of cards will take up 1 Inventory slot. It does not replace Weapon or Armor and can be used at any time. With some practice, you can learn to throw them. Youâll do no damage but it will be entertaining and can provide a good distraction.


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Message Board:


AllPlayers:
I have added a deck of cards as a purchasable Inventory item. You can buy them in a Tavern. At some point, I will add steel throwing cards as a Weapon for Thief/Assassin, although other classes will be able to use them as well (Ranger and Mage, probably).

END GM Sheet

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