What's new?
Inventory realistic!
new starter jobs!
now you start your day off BEFORE they come
CS
Character sheet
Name:
Health: 100/100
Job:
Stamina: 100/100
Thirst: 100/100
Hunger: 100/100
skills:
Weapons:
Inventory:
Gear:
Soldier- gets either M16 (20/40), MRE x 8, Canteen (90%), and M9 (8/16). Or M4A1 (30/90), MRE x 10, Canteen (80%), K-bar.
Skills gained- Firearms building (3), Accuracy (10), Survival (3)
Police- gets M9 (8/56), baton, 2 protein bars, 3 water bottles
Skills gained- Accuracy (8), survival (4), leadership (3), searching (1)
Chef- gets Butcher Knife, Chickens x 2, Water package (24/24)
Skills gained- Cooking (11), Knife work (4), fire building (1),
Gangster- Glock (10/30), 4" Knife, chicken wings x 12, water bottles x12, 20$ bills x 200.
Skills gained-drug making (4), Accuracy (2), robbing (4), fire arms building (2), survival (4).
Doctor- Syringe, Bandages x 20, morphine containers x 5, water bottles x 2.
Skills gained- Medicine (12), surgeon (4)
Engineer-Wrench, oil container 12 oz (80%), gas container 3 Gal (66%), and a 3" pocket knife.
Skills gained- Builder (5),auto mobiles (8), precision (3)
Builder- Hammer, Lunch box, Screw driver, Box of Nails/screws
Skills gained- Builder (8), precision (5), safety (3)
Fisher- Fishing pole, Cooler, 5" Skinning knife, 7" saw
Skills gained- Fishing (8), knife work (6), cook (2), survival (1)
Hunter- scoped 22. Hunting rifle (10/40), 4" Hunting knife, water purifying kit.
Skills gained- Hunting (7), Knife work (5), cooking (3), survival (2)
Horder- 4 random things i pick
4 random skills with the above